Steel Titanium
deb58b0e68
Save ban list right after banning.
2019-02-21 19:47:00 -05:00
Digiku
80dc98624b
Merge branch 'mingw-64bit-cpu-target-revise' into 'master'
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MinGW64:Target nocona for 64-bit builds [revision]
See merge request STJr/SRB2!440
2019-01-01 11:15:34 -05:00
mazmazz
44d2340a5b
Check for NONX86 in addition to X86_64; move MINGW64 subflags from win32/Makefile.cfg to Makefile
2018-12-29 21:14:50 -05:00
Monster Iestyn
50710c3f10
fix inconsistent "tabbing" in the VS project files from when I added in lua_blockmaplib.c
2018-12-23 21:52:49 +00:00
Alam Ed Arias
e6cf509a84
More work to cleanup the ARM builds
2018-12-22 19:50:32 -05:00
Alam Arias
5765b3e034
Added ARM/ARM64 to whole vc10 sln
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Added ARM/ARM64 to zlib, libpng
Added ARM/ARM64 to srb2dd/srb2sdl
2018-12-21 16:47:10 -05:00
Alam Ed Arias
f43dc96d73
Fix float-equal warning in Win32 interface
2018-12-16 14:01:28 -05:00
Monster Iestyn
2e12cf411d
Backport the Blockmap library I made two years ago
2018-11-30 17:11:11 +00:00
mazmazz
c91b2b4456
Update source copyrights to 2018
2018-11-25 07:35:38 -05:00
Monster Iestyn
0bff44e22b
Add myargmalloc boolean to detect whether we allocated myargv ourselves or not, so we don't free myargv if we didn't
2018-11-23 19:12:48 +00:00
Steel Titanium
0c30cd0fa1
Merge branch 'master' into responsefile-fix
2018-11-22 23:02:20 -05:00
Steel Titanium
a84c49d7d6
Some small changes
2018-11-14 21:01:54 -05:00
Steel Titanium
ae2b331a11
Fix up compiling on DD version
2018-11-14 18:00:10 -05:00
Steel Titanium
a817c84836
Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2 into mingw-64bit
2018-11-14 17:28:41 -05:00
Alam Ed Arias
45c8920bb1
Clean up warnings
2018-11-14 10:52:16 -05:00
Monster Iestyn
3350096b2f
Fix VC project files to include hw_clip.c/h
2018-11-14 12:11:57 +00:00
Marco Z
af0fdfe6e5
Missed #ifdef HAVE_LIBGME in win_snd
2018-11-13 22:50:08 -05:00
Steel Titanium
be3fac2908
Fix up 64-bit MINGW
2018-11-13 20:32:18 -05:00
mazmazz
86f48304ba
Win32 boolean fixes
2018-11-13 17:24:19 -05:00
mazmazz
bf93dace76
Merge remote-tracking branch 'public-gitlab/master' into public-music-cleanup
2018-10-19 22:04:26 -04:00
Sryder
4132b39b9a
Add an int to I_PlaySound to tell an interface which channel number SRB2 is using.
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I've voided this out on other sound interfaces than SDL Mixer ones because I'm both not sure whether they need it, and not sure how to make them work with it if they do.
2018-10-13 23:01:11 +01:00
Steel Titanium
0c9e8cff07
Change win_snd.c also
2018-10-07 15:00:48 -04:00
Steel Titanium
413d5e46c6
Really fix DD compiling this time.
