TehRealSalt
fbbddfff0a
Log this
2018-11-07 14:56:36 -05:00
toaster
935607cfab
You were right, Sal, "%s ran out of time." should've died back when you were working on the branch to remove all the prints.
2018-11-05 14:33:39 +00:00
TehRealSalt
ab02ea1e1a
Merge branch 'master' into all_hardcode
2018-11-02 01:42:34 -04:00
TehRealSalt
5360bff294
Merge branch 'master' into resync
2018-11-01 20:39:50 -04:00
TehRealSalt
b08fb14d62
Time over cam & signposts support mobjscale
2018-10-31 03:13:56 -04:00
toaster
97274177d3
Merge branch 'sal-hardcode' of https://git.magicalgirl.moe/KartKrew/Kart.git into all_hardcode
2018-10-29 21:47:34 +00:00
TehRealSalt
4bf4bcadda
Fix SMK RR thwomps casuing bounce-up
2018-10-29 17:45:59 -04:00
toaster
8d575c9b56
Merge branch 'master' of https://git.magicalgirl.moe/KartKrew/Kart.git into all_hardcode
2018-10-29 21:37:06 +00:00
Sal
916fb49be6
Merge branch 'splitscreen-tuneup' into 'master'
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Splitscreen tuneup
See merge request KartKrew/Kart!67
2018-10-29 05:30:49 -04:00
TehRealSalt
193941945e
The motherload: all of my Lua is hardcoded
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This took like 6 straight hours of work, never ask me for anything ever again
2018-10-29 05:00:08 -04:00
TehRealSalt
f9d8ebd4e6
Camera crash fixes
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UNRELATED, but they made this branch a pain in the ass to test so I needed to fix this here :V
2018-10-28 17:31:59 -04:00
TehRealSalt
ab518c611c
Even better: base it off how much timer is left
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So instead of prioritizing a specific track, the person who activated their powerup the latest gets their music. That should be a nicer solution for when multiple players are activating their powerups at the same time.
2018-10-28 01:38:01 -04:00
TehRealSalt
a8e549e0c5
More smoothly decide which invincibility music to use
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Less P_RestoreMusic conflicts in splitscreen, just see the Toxic Palace video for an example :V
2018-10-28 01:22:26 -04:00
TehRealSalt
02c425696f
Reduce camspeed in splitscreen
2018-10-27 20:44:05 -04:00
toaster
18c649caca
Fix and then subsequently disable the zoom tube angle setting stuff.
2018-10-27 22:05:15 +01:00
toaster
92b6f8bb50
Fix the issue with sliding I identified this morning.
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Also, apply it to being in a zoom tube, too! For extra forwards compatibility with all the terrible SRB2 Riders ports that are almost an inevitability.
2018-10-27 21:41:45 +01:00
TehRealSalt
46164a7f46
More consistent face-forward
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Needs it to still land in a close ballpark, so the timer changes are still needed, but this makes it less prone to error
2018-10-26 01:07:14 -04:00
TehRealSalt
bd79aaf847
Speed up spinout based on timer left
2018-10-26 00:51:58 -04:00
Latapostrophe
35f576c166
Spectate / enter game in chat + New console colours + Highlight chat scroll arrow + small cleanup for consolefill
2018-10-25 13:21:44 +02:00
TehRealSalt
b6f10baa00
Merge branch 'master' into fz-time-over
2018-10-24 21:20:51 -04:00
Sal
a2fab299c1
Merge branch 'last-netgame-tweaks' into 'master'
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Last netgame tweaks
See merge request KartKrew/Kart!57
2018-10-24 19:33:47 -04:00
TehRealSalt
4bb92418f6
Fix camera movement when turning
2018-10-23 19:43:20 -04:00
TehRealSalt
abb50683ff
reset these too
2018-10-23 19:08:13 -04:00
TehRealSalt
ad2efe658f
Reset cam pan if dead/reset/still
2018-10-23 19:06:26 -04:00
TehRealSalt
e11fe766ef
fzboom.wad hardcode
2018-10-23 17:48:09 -04:00
TehRealSalt
30e83ff305
Cam follows faster in 2P
2018-10-22 17:48:21 -04:00
TehRealSalt
8e3f4d5a63
Fix Thunder Shield not killing SPBs
2018-10-22 17:08:34 -04:00
TehRealSalt
6832cd7195
Fix camera not noclipping FOFs
2018-10-22 16:16:57 -04:00
TehRealSalt
71452edda2
Merge branch 'master' into new-spb
2018-10-19 17:45:06 -04:00
TehRealSalt
d93f09ccf4
Merge branch 'master' into net-screen
2018-10-19 15:59:13 -04:00
Sal
d0042f481f
Merge branch 'specs_of_dust' into 'master'
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Specs of dust
See merge request KartKrew/Kart!50
2018-10-19 15:50:58 -04:00
Sal
d2e8a71ff8
Merge branch 'democam' into 'master'
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If I were a bad Democam, I wouldn't be sittin' here discussin' it with ya now would I?!
