Monster Iestyn
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0a360e1d90
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Merge branch 'fix-setspriteinfo' into 'next'
Fix lib_setSpriteInfo indexes being off-by-one
See merge request STJr/SRB2!854
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2020-03-22 16:40:34 -04:00 |
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fickleheart
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09c2e4fe26
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Split horizon lines for minimal distortion
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2020-03-22 12:52:17 -05:00 |
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fickleheart
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6749cb89b5
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Distort far edges to viewz for a flat horizon line
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2020-03-22 12:28:49 -05:00 |
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fickleheart
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3bf609e819
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GL horizon lines
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2020-03-22 12:13:59 -05:00 |
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MascaraSnake
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5aee7a27eb
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Merge branch 'master' into next
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2020-03-22 12:55:56 +01:00 |
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MascaraSnake
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331e906548
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Add arrow to wall spike in ZB config
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2020-03-22 12:55:34 +01:00 |
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MascaraSnake
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93587d393d
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Merge branch 'master' into next
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2020-03-22 07:51:35 +01:00 |
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MascaraSnake
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5edec462a3
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Minor ZB config fix
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2020-03-22 07:50:57 +01:00 |
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MascaraSnake
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19aedbb0a7
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Merge branch 'master' into next
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2020-03-21 20:17:48 +01:00 |
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MascaraSnake
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828bc47846
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Another ZB config fix
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2020-03-21 20:17:28 +01:00 |
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MascaraSnake
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59899f3cce
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Merge branch 'master' into next
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2020-03-21 19:16:52 +01:00 |
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MascaraSnake
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91f6c68a8f
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Merge branch 'config-fixes' into 'master'
Updates and fixes for the ZB config
See merge request STJr/SRB2!859
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2020-03-21 14:16:04 -04:00 |
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MascaraSnake
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915e6fce23
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Add Object Special text for Star Post
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2020-03-21 15:16:07 +01:00 |
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LJ Sonic
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0942c3f39a
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Merge branch 'delete-slopes' into 'next'
Delete slopes
See merge request STJr/SRB2!857
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2020-03-21 09:35:27 -04:00 |
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LJ Sonic
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fee49140e1
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Merge branch 'skip-empty-gametypes' into 'master'
Skip empty gametypes in level select menu
See merge request STJr/SRB2!819
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2020-03-21 08:52:54 -04:00 |
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fickleheart
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ee754b211f
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Define SERVER_URL_PROTOCOL const for easy reconfiguration
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2020-03-21 07:47:29 -05:00 |
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MascaraSnake
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7c8fa41b54
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Updates and fixes for the ZB config
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2020-03-21 12:06:52 +01:00 |
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MascaraSnake
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9c3544e8d7
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Merge branch 'master' into next
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2020-03-21 09:40:57 +01:00 |
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MascaraSnake
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4b71029bdd
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Remove the multi-file ZB configs. We're stick with the single-file config for ZB and doing all the UDMF stuff in UDB
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2020-03-21 09:40:37 +01:00 |
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fickleheart
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8219268f2e
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Add support for srb2:// URL handler (server links)
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2020-03-21 01:36:39 -05:00 |
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Louis-Antoine
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4e7605f0e2
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Make SRB2 flat like Earth
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2020-03-20 18:55:29 +01:00 |
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Monster Iestyn
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ffb2674a6e
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Merge branch 'next' into demos-refactor
# Conflicts:
# src/g_game.c
(also update g_demo.c)
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2020-03-20 17:48:31 +00:00 |
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LJ Sonic
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17ffdda974
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Merge branch 'delete-lua' into 'next'
Delete Lua
See merge request STJr/SRB2!852
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2020-03-20 09:53:24 -04:00 |
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fickleheart
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077b4f14e2
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hhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh
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2020-03-19 18:55:10 -05:00 |
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Jaime Passos
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4579c6f631
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Fix lib_setSpriteInfo indexes being off-by-one
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2020-03-19 19:09:34 -03:00 |
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Monster Iestyn
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45092d854f
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We don't need m_cheat.h either in g_demo.c
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2020-03-19 21:10:23 +00:00 |
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Monster Iestyn
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bcfbaec629
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We definitely don't need these files to compile!
