toasterbabe
05832e66a3
Fix unmatched readfixed (by replacing).
2017-11-02 19:38:21 +00:00
toasterbabe
b2d43cc56b
(re-)fix MD2 interpoleration.
2017-11-02 14:33:56 +00:00
TehRealSalt
d0a455c7dd
More tinkering with the item list
...
Increased item variety (triple reds added with same chances as star &
megashroom, triple bananas are back), and the deadliest items should be
less likely due to more weight on the weak items. Doesn't add up to 20
anymore, though; will likely be fixed when balloon-based items get
implemented.
2017-11-02 01:18:16 -04:00
TehRealSalt
b7432cd154
Change draw order
...
Lakitu is a bottom
2017-11-02 00:41:04 -04:00
TehRealSalt
9522e1b95e
CHECK indicator
...
Turn it off with the kartcheck console var
2017-11-02 00:35:10 -04:00
TehRealSalt
cc01d2c3f0
Balloon revamp
...
Supports arbitrary balloon counts now
2017-11-01 18:46:35 -04:00
TehRealSalt
4fce06d80e
Dang it.
2017-11-01 16:24:40 -04:00
TehRealSalt
ec429ff425
k_poweritemtimer
...
Prevents you from getting stars or megashrooms too soon after one
another. Should only be set in Battle Mode only
2017-11-01 16:24:27 -04:00
Monster Iestyn
2cccb81d7f
Merge branch 'master' into lua-sector-find-funcs
2017-11-01 19:14:44 +00:00
Monster Iestyn
5faf263f1f
Merge branch 'gametype-strings' into 'master'
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Gametype strings
See merge request STJr/SRB2Internal!113
2017-11-01 14:47:45 -04:00
Monster Iestyn
477ee6e073
Merge branch 'lua-action-userdata' into 'master'
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Lua action userdata
See merge request STJr/SRB2Internal!112
2017-11-01 14:45:03 -04:00
Sryder13
e60b3e1b88
Move Player collision check into the regular collision checking
2017-11-01 18:40:32 +00:00
Monster Iestyn
b52c843139
Merge branch 'public_next'
2017-11-01 18:39:25 +00:00
Monster Iestyn
d61105fcce
Merge branch 'master' into next
2017-11-01 18:36:48 +00:00
Monster Iestyn
b63bd97b1a
Merge branch 'md2-interpolation-fix' into 'master'
...
MD2 interpolation fix
Closes #28
See merge request STJr/SRB2!212
2017-11-01 13:34:34 -04:00
Monster Iestyn
fbe5654477
add quick error messages to make toaster happy
2017-11-01 17:11:10 +00:00
Monster Iestyn
a244948f21
fix action_call index numbers for the args, add missing breaks after LUA_TUSERDATA code in infolib (I am dumb dumb dumb dumb dumb dumb)
2017-11-01 16:52:12 +00:00
TehRealSalt
b4a1ad4ef2
Just bumped timer
2017-10-31 16:14:17 -04:00
Monster Iestyn
42b955f4ca
getActionName: added support for custom actions (A_ prefix functions only)
2017-10-31 16:47:24 +00:00
toasterbabe
811fd5f9bc
* Change the NiGHTS link text colour list. Again.
...
* Make the NiGHTS link text pulse, like in the original game!
* Fix going from NiGHTS special stage as Smiles to a normal level losing your followitem.
2017-10-31 15:47:58 +00:00
toasterbabe
ead8fd6bf7
Update some strings that say "joystick".
2017-10-30 23:23:52 +00:00
toasterbabe
2458c06f5b
Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal.git into sal-misc-stuff
...
# Conflicts:
# src/g_game.c
2017-10-30 21:42:38 +00:00
Monster Iestyn
bfca420f47
Merge branch 'master' into gametype-strings
2017-10-30 21:34:16 +00:00
Monster Iestyn
440ada120d
Merge branch 'master' into lua-action-userdata
2017-10-30 21:33:40 +00:00
toasterbabe
4d82a76e5b
Move R_AddSpriteDefs back into place.
