toaster
74efc0e1f4
Merge branch 'bossprovements' into 'master'
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ACZ3 intro
Closes #217
See merge request STJr/SRB2Internal!346
2019-09-27 08:55:19 -04:00
lachwright
7563e7be6f
P_SetTarget fixes, added SPR_SHCK to hw_light.c
2019-09-27 02:13:02 +08:00
toaster
85f50ef54b
* Add vwre vwre intro for Fang Clone Fighter battle. (Still skipped with presence of MTF_AMBUSH)
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* https://cdn.discordapp.com/attachments/428262628893261828/626792815451701259/srb20006.gif
* Add fadeout instead of slapstick for Fang Clone Fighter death.
* Allow placed Fang and Metal Sonic objects to be marked as Clone Fighters always through presence of MTF_EXTRA.
2019-09-26 17:06:29 +01:00
toaster
de82d338bd
Remember when Lach recorded their live reaction to 2.2 so far? Do you recall what the reaction to ACZ3 was?
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If you don't, the reaction was "WHAT?? Why is he here? This is GREAT but, what??" And while the reaction is on the positive end of things, it's stll clearly not advisable for our defining Big Reveal of the already huge update.
To this end: Here is a mini cutscene! https://cdn.discordapp.com/attachments/428262628893261828/626207624043429898/srb20005.gif
* He's digging through Eggman's trash.
* Clearly doesn't expect to see you!
* Ready for a fight all the same.
* You can attack him during the mini cutscene if you're impatient.
* Skipped if you give him MTF_AMBUSH.
* Requires new assets (including map) to test, but I'm not ready to make a MR yet because I have other thoughts first.
Also, since I was poking around in p_enemy.c, I fixed A_Boss1Laser's issues (not working with direct 2.1 port states and having the weird secondary attack).
2019-09-25 14:36:20 +01:00
Steel Titanium
8e50a7214c
Restore code that somehow got reverted???
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How did this even happen??
2019-09-22 20:30:07 -04:00
Alam Arias
296409d93e
platersprite_t is not the same as unsigned
2019-09-19 21:42:59 -04:00
Jaime Passos
5e1ebad9d3
sky barreling
2019-09-17 23:38:04 -03:00
Jaime Passos
f5b7c9951f
compile fix
2019-09-17 22:29:53 -03:00
Alam Ed Arias
aab58a4613
Revert "Merge branch 'gl_skydome' into 'master'"
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This reverts merge request !326
2019-09-17 20:20:09 +00:00
Alam Ed Arias
e969ef8930
PNG support: use png_const_bytep, so we do not drop const type
2019-09-17 16:18:54 -04:00
Jaime Passos
0d11dd516a
Merge remote-tracking branch 'origin/master' into internal-md3-vanilla-c
2019-09-15 16:24:24 -03:00
Jaime Passos
ff9d87e201
Fix MD2 loading
2019-09-15 16:24:17 -03:00
Jaime Passos
1dbbb226a9
Allow PNG graphics to be used as patches
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Also allows them to be used as sprites.
