Hannu Hanhi
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e3edf5e3a2
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HWR_ProcessSeg skywall processing from master
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2020-04-30 19:57:15 +03:00 |
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James R
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eb0ba37dce
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Merge remote-tracking branch 'origin/master' into HEAD
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2020-04-24 22:10:59 -07:00 |
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Nev3r
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d0340c864f
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Merge branch 'udmf-next' into udmf-multitag
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2020-04-20 09:05:55 +02:00 |
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Nev3r
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2d15e953eb
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Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2/ into udmf-next
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2020-04-20 09:05:21 +02:00 |
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James R
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28b1e8de1c
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Merge remote-tracking branch 'origin/master' into next
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2020-04-18 17:20:33 -07:00 |
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Nev3r
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71d172a2af
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Fix Tags_Compare() typo to Tag_Compare().
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2020-04-12 15:03:14 +02:00 |
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Nev3r
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0ac224a325
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Use Tags_Compare wrapper in the OpenGL renderer, as well.
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2020-04-12 13:16:33 +02:00 |
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Nev3r
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860c44d953
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Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2/ into udmf-next
# Conflicts:
# src/lua_hooklib.c
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2020-04-12 09:57:19 +02:00 |
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James R
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d3a4647c3b
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Merge branch 'hw-horizon' into 'master'
OGL horizon lines
See merge request STJr/SRB2!861
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2020-04-09 21:24:41 -04:00 |
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James R
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81a01041e8
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Merge remote-tracking branch 'origin/master' into next
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2020-04-09 17:04:04 -07:00 |
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James R
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b6b617cab7
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Merge branch 'fix-256-brightness' into 'master'
Florida man fixes sectors with light level 256 blacking out OpenGL objects; mappers riot.
See merge request STJr/SRB2!840
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2020-04-09 19:53:40 -04:00 |
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James R
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0b91ef071f
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Merge branch 'sdlglcontext' into 'master'
Only initialise OpenGL if the user intends to load it (for real this time)
See merge request STJr/SRB2!796
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2020-04-09 19:51:20 -04:00 |
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MascaraSnake
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58e8ec6500
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Standardize the behavior of FF_INVERTSIDES and FF_INVERTPLANES
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2020-03-25 08:34:52 +01:00 |
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fickleheart
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61c5005972
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Reduce near renderdist to lessen visible texture distortion
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2020-03-23 08:23:36 -05:00 |
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fickleheart
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09c2e4fe26
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Split horizon lines for minimal distortion
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2020-03-22 12:52:17 -05:00 |
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fickleheart
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6749cb89b5
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Distort far edges to viewz for a flat horizon line
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2020-03-22 12:28:49 -05:00 |
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fickleheart
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3bf609e819
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GL horizon lines
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2020-03-22 12:13:59 -05:00 |
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Louis-Antoine
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29294a53cc
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Encapsulate plane height checks
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2020-03-22 17:28:50 +01:00 |
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MascaraSnake
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9b76d3af6f
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Merge branch 'next' into udmf-next
# Conflicts:
# extras/conf/Includes/SRB222_linedefs.cfg
# extras/conf/Includes/SRB222_misc.cfg
# src/p_spec.c
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2020-03-21 20:04:31 +01:00 |
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Louis-Antoine
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4e7605f0e2
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Make SRB2 flat like Earth
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2020-03-20 18:55:29 +01:00 |
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fickleheart
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33a9e5aa83
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Merge remote-tracking branch 'upstream/master' into shaders-222
# Conflicts:
# src/hardware/r_opengl/r_opengl.c
# src/i_video.h
# src/r_main.c
# src/r_main.h
# src/screen.c
# src/sdl/i_video.c
# src/sdl/ogl_sdl.c
# src/w_wad.c
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2020-03-14 12:52:15 -05:00 |
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GoldenTails
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69a9f44259
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Fix spaces before someone yells at me for it
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2020-03-07 21:48:40 -06:00 |
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GoldenTails
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e0f6559595
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Florida man fixes sectors with light level 256 blacking out OpenGL objects; mappers riot.
