Louis-Antoine
aac5e41f3d
Revert "Render title map on connecting to server screen too"
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This reverts commit 502c72e975 .
2019-11-25 01:09:00 +01:00
toaster
3f40c7e4a7
* Resolve #345 .
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* Prevent skincolours from being reset to the skin's prefcolour, but only for not-always-usable characters.
2019-11-24 13:24:37 +00:00
MascaraSnake
b276366816
Merge branch 'remove-unused-levelwipes' into 'master'
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(Cleanup) Remove unused levelwipes
See merge request STJr/SRB2Internal!507
2019-11-22 09:21:17 -05:00
Jaime Passos
3a7342e06d
Remove D_ProcessEvents call in G_PreLevelTitleCard
2019-11-21 02:16:09 -03:00
Jaime Passos
3ed8470b58
remove unused levelwipes
2019-11-18 19:22:46 -03:00
Jaime Passos
925940b44e
Merge remote-tracking branch 'origin/master' into f_wipes
2019-11-18 18:48:19 -03:00
Jaime Passos
8ad20c1108
Organize
2019-11-18 12:56:41 -03:00
Jaime Passos
f37e0de8c5
stuff
2019-11-18 11:39:54 -03:00
James R
37dc402540
Move setting from defaults to M_FirstLoadConfig, so it triggers even when the title screen doesn't start
2019-11-15 17:31:53 -08:00
Jaime Passos
bc7686c16a
LEVELWIPES
2019-11-15 18:21:12 -03:00
Jaime Passos
96ce48f4f2
F_WipeColorFill
2019-11-14 21:31:20 -03:00
Jaime Passos
dc7f8bafd5
Merge remote-tracking branch 'origin/master' into f_wipes
2019-11-14 19:57:51 -03:00
MascaraSnake
d648a2ad87
Merge branch 'radiomode' into 'master'
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Radio mode
See merge request STJr/SRB2Internal!443
2019-11-13 04:16:38 -05:00
Jaime Passos
4acdb54d87
Merge remote-tracking branch 'origin/master' into f_wipes
2019-11-12 20:36:06 -03:00
Jaime Passos
845b82668b
Merge remote-tracking branch 'origin/master' into renderswitch
2019-11-12 20:25:40 -03:00
MascaraSnake
fae4fb16e9
Merge branch 'internal-md3-vanilla-c' into 'master'
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Internal MD3 merge 2 good riddance glBegin
See merge request STJr/SRB2Internal!362
2019-11-12 15:44:20 -05:00
MascaraSnake
5346d0b9e7
Merge branch 'titlemap-on-connect' into 'master'
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Render title map on connecting to server screen too (closes #166 )
Closes #166
See merge request STJr/SRB2Internal!416
2019-11-12 15:41:07 -05:00
Jaime Passos
135c841056
I guess I'll have to do at least SOMETHING about OpenGL
2019-11-05 17:35:16 -03:00
Jaime Passos
db9a8b4b94
Restore the last gameplay frame while on the intermission screen
2019-11-05 17:04:57 -03:00
toaster
a8169e3844
Sound test is cool now!
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https://cdn.discordapp.com/attachments/405336003239477249/641295998395613224/srb20042.gif
* Port MUSICDEFs from Kart.
* Safe to modify without modifying game, so we can put it in music.dta eventually.
* "Title", "AltTitle", "Authors" fields are self-evident.
* "Soundtestpage" and "Soundtestcond" are used to determine which sound test unlockable can play them (set with Unlockable's variable, just like Level Select).
* "Stoppingtime" and "BPM" both accept floats, and are used for presentation stuff on the sound test.
* Ironically, we don't share a single field name with them. Such is the case of differing foci, though, and I expect they'll change their implementation to match (since this is necessary for a sound test).
* Change how S_AddSoundFx works to avoid iterating through all of them, and to allow cv_soundtest to only scroll through defined slots (instead of the infinite wall of thok sounds when scrolling to the left).
* Change V_DrawFixedPatch to allow scaling on two seperate axes.
* Now called "V_DrawStretchyFixedPatch".
* "V_DrawFixedPatch" is a macro to V_DrawStretchyFixedPatch now (same scale on both axes).
* Available to Lua under v.drawStretched!
* Even works in GL!
* Bugfix: Add SR_PLAYER to SOC's menutypes_list.
Stay tuned for the merge request, where I put the onus on the Music Team to finish this off...