See merge request KartKrew/Kart!48
2018-10-19 15:50:28 -04:00
Sal
3e2f4f2404
Merge branch 'remove-prints' into 'master'
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Remove most gameplay prints
See merge request KartKrew/Kart!42
2018-10-19 15:49:01 -04:00
TehRealSalt
a0c32e771c
Huge restructuring & more fine-tuned speed, following, & turn behavior
2018-10-18 19:51:36 -04:00
toaster
62d16b877f
A bunch of spectator-joining-round tweaks.
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* Re-enable the flashing-set thing on attempting to join with the item key. I spoke to Sal privately about this - turns out some keys ALWAYS send key presses instead of only sending one, and shift - what I have item bound to - is one of the problematic ones.
* Make the no-joining-game-after-20-seconds thing happen 20 seconds after the TIMER has started, not the level (ie, take starttime into account)
2018-10-18 18:13:00 +01:00
TehRealSalt
2ae44ab10e
New SPB
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May not make it to R1, but oh well
2018-10-18 04:43:50 -04:00
TehRealSalt
2121bbae84
No more vanilla democam, for real
2018-10-17 19:10:23 -04:00
TehRealSalt
c7d40482af
Merge branch 'master' into democam
2018-10-17 18:17:42 -04:00
toaster
12d67e62bc
Merge branch 'master' of https://git.magicalgirl.moe/KartKrew/Kart.git into net-screen
2018-10-16 22:13:45 +01:00
TehRealSalt
055d9ecc69
restore
2018-10-14 17:54:18 -04:00
TehRealSalt
3186af9e51
Remove most gameplay prints
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A couple of the extraneous ones (karma interactions, bumper stealing, lap start notifications) have been removed outright. The rest that I could think of have been changed to use CON_LogMessage, so that they still go into log.txt when rereading a fun chat session but not showing themselves in gameplay. Necessary gameplay prints, such as players being defeated or coming back in Battle, have been kept until there's a suitable replacement for them in the future.
2018-10-14 17:45:28 -04:00
toaster
1142fddc71
Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain
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# Conflicts:
# src/d_netcmd.c
# src/d_netcmd.h
# src/g_game.c
# src/p_floor.c
# src/p_user.c
# src/r_data.c
# src/r_data.h
# src/v_video.c
2018-10-14 21:52:05 +01:00
Monster Iestyn
37f32fa251
Merge branch 'master' into next
2018-10-14 20:49:35 +01:00
Monster Iestyn
34728b3031
Remove "playerdeadview" variable; it's not been used for its stated purpose for who knows how long now
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Besides rankings popping up when you die just sounds weird anyway, maybe I'm just used to SRB2 not doing it I guess
2018-10-11 20:00:45 +01:00
TehRealSalt
a1a7a10ac1
Merge branch 'master' into net-screen
2018-10-09 21:16:16 -04:00
TehRealSalt
cdef7f4e1d
New engine sounds
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9 unique engine classes with 13 sounds each, which smoothly change. Each character sounds distinct now!
2018-10-08 21:31:55 -04:00
TehRealSalt
7a6a2f8946
Merge branch 'master' into net-screen
2018-10-07 23:26:56 -04:00
Sal
85430da37f
Merge branch 'thinkerclean' into 'master'
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Nuke a bunch of iteration things that have no purpose in SRB2Kart.
See merge request KartKrew/Kart!25
2018-10-07 23:14:53 -04:00
TehRealSalt
b5f409fcb8
Merge branch 'master' into net-screen
2018-10-07 18:54:22 -04:00
TehRealSalt
37b5a9327c
Merge branch 'master' into net-screen
2018-10-05 16:13:25 -04:00