#define SRB2VERSION "2.3"/* this must be the first line, for cmake !! */ // The Modification Version, starting from 1. Do not follow your version string for this, // it's only for detection of the version the player is using so the MS can alert them of an update. // Only set it higher, not lower, obviously. // Note that we use this to help keep internal testing in check; this is why v2.0 is not version "2". #define MODVERSION 4 // Define this as a prerelease version suffix // #define BETAVERSION "Alpha"