Zolton Auburn
ee0fb7e7f0
Update info.c
2020-10-23 14:04:02 -04:00
Zippy_Zolton
5a06c0e7b0
Dash state for Tails overlay
2020-10-23 00:47:47 -05:00
lachwright
81e541fdba
Allow Canarivore gas to interact with players again (oops)
2020-09-22 13:11:56 +09:30
lachwright
4c5ea92516
Prevent Canarivore gas from teleporting up walls
2020-09-21 17:23:53 +09:30
Nev3r
9210b2ba0b
Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2/ into udmf-next
2020-07-10 11:47:16 +02:00
lachwright
a8a112393f
Restore SKINCOLOR_SUPERGOLD1-5 changes from 2.2.3
2020-07-09 00:00:21 +08:00
Nev3r
6b38fe4b2c
Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2/ into udmf-next
2020-07-06 11:13:27 +02:00
LJ Sonic
83f53943a6
Merge branch 'knuxtweaks' into 'next'
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Knuckles tweaks
See merge request STJr/SRB2!1030
2020-07-04 16:37:35 -04:00
LJ Sonic
325867ea59
Merge branch 'jetjawsound' into 'next'
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Jet Jaw Sounds
See merge request STJr/SRB2!1018
2020-07-04 07:09:43 -04:00
LJ Sonic
ac070380c1
Merge branch 'cez3debris' into 'next'
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New Debris for CEZ3
See merge request STJr/SRB2!1012
2020-07-04 07:00:20 -04:00
lachwright
6a7565686b
Merge remote-tracking branch 'origin/next' into knuxtweaks
2020-07-04 18:53:26 +08:00
LJ Sonic
85f5698c9b
Merge branch 'dragonbomber-height' into 'next'
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Fix Dragonbomber z positioning
See merge request STJr/SRB2!1004
2020-07-03 17:05:10 -04:00
lachwright
0a3b728e81
Knuckles changes:
...
- Buffed crouch landing; lasts slightly shorter and cuts speed less
- Support for swimming! Knuckles has slightly different glide controls when he has swim sprites underwater
- Improved glide controls in 2D mode
- Super Knuckles perks: land from a glide or latch onto a wall to generate a shockwave and damage nearby enemies
- Refactored skid dust
- Made super sparks use FF_FULLBRIGHT
- Added P_SpawnSkidDust and P_Earthquake to Lua
2020-07-04 01:54:00 +08:00
lachwright
5ec234e726
Merge branch 'next' into knuxtweaks
2020-07-02 13:08:04 +08:00
Nev3r
e301d268ec
Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2/ into udmf-next
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# Conflicts:
# src/hardware/hw_main.c
2020-06-30 20:29:48 +02:00
Zippy_Zolton
74ece42ee2
Jet Jaw Sounds
2020-06-25 00:38:07 -05:00
James R
d5569c0924
Merge branch 'acz3-softlock-fix' into 'next'
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ACZ3 softlock fix
See merge request STJr/SRB2!1015
2020-06-24 21:43:42 -04:00
sphere
97ebb50e12
Give ACZ3 boss MF_NOCLIP(HEIGHT) when entering pinch phase, to prevent softlocking.
2020-06-21 16:01:24 +02:00
Zippy_Zolton
9c194f4186
Thanks for the feedback, I have fixed your issues.
