Latapostrophe
1f5bbb2c3d
Merge branch 'push-more-lua' into awful-mix
2020-03-11 07:37:47 +01:00
Latapostrophe
f98a74638f
More explicit var names for countdown and countdown2
2020-03-11 07:37:33 +01:00
Latapostrophe
0505a6f0cc
fix rewind, fix sound local sound playing in freecam
2019-09-09 22:15:50 +02:00
Latapostrophe
1d66d8e213
replay freecam + enhancements
2019-09-05 23:24:23 +02:00
wolfs
6b568e4f43
Merge branch 'v1-lua-stuff' into 'v1'
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V1 lua stuff
See merge request KartKrew/Kart!155
2019-05-28 07:59:45 -04:00
wolfy852
1a038ad463
Don't guard the return
2019-05-28 06:56:35 -05:00
wolfs
93a91e222d
Merge branch 'spinout-angle' into 'v1'
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Spinout angle change when boosting
See merge request KartKrew/Kart!153
2019-05-26 20:10:56 -04:00
Latapostrophe
1bcebaadfd
Lua fixes + new drawOnMinimap function
2019-05-26 15:05:10 +02:00
Latapostrophe
142c6aacac
Merge branch 'lua-battlefullscreen-expose' into v1-lua-stuff
2019-05-26 11:18:00 +02:00
Latapostrophe
d97a0ce2b4
Move the friction change out of the offroad check
2019-05-25 14:13:35 +02:00
Latapostrophe
8628a543a5
give friction to brakes
2019-05-25 13:51:19 +02:00
Latapostrophe
ccd0ec96a4
let angle be changed while spun out and boosting
2019-05-25 13:08:38 +02:00
wolfy852
519a289373
Fix the permanent instashield bug
2019-05-17 08:06:18 -05:00
Sal
c5b1a9b3c4
Merge branch 'INTERNAL_netreplays' into 'v1'
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Netreplays
See merge request KartKrew/Kart!146
2019-05-06 21:46:18 -04:00
Sal
8185077e50
Merge branch 'slight-grow-improvements' into 'v1'
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Slight grow improvements (v1.1)
See merge request KartKrew/Kart!142
2019-05-06 21:29:17 -04:00
TehRealSalt
f48a08cd53
Merge v1
2019-05-06 21:23:29 -04:00
Sal
55db2268bf
Merge branch 'anim-fix' into 'v1'
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Fix wheel animations
See merge request KartKrew/Kart!144
2019-05-02 09:23:22 -04:00
Sal
5316e63a6d
Merge branch 'next-colors' into 'v1'
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Final colors for v1.1
See merge request KartKrew/Kart!143
2019-05-02 09:23:10 -04:00
TehRealSalt
e954f0b410
Missed a spot
2019-05-02 02:52:22 -04:00
Sal
243265ffc0
Merge branch 'respawn-flash' into 'v1'
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Flashing tics on respawn
See merge request KartKrew/Kart!138
2019-05-02 01:39:31 -04:00
TehRealSalt
f1f664e9b1
Merge v1
2019-05-02 01:36:19 -04:00
TehRealSalt
889ead7840
Fix wheel animations
2019-05-02 00:44:04 -04:00
TehRealSalt
f6b698b420
Port over double-press Grow cancel from internal
2019-05-01 23:56:12 -04:00
TehRealSalt
8f336572ef
Slight Grow improvements for public
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- Using Grow while Shrunk will make you normal-size, instead of giant.
