Sally Cochenour
5d0fbc2af0
Reorder colors, ensure colored names are set properly
2019-03-06 03:15:07 -05:00
James R
e55a778a81
Merge remote-tracking branch 'origin/next' into longdouble
2019-03-04 18:51:11 -08:00
James R
ca861ba0c5
Use long double suffix
2019-03-02 15:56:44 -08:00
Sally Cochenour
d638d47fad
16 more colors
...
- Renamed Crimson to Maroon.
- Renamed Scarlet back to Crimson.
- Renamed Nova to Scarlet.
- Added Brick, Flame, Sunset, Popcorn, Camouflage, Caribbean, Plague, Platinum, Rust, Nova, Ultraviolet, Moonslam, Bubblegum, Mauve, Royal, and Fairy
- Updated Maroon, Robo-Hood, and Ketchup
- Shifted positioning of Aqua Super
2019-03-02 15:39:52 -05:00
Sally Cochenour
008d9c9dc0
10 new colors
...
new Crimson (old Crimson was renamed to Scarlet), new Peach (the replacement from last commit was renamed to Cream), Cherry, Nova, Copper, Handheld, Algae, Pastel, Fuchsia, and Toxic. Also, updated Robo-Hood.
2019-02-27 00:08:13 -05:00
Sally Cochenour
d88d8adf4c
Fix Super colors from base SRB2 giving a garbage color
2019-02-26 07:14:03 -05:00
wolfy852
f9961a87ff
Bump MAXSKINS to 128
...
Can't believe people actually need this now.
2019-02-20 18:55:53 -06:00
fickleheart
0b92743244
Support netreplays in titledemos
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TDEMO###, where ### is a number from 1 to 255.
2019-02-17 13:13:45 -06:00
Sally Cochenour
41e5b16920
Update version
2019-02-04 22:00:36 -05:00
TehRealSalt
19329f9a4a
bump maxskins to 64, fix overflow error
2019-01-14 18:16:07 -05:00
Marco Z
74c57ad447
Kart Public Next merge
2019-01-08 18:43:49 -05:00
wolfy852
5c5e6a26dd
Merge remote-tracking branch 'remotes/public/next' into gamepad-tweaks
...
# Conflicts:
# CMakeLists.txt
# appveyor.yml
# src/command.c
# src/command.h
# src/d_clisrv.c
# src/d_netcmd.c
# src/dehacked.c
# src/doomdef.h
# src/hu_stuff.c
# src/m_misc.c
2019-01-08 16:32:24 -06:00
SeventhSentinel
3fe7856ba3
Keep execversion stuff on, just dummied out
...
Had issues with skin values not changing from the menu, this seemed to fix it
2019-01-06 01:41:42 -05:00
SeventhSentinel
1d58c6b8c2
merge srb2 next
2019-01-05 15:59:23 -05:00
wolfy852
b517b738c8
Fix a randomly changed comment (?)
2019-01-02 15:45:04 -06:00
mazmazz
81352aece1
WIP 20190101 merge
...
d_netcmd.c
filesrch.c
m_menu.c
p_setup.c
p_spec.c
r_data.c
r_main.c
r_things.c
w_wad.c
w_wad.h
2019-01-02 01:09:15 -05:00
mazmazz
2326a58bc7
Merge remote-tracking branch 'public-gl/master' into public-musicplus-core
2019-01-01 10:41:40 -05:00
mazmazz
c31ef0c821
Set srb2home name to srb2kart
2018-12-30 18:57:33 -05:00
wolfy852
4dc7c6459c
Disable DEVELOP, since this is ready to merge
2018-12-27 21:23:32 -06:00
mazmazz
7deac7e603
Update code versions to 2.1.23
2018-12-26 16:31:43 -05:00
mazmazz
818438d5d0
Merge remote-tracking branch 'public-gl/master' into 2122-version
2018-12-25 00:19:45 -05:00
mazmazz
59ac969594
Define EPSILONs only if not already defined
...
Fixes OSX buildbot
2018-12-24 20:36:28 -05:00
mazmazz
7c3dcd2bf9
Use DBL_EPSILON for colormap comparison
2018-12-24 20:22:10 -05:00
Digiku
15c9404f91
Merge branch 'addons-backport' into '2122-version'
...
Addons Menu backport to vanilla
See merge request STJr/SRB2!384
2018-12-23 18:08:06 -05:00
Digiku
77182e9278
Merge branch 'SRB2-CHAT' into '2122-version'
...
Chat and other multiplayer quality of life improvements.
