Commit graph

11495 commits

Author SHA1 Message Date
Nev3r
a9b5e804ca Extern the global tag groups properly. 2020-11-12 12:25:02 +01:00
Nev3r
38e17d556e Forgot to change %d to %s for sizeu1(). 2020-11-10 13:11:42 +01:00
Nev3r
f28a4077ba Remove unused tag parameter. 2020-11-10 13:10:01 +01:00
Nev3r
1a2f6c4859 Missing prototype. 2020-11-10 13:09:30 +01:00
Riku Salminen
0cefac70d3 Declared the cvar in netcmd to get rid of warnings 2020-11-10 13:53:31 +02:00
Nev3r
179cbc7264 Use memmove() 2020-11-10 12:45:30 +01:00
Riku Salminen
340509838d Getting the brach up to date with STJR 2020-11-10 13:37:46 +02:00
Nev3r
7f14edf62e Use sizeu1() 2020-11-10 12:34:08 +01:00
Nev3r
87e19198ae Indent 2020-11-10 12:23:30 +01:00
Nev3r
c22dbe1d2e rename TAG_ITER_C to TAG_ITER_DECLARECOUNTER and remove the semicolon from the macro. 2020-11-10 12:22:55 +01:00
Riku Salminen
16a4ab37d3 Try to add cvars for old camera 2020-11-10 13:21:34 +02:00
Riku Salminen
27931ca32e Update p_tick.c, Replacing mobj angle with cmd angleturn 2020-11-10 13:21:34 +02:00
Riku Salminen
bb16216839 Update p_tick.c, got rid of an useless angle change function 2020-11-10 13:21:34 +02:00
Riku Salminen
1d1b508cc8 Make the replay camera follow the player 2020-11-10 13:21:33 +02:00
Nev3r
5be2c1a6e0 Add copyright notices. 2020-11-10 12:12:16 +01:00
Riku Salminen
cd18b9365b Try to add cvars for old camera 2020-11-10 13:06:47 +02:00
Nev3r
f94d9825b4 Merge branch 'next' of https://git.do.srb2.org/STJr/SRB2 into udmf-multitag 2020-11-10 11:46:53 +01:00
Riku Salminen
5c10820514 Update p_tick.c, Replacing mobj angle with cmd angleturn 2020-11-10 04:31:26 -05:00
Riku Salminen
222359a464 Update p_tick.c, got rid of an useless angle change function 2020-11-10 04:17:25 -05:00
James R
9992190afb Don't let Lua cvar setting functions work on CV_NOLUA vars 2020-11-09 18:54:00 -08:00
Riku Salminen
b45a8a0b1c Make the replay camera follow the player 2020-11-09 18:55:00 -05:00
James R
6d665a856d Merge branch 'step-up-goofs-2' into 'next'
Fix disabling step up/down not working

See merge request STJr/SRB2!1219
2020-11-09 17:52:41 -05:00
James R
b27b4a2759 Merge branch 'fix-leave-div-by-0' into 'next'
Fix stupid divide-by-zero error when leaving servers

See merge request STJr/SRB2!1240
2020-11-09 17:52:19 -05:00
Riku Salminen
3b48adc98a Made height/spinheight and height change values in replays more accurate 2020-11-09 17:01:20 +02:00
GoldenTails
686d4ec516 Fix stupid divide-by-zero error 2020-11-08 23:28:20 -06:00
GoldenTails
d2e8823d50 Add skincolor vars to the NetSave 2020-11-08 20:43:16 -06:00
Steel Titanium
8804e6063a Remove unused music types 2020-11-08 21:33:12 -05:00
Steel Titanium
1e1663da6d Merge branch 'next' of https://git.do.srb2.org/STJr/SRB2 into lua-musicfuncs 2020-11-08 21:20:07 -05:00
James R
e0a799c1ed Merge branch 'allowshaders' into 'next'
Let the server or an admin toggle clients' custom shaders

See merge request STJr/SRB2!1181
2020-11-08 21:09:56 -05:00
Jaime Passos
72e338a164 rename 2020-11-08 23:02:05 -03:00
James R
d28687f7f9 Merge branch 'hyperwalls-fix' into 'next'
Fix hyperwalls

See merge request STJr/SRB2!1232
2020-11-08 20:59:28 -05:00
James R
2edf884fbf Merge branch 'x' into 'next'
Whitelist missing graphics

See merge request STJr/SRB2!1189
2020-11-08 20:48:25 -05:00
James R
5443c13ce3 Merge branch 'pngpal-compare' into 'next'
Compare PNG palettes with the game's palette, instead of assuming they are the same

See merge request STJr/SRB2!1185
2020-11-08 20:46:07 -05:00
James R
4f5d6f6197 Merge branch 'write-thingies' into 'next'
The lump is not needed for P_WriteThings

See merge request STJr/SRB2!1231
2020-11-08 20:35:51 -05:00
James R
6fc461ca53 Merge branch 'gif-dynamic-delay-v2' into 'next'
EMERGENCY: By default use the old gif_dynamicdelay v1 behavior, but keep v2 as an option.

See merge request STJr/SRB2!1236
2020-11-08 19:33:03 -05:00
James R
a247719adf Merge branch 'register-metatables' into 'next'
Improve support for metatables in netgames

See merge request STJr/SRB2!1224
2020-11-08 19:30:51 -05:00
Louis-Antoine
69781faa42 Return explicitly when failing to register a metatable 2020-11-09 00:16:40 +01:00
Louis-Antoine
88408619aa Show a console error if the gamestate contains too many tables 2020-11-08 17:33:49 +01:00
Louis-Antoine
449799bd5a Throw an error if too many metatables are registered 2020-11-08 17:20:25 +01:00
LJ Sonic
ebfa4aafbc Merge branch 'resend-gamestate' into 'next'
Resend gamestate when resynching

See merge request STJr/SRB2!829
2020-11-07 13:14:32 -05:00
GoldenTails
efa5b5d4ba Remove 3 wasteful bytes of guaranteed blank memory from some place where it's not gonna matter that much 2020-11-07 03:49:21 -06:00
GoldenTails
f8c2209f62 fix dumb memcpy 2020-11-07 03:43:55 -06:00
GoldenTails
fb74fd8841 By default use the old gif_dynamicdelay v1 behavior, but keep v2 as an option. 2020-11-07 03:02:21 -06:00
James R
e87c3bd69e Merge branch 'gif-dynamic-delay-v2' into 'next'
Give the GIF recorder some memory so frame delays are a little more accurate

See merge request STJr/SRB2!1198
2020-11-06 17:10:45 -05:00
James R
cb7b7763cd Do not factor height into sprite thickseg sorting 2020-11-05 18:45:52 -08:00
James R
fb181a5b38 Remove unused stuff 2020-11-05 18:45:51 -08:00
James R
9bb22d5fce Check that top of sprite is above plane or bottom is below
This fixes slightly raised fofs drawing on top of sprites that should be in
front of them. Previously would check that the bottom of the object was above
the plane. Now also uses sprite offsets like the fof seg sorting does.
2020-11-05 18:45:43 -08:00
GoldenTails
6126e8badf Make mapmusflags and mapmusname writable. 2020-11-05 18:12:35 -06:00
GoldenTails
fbd20c9591 Make skincolor_* CTF color variables writable. 2020-11-05 17:38:32 -06:00
GoldenTails
cf3d6eb0af Make stoppedclock writable. 2020-11-05 15:22:45 -06:00