fickleheart
63dd29564e
Write respawn command usage to replays
2019-01-27 19:30:20 -06:00
fickleheart
f1048d2b5a
Fix crashing at the end of netreplays
2019-01-27 19:09:29 -06:00
fickleheart
4116c11152
Write skin/color/name changes to replay
2019-01-27 19:07:30 -06:00
fickleheart
cc5bcd1676
Reset oldcmd when recording netreplays
2019-01-27 17:09:25 -06:00
fickleheart
30649b0574
broken spectator stuff?
2019-01-27 16:23:34 -06:00
fickleheart
d9f1345701
[HACK] Save correct lap count on netreplays
2019-01-27 15:45:42 -06:00
fickleheart
28da2d2a85
Store cmd.latency in replays
2019-01-27 15:09:58 -06:00
fickleheart
2ec0673af9
Fix players spawning in the wrong spots when watching replays
2019-01-27 14:34:22 -06:00
fickleheart
5a6ad744b1
Separate oldtic for each player
2019-01-27 14:34:19 -06:00
fickleheart
61ba4ac123
Fix compile errors
2019-01-27 14:33:57 -06:00
fickleheart
11837576a1
I don't wanna deal with ghosts right now
2019-01-27 14:33:51 -06:00
fickleheart
7d881e7af1
Store initial player data in net replay
2019-01-27 14:33:45 -06:00
fickleheart
b0792aed46
Start with some strange multiplayer replay init stuff
...
Mostly just disabling the parts of the replay that assume
a single player, right now.
# Conflicts:
# src/g_game.c
2019-01-27 14:33:38 -06:00
Sal
809138e285
Merge branch 'expose-more-lua-stuff' into 'next'
...
More Lua stuff + PlayerCmd hook
See merge request KartKrew/Kart-Public!28
2019-01-26 13:19:41 -05:00
toaster
004cde8a57
Code cleanup as requested by Sal and Sryder.
...
* majormods and savemoddata cannot coexist as true values, so going through and making situations that involve both only reference one.
* Clean up comments in `dehacked.c`.
2019-01-26 16:58:45 +00:00
Latapostrophe
60bbea9de1
No more ghetto check, and some more descriptive comments on the Hook
2019-01-26 16:55:26 +01:00
toaster
e3836bf772
Merge branch 'master' of https://git.magicalgirl.moe/KartKrew/Kart-Public.git into majormods
2019-01-21 21:56:49 +00:00
toaster
963c4451b4
Fix incorrect condition for setting savemoddata to false.
2019-01-21 21:48:52 +00:00
toaster
5dac9c4731
whoopsie doodle, forgot gh wasn't allocated until after this section
2019-01-18 14:53:43 +00:00
toaster
0eca0e6613
Turns out modifiedgame was getting set during startup because of making it use G_SetGameModified. Uh, woops?
2019-01-18 13:01:40 +00:00
TehRealSalt
815d287cbe
Final v1.0.2 commit (probably)
...
- Update chars.kart hash, AGAIN!
- Fix spectators being visible on minimap when F12ing people
- Optimize how splitscreen players are drawn on top of the minimap
- Remove duplicated cvar registrations
- Move cv_resynchattempts and cv_netticbuffer from D_ClientServerInit to D_RegisterServerCommands and D_RegisterClientCommands respectively, so they can save to config properly
- Increase "Frequent" gametype switch frequency even more
- "SRB2" version dehacked warning ignores srb2.srb
2019-01-18 04:30:38 -05:00
toaster
4a87838f06
* Refactor all instances of majormods = true; to route through G_SetGameModified, and catch a few spots I missed in the process.
...
* Make G_SetGameModified only console-print for major mods.
* Add amnesty to "major mod" detection while loading files with custom savedatas.
* Improved the console prints for command `isgamemodified`.
2019-01-17 22:01:28 +00:00
TehRealSalt
88af2ff3bc
Use val instead of pos?
...
Let's see if this fixes it...
2019-01-17 01:28:11 -05:00
TehRealSalt
63861540cb
Fix incorrect scoring, default to 1000
2019-01-17 00:55:25 -05:00
TehRealSalt
c5a2a95ef1
Bump up the frequency of voting rule changes
...
