#ifndef __K_POWERUP__ #define __K_POWERUP__ #include "doomtype.h" #include "d_player.h" #ifdef __cplusplus extern "C" { #endif tic_t K_PowerUpRemaining(const player_t *player, kartitems_t powerup); boolean K_AnyPowerUpRemaining(const player_t *player); void K_GivePowerUp(player_t *player, kartitems_t powerup, tic_t timer); void K_DropPowerUps(player_t *player); #ifdef __cplusplus } // extern "C" #endif #endif // __K_POWERUP__