James R
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185c8a073e
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:)
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2020-02-19 14:44:22 -08:00 |
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James R
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2274129f57
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Update copyright year to 2020
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2020-02-19 14:08:45 -08:00 |
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James R
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f97afe47fa
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Merge remote-tracking branch 'origin/master' into next
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2020-01-08 13:27:14 -08:00 |
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Jaime Passos
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be2afe1e85
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Rename functions
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2020-01-01 17:46:26 -03:00 |
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Jaime Passos
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4630b8615c
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Remove unused parameter
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2020-01-01 17:36:55 -03:00 |
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Jaime Passos
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372bfe39f6
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Fix transparent PNG conversion
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2020-01-01 17:28:22 -03:00 |
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James R
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67ca512120
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Merge remote-tracking branch 'origin/master' into next
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2019-12-30 13:16:53 -08:00 |
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Jaime Passos
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518714a51a
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Fix sprite rotation crashes.
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2019-12-27 00:37:40 -03:00 |
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Jaime Passos
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f65ac6feab
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stuff
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2019-12-26 21:27:30 -03:00 |
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Jaime Passos
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be227cc58c
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un-ROTSPRITE rollangle and spriteinfo
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2019-12-17 13:09:25 -03:00 |
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Jaime Passos
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7d2df40988
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Update r_patch.h
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2019-12-06 17:07:57 -03:00 |
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Steel Titanium
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a5cdb0a4b3
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Update copyright date on source files
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2019-12-06 13:49:42 -05:00 |
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Jaime Passos
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3b2b84ce24
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fix ErrorIfPNG errors
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2019-12-04 15:26:51 -03:00 |
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Jaime Passos
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2fa2ebe4a7
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Optimise
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2019-11-14 14:12:36 -03:00 |
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Jaime Passos
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0a44158db9
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Other things I missed. Also added SF_NONIGHTSROTATION. Do I even have to keep the old behaviour? I have no idea.
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2019-11-14 12:27:22 -03:00 |
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Jaime Passos
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3e759a2b75
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rename rollaxis to rotaxis
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2019-11-13 12:47:30 -03:00 |
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Jaime Passos
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ae630a9a23
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Rotation axis (will rename internally later)
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2019-11-13 12:36:44 -03:00 |
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Jaime Passos
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1c46be78af
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add r_patch.c
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2019-10-28 15:28:42 -03:00 |
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