Commit graph

10250 commits

Author SHA1 Message Date
Hannu Hanhi
b18fe88265 Fix CMake SSE3 flag 2020-10-31 18:04:44 +02:00
lachwright
7be608c6aa Draw save files from outwards in 2020-10-31 18:21:14 +11:00
Steel Titanium
f9b1f873a4 CMake: Fix fullscreen toggle not working
All because of a typo
2020-10-31 00:59:51 -04:00
Steel Titanium
3b7f0001cf Fix compiling using cmake if internal libs is used 2020-10-30 23:37:34 -04:00
Louis-Antoine
a8c44ebb6a Use the same names as userdataType() for userdataMetatable() 2020-10-30 15:00:13 +01:00
Louis-Antoine
bbd09eace1 Merge branch 'next' of https://git.do.srb2.org/STJr/SRB2.git into register-metatables 2020-10-30 14:46:04 +01:00
Zippy_Zolton
16cc066e2e thunder shield :D 2020-10-29 12:32:42 -05:00
Hannu Hanhi
0516d21ff1 Fix some copyright statements in new files 2020-10-29 16:04:25 +02:00
Monster Iestyn
41d8bc8020 Fix seg->length and flength not being set at all for UDMF maps 2020-10-28 19:36:03 +00:00
Zippy_Zolton
39d003d6f7 Flame Shield Changes 2020-10-28 01:23:05 -05:00
Jaime Passos
d2c000b252 Implement an "ignore colormaps" sprite rendering flag 2020-10-27 19:54:50 -03:00
Jaime Passos
ab3f4960cb Bug fixes 2020-10-27 17:02:35 -03:00
Nev3r
df6a903592 Merge branch 'next' of https://git.do.srb2.org/STJr/SRB2 into udmf-multitag
# Conflicts:
#	src/lua_baselib.c
#	src/lua_maplib.c
2020-10-27 20:48:25 +01:00
Louis-Antoine
bc86d89206 Remove useless condition 2020-10-27 20:28:54 +01:00
Louis-Antoine
f3bc526fc2 Do not pause the client while redownloading the gamestate 2020-10-27 20:23:32 +01:00
Louis-Antoine
fd3189a5f6 Fix music resetting after reloading the gamestate 2020-10-27 20:22:15 +01:00
Louis-Antoine
546a3ff015 Fix camera going wild after reloading the gamestate 2020-10-27 20:21:56 +01:00
Jaime Passos
cdc4a6d86e Implement blend modes 2020-10-27 00:03:41 -03:00
Louis-Antoine
1e287d38f1 Only resend the gamestate to one client at a time 2020-10-27 01:22:31 +01:00
Louis-Antoine
f6f6b4cf45 Add a 15 seconds cooldown between successive gamestate resends 2020-10-27 01:20:05 +01:00
Louis-Antoine
69c4a6ee4c Fix underflow in consistancy checking code 2020-10-26 23:15:22 +01:00
James R
df74b9265b Check maxstep is not disabled before stepping up
Fixes infinite step up when it should be no step up.
2020-10-26 14:00:54 -07:00
James R
b812c7a6d6 Whoops 2020-10-24 20:44:42 -07:00
James R
66094d30c9 Merge branch 'playah' into 'next'
Credits Changes

See merge request STJr/SRB2!1200
2020-10-24 21:54:40 -04:00
Zolton Auburn
dded1554fe Update f_finale.c 2020-10-24 20:17:20 -04:00
Zolton Auburn
b9806cba7e Update f_finale.c 2020-10-24 20:16:21 -04:00
James R
1ab49f48d3 Delete ban.txt if no bans to save 2020-10-24 15:59:11 -07:00
James R
1938e1e736 Do not save cleared ban list when reloading bans 2020-10-24 15:52:02 -07:00
James R
a0150e3ddf Fix objectplace -silent 2020-10-24 15:29:31 -07:00
Hannu Hanhi
e0a09ceeae Use SSE3 in 32-bit x86 binaries 2020-10-25 00:08:24 +03:00
Zippy_Zolton
e5b2a926f3 Ghost mobj matches rollangle 2020-10-24 12:38:30 -05:00
Louis-Antoine
ddec491b0b Merge branch 'next' of https://git.do.srb2.org/STJr/SRB2.git into resend-gamestate 2020-10-24 16:21:44 +02:00
James R
f21b2c66b5 Merge remote-tracking branch 'origin/master' into next 2020-10-23 14:57:13 -07:00
James R
bfa32cf2fc Merge branch 'reverse-offsetof-macro' into 'next'
Turn the lua sector lines hack into a macro

See merge request STJr/SRB2!1187
2020-10-23 16:44:29 -04:00
James R
239beed0ed Merge branch 'set-cvars' into 'next'
Set cvars directly from Lua

See merge request STJr/SRB2!1205
2020-10-23 16:42:42 -04:00
James R
e764043a81 Merge branch 'skip-unused-mobj-hooks' into 'next'
Only invoke the Lua API for mobj hooks that need it

See merge request STJr/SRB2!1209
2020-10-23 16:40:07 -04:00
James R
cf65d5eb00 Merge branch 'insert-wait' into 'next'
Do not let previous wait commands affect COM_BufInsertText

See merge request STJr/SRB2!1207
2020-10-23 16:38:46 -04:00
James R
dc2ecc5013 Merge branch 'fix-ghost-netvar-crash' into 'next'
Fix G_GhostTicker crashing trying to read netvars as ghost data

See merge request STJr/SRB2!1203
2020-10-23 16:37:49 -04:00
James R
b3ac8e336a Merge branch 'sw-npo2-span-opt' into 'next'
NPO2 span function optimization

See merge request STJr/SRB2!1201
2020-10-23 16:36:18 -04:00
Zolton Auburn
ee0fb7e7f0 Update info.c 2020-10-23 14:04:02 -04:00
Zippy_Zolton
e612b2a7f3 g 2020-10-23 01:09:12 -05:00
Zippy_Zolton
5a06c0e7b0 Dash state for Tails overlay 2020-10-23 00:47:47 -05:00
Louis-Antoine
4313f248a5 Fix unfortunate typos 2020-10-22 00:08:06 +02:00
Louis-Antoine
eda92f3f2a Only invoke the Lua API for mobj hooks that need it 2020-10-21 22:48:00 +02:00
James R
eae76ee759 Reset wait period for COM_BufInsertText 2020-10-21 12:34:26 -07:00
Louis-Antoine
bd9a89c82a Kick clients that fail to catch up with server gamelogic 2020-10-21 20:25:29 +02:00
James R
f99cdc6b99 Add CV_Set, CV_SetValue, CV_StealthSet, CV_StealthSetValue and CV_AddValue to Lua
CV_SetValue merged with CV_Set (same with CV_StealthSetValue and CV_StealthSet).
2020-10-20 16:08:34 -07:00
GoldenTails
e7b3e2598d Add i_threads.h too 2020-10-20 15:58:34 -05:00
GoldenTails
0fb69e75e1 Add multithreading option for CMake 2020-10-20 15:44:01 -05:00
Zolton Auburn
6748795a51 Continue 2020-10-20 15:56:41 -04:00