2019-11-05 16:23:46 +00:00
Jaime Passos
ffc9626355
fix fades for real
2019-11-05 12:10:42 -03:00
toaster
2a16cf539a
Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2Internal.git into internal-md3-vanilla-c
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Merge seems fine, but won't compile for some reason.
2019-11-02 18:34:12 +00:00
Jaime Passos
76a5b60e39
Merge remote-tracking branch 'origin/master' into f_wipes
2019-10-28 23:14:00 -03:00
James R
502c72e975
Render title map on connecting to server screen too
2019-10-26 12:50:49 -07:00
MascaraSnake
04841768e4
Merge branch 'use-zones-pk3' into 'master'
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Use zones.pk3 instead of zones.dta.
See merge request STJr/SRB2Internal!352
2019-10-26 15:33:13 -04:00
MascaraSnake
0073310c39
Merge branch 'newmenus' into 'master'
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Better looking menus, nametags and much more. (Resolves #245 and #244 and #252 )
Closes #245 , #244 , and #252
See merge request STJr/SRB2Internal!389
2019-10-25 17:46:16 -04:00
james
cb5610a86e
Do not start sound system when disabled
2019-10-22 21:39:37 -07:00
James R
35810f9535
Add a "-noaudio" parm to cover "-nomusic" and "-nosound"
2019-10-22 20:09:33 -07:00
Jaime Passos
09c9714daf
Merge remote-tracking branch 'origin/master' into internal-md3-vanilla-c
2019-10-06 17:40:41 -03:00
Steel Titanium
2c7e53f32f
Merge branch 'master' into newmenus
2019-10-01 16:52:31 -04:00
sphere
a225970360
Use zones.pk3 instead of zones.dta.
2019-09-29 05:31:50 +02:00
Jaime Passos
e95bd8add3
Merge remote-tracking branch 'origin/master' into renderswitch
2019-09-27 22:53:57 -03:00
toaster
931f872467
Merge branch 'betterdirs' into 'master'
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Better directory structure
See merge request STJr/SRB2Internal!321
2019-09-20 11:36:56 -04:00
toaster
ccc1144a27
Merge branch 'luabanks' into 'master'
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Lua save-banks!
See merge request STJr/SRB2Internal!295
2019-09-16 07:56:49 -04:00
Jaime Passos
0d11dd516a
Merge remote-tracking branch 'origin/master' into internal-md3-vanilla-c
2019-09-15 16:24:24 -03:00
Jaime Passos
9b5a7309bd
Merge remote-tracking branch 'origin/master' into newmenus
2019-09-11 22:17:42 -03:00
Jaime Passos
ce8b821691
Merge remote-tracking branch 'jimita/renderswitch' into renderswitch
2019-09-10 18:12:01 -03:00
Jaime Passos
53568ba62f
Better fades
2019-09-09 23:31:48 -03:00
Jaime Passos
fe737c33f6
Comments
2019-09-09 19:27:08 -03:00
Jaime Passos
d534b0f1f4
D_SRB2Loop: Draw CONSBACK even in OpenGL
2019-09-09 17:35:38 -03:00
Jaime Passos
073e33de21
yet even more cleanup here
2019-09-09 16:31:30 -03:00
Jaime Passos
371e160940
I am the CEO of renderers
2019-09-09 16:20:17 -03:00
Alam Ed Arias
8a69d97a12
Be clear on what FALLTHRU we really want
2019-09-09 15:02:13 -04:00
Jaime Passos
93ea8c4019
can i push this already?
2019-09-08 22:25:18 -03:00
Jaime Passos
1cb22d5e6b
initial stuff
2019-09-08 18:44:40 -03:00
Jaime Passos
398b320aec
initial stuff
2019-09-08 18:27:35 -03:00
Steel Titanium
414bff33bf
Better directory structure
2019-09-08 01:29:09 -04:00
toaster
8b045a8f15
Lua save-banks!
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* Array of 8 INT32's natively embedded into savedata (net and SP)!
* Initialised to zero whenever a new save (or equivalent) is started, otherwise untouched by the base game.
* Requires reservation to avoid clobber-conflicts.
* Access via `reserveLuabanks()` - returns a read-write userdata.
* Assign userdata to local variable or global rawset to use later.
Mostly for future SUGOIlikes, but I'm sure someone could figure out an unrelated usage eventually.
2019-08-24 18:25:27 +01:00
Jaime Passos
af8c67c59a
uh
2019-08-19 14:43:48 -03:00
mazmazz
4ac4034eb9
Merge remote-tracking branch 'origin/master' into internal-md3-vanilla-b
2019-08-04 21:33:13 -04:00