Disclaimer: I'm not actually from Florida.
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2020-03-07 21:41:52 -06:00 |
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Jaime Passos
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b0ce2e088f
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Merge remote-tracking branch 'origin/next' into pictureformats
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2020-02-19 02:25:36 -03:00 |
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MascaraSnake
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c2311dca45
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Merge branch 'next' into udmf-next
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2020-02-18 18:39:11 +01:00 |
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Jaime Passos
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43abd53c55
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Fix what !785 tried to fix, but correctly
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2020-02-17 21:58:32 -03:00 |
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Jaime Passos
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96ab7afaca
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Change the default setting of cv_grshearing to Off
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2020-02-17 12:30:02 -03:00 |
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James R
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d6251a763b
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Merge branch 'viewroll' into 'next'
Rolling
See merge request STJr/SRB2!690
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2020-02-17 00:10:57 -05:00 |
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fickleheart
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51ef6b3684
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Merge remote-tracking branch 'upstream/master' into viewroll
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2020-02-16 21:32:57 -06:00 |
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MascaraSnake
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4c4596a45f
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Clean up the mess that is extracolormap_t::fog
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2020-02-16 20:19:24 +01:00 |
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MascaraSnake
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f4a7a5db11
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Some fixes for the linedef alpha field
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2020-02-10 20:26:29 +01:00 |
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Jaime Passos
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622bf09908
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i'm not paying too much attention, am i.
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2020-02-08 18:08:56 -03:00 |
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Jaime Passos
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fa5957f785
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add "third person only" option to gr_shearing.
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2020-02-08 17:42:26 -03:00 |
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Jaime Passos
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402b63ed77
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Merge remote-tracking branch 'tehrealsalt/oglshaderport' into sal-oglshaderport
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2020-02-03 01:17:26 -03:00 |
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Sally Cochenour
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6b6c4ec517
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Drop shadows closer to software
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2020-02-02 07:28:31 -05:00 |
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Jaime Passos
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e56273f909
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Merge remote-tracking branch 'origin/next' into sal-oglshaderport
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2020-02-01 23:02:15 -03:00 |
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James R
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ff2ec925ee
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Merge remote-tracking branch 'origin/master' into next
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2020-01-30 23:54:56 -08:00 |
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Jaime Passos
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933e690da3
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i want to die
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2020-01-28 00:41:41 -03:00 |
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Jaime Passos
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6f60fd2a64
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Fix shader reading yet again
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2020-01-27 02:15:34 -03:00 |
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fickleheart
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62c75c0c81
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Merge remote-tracking branch 'upstream/next' into viewroll
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2020-01-26 18:01:58 -06:00 |
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MascaraSnake
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e22661e150
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Implement linedef alpha field (replaces specials 900-908)
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2020-01-26 12:24:52 +01:00 |
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Jaime Passos
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3d97a0b73d
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Fix custom shader loading
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2020-01-24 16:57:21 -03:00 |
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Jaime Passos
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6f2635d4c1
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bye
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2020-01-23 23:09:53 -03:00 |
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Jaime Passos
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33152ee6fa
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Restore some model lighting code that went gone in the shaders code
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2020-01-23 22:02:18 -03:00 |
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Jaime Passos
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5d3d031db3
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Fix the gl_leveltime problem, I guess.
This is probably superfluous.
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2020-01-23 21:25:54 -03:00 |
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Jaime Passos
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2d4945d558
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Update copyright text
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2020-01-23 20:12:15 -03:00 |
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Jaime Passos
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4a8340cd4a
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Fix view aiming / shearing
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2020-01-23 19:44:46 -03:00 |
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Jaime Passos
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5bda98764a
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towards
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2020-01-23 19:17:05 -03:00 |
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Jaime Passos
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41840f6375
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Merge remote-tracking branch 'origin/next' into pictureformats
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2020-01-20 16:53:41 -03:00 |
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James R
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ef459ba647
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Don't draw Tails' tails in first person (MF2_LINKDRAW)
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2020-01-17 20:56:32 -08:00 |
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