- Move K_SetPowerLevelScrambles to G_DoCompleted
- Fix wrong gamespeed being displayed in strings
- Add defines for kartspeed values
- Disable Easy scrambles again
- Corrupt gamedata if pwrlv is in invalid range (gets corrected in-game, and doesn't really matter to anyone who knows what you're doing, but it'll stop at least the most basic script kiddie)
Replay menu will still display wrong speed name, but it's fine in the replay itself.
Preview is fairly basic, and only shows players
rewinding. Full state is restored via reloading
the replay and jumping to the timestamp once
the rewind is done.
gametype_cons_t is now initialised using the Gametype_Names array, like how Color_cons_t is initialised using Color_Names
# Conflicts:
# src/doomstat.h
# src/m_menu.c
Music pausing is now optional.
Sounds may be paused--on by default.
The game itself being paused in off-line mode is now optional.
(showfocuslost now loads from config.)
This isn't just a shameless console-empowerement. More precise "spying" can
benefit everybody. But especially in net-replays, this is almost necessary.
- Update chars.kart hash, AGAIN!
- Fix spectators being visible on minimap when F12ing people
- Optimize how splitscreen players are drawn on top of the minimap
- Remove duplicated cvar registrations
- Move cv_resynchattempts and cv_netticbuffer from D_ClientServerInit to D_RegisterServerCommands and D_RegisterClientCommands respectively, so they can save to config properly
- Increase "Frequent" gametype switch frequency even more
- "SRB2" version dehacked warning ignores srb2.srb
* Make G_SetGameModified only console-print for major mods.
* Add amnesty to "major mod" detection while loading files with custom savedatas.
* Improved the console prints for command `isgamemodified`.
Needs the config default-changing shenanigans done still, not sure how to tackle that yet. Now the game is TOTALLY playable from a fresh install if you just plug in a controller.
I meant to fix the previous method, but I didn't even understand how it knew it was in a vote or not... so I just did it my own way :V
(Shouldn't FLUSHMAPBUFFEREARLY be on now...?)