2019-09-11 16:59:28 -03:00
Steel Titanium
63c99dd28f
Merge branch 'gl_skydome' into 'master'
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OpenGL sky dome
See merge request STJr/SRB2Internal!326
2019-09-11 11:58:05 -04:00
Steel Titanium
2339d60276
Merge branch 'ast_newstyles' into 'master'
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Patch translucency styles
See merge request STJr/SRB2Internal!324
2019-09-11 11:57:45 -04:00
Jaime Passos
0695b6ecc1
Merge remote-tracking branch 'origin/master' into gl_skydome
2019-09-10 19:20:20 -03:00
Jaime Passos
ce8b821691
Merge remote-tracking branch 'jimita/renderswitch' into renderswitch
2019-09-10 18:12:01 -03:00
Jaime Passos
53568ba62f
Better fades
2019-09-09 23:31:48 -03:00
Jaime Passos
fe737c33f6
Comments
2019-09-09 19:27:08 -03:00
Jaime Passos
371e160940
I am the CEO of renderers
2019-09-09 16:20:17 -03:00
Nev3r
8286f55e8e
Revert "Merge branch 'flats-png_port' into 'master'"
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This reverts merge request !322
2019-09-09 18:40:21 +00:00
Jaime Passos
fd39522310
Missing arguments
2019-09-09 15:39:10 -03:00
Jaime Passos
2574914843
Merge remote-tracking branch 'origin/master' into flats-png_port
2019-09-09 14:12:28 -03:00
Jaime Passos
11077c2bac
still making things better
2019-09-08 21:37:24 -03:00
toaster
ec76002d9f
Merge branch 'lightning_polys' into 'master'
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Lightning Polys
See merge request STJr/SRB2Internal!294
2019-09-08 19:04:56 -04:00
Jaime Passos
61a16d43f5
more stuff. i hope i didnt mess this up.
2019-09-08 18:59:49 -03:00
Jaime Passos
1cb22d5e6b
initial stuff
2019-09-08 18:44:40 -03:00
Jaime Passos
398b320aec
initial stuff
2019-09-08 18:27:35 -03:00
Jaime Passos
87f0013831
Implement all the other alpha blend styles
2019-09-08 13:21:00 -03:00
Jaime Passos
13f181acd0
opengl patch translucency
2019-09-07 22:43:29 -03:00
Jaime Passos
27970e22e1
fix translucency
2019-09-07 16:54:26 -03:00
Jaime Passos
25bb9d1f88
define stuff idk
2019-09-06 19:41:29 -03:00
Jaime Passos
6acdf893e1
test
2019-09-06 19:26:05 -03:00
Jaime Passos
b28af03b1c
Merge remote-tracking branch 'jimita/flats-png' into flats-png_port
2019-09-06 19:20:45 -03:00
Jaime Passos
0db1d5d225
2.2 skies aren't flipped
2019-09-05 17:42:36 -03:00
Jaime Passos
16956f1c56
Make sky dome look a bit better
2019-09-04 13:59:09 -03:00
Jaime Passos
557e29b83c
Very tiny fix
2019-09-03 23:44:04 -03:00
Jaime Passos
134be8dbb8
Interpolation flag support
2019-09-03 22:57:54 -03:00
Jaime Passos
337b1e2b33
Crash prevention
2019-09-03 21:31:32 -03:00
Jaime Passos
6491116eb5
3 digits frame number
2019-09-03 18:31:59 -03:00
Jaime Passos
0d4225d60e
Sprite2 support but I'm not a dumbass
2019-09-03 18:27:22 -03:00
Jaime Passos
6573e94e3a
PRBoom sky dome
2019-09-03 02:12:17 -03:00
Jaime Passos
32affb9d95
Sprite2 support!
2019-09-02 23:29:16 -03:00
Jaime Passos
24d08edf05
Merge remote-tracking branch 'origin/master' into internal-md3-vanilla-b
2019-09-02 20:27:50 -03:00
toaster
b2d57e6045
Motor's new Eggman sprites, along with some other sweet bits of boss polish. What else can I say? Just play it.
2019-08-30 19:19:54 +01:00
MascaraSnake
0ed20a2a39
Hardcoded the Pyre Fly
2019-08-30 08:17:25 +02:00
MascaraSnake
b50da9e3e6
Hardcoded the lavafall
2019-08-25 23:05:38 +02:00
MascaraSnake
b78ef0f666
Hardcoded the RVZ scenery
2019-08-25 12:40:32 +02:00
toaster
4c206bbcb7
Make polyobjects agree with sector lighting/colormap like a FOF.
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Caution: has weird retry/reload bug. Ask sphere for sample map/coords.
2019-08-22 22:30:36 +01:00
Jaime Passos
402012e973
I
2019-08-18 14:16:48 -03:00