Sally Coolatta
c93330bf20
Use enum for better maintainability & error checking
2020-10-25 11:34:15 -04:00
Sally Coolatta
3469ab12ba
Add extra warning for CON_STARTUP_LOADSTEPS being incorrect
2020-10-25 10:48:32 -04:00
Sally Coolatta
12f56d64a7
Adds a simple white loading bar at the bottom of startup, instead of covering the cool reference with text
...
Mockup of what it looks like, since the window's invisble when you try to print-scr it: https://cdn.discordapp.com/attachments/275750804227489794/769931098636943391/unknown.png
2020-10-25 10:35:24 -04:00
Sally Coolatta
2509d5a29c
Merge branch 'the-scary-22-merge' into battle-rethink
2020-10-24 21:39:32 -04:00
Sally Coolatta
7c2bd0d1c2
Merge remote-tracking branch 'srb2/next' into the-scary-22-merge
2020-10-24 20:50:58 -04:00
Sally Coolatta
9b6aa946ea
Merge remote-tracking branch 'srb2/master' into the-scary-22-merge
2020-10-24 19:28:06 -04:00
Sally Coolatta
fda698a290
Merge master
2020-10-24 18:34:07 -04:00
Louis-Antoine
ddec491b0b
Merge branch 'next' of https://git.do.srb2.org/STJr/SRB2.git into resend-gamestate
2020-10-24 16:21:44 +02:00
Sally Coolatta
7430df5f4f
Fix time limit, make overtime kill you instantly and close in faster, remove minimum radius
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Radius SHOULD be doubled to 8192 to be reasonable... but something gets severely messed up, makes me MAD
2020-10-22 05:36:36 -04:00
James R
f34a761d48
Merge branch 'perfstats' into 'next'
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Performance stats
See merge request STJr/SRB2!1186
2020-10-18 15:33:20 -04:00
Jaime Passos
b44837324f
Merge branch 'next' into patch-stuff-again-2
2020-10-10 17:01:10 -03:00
Hannu Hanhi
24ff748c58
Performance stats
2020-10-10 22:12:34 +03:00
James R
737ea51ace
Merge remote-tracking branch 'origin/the-scary-22-merge' into sloped-camera
2020-10-04 16:32:19 -07:00
gm3k4g
73ae63d8c4
Added splitscreen command line parameter
2020-10-05 00:12:13 +03:00
James R
3dad7ca226
Move HU_LoadGraphics after startuppwads are loaded
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This is needed for graphics replacements to take effect.
2020-10-02 11:54:58 -07:00
James R
d612fb5c99
Add wads from the -file parameter after netvars are registered
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This is so netvars registered by any lua scripts will load in the correct order.
2020-10-01 16:50:31 -07:00
Sally Coolatta
b5fcd74ef9
Merge master
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Slopes in a few maps are really broken ... think it's anchors, I'm gonna leave that to jart :V
2020-09-25 12:00:50 -04:00
Lachlan Wright
0060bac482
Merge branch 'more-stats' into 'next'
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Add tic and UI times to render stats
See merge request STJr/SRB2!1125
2020-09-25 08:54:01 -04:00
James R
c9e3281b99
Merge remote-tracking branch 'origin/master' into tinnitus
2020-09-25 01:57:08 -07:00
James R
68bd632bac
You have entered the comedy area
2020-09-24 16:49:34 -07:00
James R
031665cdfc
View morph splitscreen support!
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There are some issues I ran into:
- Rotation is jittery (not introduced by this commit)
- 2P is wack, I don't care
2020-09-23 17:50:47 -07:00
James R
997d142cb5
SPLITSCREEN FOV
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Object tracking is off, but it was off before so I don't know if I actually
broke it. Minor refactoring in HWR_RenderPlayerView and HWR_RenderSkyboxView.
2020-09-23 17:50:47 -07:00
James R
d0bdbff9f9
Add back R_ApplyViewMorph
2020-09-23 17:50:47 -07:00
James R
7533109dfc
Fix few poor conflict resolution
2020-09-20 14:24:50 -07:00
James R
ef108cbb36
Merge remote-tracking branch 'pub/next'
2020-09-20 14:07:54 -07:00
James R
2d5b48e08c
Disable DRPC if dedicated
2020-09-15 19:56:08 -07:00
James R
7b1f974397
Basically, update master server code to v2
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Removes rooms, replaced with cv_advertise and "Advertise" on the host menu.
