TehRealSalt
47dd9e2fc2
Drop Dash + alternate start boosts
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New respawn boost behavior, where you just hold for long enough instead of timing it with hitting the ground. Also much weaker, just gives you enough boost to get going instead of being a free sneaker.
Start boosts have been severely changed. The perfect one has an extra tic on its timing window and gets Sneaker boosting special effects, but every other possible boost has been severely nerfed.
2018-09-10 01:47:23 -04:00
mazmazz
092b58fe39
Set mobj->floorrover and ceilingrover in appropriate places
2018-09-10 00:38:07 -04:00
mazmazz
df9c6c4a1f
Add floorrover and ceilingrover to precipmobj_t
2018-09-10 00:23:23 -04:00
mazmazz
3d83908596
Initialize floorrover and ceilingrover on SpawnMobj
2018-09-10 00:20:51 -04:00
mazmazz
913177ce23
Remove rovernum increment from P_CheckPosition because unused
2018-09-10 00:13:32 -04:00
mazmazz
93fa4d2f3a
Savegame floorrover fixes
2018-09-10 00:07:22 -04:00
mazmazz
1c878ccce1
Store sectornum/ffloornum as UINT32, not INT32
2018-09-09 23:52:36 -04:00
mazmazz
45228f823c
Savegame netsync for mobj->floorrover and ceilingrrover
2018-09-09 23:48:42 -04:00
mazmazz
5402e8a9a3
Replace sectornum/rovernum index vars with ffloor pointers
2018-09-09 23:12:37 -04:00
wolfy852
715711cc7b
Change ESC menu override string to "Open/Close Menu (ESC)", adjust menu accordingly
2018-09-09 21:24:19 -05:00
mazmazz
ca0d6fd0c2
Fix fog visual glitch with fading
2018-09-09 22:14:24 -04:00
mazmazz
3f1789ad79
Apply ~FF_EXISTS moving plat fix for VERTICALFLIP
2018-09-09 21:59:41 -04:00
mazmazz
f1fe584552
Revert "Merge branch 'random-fof-fixes' into fof-fixes-movingplatexists"
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This reverts commit f7731d7a41 , reversing
changes made to bc63a44330 .
2018-09-09 21:02:43 -04:00
mazmazz
4a6ddbd496
Replace firsttic with timer increment
2018-09-09 21:01:00 -04:00
TehRealSalt
08e101e8f8
New gamepad defaults
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Based on input recieved from Jeck
2018-09-09 20:57:54 -04:00
mazmazz
5f3512546b
A number
2018-09-09 20:51:08 -04:00
mazmazz
ecfc2e66f1
Replace firsttic with timer increment
2018-09-09 20:45:12 -04:00
mazmazz
97bc852b80
Merge branch 'lightfade-ticbased' into le-fadefof
2018-09-09 20:18:57 -04:00
mazmazz
8efe62e4de
Replace firsttic with decrement timer
2018-09-09 20:18:43 -04:00
mazmazz
bb55774171
Fix tic-based bug returning early
2018-09-09 19:57:41 -04:00
mazmazz
295ff73e70
Cap lightlevel fading at spawn_lightlevel (don't make darker)
2018-09-09 19:44:35 -04:00
mazmazz
f77957ddf0
Added tic-based logic to FOF fade (ML_EFFECT5)
2018-09-09 19:31:32 -04:00
wolfy852
56e615d595
Merge commit 'c92926bfb6e080e39e658086fbc6f44b605348d3' into sonicitems
2018-09-09 17:57:23 -05:00
toaster
b933db6763
Merge branch 'sal-misc' of https://git.magicalgirl.moe/KartKrew/Kart.git into itemdrop
2018-09-09 23:25:19 +01:00
TehRealSalt
c8f802370b
// we're fucking sick of this
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Why hasn't SRB2 already done this themselves YEARS ago...
2018-09-09 18:24:09 -04:00
TehRealSalt
77131a30ec
Comment ou remaining traces of cv_karthud
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We've poured so much effort into our own HUD that it doesn't make much sense to have the option to replace it with another game's at this point
2018-09-09 18:10:11 -04:00
TehRealSalt
7383bb28c7
Revert pan speed
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Old one was more exciting, and gave that feeling of "you're scraping against the walls" when you try to corner really hard
2018-09-09 18:04:35 -04:00
Monster Iestyn
a5ba47cb3a
R_CreateColormap2 and R_MakeColormaps have been made obsolete, it's just R_CreateColormap now, like it used to be!