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2020-03-19 20:43:56 +00:00 |
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Monster Iestyn
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690ccb49d8
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Create G_FreeGhosts, for the benefit of G_DeferedInitNew (assuming it actually needs to do ghosts = NULL; at all)
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2020-03-19 20:42:51 +00:00 |
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Monster Iestyn
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8ae098a1e3
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update Makefile, CMakeLists.txt and MSVC project files
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2020-03-19 20:13:39 +00:00 |
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Monster Iestyn
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ac7a71f85b
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Created g_demo.c/.h, for the demo recording and playback code that formerly lived in g_game.c
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2020-03-19 20:09:55 +00:00 |
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Louis-Antoine
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789ddf9a66
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Update CircleCI config
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2020-03-19 19:26:46 +01:00 |
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Louis-Antoine
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46df2b9551
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Use HAVE_BLUA as fuel for my fireplace
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2020-03-19 18:36:14 +01:00 |
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Louis-Antoine
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1a21da7e2b
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Fix compiler warning
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2020-03-19 14:40:35 +01:00 |
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Louis-Antoine
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5318e41f26
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Fix misleading naming
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2020-03-19 14:40:12 +01:00 |
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Louis-Antoine
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85d0a92eb4
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Simplify hook code
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2020-03-19 14:38:42 +01:00 |
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LJ Sonic
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d11479b493
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Merge branch 'lua-music' into 'next'
Expose more music-related functions to Lua
See merge request STJr/SRB2!817
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2020-03-19 06:53:57 -04:00 |
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fickleheart
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0208d1e837
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Avoid infinite loops if no maps are selectable (y tho)
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2020-03-18 22:56:20 -05:00 |
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fickleheart
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7bf9bc4b9e
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Merge remote-tracking branch 'upstream/next' into lua-music
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2020-03-18 22:43:07 -05:00 |
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fickleheart
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ecb8a6f4e2
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More union types for the union type god
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2020-03-18 22:42:31 -05:00 |
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fickleheart
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83b8c53afa
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Are these casts unnecessary...??
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2020-03-18 22:40:11 -05:00 |
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fickleheart
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95a01de67d
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Clean up after myself
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2020-03-18 22:38:51 -05:00 |
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fickleheart
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d7421d14c7
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> building SRB2 without Lua in 2020
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2020-03-18 22:38:18 -05:00 |
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fickleheart
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2176136480
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Rename hook to ShouldJingleContinue
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2020-03-18 22:35:21 -05:00 |
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Steel Titanium
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98be23e3c2
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Merge branch 'master' into next
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2020-03-18 15:42:02 -04:00 |
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SteelT
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d2d8fe64f5
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Merge branch 'fix-nights-mode-menu-wrong-return' into 'master'
NiGHTS Mode menu fixes
See merge request STJr/SRB2!841
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2020-03-18 15:41:17 -04:00 |
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SteelT
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f3a275930b
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Merge branch 'deadzone-sigfpe-fix' into 'master'
Fix division-by-0 crash from 100% gamepad deadzones, and lack of input from 0% deadzones
See merge request STJr/SRB2!838
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2020-03-18 15:39:04 -04:00 |
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SteelT
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2e25a5b56d
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Merge branch 'viewpointswitch-fix' into 'next'
Fix incorrect newdisplayplayer in forced ViewpointSwitch
See merge request STJr/SRB2!814
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2020-03-18 15:34:18 -04:00 |
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LJ Sonic
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b46b698c91
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Merge branch 'screenshot-menu-header' into 'master'
Actually use the "SCREENSHOT OPTIONS" header for its menu.
See merge request STJr/SRB2!832
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2020-03-18 10:56:35 -04:00 |
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LJ Sonic
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753cdd117f
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Merge branch 'increase-input-buffer' into 'next'
Increase the length of the player input buffer
See merge request STJr/SRB2!835
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2020-03-18 09:49:14 -04:00 |
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Jaime Passos
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876d4cd02b
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Fix OpenGL
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2020-03-17 15:23:13 -03:00 |
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