Jaime Passos
0cf6f7dc95
Intermission HUD hook for Lua
2019-12-18 18:09:56 -03:00
Jaime Passos
52cc04ef78
Some sort of intermission tally support.
2019-12-18 17:13:05 -03:00
Jaime Passos
9c5a3b637c
GTR_ALLOWEXIT
2019-12-18 16:52:05 -03:00
Jaime Passos
79f7bf2276
TOL stuff
2019-12-18 16:00:02 -03:00
Jaime Passos
968d1bb875
Fix warnings
2019-12-18 15:41:03 -03:00
Jaime Passos
0323205a9a
How did I mess this up?
2019-12-18 15:23:41 -03:00
Jaime Passos
8f4ea4a11e
More spectator tweaks
2019-12-18 15:14:24 -03:00
Jaime Passos
78f4997164
GTR_EMERALDHUNT and GTR_SPAWNENEMIES
2019-12-18 14:57:42 -03:00
Jaime Passos
c408cef81b
GTR_NOSPECTATORSPAWN
2019-12-18 14:47:39 -03:00
Jaime Passos
a82a5e664c
SOC stuff
2019-12-18 14:37:48 -03:00
Jaime Passos
9b900e6fc7
TOL/Level platter stuff
2019-12-18 13:24:10 -03:00
Jaime Passos
a0cee9b35f
Death of TOL_CUSTOM
2019-12-18 12:40:46 -03:00
Jaime Passos
c75d0efce9
Make NUMGAMETYPEFREESLOTS lower because netcode
2019-12-18 12:36:54 -03:00
Jaime Passos
b6b98cd464
Rankings tweaks
2019-12-18 12:36:02 -03:00
Jaime Passos
30be9e29e5
NUMGAMETYPES vs gametypecount
2019-12-18 12:30:01 -03:00
Jaime Passos
164c1b15e7
Spectator HUD tweaks
2019-12-18 12:28:01 -03:00
Jaime Passos
c11865e7e9
G_NewGametype
2019-12-18 12:23:42 -03:00
Jaime Passos
ecf9bdda4e
There are only so many bits
2019-12-18 12:14:18 -03:00
Jaime Passos
31f3299bc2
GTR_DEATHPENALTY
2019-12-18 12:13:24 -03:00
Jaime Passos
29d316fd74
GTR_PITYSHIELD
2019-12-18 12:09:44 -03:00
Jaime Passos
48852f5140
sike
2019-12-18 11:47:26 -03:00
Jaime Passos
789e881abc
GTR_TEAMFLAGS
2019-12-18 11:43:50 -03:00
Jaime Passos
45d67e8ae9
Update comments
2019-12-18 11:33:56 -03:00
Jaime Passos
448494e19b
More gametype rules yay!!
2019-12-18 01:54:45 -03:00
James R
bd3b96f5cb
bleh
2019-12-17 20:54:44 -08:00
Jaime Passos
d7cb14d38e
Gametype rules draft, mind the debug command
2019-12-18 01:25:57 -03:00
Jaime Passos
d0f86284ce
Freeslot moment!
2019-12-18 00:52:50 -03:00
Jaime Passos
607d066c01
More customisable title card
...
Add TitleCardZigZag, TitleCardZigZagText and TitleCardActDiamond fields to SOC.
Add the same fields to Lua under their internal names.
Turn map header level flags into an UINT16, so that NoTitleCard works. (NOBODY caught this, I'm actually disappointed.)
2019-12-18 00:28:58 -03:00
James R
ebcd9923b1
Merge branch 'fix-divby0-spindash-crash' into 'next'
...
Fix a divide by zero crash when mindash and maxdash were the same.
See merge request STJr/SRB2!539
2019-12-17 20:42:56 -05:00
James R
132dd278ca
Fix "SRB2" SOC directive, though its usefulness is debatable
2019-12-17 14:11:45 -08:00
James R
230cb95335
Merge branch 'hud-toggling' into 'next'
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Let Lua toggle Team Match/CTF team scores HUD element
See merge request STJr/SRB2!544
2019-12-17 16:17:01 -05:00
James R
39e7f7b10b
Merge branch 'rvz1-crashfix' into 'next'
...
Fix crash on mapload when removing Dragonbomber with Lua
See merge request STJr/SRB2!545
2019-12-17 16:16:51 -05:00
Jaime Passos
a02ddd65f7
Avoid recreating the color LUT mid-recording-frame
2019-12-17 15:37:43 -03:00
Jaime Passos
e9c1898877
Don't use the local palette, because OpenGL mixes it into the textures themselves
2019-12-17 15:20:22 -03:00
Jaime Passos
db7242c240
Merge remote-tracking branch 'sonicteamjuniorheadquarters/master' into gl_gifs
2019-12-17 15:14:22 -03:00
Jaime Passos
da81238610
Merge remote-tracking branch 'origin/master' into flats-in-walls
2019-12-17 15:05:16 -03:00
Jaime Passos
a91077278b
opengl
2019-12-17 13:48:48 -03:00
Jaime Passos
9916c88baa
change ROTANGLES to 72
2019-12-17 13:39:26 -03:00
Jaime Passos
44ae8fdb6a
optimise R_CacheRotSprite
2019-12-17 13:25:55 -03:00
Jaime Passos
be227cc58c
un-ROTSPRITE rollangle and spriteinfo
2019-12-17 13:09:25 -03:00
Jaime Passos
889bbdf96d
make ROTANGLES be 360
2019-12-17 13:00:50 -03:00
Jaime Passos
21ab966bee
fix menu spacing
2019-12-17 12:53:26 -03:00
Jaime Passos
c63c8041ab
allow models to change colors more than once.
2019-12-17 12:50:41 -03:00
James R
eb39e72a10
Merge branch 'spawn_z_refactor' into 'next'
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(UDMF prereq.) Spawn Z refactor
See merge request STJr/SRB2!536
2019-12-16 23:21:07 -05:00
James R
def0123e9a
Merge branch 'fix-sector-lines' into 'next'
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Fix sector.lines in Lua
See merge request STJr/SRB2!542
2019-12-16 23:05:52 -05:00
Steel Titanium
6797e328bb
Fix crash on mapload when removing Dragonbomber with Lua
2019-12-16 21:25:41 -05:00
James R
f67b370d74
Merge branch 'lua-maincfg-vars' into 'next'
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Lua MainCfg vars
See merge request STJr/SRB2!543
2019-12-16 17:54:01 -05:00
Tatsuru
06f02e81dd
Let Lua toggle Match/CTF team scores HUD element
2019-12-16 17:58:00 -03:00
Monster Iestyn
3022d559c8
Added a lot of SOC-editable variables to Lua, as well as the tutorialmode boolean
2019-12-16 20:26:19 +00:00
Monster Iestyn
b0a42140e6
Fix numoflines calculations in sectorlines_* functions by first typecasting seclines (the sector.lines address) to size_t before doing any math on it, then (after the math) typecast the result to size_t * and dereference it.
...
And yes, this time I tested it to make sure it works :)
2019-12-16 17:46:27 +00:00