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With that, I moved R_CreateColormap2's exclusive software colormap malloc code to R_CreateColormap, and merged the two software-only blocks of code into one. I also disabled any unneeded variables and fixed a preprocessor-related goofup
2018-09-09 22:48:09 +01:00
mazmazz
44ba282d5f
Finalize light level on fade finish (not forced stop)
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* Added destlightlevel property to fade_t
* Fixed dotranslucent, dolighting, docollision order weirdness in function calls
2018-09-09 17:20:35 -04:00
mazmazz
4e3f0c9a84
Fade FOF lighting fixes; properly calculate destlightvalue
2018-09-09 15:41:30 -04:00
mazmazz
18c6f560e4
Merge branch 'lightfade-ticbased' into le-fadefof
2018-09-09 13:44:30 -04:00
mazmazz
cbf692fc52
Revert "Snap light level to software values (32 levels)"
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This reverts commit 8ec3e23ed5 .
2018-09-09 13:43:00 -04:00
mazmazz
888ea233dc
Add spawn_lightlevel to sector_t
2018-09-09 12:44:35 -04:00
toaster
605224ff08
Disable the options you MEANT to disable.
2018-09-09 15:44:37 +01:00
toaster
62f55a7f52
Merge branch 'sal-misc' of https://git.magicalgirl.moe/KartKrew/Kart.git into misc_plus_menustuffs
2018-09-09 15:41:37 +01:00
toaster
afec11f84e
This isn't vanilla, don't be a shit about secrets and addfile (plus it helps that this fixes a crash)
2018-09-09 15:17:41 +01:00
mazmazz
96d8723238
Flag re-organization
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* Change alternate param flag from BLOCKMONSTERS to DONTPEGBOTTOM
* Change tic-based flag from NOCLIMB to EFFECT5
2018-09-09 09:34:36 -04:00
toaster
adebd8c4e0
// if this doesn't work i'm removing papersprites
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(check both the left and right side overflow of the sprite column being drawn)
2018-09-09 13:47:49 +01:00
mazmazz
47cf5ebdd7
Merge branch 'master' into change-colormap-ldef
2018-09-09 08:40:38 -04:00
mazmazz
baeb1f2aa5
Don't add a thinker if alpha is already equal
2018-09-09 08:10:45 -04:00
mazmazz
b0fca6b7b4
Polyobject Fade logic
2018-09-09 08:08:48 -04:00
mazmazz
a177548da6
Added NIGHTSLINK bonus type for the 2.1 Link Bonus
2018-09-09 01:13:02 -04:00
mazmazz
deb0ba1648
Add light fading to FadeFakeFloor
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* Declare P_RemoveLighting in header for p_spec.c use
2018-09-08 23:44:29 -04:00
mazmazz
8571b407c6
Merge branch 'lightfade-ticbased' into le-fadefof
2018-09-08 23:03:18 -04:00
mazmazz
8ec3e23ed5
Snap light level to software values (32 levels)
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* New properties `exactlightlevel` and `lightlevel` in `lightlevel_t`
2018-09-08 23:01:35 -04:00
mazmazz
53568d3808
Split P_FadeLight into P_FadeLightBySector
2018-09-08 22:14:49 -04:00
mazmazz
07c6705bdb
Implemented tic-based light fading
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* ML_BLOCKMONSTERS specifies destvalue and speed by texture offsets
* ML_NOCLIMB toggles tic-based logic
* Added props `duration`, `interval`, and `firsttic` to `lightlevel_t`
2018-09-08 22:10:51 -04:00
mazmazz
b74fa1e9c8
Re-render lighting when setting FF_EXISTS
2018-09-08 20:49:32 -04:00
mazmazz
47dce92d8b
Add dolighting flag to FadeFakeFloor thinker
2018-09-08 20:41:45 -04:00
mazmazz
e78ce5fdc3
When detecting invisible FOFs, don't include light blocks
2018-09-08 20:08:48 -04:00