// THING TYPES------------------------------------------------------------------ // Color values: 1-Dark_Blue 2-Dark_Green 3-Turqoise 4-Dark_Red 5-Purple 6-Brown 7-Gray // 8-Dark_Gray 9-Blue 10-Green 11-Cyan 12-Red 13-Magenta // 14-Yellow 15-White 16-Pink 17-Orange 18-Gold 19-Cream editor { color = 15; // White arrow = 1; title = ""; error = -1; width = 8; height = 16; sort = 1; 3328 = "3D Mode Start"; } starts { color = 1; // Blue arrow = 1; title = "Player Starts"; width = 16; height = 56; flags8text = "[8] Spawn on ceiling"; sprite = "SIGNE0"; 1 { title = "Player 01 Start"; sprite = "SIGNE0"; } 2 { title = "Player 02 Start"; sprite = "SIGNE0"; } 3 { title = "Player 03 Start"; sprite = "SIGNE0"; } 4 { title = "Player 04 Start"; sprite = "SIGNE0"; } 5 { title = "Player 05 Start"; sprite = "SIGNE0"; } 6 { title = "Player 06 Start"; sprite = "SIGNE0"; } 7 { title = "Player 07 Start"; sprite = "SIGNE0"; } 8 { title = "Player 08 Start"; sprite = "SIGNE0"; } 9 { title = "Player 09 Start"; sprite = "SIGNE0"; } 10 { title = "Player 10 Start"; sprite = "SIGNE0"; } 11 { title = "Player 11 Start"; sprite = "SIGNE0"; } 12 { title = "Player 12 Start"; sprite = "SIGNE0"; } 13 { title = "Player 13 Start"; sprite = "SIGNE0"; } 14 { title = "Player 14 Start"; sprite = "SIGNE0"; } 15 { title = "Player 15 Start"; sprite = "SIGNE0"; } 16 { title = "Player 16 Start"; sprite = "SIGNE0"; } 33 { title = "Match Start"; sprite = "SUPTG0"; } /*34 { title = "CTF Red Team Start"; sprite = "SIGNF0"; } 35 { title = "CTF Blue Team Start"; sprite = "SIGND0"; }*/ } enemies { color = 9; // Light_Blue arrow = 1; title = "Enemies"; width = 24; height = 32; sprite = "POSSA1"; 100 { title = "Crawla (Blue)"; sprite = "POSSA1"; } 101 { title = "Crawla (Red)"; sprite = "SPOSA1"; } 102 { title = "Stupid Dumb Unnamed RoboFish"; sprite = "FISHA0"; width = 8; height = 28; angletext = "Jump strength"; } 103 { title = "Buzz (Gold)"; sprite = "BUZZA1"; width = 20; height = 24; flags8text = "[8] Cannot move"; } 104 { title = "Buzz (Red)"; sprite = "RBUZA1"; width = 20; height = 24; flags8text = "[8] Cannot move"; } 124 { title = "Buzz (Aqua)"; sprite = "BBUZA1"; width = 20; height = 24; } 105 { title = "Jetty-Syn Bomber"; sprite = "JETBB1"; width = 20; height = 48; flags8text = "[8] Cannot move"; } 106 { title = "Jetty-Syn Gunner"; sprite = "JETGB1"; width = 20; height = 48; flags8text = "[8] Cannot move"; } 107 { title = "Crawla Commander"; sprite = "CCOMA1"; width = 16; } 108 { title = "Deton"; sprite = "DETNA1"; width = 20; } 109 { title = "Skim"; sprite = "SKIMA1"; width = 16; height = 24; } 110 { title = "Turret"; sprite = "TRETA1"; width = 16; height = 32; } 111 { title = "Pop-up Turret"; sprite = "TURRI1"; width = 12; height = 64; angletext = "Firing delay"; } 112 { title = "Sharp"; sprite = "SHRPA1"; width = 16; height = 24; } 113 { title = "Jet Jaw"; sprite = "JJAWA3A7"; width = 12; height = 20; } 114 { title = "Snailer"; sprite = "SNLRA3A7"; height = 48; } 115 { title = "Bird Aircraft Strike Hazard"; sprite = "VLTRF1"; width = 12; height = 24; } 116 { title = "Pointy"; sprite = "PNTYA1"; width = 8; height = 16; } 117 { title = "Robo-Hood"; sprite = "ARCHA1"; flags8text = "[8] Cannot jump"; } 118 { title = "CastleBot FaceStabber"; sprite = "CBFSA1"; width = 32; height = 64; } 119 { title = "Egg Guard"; sprite = "ESHIA1"; width = 16; height = 48; flags8text = "[8] Double speed"; } 120 { title = "Green Snapper"; sprite = "GSNPA1"; height = 24; } 121 { title = "Minus"; sprite = "MNUSA1"; } 122 { title = "Spring Shell (Green)"; sprite = "SSHLA1"; height = 40; } 125 { title = "Spring Shell (Yellow)"; sprite = "SSHLI1"; height = 40; } 123 { title = "Unidus"; sprite = "UNIDA1"; width = 18; height = 36; } } bosses { color = 8; // Dark_Gray arrow = 1; title = "Bosses"; width = 24; height = 52; sprite = "EGGMA1"; 200 { title = "Boss 1 - Egg Mobile"; sprite = "EGGMA1"; flags4text = "[4] End level on death"; flags8text = "[8] Alternate laser attack"; } 201 { title = "Boss 2 - Egg Slimer"; sprite = "EGGNA1"; height = 48; flags4text = "[4] End level on death"; flags8text = "[8] Speed up when hit"; } 202 { title = "Boss 3 - Sea Egg"; sprite = "EGGOA1"; width = 32; height = 80; flags4text = "[4] End