See merge request STJr/SRB2!398
2018-12-23 17:53:54 -05:00
mazmazz
4e055bd383
Properly restrict EXECVERSION from cvar updates
2018-12-20 17:56:51 -05:00
mazmazz
495ea70a74
Hardcode define MAJOREXECVERSION to MODVERSION
2018-12-20 17:16:04 -05:00
mazmazz
8e2d8ee797
Merge branch '2122-version' into 2122-execversion
2018-12-20 17:14:53 -05:00
mazmazz
92eb63d8b5
Update EXECVERSION to MODVERSION 27
2018-12-20 04:03:35 -05:00
mazmazz
8a6031ba01
Update code versions to 2.1.22
2018-12-20 02:35:27 -05:00
mazmazz
1e731416d0
Adjust EXECVERSION define scheme* MAJOREXECVERSION and MINOREXECVERSION* GETEXECVERSION(major, minor) macro
2018-12-20 02:18:11 -05:00
mazmazz
80d027ee47
Decouple execversion from MODVERSION; add scheme for MINORMODVERSION
2018-12-17 13:38:23 -05:00
mazmazz
77456cd593
Hide kart-specific addons behavior behind USE_KART
2018-12-16 16:07:47 -05:00
Latapostrophe
34f13e9f20
merge conflict
2018-12-16 16:48:15 +01:00
wolfy852
a1fffe5755
Merge remote-tracking branch 'remotes/SRB2/vanilla-hotplug' into unfuck-gamepads
...
# Conflicts:
# src/d_clisrv.c
# src/d_netcmd.c
# src/d_netcmd.h
# src/dehacked.c
# src/doomdef.h
# src/g_game.c
# src/hu_stuff.c
# src/lua_baselib.c
# src/m_menu.c
# src/sdl/i_system.c
# src/sdl/sdlmain.h
2018-12-06 13:07:39 -06:00
Monster Iestyn
94ad0b880f
Merge branch 'next' into 21-version
...
# Conflicts:
# src/d_netcmd.c
2018-12-02 15:45:07 +00:00
TehRealSalt
3a915c857e
Merge branch 'master' into merge-next
2018-11-29 09:46:46 -05:00
TehRealSalt
4507ee18fd
Merge remote-tracking branch 'srb2public/next' into merge-next
2018-11-29 08:49:50 -05:00
TehRealSalt
2e50f2a6a4
Update version to v1.0.2
2018-11-26 09:34:15 -05:00
mazmazz
c91b2b4456
Update source copyrights to 2018
2018-11-25 07:35:38 -05:00
mazmazz
8c845510a4
Update version to 2.1.21
2018-11-23 06:58:45 -05:00
Digiku
989bdfb85e
Merge branch 'debug_stuff' into 'master'
...
Debug tweaks
See merge request STJr/SRB2Internal!144
2018-11-21 16:41:51 -05:00
TehRealSalt
e437b3da54
v1.0.1 prep
...
Enable patch.kart, up version number
2018-11-18 04:00:05 -05:00
TehRealSalt
2d63b2780c
Remove "Kart" in front of the version number
...
Just looks silly :V
2018-11-14 01:12:58 -05:00
Sal
822d26a6b7
Merge branch 'disable-develop' into 'master'
...
Disable DEVELOP mode
See merge request KartKrew/Kart!85
2018-11-14 00:52:00 -05:00
Sryder
9350721d12
Merge branch 'next' of git@git.magicalgirl.moe:STJr/SRB2.git into nextmerge
...
# Conflicts:
# src/d_main.c
# src/d_main.h
# src/d_netcmd.c
# src/doomtype.h
# src/hardware/hw_md2.h
# src/p_user.c
# src/r_splats.h
# src/s_sound.c
# src/s_sound.h
# src/screen.c
# src/sdl/i_system.c
2018-11-10 21:14:53 +00:00
Monster Iestyn
4c3bfe81bd
Merge branch 'public_next'
...
# Conflicts:
# src/Makefile
# src/doomtype.h
# src/hardware/hw_clip.c
# src/hardware/hw_main.c
# src/sdl12/sdl_sound.c
2018-11-10 19:18:34 +00:00
Monster Iestyn
3e0ec0ed6e
clipping code didn't seem so bad this time (at least compared to without), let's enable it now?
2018-11-10 16:09:52 +00:00
Monster Iestyn
ad860e0d01
More progress, NEWCLIP added to doomdef.h, sadly it actually all lags the game so I've disabled it for now
...
Other notes:
* on second thought I'll keep the hw_clip functions' gld prefixes rather than HWR, not like it matters either way
* despite the extra lag it does fix the issues with translucent walls and such when displayed at different vertical angles, such as with the GFZ1 waterfall
2018-11-10 16:08:56 +00:00
TehRealSalt
9a5d360a74
Disable DEVELOP mode
2018-11-07 16:19:02 -05:00