mazmazz
818438d5d0
Merge remote-tracking branch 'public-gl/master' into 2122-version
2018-12-25 00:19:45 -05:00
mazmazz
59ac969594
Define EPSILONs only if not already defined
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Fixes OSX buildbot
2018-12-24 20:36:28 -05:00
mazmazz
7c3dcd2bf9
Use DBL_EPSILON for colormap comparison
2018-12-24 20:22:10 -05:00
Digiku
15c9404f91
Merge branch 'addons-backport' into '2122-version'
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Addons Menu backport to vanilla
See merge request STJr/SRB2!384
2018-12-23 18:08:06 -05:00
Digiku
77182e9278
Merge branch 'SRB2-CHAT' into '2122-version'
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Chat and other multiplayer quality of life improvements.
See merge request STJr/SRB2!398
2018-12-23 17:53:54 -05:00
mazmazz
4e055bd383
Properly restrict EXECVERSION from cvar updates
2018-12-20 17:56:51 -05:00
mazmazz
495ea70a74
Hardcode define MAJOREXECVERSION to MODVERSION
2018-12-20 17:16:04 -05:00
mazmazz
8e2d8ee797
Merge branch '2122-version' into 2122-execversion
2018-12-20 17:14:53 -05:00
mazmazz
92eb63d8b5
Update EXECVERSION to MODVERSION 27
2018-12-20 04:03:35 -05:00
mazmazz
8a6031ba01
Update code versions to 2.1.22
2018-12-20 02:35:27 -05:00
mazmazz
1e731416d0
Adjust EXECVERSION define scheme* MAJOREXECVERSION and MINOREXECVERSION* GETEXECVERSION(major, minor) macro
2018-12-20 02:18:11 -05:00
mazmazz
80d027ee47
Decouple execversion from MODVERSION; add scheme for MINORMODVERSION
2018-12-17 13:38:23 -05:00
mazmazz
77456cd593
Hide kart-specific addons behavior behind USE_KART
2018-12-16 16:07:47 -05:00
Latapostrophe
34f13e9f20
merge conflict
2018-12-16 16:48:15 +01:00
wolfy852
a1fffe5755
Merge remote-tracking branch 'remotes/SRB2/vanilla-hotplug' into unfuck-gamepads
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# Conflicts:
# src/d_clisrv.c
# src/d_netcmd.c
# src/d_netcmd.h
# src/dehacked.c
# src/doomdef.h
# src/g_game.c
# src/hu_stuff.c
# src/lua_baselib.c
# src/m_menu.c
# src/sdl/i_system.c
# src/sdl/sdlmain.h
2018-12-06 13:07:39 -06:00
Monster Iestyn
94ad0b880f
Merge branch 'next' into 21-version
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# Conflicts:
# src/d_netcmd.c
2018-12-02 15:45:07 +00:00
TehRealSalt
3a915c857e
Merge branch 'master' into merge-next
2018-11-29 09:46:46 -05:00
TehRealSalt
4507ee18fd
Merge remote-tracking branch 'srb2public/next' into merge-next
2018-11-29 08:49:50 -05:00
TehRealSalt
2e50f2a6a4
Update version to v1.0.2
2018-11-26 09:34:15 -05:00
mazmazz
c91b2b4456
Update source copyrights to 2018
2018-11-25 07:35:38 -05:00
mazmazz
8c845510a4
Update version to 2.1.21
2018-11-23 06:58:45 -05:00
Digiku
989bdfb85e
Merge branch 'debug_stuff' into 'master'
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Debug tweaks
See merge request STJr/SRB2Internal!144
2018-11-21 16:41:51 -05:00
TehRealSalt
e437b3da54
v1.0.1 prep
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Enable patch.kart, up version number
2018-11-18 04:00:05 -05:00
TehRealSalt
2d63b2780c
Remove "Kart" in front of the version number
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Just looks silly :V
2018-11-14 01:12:58 -05:00
Sal
822d26a6b7
Merge branch 'disable-develop' into 'master'
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Disable DEVELOP mode
See merge request KartKrew/Kart!85
2018-11-14 00:52:00 -05:00
Sryder
9350721d12
Merge branch 'next' of git@git.magicalgirl.moe:STJr/SRB2.git into nextmerge
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# Conflicts:
# src/d_main.c
# src/d_main.h
# src/d_netcmd.c
# src/doomtype.h
# src/hardware/hw_md2.h
# src/p_user.c
# src/r_splats.h
# src/s_sound.c
# src/s_sound.h
# src/screen.c
# src/sdl/i_system.c
2018-11-10 21:14:53 +00:00
Monster Iestyn
4c3bfe81bd
Merge branch 'public_next'
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# Conflicts:
# src/Makefile
# src/doomtype.h
# src/hardware/hw_clip.c
# src/hardware/hw_main.c
# src/sdl12/sdl_sound.c
2018-11-10 19:18:34 +00:00
Monster Iestyn
3e0ec0ed6e
clipping code didn't seem so bad this time (at least compared to without), let's enable it now?
