Commit graph

6646 commits

Author SHA1 Message Date
wolfy852
5c5e6a26dd Merge remote-tracking branch 'remotes/public/next' into gamepad-tweaks
# Conflicts:
#	CMakeLists.txt
#	appveyor.yml
#	src/command.c
#	src/command.h
#	src/d_clisrv.c
#	src/d_netcmd.c
#	src/dehacked.c
#	src/doomdef.h
#	src/hu_stuff.c
#	src/m_misc.c
2019-01-08 16:32:24 -06:00
Sal
900c6df765 Merge branch 'mobjscale-global' into 'next'
Add a global for mobjscale

See merge request KartKrew/Kart-Public!10
2019-01-08 17:00:34 -05:00
TehRealSalt
ab76725038 Merge remote-tracking branch 'master' into next 2019-01-08 16:29:14 -05:00
Sal
875f5eb28a Merge branch 'merge-srb2' into 'next'
Merge SRB2 master & next (round 1)

See merge request KartKrew/Kart-Public!16
2019-01-08 15:56:41 -05:00
Sal
85bdeb344e Merge branch 'animtimer-fix' into 'next'
Cast animtimer to int before negating

See merge request KartKrew/Kart-Public!17
2019-01-08 15:47:14 -05:00
Sal
530d50dcfc Merge branch 'makefile-develop' into 'master'
Compile flag for DEVELOP

See merge request KartKrew/Kart-Public!18
2019-01-08 15:45:04 -05:00
Latapostrophe
654901a4b5 use PLAY as default player MD2 if avaiable. 2019-01-08 18:57:10 +01:00
Digiku
bfd6d83a3b Update hw_md2.c -- Redundant AngleFixed operation when modifying anglef 2019-01-08 11:30:04 -05:00
Digiku
22cf53b8ae Update hw_md2.c -- player->frameangle fix 2019-01-08 11:22:33 -05:00
Digiku
8e862b3c98 Update f_finale.c - Small credits update 2019-01-07 16:50:59 -05:00
mazmazz
b7fb399602 Merge remote-tracking branch 'kart-public-gl/animtimer-fix' into md3-vanilla-kart 2019-01-07 05:44:23 -05:00
mazmazz
0c9be9fd4b Add floating point epsilons 2019-01-07 04:40:19 -05:00
mazmazz
b056842deb Dummy out nextframe lerping (unused in Kart) 2019-01-07 04:38:17 -05:00
mazmazz
157cbe4b23 Fix blinking MD2 models
MD2 models are forced to load float frames, so mesh->indices is never loaded, so glDrawElements can't be used. Use glDrawArrays instead.
2019-01-07 04:34:19 -05:00
mazmazz
afb6bde061 Un-dummy md5 checks 2019-01-07 04:34:18 -05:00
mazmazz
7f88e13492 Compile fix -- remove (void)alpha from DoScreenWipe 2019-01-07 04:34:17 -05:00
Arthur
f41951bfb1 Eliminate some old GL functions so we don't slide back into bad habits! 2019-01-07 04:34:16 -05:00
Arthur
d1b448f8d1 Fix screen transitions 2019-01-07 04:33:28 -05:00
mazmazz
89cdc1cbc2 Buildbot fixes 2019-01-07 04:33:27 -05:00
mazmazz
766fb9d836 Compile fixes -- specify GLubyte for pglColor4ubv 2019-01-07 04:33:25 -05:00
Arthur
2b8f49fd5e Removed gr_voodoocompatibility as even low-power mobile devices do not have this limitation
No longer using byte2float in DrawPolygon -- use the surface color data directly
Vertex Buffer Objects for non-interpolated model frames
Removed some old unused paletted texture stuff
2019-01-07 04:33:22 -05:00
Arthur
f5562c47ec Removed unused PF_Md2 flag
More OpenGL performance increase by making assumptions about client state
2019-01-07 04:33:20 -05:00
Arthur
191f9454c3 boolean fix for VS
add GL_NORMALIZE
2019-01-07 04:30:54 -05:00
mazmazz
dbcdacc8bb Ignored fread fix 2019-01-07 04:30:53 -05:00
mazmazz
c0547d56aa More mixed d&c fixes 2019-01-07 04:30:52 -05:00
mazmazz
3a2203018a byte -> char 2019-01-07 04:30:51 -05:00
mazmazz
d60b77b062 Mixed D&C fixes 2019-01-07 04:30:49 -05:00
mazmazz
6f70a07cb6 Fix floating point comparisons 2019-01-07 04:30:48 -05:00
Arthur
9617e604bb Removed all glBegin/glEnd references
MD2/MD3 now works, with the exception of WAD textures for some odd reason
2019-01-07 04:30:47 -05:00
mazmazz
8a4066486e Small Mixed D&C fix 2019-01-07 04:30:45 -05:00
AJ Freda
0adf6fea19 Fixed a few unnoticable mistakes [vanilla] 2019-01-07 04:30:42 -05:00
mazmazz
c8fd6f01b9 Ifdef nextFrame handling under USE_MODEL_NEXTFRAME 2019-01-07 04:30:40 -05:00
mazmazz
cb1dba7798 Interpolation fix attempt?
* Fix pglNormal3bv pointer because typo
2019-01-07 04:30:39 -05:00
mazmazz
71aa549a15 Adapt re-enabled DrawMD2 code block for meshes 2019-01-07 04:30:37 -05:00
mazmazz
2685af7331 Hide/add Kart FTransform mirror and anglez behind ifdef 2019-01-07 04:30:36 -05:00
mazmazz
4116ffb5e9 More hw_md2 merge errors; re-enable interpolation code block 2019-01-07 04:27:59 -05:00
mazmazz
a140fe9231 hw_md2 merge errors 2019-01-07 04:24:00 -05:00
mazmazz
1b2124b99b Add model sources to sdl1.2 VC project 2019-01-07 04:23:20 -05:00
mazmazz
b9b99cc6be Ignore fread return value (buildbot error) 2019-01-07 04:23:19 -05:00
mazmazz
3c496db7f5 Add new model files to CMake 2019-01-07 04:23:18 -05:00
mazmazz
6b9ddf47fb Buildbot fixes (changed byte types to char; mixed d&c) 2019-01-07 04:23:17 -05:00
mazmazz
43089535d5 GCC compile fixes 2019-01-07 04:23:15 -05:00
mazmazz
3f2208bda2 Add MD2/MD3 files to makefile 2019-01-07 04:21:46 -05:00
Arthur
ee2d105308 Remove CONS_Printf message that isn't even doing what it says it is! 2019-01-07 04:21:45 -05:00
Arthur
797023102b Support for 'tinyframes', and lots more optimization 2019-01-07 04:21:44 -05:00
Arthur
e67c1bee5d Common model format, with MD2/MD3 loading 2019-01-07 04:21:43 -05:00
Arthur
e5375e1d64 New fixed math functions - ClosestPointOnVector, and Strength.
Normal also returns length now, since it is free.
2019-01-07 04:19:24 -05:00
Digiku
e45c54dc60 Update f_finale.c - Remove Torgo's real name by request 2019-01-07 03:41:25 -05:00
wolfy852
934b199705 Compile flag for DEVELOP 2019-01-06 20:47:13 -06:00
SeventhSentinel
9490d225de Minimum speed to get drift sparks 2019-01-06 17:17:52 -05:00