Commit graph

4699 commits

Author SHA1 Message Date
mazmazz
f57e7c7fc5 Merge branch 'colormap-overhaul-change-ldef' into colormap-overhaul-fade 2018-09-17 10:57:02 -04:00
mazmazz
7b1856e32a Merge branch 'colormap-overhaul' into colormap-overhaul-change-ldef 2018-09-17 10:56:56 -04:00
mazmazz
e57bd5206c Colormap netsync: Count ffloors for colormap loading upper limit 2018-09-17 10:38:17 -04:00
mazmazz
5f176f5525 Colormap netsync: Handle unaccounted dummy colormaps properly 2018-09-17 10:30:21 -04:00
mazmazz
30b57e22cd Merge branch 'colormap-overhaul' into colormap-overhaul-fade 2018-09-17 08:06:17 -04:00
mazmazz
67d3b713a2 Merge branch 'colormap-overhaul' into colormap-overhaul-change-ldef 2018-09-17 08:06:10 -04:00
mazmazz
02ed2d247e Colormap netsync: String format numsectors to UINT32 (thanks buildbot) 2018-09-17 08:05:51 -04:00
mazmazz
70a672229c 453: Use new colormap netsync for fade FOF thinker 2018-09-17 00:34:03 -04:00
mazmazz
02c33bcac8 Merge branch 'colormap-overhaul-change-ldef' into colormap-overhaul-fade 2018-09-17 00:28:16 -04:00
mazmazz
db35c7cd45 Merge branch 'colormap-overhaul' into colormap-overhaul-change-ldef 2018-09-17 00:27:11 -04:00
mazmazz
0cba69e75a Colormap netsync: Mixed D+C fixes 2018-09-17 00:26:58 -04:00
mazmazz
c36f189da3 Merge branch 'colormap-overhaul' into colormap-overhaul-change-ldef 2018-09-16 22:42:57 -04:00
mazmazz
e5d533edc2 New colormap netsync fixes 2018-09-16 22:42:36 -04:00
mazmazz
3bfdcad4cc New colormap netsync fixes 2018-09-16 22:41:08 -04:00
mazmazz
82ebf0c64a 455: Fade colormap netsync use new colormap saving 2018-09-16 20:27:24 -04:00
mazmazz
1103503dee Merge branch 'colormap-overhaul' into colormap-overhaul-fade 2018-09-16 20:25:59 -04:00
mazmazz
5923e85c5a Streamlined colormap netsyncing so duplicates are not saved to $$$.sav per sector 2018-09-16 20:25:46 -04:00
Monster Iestyn
9481e7d358 Fix order of operations messups by adding brackets 2018-09-16 20:25:07 +01:00
Digiku
7b65f36d43 Merge branch 'lightfade-ticbased' into 'master'
Linedef Exec 420: Fade Lighting add duration timing

See merge request STJr/SRB2Internal!186
2018-09-16 08:24:09 -04:00
mazmazz
20537f1310 Merge branch 'lightfade-ticbased' into le-fadefof 2018-09-16 08:20:57 -04:00
mazmazz
33bc560f15 420: Strip test comments 2018-09-16 08:20:14 -04:00
mazmazz
3ce5362a1d 453: Extra parameter for Add_ColormapFader 2018-09-15 20:40:17 -04:00
mazmazz
d8b57f32e7 492: Merge speed and duration logic for fade polyobject 2018-09-15 20:00:37 -04:00
Monster Iestyn
94b02c8e44 Merge branch 'mario-block-sync' into 'next'
Fix for Mario block FOF texture synchronisation in netgames

