Commit graph

545 commits

Author SHA1 Message Date
Sally Cochenour
5d0fbc2af0 Reorder colors, ensure colored names are set properly 2019-03-06 03:15:07 -05:00
James R
e55a778a81 Merge remote-tracking branch 'origin/next' into longdouble 2019-03-04 18:51:11 -08:00
James R
ca861ba0c5 Use long double suffix 2019-03-02 15:56:44 -08:00
Sally Cochenour
d638d47fad 16 more colors
- Renamed Crimson to Maroon.
- Renamed Scarlet back to Crimson.
- Renamed Nova to Scarlet.
- Added Brick, Flame, Sunset, Popcorn, Camouflage, Caribbean, Plague, Platinum, Rust, Nova, Ultraviolet, Moonslam, Bubblegum, Mauve, Royal, and Fairy
- Updated Maroon, Robo-Hood, and Ketchup
- Shifted positioning of Aqua Super
2019-03-02 15:39:52 -05:00
Sally Cochenour
008d9c9dc0 10 new colors
new Crimson (old Crimson was renamed to Scarlet), new Peach (the replacement from last commit was renamed to Cream), Cherry, Nova, Copper, Handheld, Algae, Pastel, Fuchsia, and Toxic. Also, updated Robo-Hood.
2019-02-27 00:08:13 -05:00
Sally Cochenour
d88d8adf4c Fix Super colors from base SRB2 giving a garbage color 2019-02-26 07:14:03 -05:00
wolfy852
f9961a87ff Bump MAXSKINS to 128
Can't believe people actually need this now.
2019-02-20 18:55:53 -06:00
fickleheart
0b92743244 Support netreplays in titledemos
TDEMO###, where ### is a number from 1 to 255.
2019-02-17 13:13:45 -06:00
Sally Cochenour
41e5b16920 Update version 2019-02-04 22:00:36 -05:00
TehRealSalt
19329f9a4a bump maxskins to 64, fix overflow error 2019-01-14 18:16:07 -05:00
Marco Z
74c57ad447 Kart Public Next merge 2019-01-08 18:43:49 -05:00
wolfy852
5c5e6a26dd Merge remote-tracking branch 'remotes/public/next' into gamepad-tweaks
# Conflicts:
#	CMakeLists.txt
#	appveyor.yml
#	src/command.c
#	src/command.h
#	src/d_clisrv.c
#	src/d_netcmd.c
#	src/dehacked.c
#	src/doomdef.h
#	src/hu_stuff.c
#	src/m_misc.c
2019-01-08 16:32:24 -06:00
SeventhSentinel
3fe7856ba3 Keep execversion stuff on, just dummied out
Had issues with skin values not changing from the menu, this seemed to fix it
2019-01-06 01:41:42 -05:00
SeventhSentinel
1d58c6b8c2 merge srb2 next 2019-01-05 15:59:23 -05:00
wolfy852
b517b738c8 Fix a randomly changed comment (?) 2019-01-02 15:45:04 -06:00
mazmazz
81352aece1 WIP 20190101 merge
d_netcmd.c
filesrch.c
m_menu.c
p_setup.c
p_spec.c
r_data.c
r_main.c
r_things.c
w_wad.c
w_wad.h
2019-01-02 01:09:15 -05:00
mazmazz
2326a58bc7 Merge remote-tracking branch 'public-gl/master' into public-musicplus-core 2019-01-01 10:41:40 -05:00
mazmazz
c31ef0c821 Set srb2home name to srb2kart 2018-12-30 18:57:33 -05:00
wolfy852
4dc7c6459c Disable DEVELOP, since this is ready to merge 2018-12-27 21:23:32 -06:00
mazmazz
7deac7e603 Update code versions to 2.1.23 2018-12-26 16:31:43 -05:00
mazmazz
818438d5d0 Merge remote-tracking branch 'public-gl/master' into 2122-version 2018-12-25 00:19:45 -05:00
mazmazz
59ac969594 Define EPSILONs only if not already defined
Fixes OSX buildbot
2018-12-24 20:36:28 -05:00
mazmazz
7c3dcd2bf9 Use DBL_EPSILON for colormap comparison 2018-12-24 20:22:10 -05:00
Digiku
15c9404f91 Merge branch 'addons-backport' into '2122-version'
Addons Menu backport to vanilla

See merge request STJr/SRB2!384
2018-12-23 18:08:06 -05:00
Digiku
77182e9278 Merge branch 'SRB2-CHAT' into '2122-version'
Chat and other multiplayer quality of life improvements.

