Jaime Passos
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8f0d5bf468
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Organise gametype ruleset again.
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2019-12-28 20:18:21 -03:00 |
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Jaime Passos
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d165634870
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Add GTR_FRIENDLY.
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2019-12-28 19:56:18 -03:00 |
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Jaime Passos
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41e5789e04
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Remove debugging stuff.
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2019-12-28 19:50:14 -03:00 |
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Jaime Passos
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63132da7e0
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Rename GTR_MATCHEMERALDS to GTR_POWERSTONES.
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2019-12-28 19:49:34 -03:00 |
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Jaime Passos
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a7fa90d11d
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Rename GTR_HIDETIME to GTR_STARTCOUNTDOWN.
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2019-12-28 19:47:03 -03:00 |
|
lachwright
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65c5f7f571
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Remove MF_NOTHINK from join-breaking referenced objects
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2019-12-29 03:01:09 +08:00 |
|
MascaraSnake
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411b1e17d9
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Rename P_GroupLines to the more apt P_LinkMapData
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2019-12-28 17:40:08 +01:00 |
|
MascaraSnake
|
ea402eea09
|
Fix debug prints
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2019-12-28 17:37:32 +01:00 |
|
MascaraSnake
|
40d45d9221
|
Separate setting of sector field defaults into P_InitializeSector
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2019-12-28 17:29:58 +01:00 |
|
MascaraSnake
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f06184b466
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Refactor P_SetupLines into P_InitializeLinedef
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2019-12-28 17:21:31 +01:00 |
|
MascaraSnake
|
532a1bbfb7
|
Fix P_SetupLines printing the wrong line number
|
2019-12-28 17:05:04 +01:00 |
|
MascaraSnake
|
8646f6061c
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Standardize P_LoadVertices and P_LoadSidedefs
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2019-12-28 16:58:48 +01:00 |
|
MascaraSnake
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06bcb74b37
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Split P_LoadLineDefs2 into P_ProcessLinedefsWithSidedefs and P_CompressSidedefs
|
2019-12-28 16:49:56 +01:00 |
|
MascaraSnake
|
04dcc177ea
|
Reorganize and partially rename map loading functions
|
2019-12-28 16:40:35 +01:00 |
|
MascaraSnake
|
45359f830b
|
Remove stray #endif
|
2019-12-28 14:50:00 +01:00 |
|
MascaraSnake
|
af85de53d7
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Rename P_LoadThingsOnly to P_RespawnThings to make it clearer that it doesn't actually reload the things from the file, it just respawns them.
|
2019-12-28 14:13:26 +01:00 |
|
MascaraSnake
|
d085296cbe
|
Remove some old #if 0'd code
|
2019-12-28 14:03:48 +01:00 |
|
MascaraSnake
|
9e72dcddb6
|
Merge branch 'next' into mapload-refactor
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2019-12-28 13:59:24 +01:00 |
|
MascaraSnake
|
e3955ed4f3
|
Fix accidental removal of sector_t's spawn_lightlevel initialization
|
2019-12-28 13:58:23 +01:00 |
|
MascaraSnake
|
d00a9a42a1
|
Cleaned up some more stuff in P_LoadLevel()
|
2019-12-28 12:48:32 +01:00 |
|
MascaraSnake
|
9b81821d44
|
Move more P_LoadLevel parts into subfunctions
|
2019-12-28 11:37:56 +01:00 |
|
MascaraSnake
|
f67ff6d97e
|
Rename P_SetupLevel to the more accurate P_LoadLevel and separate out some of its content into subfunctions
|
2019-12-28 11:30:39 +01:00 |
|
MascaraSnake
|
12fbaf85f8
|
Fixed/clarified some flag descriptions in the ZB config
|
2019-12-28 08:43:27 +01:00 |
|
MascaraSnake
|
d182000223
|
Fixed/clarified some flag descriptions in the ZB config
|
2019-12-28 08:42:16 +01:00 |
|
GoldenTails
|
655de1aca8
|
Fixed messed up comparison.