2020-06-20 02:04:18 -05:00
Zippy_Zolton
50f51715a7
New Debris for CEZ3
2020-06-20 02:02:13 -05:00
lachwright
e1a8ea7663
Fix the Eggman signpost's background color
2020-06-19 15:49:24 +08:00
lachwright
575fafedaa
Fix Dragonbomber z positioning
2020-06-19 00:52:24 +08:00
MascaraSnake
3ce62d7780
Merge branch 'next' into udmf-next
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# Conflicts:
# src/p_mobj.c
# src/p_polyobj.c
2020-06-09 09:38:01 +02:00
SwitchKaze
afe56667b8
Update to 2.2.4
2020-05-22 16:47:51 -05:00
MascaraSnake
b068a37d14
Merge branch 'udmf-next' into udmf-polyobjects
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# Conflicts:
# src/p_polyobj.c
2020-05-16 11:18:47 +02:00
lachwright
fa8e58bec9
Prevent laser sprites clipping into walls/off ledges
2020-05-08 02:58:56 +08:00
lachwright
bfd1d3d49f
Remove MF_NOBLOCKMAP from MT_LASER so Silver can find it
2020-05-07 23:24:33 +08:00
lachwright
cd9774b649
Fix knockback scaling
2020-05-07 22:47:34 +08:00
lachwright
645c324d51
Update new GFZ3 laser
2020-05-06 09:03:03 +08:00
lachwright
b4648e4c78
New GFZ3 laser
2020-05-06 09:01:02 +08:00
MascaraSnake
db717f1cf7
Move polyobject crush option to the first line args
2020-05-04 23:27:26 +02:00
SwitchKaze
044e19e328
Prohibit modification of built-in colors
...
In addition, fixes a bug where loading a custom color using command line params exhibits strange behavior.
2020-02-29 23:14:49 -05:00
SwitchKaze
99a1840101
Merge branch 'next' of https://github.com/STJr/SRB2 into next-luacolors
2020-02-23 11:50:13 -05:00
James Hale
51137837c4
Custom skincolors
2020-02-21 21:56:39 -05:00
Steel Titanium
fc042e90f0
Merge branch 'master' into next
2020-02-21 21:01:29 -05:00
lachwright
db766f02a5
Merge branch 'next' into knuxtweaks
2020-02-21 16:28:17 +08:00
James R
2274129f57
Update copyright year to 2020
2020-02-19 14:08:45 -08:00
James R
ba9f866acf
Merge branch 'exitmove-tweaks' into 'next'
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Exitmove tweaks
See merge request STJr/SRB2!709
2020-02-18 21:58:18 -05:00
MascaraSnake
905d9a5ee6
Merge branch 'signpostfixes' into 'next'
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Fix CLEAR! signpost showing up in unmodded games (& add proper support for SPR2 animated signpost)
See merge request STJr/SRB2!775
2020-02-11 16:23:06 -05:00
lachwright
e5b788ed65
Defuse minecarts
2020-02-12 01:41:11 +08:00
lachwright
2544681658
Add proper support for animated signpost
2020-02-11 15:53:25 +08:00
lachwright
f947c5e8f6
Merge branch 'next' into knuxtweaks
2020-02-01 18:00:55 +08:00
James R
9820a7384f
Reset rollangle on TNT explosion
...
This is the where the extreme lag when TNT Barrels explode came from. Probably
because the sprites are big and there's four of 'em! It shouldn't matter that
these aren't rotated--they're pretty round.
2020-01-31 14:32:47 -08:00
toaster
6d3f0c6a90
Make the DMG actually *applied*. Consequence: flame will continue flying through player instead of dying in midair and dropping a flame, but this is actually desirable given the current behaviour looks kind of shitty.
2020-01-25 11:34:30 -05:00
toaster
46d217b731
Fix damagetype for Cybrak flamethrower.
2020-01-25 11:31:06 -05:00
lachwright
8108fc7cf5
Reduce severity of glide landing & move skid dust to separate function
2020-01-23 01:02:44 +08:00
Tatsuru
2d7d8fc1b1
HUD visual indicator + property fix
2020-01-19 21:55:08 -03:00
Tatsuru
065b8adf42
In-map visual indicator
2020-01-19 19:02:03 -03:00
James R
e831a61df5
Merge branch 'clear-sign-sprite' into 'next'
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Add generic signpost sprite for skins that don't have one
See merge request STJr/SRB2!626
2020-01-16 19:57:54 -05:00
toaster
3adedd5f8d
Fix Egg Slimer pogo hitbox being intangible. (WHY does it have MF_NOCLIPTHING????)
2020-01-11 16:40:42 +00:00