This is in our changelog, but I didn't actually get around to doing it. Would've been foolish to ship with that :V
2019-01-16 16:19:16 -05:00
TehRealSalt
3246ca6b33
More finished power level
...
broken, can't finish
2019-01-16 14:49:42 -05:00
toaster
6238a144b8
Woops, didn't commit the most up-to-date g_game.c originally (old one didn't compile)
2019-01-16 15:27:23 +00:00
TehRealSalt
a14c5c3381
Merge branch 'master' into versus-record
2019-01-16 02:26:30 -05:00
fickleheart
03f9459257
Merge remote-tracking branch 'remotes/internal/master' into movementchecks
...
# Conflicts:
# src/g_game.c
# src/p_user.c
2019-01-15 21:01:30 -06:00
fickleheart
31d9a86b6f
Don't multiply driftturn by realtics
...
(I also moved multiplying angleturn to a single spot)
2019-01-15 20:19:25 -06:00
fickleheart
606659dcff
Merge remote-tracking branch 'internal/master' into new-turnhax-and-latency-stuff
2019-01-15 19:55:42 -06:00
toaster
0037f5c91d
First steps at implementing a mechanism that allows you to load non-cheaty good-faith mods such as custom characters with no Lua scripting, and play record attack with them. Features a few bad hacks and a few more areas of improvement; I'll try to iron them out before they hit next or master.
2019-01-15 19:01:55 +00:00
Latapostrophe
62f1ac6ef6
Expose some more Kart functions, freeplay and rankings bumpers are now hud stuff you can toggle, + experimental playercmd hook
2019-01-13 14:40:48 +01:00
TehRealSalt
a1daaf339b
Redone credits for joiners in a less stupid way, + redone start ambience in a less stupid way
2019-01-10 01:03:53 -05:00
fickleheart
00f8e8b0e6
Here too
2019-01-09 09:07:41 -06:00
fickleheart
00c658fccd
Make sure cmd.latency is always 0 in mode attack?
2019-01-09 09:05:57 -06:00
TehRealSalt
09da50000e
Merge branch 'next' into music-credits
2019-01-09 03:08:20 -05:00
fickleheart
029a16125c
Merge remote-tracking branch 'internal/master' into new-turnhax-and-latency-stuff
2019-01-08 20:56:14 -06:00
fickleheart
92c5a0836b
Remove filthy filthy cheats
2019-01-08 20:36:06 -06:00
TehRealSalt
f8a1cf849f
Merge branch 'master' into fortnite
2019-01-08 18:17:09 -05:00
wolfy852
5c5e6a26dd
Merge remote-tracking branch 'remotes/public/next' into gamepad-tweaks
...
# Conflicts:
# CMakeLists.txt
# appveyor.yml
# src/command.c
# src/command.h
# src/d_clisrv.c
# src/d_netcmd.c
# src/dehacked.c
# src/doomdef.h
# src/hu_stuff.c
# src/m_misc.c
2019-01-08 16:32:24 -06:00
Sal
900c6df765
Merge branch 'mobjscale-global' into 'next'
...
Add a global for mobjscale
See merge request KartKrew/Kart-Public!10
2019-01-08 17:00:34 -05:00
mazmazz
6ae27013f2
Misssed alwaysfreelook defaults (first person)
2019-01-08 01:29:12 -05:00
mazmazz
4f40d2abdb
Merge errors for compile
2019-01-07 17:05:20 -05:00
SeventhSentinel
1d58c6b8c2
merge srb2 next
2019-01-05 15:59:23 -05:00
fickleheart
f7aa9ebb25
Determine latency with leveltime BS instead of nettics
2019-01-05 01:13:16 -06:00
fickleheart
cc9bf72513
test stuff
2019-01-04 23:09:29 -06:00
fickleheart
b3432cef05
Don't turn players more than they're allowed to
...
This should account for latency properly.
2019-01-04 23:09:27 -06:00
fickleheart
7dcee6f0b4
Send latency in players' ticcmds
2019-01-04 23:09:26 -06:00
SeventhSentinel
74aba46823
In-game music credits
2019-01-04 04:44:55 -05:00