2018-11-10 16:09:52 +00:00
Monster Iestyn
ad860e0d01
More progress, NEWCLIP added to doomdef.h, sadly it actually all lags the game so I've disabled it for now
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Other notes:
* on second thought I'll keep the hw_clip functions' gld prefixes rather than HWR, not like it matters either way
* despite the extra lag it does fix the issues with translucent walls and such when displayed at different vertical angles, such as with the GFZ1 waterfall
2018-11-10 16:08:56 +00:00
TehRealSalt
9a5d360a74
Disable DEVELOP mode
2018-11-07 16:19:02 -05:00
TehRealSalt
c7b0df8172
Merge remote-tracking branch 'srb2public/next'
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(Huge change: NO_MIDI is now a define, simply because that makes it easier for me to resolve merge conflicts if I can see the original code and the new code. Also means that people who REALLY miss MIDI can compile & fix it themselves :P)
2018-11-07 16:15:14 -05:00
TehRealSalt
87f767fad0
Add textures.kart, re-define DEVELOP mode,
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Disabling DEVELOP can be another branch; this means this can get in master quicker
2018-11-03 03:17:20 -04:00
TehRealSalt
1e4baa1a55
Merge branch 'master' into update-version
2018-10-17 20:31:56 -04:00
Sal
2f43e56774
Merge branch 'noclip-cam' into 'master'
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Noclip cam
See merge request KartKrew/Kart!32
2018-10-07 23:15:06 -04:00
TehRealSalt
d65b02b176
Moved colors around yet again for nicer invincibility effect
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- Ruby is closer to the pinks (and where purples would be if it wrapped around)
- Sapphire is closer to the cyans
- Dream is right before the teals
2018-10-03 21:18:07 -04:00
TehRealSalt
0a96849f26
MODID acquired
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DEVELOP and USE_PATCH_KART undef'd as well
2018-10-01 16:24:38 -04:00
TehRealSalt
45e6162d40
Prefix with Kart
2018-09-24 09:56:02 -04:00
TehRealSalt
94ddcf068f
Say "mb.srb2.org" instead of "the forums on srb2.org" :V
2018-09-24 09:53:11 -04:00
TehRealSalt
c806b88c87
Version number update part 1
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- Change from "v1.4.8" to "v1.0.0"
- Remove the random additional "DevEXE" moniker outside of DEVELOP mode
- For some reason, the version number of "1.4.8" was also set separately in DEVELOP mode, even though in vanilla it's intended to always be 0. Changed this back.
TODO (*after* feature freeze):
- Request and update MODID
- Undef DEVELOP mode
2018-09-24 09:49:53 -04:00
TehRealSalt
57c7e9303e
Obvious first commit: enable the NOCLIPCAM define again
2018-09-22 22:22:44 -04:00
TehRealSalt
1dc0c8ad0d
Reeling back on this again
...
Kinda want to save it for another branch
2018-09-20 17:11:59 -04:00
TehRealSalt
a9d3789c37
Enable noclip cam again.
...
It's just... TOO good, despite the couple of issues with it
2018-09-18 23:56:26 -04:00
mazmazz
32c48af258
MusicPlus Core (positioning and fading) 2.2 -> 2.1 backport
2018-09-18 10:22:17 -04:00
TehRealSalt
0a4a8b1236
More color tweaks
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- Renamed Grey to Nickel, and Cloudy to Grey
- Updated Silver and Nickel to look a teeensy bit more inbetween White/Grey and Grey/Black, previously they both leaned more toward Grey
- Drastically changed Navy to be more distinct from Jet
- Replaced Indigo with Pomegranate
- Moved certain colors around to match (most notably, beiges and browns are in their own little sub-section after the greyscale colors, instead of being lumped in the middle of orange and yellow)
- Updated color opposite table to match
2018-09-17 02:09:22 -04:00
TehRealSalt
5708e49c95
Instead of doing productive things, I changed around skincolors again
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- Renamed Ivory to White, removed Nickel and old White, and improved Silver and Grey.
- Improved Pink & Ruby.
- Added Ketchup, replaced Canary with Mustard.
- Removed Army.
2018-09-13 02:07:00 -04:00
Latapostrophe
5aba0a4b5a
merge sonicitems into chat-changes so that it's not lagging 10 years behind
2018-07-31 19:45:49 +02:00
Latapostrophe
a4bded8e9e
SRB2chat test rework
2018-07-31 11:10:02 +02:00
TehRealSalt
bae93b2010
Rearranged color order
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Invincibility should look just a tad smoother now
2018-07-10 22:59:19 -04:00
toaster
df607757df
On a hunch, looked it up. Turns out it's a common typo, and that a nickle is actually a type of green woodpecker!! :V
2018-07-02 19:06:05 +01:00
TehRealSalt
2bf7d8eb78
Removed Amber & Jade, added Canary & Lime, changed Blueberry & Mint
2018-07-02 13:54:01 -04:00