See merge request STJr/SRB2!398
2018-12-23 17:53:54 -05:00
mazmazz
4e055bd383 Properly restrict EXECVERSION from cvar updates 2018-12-20 17:56:51 -05:00
mazmazz
495ea70a74 Hardcode define MAJOREXECVERSION to MODVERSION 2018-12-20 17:16:04 -05:00
mazmazz
8e2d8ee797 Merge branch '2122-version' into 2122-execversion 2018-12-20 17:14:53 -05:00
mazmazz
92eb63d8b5 Update EXECVERSION to MODVERSION 27 2018-12-20 04:03:35 -05:00
mazmazz
8a6031ba01 Update code versions to 2.1.22 2018-12-20 02:35:27 -05:00
mazmazz
1e731416d0 Adjust EXECVERSION define scheme* MAJOREXECVERSION and MINOREXECVERSION* GETEXECVERSION(major, minor) macro 2018-12-20 02:18:11 -05:00
mazmazz
80d027ee47 Decouple execversion from MODVERSION; add scheme for MINORMODVERSION 2018-12-17 13:38:23 -05:00
mazmazz
77456cd593 Hide kart-specific addons behavior behind USE_KART 2018-12-16 16:07:47 -05:00
Latapostrophe
34f13e9f20 merge conflict 2018-12-16 16:48:15 +01:00
wolfy852
a1fffe5755 Merge remote-tracking branch 'remotes/SRB2/vanilla-hotplug' into unfuck-gamepads
# Conflicts:
#	src/d_clisrv.c
#	src/d_netcmd.c
#	src/d_netcmd.h
#	src/dehacked.c
#	src/doomdef.h
#	src/g_game.c
#	src/hu_stuff.c
#	src/lua_baselib.c
#	src/m_menu.c
#	src/sdl/i_system.c
#	src/sdl/sdlmain.h
2018-12-06 13:07:39 -06:00
Monster Iestyn
94ad0b880f Merge branch 'next' into 21-version
# Conflicts:
#	src/d_netcmd.c
2018-12-02 15:45:07 +00:00
TehRealSalt
3a915c857e Merge branch 'master' into merge-next 2018-11-29 09:46:46 -05:00
TehRealSalt
4507ee18fd Merge remote-tracking branch 'srb2public/next' into merge-next 2018-11-29 08:49:50 -05:00
TehRealSalt
2e50f2a6a4 Update version to v1.0.2 2018-11-26 09:34:15 -05:00
mazmazz
c91b2b4456 Update source copyrights to 2018 2018-11-25 07:35:38 -05:00
mazmazz
8c845510a4 Update version to 2.1.21 2018-11-23 06:58:45 -05:00
Digiku
989bdfb85e Merge branch 'debug_stuff' into 'master'
Debug tweaks

See merge request STJr/SRB2Internal!144
2018-11-21 16:41:51 -05:00
TehRealSalt
e437b3da54 v1.0.1 prep
Enable patch.kart, up version number
2018-11-18 04:00:05 -05:00
TehRealSalt
2d63b2780c Remove "Kart" in front of the version number
Just looks silly :V
2018-11-14 01:12:58 -05:00
Sal
822d26a6b7 Merge branch 'disable-develop' into 'master'
Disable DEVELOP mode

See merge request KartKrew/Kart!85
2018-11-14 00:52:00 -05:00
Sryder
9350721d12 Merge branch 'next' of git@git.magicalgirl.moe:STJr/SRB2.git into nextmerge
# Conflicts:
#	src/d_main.c
#	src/d_main.h
#	src/d_netcmd.c
#	src/doomtype.h
#	src/hardware/hw_md2.h
#	src/p_user.c
#	src/r_splats.h
#	src/s_sound.c
#	src/s_sound.h
#	src/screen.c
#	src/sdl/i_system.c
2018-11-10 21:14:53 +00:00
Monster Iestyn
4c3bfe81bd Merge branch 'public_next'
# Conflicts:
#	src/Makefile
#	src/doomtype.h
#	src/hardware/hw_clip.c
#	src/hardware/hw_main.c
#	src/sdl12/sdl_sound.c
2018-11-10 19:18:34 +00:00
Monster Iestyn
3e0ec0ed6e clipping code didn't seem so bad this time (at least compared to without), let's enable it now? 2018-11-10 16:09:52 +00:00
Monster Iestyn
ad860e0d01 More progress, NEWCLIP added to doomdef.h, sadly it actually all lags the game so I've disabled it for now
Other notes:
* on second thought I'll keep the hw_clip functions' gld prefixes rather than HWR, not like it matters either way
* despite the extra lag it does fix the issues with translucent walls and such when displayed at different vertical angles, such as with the GFZ1 waterfall
2018-11-10 16:08:56 +00:00
TehRealSalt
9a5d360a74 Disable DEVELOP mode 2018-11-07 16:19:02 -05:00