toasterbabe
07e47f6ccb
* Allow for V_ flag control for hudinfo SOC/Lua stuff through hudinfo[n].f (for flags).
...
* Fix Old Special Stage offsets.
* Fix drowning number offsets.
* Remove useless "WS" macros.
2018-03-19 23:08:51 +00:00
TehRealSalt
79ba08ac7d
Merge remote-tracking branch 'refs/remotes/origin/master' into sonicitems
...
# Conflicts:
# src/d_netcmd.c
# src/g_game.c
# src/k_kart.c
# src/p_enemy.c
# src/p_inter.c
# src/p_map.c
# src/p_user.c
# src/sounds.c
# src/sounds.h
# src/y_inter.c
2018-03-12 00:58:13 -04:00
TehRealSalt
5aa4856d27
Maybe fixed dedicated?
2018-03-05 19:55:39 -05:00
TehRealSalt
81e2cb4aa5
Attempted to fix how voting handles no votes
...
I don't know exactly what it did previously since I never actually
observed what happens, but now in dedicated servers it will wait for
time to run out, then if there's no votes by that time it will just go
onto nextlevel
2018-03-01 17:05:36 -05:00
TehRealSalt
e591c8ebff
Some offset adjustin'
2018-02-27 21:17:34 -05:00
TehRealSalt
6988888d75
Another minor voting thing
2018-02-27 20:52:12 -05:00
TehRealSalt
f0990a1db9
Fixed an odd bug
2018-02-27 20:46:01 -05:00
Sryder
6abc6aa4d2
It's SINT8 not INT8
2018-02-23 01:04:52 +00:00
Monster Iestyn
6c038e2918
Cache all the act number graphicss at game startup rather than at every start/end of a level
...
I also added a few helpful functions for drawing the act numbers themselves
2018-02-22 21:49:36 +00:00
TehRealSalt
d07160bcba
Quick fix
2018-02-20 18:18:10 -05:00
TehRealSalt
af10a43fc7
Minor but important fixes
2018-02-17 01:53:44 -05:00
TehRealSalt
9c5a09d770
sonicitems porting, Part 2
...
BUT with more tweaks on top of that:
- matchesplayed can go up & unlock stuff regardless of modifiedgame
- votetime added to menu
- flame jets are fullbright (been meaning to do this for a while)
- screenshots are prefixed with kart instead of srb2 (ditto)
2018-02-13 18:13:27 -05:00
TehRealSalt
62b45ff4b0
Merge remote-tracking branch 'refs/remotes/origin/master' into sonicitems
...
# Conflicts:
# src/k_kart.c
(Also I added some extra music for voting, because I forgot I didn't
commit the merge :V)
2018-02-11 12:18:25 -05:00
TehRealSalt
df600ba780
Remove comment
2018-02-10 19:56:05 -05:00
TehRealSalt
ed55d21682
Random picking animation
2018-02-10 19:02:15 -05:00
TehRealSalt
2a563d6f25
Faster
2018-02-09 21:14:14 -05:00
TehRealSalt
c542e0453c
Slight adjustment
2018-02-09 16:04:52 -05:00
TehRealSalt
184ec0340b
Added axis support
2018-02-08 21:24:44 -05:00
TehRealSalt
ef0770edda
/me tears away a piece of drywall
...
What's revealed is that democracy is actually made *entirely* out of
extremely minor 1 character long typos eating away at the structural
integrity of the building, and then the crack starts oozing green slime,
and then a creepy hand comes out and grabs you
2018-02-08 00:45:59 -05:00
TehRealSalt
c32591e767
Minor fixes
2018-02-07 22:45:40 -05:00
TehRealSalt
62192316ba
Everything
...
Been a while since I synced :V
2018-02-03 23:47:47 -05:00
TehRealSalt
921222ba95
welp
2018-01-29 21:39:13 -05:00
TehRealSalt
b2db0f8750
Adjust for taller thinstring
2018-01-29 19:22:08 -05:00
TehRealSalt
912cf14781
Merge remote-tracking branch 'refs/remotes/origin/master' into democracy
2018-01-29 19:20:23 -05:00
TehRealSalt
2c160df998
Minor adjustments for a taller thin font
2018-01-28 20:37:53 -05:00
TehRealSalt
f2ae0cf418
Remove a really minor 1-tic discrepancy
2018-01-27 23:55:43 -05:00
TehRealSalt
0cfd432d56
Functional, ready for netgame!
2018-01-27 23:52:01 -05:00
TehRealSalt
fc88ae3860
Getting there.
...
Should *theoretically* be functional... if it didn't crash on vote end.
I'm like 90% sure I'm missing a patch unload somewhere...
2018-01-27 20:59:29 -05:00
TehRealSalt
1ed0202b1e
Work so far
...