2018-10-04 22:56:11 -04:00
Steel Titanium
8368647b29
Fix DD compiling
2018-10-04 22:44:26 -04:00
mazmazz
5822cbbbe4
srb2dd music cleanup fixes
2018-09-14 13:24:15 -04:00
mazmazz
d288dd2b5c
GME fix: play song in I_PlaySong, not I_LoadSong
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(cherry picked from commit 5f21bf230d9716b7cc5b52e4bf3591ebe01e9f3a)
2018-09-14 10:45:39 -04:00
mazmazz
223160ffbd
Refactor I_MusicType MusicPlaying and MusicPaused other targets
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(cherry picked from commit 9e6eebeb8d6b4119d87e9678bb6b0687e3dc5217)
2018-09-14 10:45:39 -04:00
mazmazz
03c5f5635d
Refactoring and reordering other targets
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(cherry picked from commit cf065e106f68fb8af3b0568eba188c8235b1656e)
2018-09-14 10:43:46 -04:00
mazmazz
bcc99d705d
I_MusicPlaying, I_MusicPaused other targets
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(cherry picked from commit d5ec38815968e267aceb59a48a6cb6d3292c0b69)
2018-09-14 10:28:35 -04:00
mazmazz
a8ce3d3002
Consolidate I_SetDigMusicVolume and I_SetMIDIMusicVolume other targets
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(cherry picked from commit 9fb9386f84b3739fe765a78bcb9683eb7e98bc36)
2018-09-14 10:23:47 -04:00
mazmazz
32ab93a012
Added I_GetMusicType and removed midimode variable: other targets
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(cherry picked from commit 14b393ab16736bb44dab6fd4a90b7bdd8ff782e0)
2018-09-14 09:55:45 -04:00
mazmazz
5a4e6cf924
Loose ends other targets
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(cherry picked from commit 9a5fc5f66a31baf713c6f32f7a696b933da6907b)
2018-09-14 09:41:08 -04:00
Steel Titanium
492eeb7009
Deallocate when I_Quit() is called instead.
2018-06-23 15:09:11 -04:00
Steel Titanium
8f169e184d
Default sound volume is too loud
2018-04-11 14:40:05 -04:00
Sryder
e6dff75aab
Optimise the screen texture setup for SDL2, Post-processor, and wipes.
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Only use glCopyTexImage2D when first creating the screen texture, use glCopyTexSubImage2D anytime after that as it does not define a new texture each time.
Flushing of the screen textures has been implemented for when the screen size changes (so that the screen textures don't stay at a wrong size) and the game is closed, I believe they would leave a memory leak before.
2018-03-07 22:55:21 +00:00
Alam Ed Arias
def0c12279
Makefile: disable win_dbg for DirectDraw
2017-12-26 20:42:37 -05:00
Alam Ed Arias
f1968e5145
Disable win_dbg
2017-12-26 20:24:08 -05:00
Alam Ed Arias
faf88cf2e5
TCP: remove BADSOCKET
2017-12-26 19:56:50 -05:00
Alam Ed Arias
cf10b55be0
Win32: pragma hell
2017-10-28 18:39:42 -04:00
Alam Ed Arias
3ecc304332
Win32: just ignore format overflows
2017-10-28 18:33:47 -04:00
Alam Ed Arias
0250040a5b
Win32: all fails of DD and try more to stop format-overflow errors
2017-10-28 18:24:07 -04:00
Alam Ed Arias
a4072260db
Win32: try to fix up CD printf code
2017-10-28 18:13:59 -04:00
Alam Ed Arias
108b0c2732
Merge branch 'master' into disable_gettext
2017-03-29 16:56:44 -04:00
Alam Ed Arias
628d1c4dab
DD: Mingw 3.4.5 build fix
2017-01-16 16:40:16 -05:00
Alam Ed Arias
55925cabe8
win32: fixup printf warnings
2017-01-08 14:06:30 -05:00
Alam Ed Arias
fca398ae4d
Win32 Debugger: no need for Win32 interface code for SDL
2016-12-22 19:40:02 -05:00
Monster Iestyn
d782638da8
Merge branch 'zlib_pkgconfig' into 'master'
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Zlib pkgconfig
Linux build to include libgme by default
See merge request !116
2016-12-18 21:44:19 -05:00
Alam Ed Arias
93c9841360
move Windows zlib options out of PNG to ZLIB
2016-11-06 15:11:02 -05:00
Alam Ed Arias
1f6388a2e0
Fix up Win32 interface code misdeclaration of I_ClipboardPaste()
2016-11-03 14:35:32 -04:00
Inuyasha
bb20cfd6be
Clipboard copy/paste testing
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(unfinished, but basics work)
2016-11-03 01:43:57 -07:00