|
2019-12-27 23:51:13 -06:00 |
|
James R
|
821e1cf618
|
Only return if we damaged the monitor
|
2019-12-27 14:48:55 -08:00 |
|
Alam Ed Arias
|
2c03fcaac5
|
Merge branch 'master' into next
|
2019-12-27 17:08:16 -05:00 |
|
James R
|
720ab51340
|
Merge branch 'rotsprite3' into 'next'
More rollangle changes
See merge request STJr/SRB2!582
|
2019-12-27 16:49:21 -05:00 |
|
James R
|
8d70a18fc7
|
Merge branch 'skinusable-fix' into 'next'
Fix edge case with R_SkinUsable
See merge request STJr/SRB2!573
|
2019-12-27 16:49:06 -05:00 |
|
Jaime Passos
|
7d4c00affb
|
GTR_HIDETIME, not GTR_TAG
|
2019-12-27 18:24:08 -03:00 |
|
Jaime Passos
|
9ede8f7c2e
|
In P_KillPlayer, check for the gametype's rules, instead of the gametype itself, before bursting rings.
|
2019-12-27 17:22:55 -03:00 |
|
Jaime Passos
|
142875cf3d
|
Fix CoopLives_OnChange.
|
2019-12-27 17:15:23 -03:00 |
|
Jaime Passos
|
62d79eef2a
|
Same deal, but for starposts.
|
2019-12-27 17:14:56 -03:00 |
|
Jaime Passos
|
ff80c4ef4d
|
Preparing for the inevitable gametype rule that will handle cooplives...
|
2019-12-27 17:08:20 -03:00 |
|
Jaime Passos
|
58c1adf3ef
|
ST_drawLivesArea stuff.
|
2019-12-27 16:58:55 -03:00 |
|
Monster Iestyn
|
6092c5774e
|
use P_SetTarget to assign a value to th->target
|
2019-12-27 19:24:00 +00:00 |
|
Monster Iestyn
|
ad56f5e362
|
added a "target" pointer to polywaypoint_t, so the polyobj waypoint thinker doesn't have to re-find the next waypoint every tic
|
2019-12-27 19:10:14 +00:00 |
|
Alam Ed Arias
|
1f143ca9d6
|
use size_t to count the sprites
|
2019-12-27 13:20:58 -05:00 |
|
Alam Ed Arias
|
848a144956
|
fread and fwrite use size_t, not int
|
2019-12-27 13:08:26 -05:00 |
|
Alam Ed Arias
|
7201e165a4
|
we only need link on unix systems
|
2019-12-27 13:05:15 -05:00 |
|
Jaime Passos
|
3ce02b8135
|
burst emeralds with GTR_MATCHEMERALDS
|
2019-12-27 12:34:35 -03:00 |
|
Jaime Passos
|
8a3b47e1a9
|
look for GTR_LIVES rule instead of coop/competition gametype
|
2019-12-27 12:29:21 -03:00 |
|
Jaime Passos
|
203f4c50a0
|
add G_CompetitionGametype(void)
|
2019-12-27 12:28:00 -03:00 |
|
Jaime Passos
|
964125c8cf
|
change this > to >=
|
2019-12-27 12:23:50 -03:00 |
|
Jaime Passos
|
5e328d6d33
|
check if the gametype allows spectators to allow jump key respawn
|
2019-12-27 12:17:38 -03:00 |
|
Jaime Passos
|
ca3941f5b8
|
use GTR_DEATHMATCHSTARTS
|
2019-12-27 12:14:33 -03:00 |
|
MascaraSnake
|
e673833780
|
Merge branch 'why-inline' into 'master'
I got a compiler warning from P_PlayerHitsPlayer being too big
See merge request STJr/SRB2!581
|
2019-12-27 02:12:01 -05:00 |
|
MascaraSnake
|
82d21224cf
|
Merge branch 'next' into kill-zshift
# Conflicts:
# src/p_mobj.c
|
2019-12-27 08:11:04 +01:00 |
|
MascaraSnake
|
472749de84
|
Merge branch 'zb-config-refactor' into 'next'
Zone Builder configuration refactor
See merge request STJr/SRB2!570
|
2019-12-27 02:04:22 -05:00 |
|
Jaime Passos
|
adb34258f1
|
P_SetupCamera funny
|
2019-12-27 02:07:13 -03:00 |
|