Crashes, but baseline's there
2018-01-27 01:17:08 -05:00
toasterbabe
4876fbc4bd
Added a failure animation if you don't get the emerald. https://cdn.discordapp.com/attachments/402861856219463681/405477752972509185/srb20004.gif
2018-01-23 23:13:56 +00:00
toasterbabe
5be0c1f37d
* Improve the rendering of emerald coinboxes.
...
* Make emeralds fall onto the end tally. https://cdn.discordapp.com/attachments/400761370800422922/405122775272128512/srb20003.gif
2018-01-22 23:29:57 +00:00
TehRealSalt
5d3c9a1d73
Record best lap time in Record Attack
...
- Record Attack replays now save best lap time
- Removed instances of NiGHTS Attack
- Removed a lot of unlockable that have no use in Kart (ultimate mode,
perfect bonus, score emblems, etc)
- Removed all methods of activating ultimate mode
2018-01-21 19:15:26 -05:00
toasterbabe
2141754e54
V_PERPLAYER. (Hooh boy.)
...
* Completely redid how splitscreen works, with eventual support for quads. Squish per-player stuff automatically into the right places! Works in GL, associated flag kills V_SPLITSCREEN.
* Seriously update the lives-drawing function for all gametypes, with strings that replace the lives number whenever it's missing (deprecates SKINNAMEPADDING).
* Improved how the nosshack works, alongside many other refactorings.
2018-01-20 22:14:24 +00:00
toasterbabe
e63c1d15d8
* Show an emerald token box on the tally screen.
...
* Change the horizontal spacing of the emeralds on the special stage tally screen.
* (unrelated) Fix a reference to srb2.srb instead of the now-correct srb2.pk3.
2017-11-17 23:02:34 +00:00
toasterbabe
2a42291b30
Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal.git into demo_shit
...
# Conflicts:
# src/d_netcmd.c
2017-11-02 20:39:07 +00:00
toasterbabe
df1e5eb9b7
* Optimise the new static code further.
...
* Update all the other V_DrawCroppedPatch calls to match the new behaviour.
* Fix the OGL version of V_DrawCroppedPatch to match the new behaviour.
(To justify my changes: It's not exposed to Lua, and the function signature was a mess. This way it's easier to mentally map how it would work.)
2017-10-26 16:59:02 +01:00
toasterbabe
9a10dfeaee
Replaced the laggy randomised-at-runtime static with sufficiently random low-impact pregenerated static. Requires new patch.dta. https://cdn.discordapp.com/attachments/293238104096112641/372770688890830859/srb20003.gif
2017-10-25 16:40:21 +01:00
toasterbabe
8372bde91b
Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal.git into more_about_menus
2017-10-18 21:02:50 +01:00
TehRealSalt
5a7458be98
Merge remote-tracking branch 'refs/remotes/origin/attack-is-back' into zarrotsu
2017-10-17 23:56:55 -04:00
ZTsukei
f21d817053
Correcting the weird level names post-level
2017-10-17 20:04:48 -04:00
ZTsukei
89f239b601
Merge branch 'zarrotsu' of http://git.magicalgirl.moe/KartKrew/Kart into zarrotsu
2017-10-17 18:24:10 -04:00
ZTsukei
4387455d9c
Fixing post-map name being weird
2017-10-17 18:23:50 -04:00
TehRealSalt
e770f82ad7
Merge remote-tracking branch 'refs/remotes/origin/zarrotsu' into attack-is-back
2017-10-17 16:36:29 -04:00
TehRealSalt
a0d488402c
Didn't fix the y_inter.c conflicts correctly
2017-10-17 16:23:38 -04:00
TehRealSalt
5fe2f4928f
Merge remote-tracking branch 'refs/remotes/srb2public/next' into zarrotsu
...
# Conflicts:
# src/doomdef.h
# src/sdl/i_main.c
# src/sdl/i_video.c
# src/y_inter.c
2017-10-17 15:53:34 -04:00
TehRealSalt
4ed0511013
Some cleanup
...
No longer save score/rings, use the Race tally as a placeholder
replacement for the butchered vanilla one
2017-10-16 20:23:26 -04:00
toasterbabe
a4f10a4b96
Fixed replays of skins whose realnames differed from their normal names from not being readable (by fixing the writing).
2017-10-15 12:35:49 +01:00
Alam Ed Arias
2629301947
Merge branch 'public_next' into master
2017-09-28 17:29:02 -04:00
Alam Ed Arias
01602fa1f1
Build: fixup warnings in Debug builds
2017-09-28 16:54:26 -04:00
toasterbabe
9446fe6cd6
Tweak some HUD stuff, including a more consistent application of MAXSCORE.
2017-09-28 20:24:40 +01:00