See merge request STJr/SRB2!279
2018-09-15 10:15:47 -04:00
Nev3r
2009c93ddd The thinker is entirely unified now, and there is no difference in the light levels between the "old" behavior and this one now. 2018-09-15 12:21:25 +02:00
mazmazz
13e910f6ff 420: Unncessary include 2018-09-15 20:03:43 -04:00
mazmazz
e2e1ca0ac6 420: Combine speed and duration logic for fade lighting 2018-09-15 19:01:21 -04:00
mazmazz
e01fd1f3a3 453: Try ResetFakeFloorFader if condition again 2018-09-15 02:24:44 -04:00
mazmazz
a19c44d21f 453: P_ResetFakeFloorFader stray & address if condition 2018-09-15 02:16:54 -04:00
mazmazz
09338f77a7 Colormap overhaul: Wrap R_CheckNumForNameList under ifdef EXTRACOLORMAPLUMPS 2018-09-15 02:10:55 -04:00
mazmazz
17ea15a050 Merge branch 'colormap-overhaul-change-ldef' into colormap-overhaul-fade 2018-09-15 01:51:06 -04:00
mazmazz
400dbe0118 Merge branch 'colormap-overhaul' into colormap-overhaul-change-ldef 2018-09-15 01:50:53 -04:00
mazmazz
20eb98b89f Colormap overhaul: %d format size_t -> UINT32 fix 2018-09-15 01:50:33 -04:00
mazmazz
95aeb78550 453: Mixed D+C fixes; unused param cast in P_FadeFakeFloor 2018-09-15 01:05:21 -04:00
mazmazz
413f25f323 492: Mixed D+C fix 2018-09-15 00:56:46 -04:00
mazmazz
73a907f52f 455: Mixed D+C fix 2018-09-15 00:53:21 -04:00
mazmazz
2d032082a8 Merge branch 'colormap-overhaul' into colormap-overhaul-change-ldef 2018-09-15 00:52:45 -04:00
mazmazz
23de95dce2 Colormap overhaul r_data: Mixed D+C fix 2018-09-15 00:49:03 -04:00
mazmazz
76e3b7a7cd Mixer: HAVE_LIBGME ifdef in I_LoadSong 2018-09-15 00:35:24 -04:00
mazmazz
2083cd815b Merge branch 'colormap-overhaul-change-ldef' into colormap-overhaul-fade 2018-09-14 22:36:09 -04:00
mazmazz
ac094790b7 Merge branch 'colormap-overhaul' into colormap-overhaul-change-ldef 2018-09-14 22:35:51 -04:00
mazmazz
d19eefdcf4 Remove possibly wrong comment about extracolormap_t->fog 2018-09-14 22:35:30 -04:00
mazmazz
43b0c71de1 Lua support for floorrover/ceilingrover 2018-09-14 21:43:43 -04:00
mazmazz
89a26f28bd Fix Windows buildbot for MP3_MAD/MODPLUG define (the header we use is 2.0.2) 2018-09-14 17:47:04 -04:00
mazmazz
ead04aeeeb Mixer: Better MODPLUG/MP3_MAD defines
(cherry picked from commit 5b724e18b5268b0492b3f8b8980aadd2dd41e235)
2018-09-14 17:27:31 -04:00
mazmazz
a2dd03bff6 Fix compile errors on buildbots
* Check SDL Mixer 2.0.3 for MUS_MODPLUG_UNUSED, MUS_MP3_MAD_UNUSED
* Mixed D+C in I_LoadSong
2018-09-14 17:07:13 -04:00
mazmazz
c64d52c1f9 Don't call I_StartupSound in SFX toggle
* Mixer: make I_StartupSound return early if already set up
* Restartaudio: Add StopSFX call
2018-09-14 16:39:10 -04:00
Monster Iestyn
128e5fd2bb Make sure that T_MarioBlockChecker is synced in netgames, so that the textures of Mario Blocks can change when there are no more items 2018-09-14 21:01:07 +01:00
mazmazz
74c6ae9661 Rip out SDL Mixer code from sdl_sound.c because superfluous
* Mixer code has been in mixer_sound.c; this file is not invoked unless compiling with NOMIXER=1
* Remove everything under #ifdef HAVE_MIXER because this is never triggered
* Comment out #ifdef HAVE_LIBGME because we don't support playing music anyway (but theoretically, it could have worked separately from Mixer)
* Stub new music calls
2018-09-14 14:52:24 -04:00
Monster Iestyn
04b14ba169 Merge branch 'public_next' 2018-09-14 19:51:20 +01:00