According to the new API, SRB2APPLICATION is sent instead of MODID. A contact
field was added, but there is no means of accessing it or setting it.
As a slight change, the server list will be populated even on an outdated
version of the game. (The new API was designed with this in mind.) The update
alert is still presented first of course.
2020-09-11 06:11:41 -07:00
Steel Titanium
861118ac53
Allow the game to continue even if the STARTUP lump is somehow missing
2020-09-01 14:46:03 -04:00
Steel Titanium
ca08a7675c
Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2 into replace-purefat
2020-09-01 13:54:27 -04:00
James R
6466291ac6
Oops :v
2020-08-31 19:34:43 -07:00
James R
d78befc713
Merge branch 'master' into next
2020-08-31 16:10:05 -07:00
James R
e4b7257ec9
Fix NOHW compiling
2020-08-31 16:09:41 -07:00
James R
9ad0a0660c
Just SetCurrentDirectory to the exe's folder on windoze
2020-08-31 01:23:56 -07:00
Steel Titanium
2f06ff44cc
Add new STARTUP lump, for the splash screen
2020-08-28 17:11:38 -04:00
Sally Coolatta
61d6ee0982
Misc changes to how the program runs
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- Call DRPC_Init at the end of D_SRB2Main instead of in the middle
- Call Discord_RunCallbacks in D_SRB2Loop instead of G_Ticker
- Fix errorcount nums in I_Error, an old leftover from when Discord_Shutdown was not handled by I_AddExitFunction
2020-08-27 18:50:36 -04:00
Sryder
ce18be8a7d
Fix the splash screen again, I accidentally got rid of scaling
2020-08-23 19:30:08 +01:00
Hannu Hanhi
baaf19249b
Add tic and ui times to render stats
2020-08-23 20:09:55 +03:00
Sryder
3c10405852
Fix instant crash on startup in OpenGL
2020-08-18 15:58:28 +01:00
James R
45091555b2
hate hate hate hate
2020-08-17 21:22:25 -07:00
James R
a29785aec3
Save srb2path to %LOCALAPPDATA%\SRB2Kart\lastwaddir, and chdir here if srb2.srb cannot be found
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Windows code goes brrr
2020-08-17 20:11:32 -07:00
Sally Coolatta
b5a378f850
Merge remote-tracking branch 'public/master' into discord-rpc-support
2020-08-16 22:12:36 -04:00
Sally Coolatta
632df264a3
Merge remote-tracking branch 'public/next' into discord-rpc-support
2020-08-16 20:57:31 -04:00
Sally Coolatta
30144d5d06
Things to get it to run
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Build is still MASSIVELY broken, you can't even get into a level, still investigating
2020-08-15 20:09:36 -04:00
Sally Coolatta
172ffea590
update srb2win.rc, D_ConvertVersionNumbers uses kart's 2 number style instead of vanilla's 3 number style
2020-08-15 11:54:50 -04:00
Sally Coolatta
631f698432
Cleanup
...
So for whatever reason it's still giving me a warning about functions in i_threads having duplicate definitions, even though they clearly do not.
I'm completely stumped so I'm just gonna mess with my compile setup....... in the mean time, if anyone else could try to compile it, I'd appreciate it, so we know if it's just my end or if its something else
2020-08-15 08:32:56 -04:00
Sally Coolatta
0dc21106e5
Lua stuff is done
2020-08-15 07:47:18 -04:00
Jaime Passos
cb3660331a
Refactor renderer switching
2020-08-14 22:27:16 -03:00
Louis-Antoine
8471f9e71f
Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into resend-gamestate
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# Conflicts:
# src/d_clisrv.c
# src/d_clisrv.h
# src/d_net.c
# src/p_saveg.c
# src/p_saveg.h
2020-08-13 13:53:10 +02:00
Sally Coolatta
5319ef434e
Compiling reaches g_demo.c again after the merge
2020-08-12 22:40:15 -04:00
Sally Coolatta
f9ca40e673
Merge branch 'master' into the-scary-22-merge
2020-08-12 20:59:09 -04:00