2017-10-30 21:07:17 +00:00
toasterbabe
d4e08551bf
* Make P_LoadVertexes a wrapper for P_LoadRawVertexes.
...
* Remove extraenous R_ClearTextureNumCache from P_LoadSidedefs2.
* Remove regressions in comments/#includes.
2017-10-30 20:54:14 +00:00
Monster Iestyn
1d11797b47
Added six new functions from p_spec.c/h to Lua
2017-10-30 20:09:41 +00:00
Monster Iestyn
2b1fb67a5f
DrawMD2i: change duration and tics to INT32, fix up any related code
2017-10-30 19:12:51 +00:00
toasterbabe
3994697fbd
Fix all NiGHTS demo desyncs! (More specifically: compare with d_netcmd.c's order of operations - it's skin change, then g_initnew, then demo start, NOT g_initnew then skin change then demo start!!!!!
2017-10-30 14:20:36 +00:00
toasterbabe
548c120534
Since they give points now, make tokens spawn in record attack (and not add end-of-act tokens/continues).
2017-10-29 13:41:02 +00:00
Steel Titanium
97445f941a
Add command to restart the audio system
2017-10-29 01:09:34 -04:00
Steel Titanium
799a819ee9
Merge remote-tracking branch 'upstream/master' into window_center_fix
2017-10-29 00:00:11 -04:00
Alam Ed Arias
6a639dd717
Merge branch 'master' into md2-interpolation-fix
2017-10-28 18:47:20 -04:00
Alam Ed Arias
d2f922a981
Merge branch 'master' into next
2017-10-28 18:46:10 -04:00
Alam Ed Arias
cf10b55be0
Win32: pragma hell
2017-10-28 18:39:42 -04:00
Alam Ed Arias
3ecc304332
Win32: just ignore format overflows
2017-10-28 18:33:47 -04:00
Alam Ed Arias
0250040a5b
Win32: all fails of DD and try more to stop format-overflow errors
2017-10-28 18:24:07 -04:00
Alam Ed Arias
a4072260db
Win32: try to fix up CD printf code
2017-10-28 18:13:59 -04:00
Alam Ed Arias
365879d06f
libs: Updated SDL2-Mixer to 2.0.2
2017-10-28 18:03:18 -04:00
Alam Ed Arias
e1492ae3f0
libs: EOL fun of SDL2
2017-10-28 17:53:15 -04:00
Alam Ed Arias
b7d0896c83
libs: updated SDL2 to 2.0.7
2017-10-28 17:50:36 -04:00
toasterbabe
efc4d2f81d
* Make multiple ANIMDEFS lumps get loaded.
...
* Refactor the multiple TEXTURES lump code.
2017-10-28 17:12:08 +01:00
Sryder13
48e0d64525
More changes to thrown items, higher gravity and fly faster
2017-10-28 02:44:25 +01:00
Alam Ed Arias
daf442f17b
Appvendor: -Wno-error=suggest-attribute=noreturn
2017-10-27 21:31:02 -04:00
Alam Ed Arias
f6af81be59
Appvendor: -Wno-tautological-compare
2017-10-27 21:25:52 -04:00
Alam Ed Arias
264fc2f3c7
Appveyor: remove error
2017-10-27 21:14:52 -04:00
Alam Ed Arias
c160241f1b
Appveyor: stuff warnings switchs
2017-10-27 20:59:18 -04:00
Alam Ed Arias
bdfdd868c7
Appveyor: let see what is the command line
2017-10-27 20:30:15 -04:00
Alam Ed Arias
ce40c00b7a
Build: do not error on FALLTHURs
2017-10-27 19:49:55 -04:00
toasterbabe
ee4b891318
Since I'm on the branch: bugfix a thing with introchanged/titlechanged.
2017-10-27 22:08:01 +01:00