- Baked in a Shrink/Grow noise into K_RemoveGrowShrink, whenever you have either
2019-05-01 23:50:18 -04:00
TehRealSalt
359d06f1b4
Modify the first shade of Byzantium
2019-04-26 22:32:31 -04:00
wolfy852
b2e12461d9
Fix boost -> drift -> release sliptides not showing the effect when turning right
2019-04-26 19:26:22 -05:00
TehRealSalt
2e22194677
Final v1 colors
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- 11 new colors: Skunk, Artichoke, Pigeon, Walnut, Cinnamon, Lemonade, Quarry, Crocodile, Azure, Thunder, & Wristwatch
- Updated Dawn, Sunset, Cream, Gold, Olive, Vomit, Lime, Plague, & Caribbean
- Updated opposite colors for Bubblegum & Camouflage in response to the new colors
2019-04-26 18:18:53 -04:00
wolfy852
9cac5f5277
Don't cut off flashing tics when using sneakers, don't allow stealing bumpers while intangible
2019-04-22 20:18:15 -05:00
wolfy852
870f29f861
Flashing tics on respawn
2019-04-21 07:52:01 -05:00
TehRealSalt
a3d2b48329
Fix up more stuff
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Now in a mergable state
2019-04-18 12:20:13 -04:00
TehRealSalt
089be795a2
Huge splitscreen refactor
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Did not get to finish all refactoring or even compile this, I'll continue later
2019-04-18 03:08:11 -04:00
Lachlan Wright
bc2f78020b
Update k_kart.c
2019-04-10 03:16:46 -04:00
Lachlan Wright
40f351debb
Add missing entry for SKINCOLOR_BUBBLEGUM in ColorOpposite()
2019-03-27 03:23:32 -04:00
fickleheart
f60e92aa70
Move public demo vars to a single struct
2019-03-24 21:32:15 -05:00
fickleheart
be458c1d05
Merge remote-tracking branch 'remotes/upstream/master' into new_netreplays
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# Conflicts:
# src/doomdef.h
# src/g_game.c
# src/p_user.c
2019-03-19 22:17:25 -05:00
fickleheart
5c6f142da1
LAT
2019-03-17 21:44:11 -05:00
fickleheart
932f73a171
Cache colormaps everywhere to avoid memory leaks
2019-03-16 00:39:52 -05:00
fickleheart
e536252a8a
Merge remote-tracking branch 'remotes/internal/upsidedown-brain' into HEAD
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# Conflicts:
# src/k_kart.c
# src/p_mobj.c
2019-03-11 21:59:45 -05:00
Latapostrophe
395df49ff0
Fix what was discussed, minus the rocksneaker math which is still shady, but let's not break what currently works
2019-03-11 18:53:23 +01:00
colette
4cbc4b1835
Merge branch 'remove-pinvin' into 'next'
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Kill invincibility item caps
See merge request KartKrew/Kart-Public!108
2019-03-09 22:16:25 -05:00
Latapostrophe
00ddf6e9f3
Fix boost / rocket sneakers for antigrav
2019-03-09 17:25:42 +01:00
TehRealSalt
ff32e84b09
Fix macro expansion warning Sryder got
2019-03-08 19:06:27 -05:00
TehRealSalt
c9aab2579b
Kill invincibility item caps
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It's a holdover from another era, our item changes have stacked up enough that we don't really need this cap anymore
2019-03-08 18:36:25 -05:00
Sal
897331a289
Merge branch 'colors-roundtwo' into 'next'
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16 more colors
See merge request KartKrew/Kart-Public!101
2019-03-07 21:25:03 -05:00
Sally Cochenour
5d0fbc2af0
Reorder colors, ensure colored names are set properly
2019-03-06 03:15:07 -05:00
Sally Cochenour
5dbdc903ba
Make smoke opaque to reduce lag
2019-03-05 20:56:02 -05:00
Sally Cochenour
a2f0935bee
Mine updates
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- Increase gravity of super-forward throws
- Revert explosion radius change
- Nerf generic explosion stun (SPB explosion stun is identical)
2019-03-05 20:49:11 -05:00
Sally Cochenour
32a509beb1
SPB updates
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- SPB Rush odds are not affected by player count.
- Thunder Shield cannot be rolled with SPB out.
- Reticule is displayed on minimap while SPB is out.
2019-03-05 19:45:20 -05:00
Sally Cochenour
19812c8a2f
Misc changes
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- Start cooldown deactivates exactly 30 sec, instead of after 30 seconds. Barely affects gameplay but it looks slightly less of a magic number looking at the code.
- Prevent multiple Thunder Shields being out via normal means.
- Slightly loosened up the invincibility item limits -- gives more invincibility items sooner for odd player counts but doesn't affect the numbers for the game's balancing points (4P, 8P)
- Update comments
2019-03-05 17:50:43 -05:00
Sally Cochenour
b785eda252
Merge branch 'next' into minor-item-tweaks
2019-03-05 17:18:27 -05:00