level on death"; } 203 { title = "Boss 4 - Eggscalibur"; sprite = "EGGPA1"; flags4text = "[4] End level on death"; } 207 { title = "Boss 5A - Metal Sonic (Race)"; sprite = "METLI1"; width = 16; height = 48; } 208 { title = "Boss 5B - Metal Sonic (Battle)"; sprite = "METLC1"; width = 16; height = 48; flags4text = "[4] End level on death"; } 209 { title = "Boss 6 - Brak Eggman"; sprite = "BRAK[1"; width = 48; height = 160; flags4text = "[4] End level on death"; flags8text = "[8] Electric barrier"; } 206 { title = "Boss ? - Brak Eggman (Old)"; sprite = "BRAKB1"; width = 48; height = 160; flags4text = "[4] End level on death"; } 290 { arrow = 0; title = "Boss Escape Point"; width = 8; height = 16; sprite = "internal:eggmanend"; } 291 { arrow = 0; title = "Egg Capsule Center"; width = 8; height = 16; sprite = "internal:capsule"; } 292 { arrow = 0; title = "Boss Waypoint"; width = 8; height = 16; flags8text = "[8] Sea Egg shooting point"; sprite = "internal:eggmanway"; angletext = "No. (Sea Egg)"; flagsvaluetext = "No. (Brak)"; parametertext = "Next"; } 293 { title = "Metal Sonic Gather Point"; sprite = "internal:metal"; } } rings { color = 14; // Yellow title = "Rings and Weapon Panels"; width = 24; height = 24; flags8height = 24; flags8text = "[8] Float"; sprite = "RINGA0"; 300 { title = "Ring"; sprite = "RINGA0"; width = 16; } 301 { title = "Bounce Ring"; sprite = "internal:RNGBA0"; } 302 { title = "Rail Ring"; sprite = "internal:RNGRA0"; } 303 { title = "Infinity Ring"; sprite = "internal:RNGIA0"; } 304 { title = "Automatic Ring"; sprite = "internal:RNGAA0"; } 305 { title = "Explosion Ring"; sprite = "internal:RNGEA0"; } 306 { title = "Scatter Ring"; sprite = "internal:RNGSA0"; } 307 { title = "Grenade Ring"; sprite = "internal:RNGGA0"; } 308 { title = "CTF Team Ring (Red)"; sprite = "internal:RRNGA0"; width = 16; } 309 { title = "CTF Team Ring (Blue)"; sprite = "internal:BRNGA0"; width = 16; } 330 { title = "Bounce Ring Panel"; sprite = "internal:PIKBA0"; } 331 { title = "Rail Ring Panel"; sprite = "internal:PIKRA0"; } 332 { title = "Automatic Ring Panel"; sprite = "internal:PIKAA0"; } 333 { title = "Explosion Ring Panel"; sprite = "internal:PIKEA0"; } 334 { title = "Scatter Ring Panel"; sprite = "internal:PIKSA0"; } 335 { title = "Grenade Ring Panel"; sprite = "internal:PIKGA0"; } } collectibles { color = 10; // Light_Green title = "Other Collectibles"; width = 16; height = 32; sort = 1; sprite = "CEMGA0"; 310 { title = "CTF Red Flag"; sprite = "RFLGA0"; width = 24; height = 64; } 311 { title = "CTF Blue Flag"; sprite = "BFLGA0"; width = 24; height = 64; } 312 { title = "Special Stage Token"; sprite = "internal:token"; width = 8; height = 16; flags8height = 24; flags4text = "[4] Mario Block version"; flags8text = "[8] Float"; } 313 { title = "Chaos Emerald 1 (Green)"; sprite = "EMMYA0"; } 314 { title = "Chaos Emerald 2 (Purple)"; sprite = "EMMYB0"; } 315 { title = "Chaos Emerald 3 (Blue)"; sprite = "EMMYC0"; } 316 { title = "Chaos Emerald 4 (Cyan)"; sprite = "EMMYD0"; } 317 { title = "Chaos Emerald 5 (Orange)"; sprite = "EMMYE0"; } 318 { title = "Chaos Emerald 6 (Red)"; sprite = "EMMYF0"; } 319 { title = "Chaos Emerald 7 (Gray)"; sprite = "EMMYG0"; } 320 { title = "Emerald Hunt Location"; sprite = "internal:hunt"; } 323 { title = "Match Chaos Emerald Spawn"; sprite = "CEMGA0"; width = 8; height = 16; flags8height = 24; flags8text = "[8] Float"; } } boxes { color = 7; // Gray blocking = 2; title = "Monitors"; width = 16; height = 32; flags4text = "[4] Random (Strong)"; flags8text = "[8] Random (Weak)"; sprite = "SRBXA0"; 400 { title = "Super Ring (10 Rings)"; sprite = "SRBXA0"; } 401 { title = "Pity Shield"; sprite = "GRTVA0"; } 402 { title = "Attraction Shield"; sprite = "YLTVA0"; } 403 { title = "Force Shield"; sprite = "BLTVA0"; } 404 { title = "Armageddon Shield"; sprite = "BKTVA0"; } 405 { title = "Whirlwind Shield"; sprite = "WHTVA0"; } 406 { title = "Elemental Shield"; sprite = "ELTVA0"; } 407 { title = "Super Sneakers"; sprite = "SHTVA0"; } 408 { title = "Invincibility"; sprite = "PINVA0"; } 409 { title = "Extra Life"; sprite = "PRUPA0"; flags4text = "[4] Random (Strong) / 10k points"; flags8text = "[8] Random (Weak) / 10k points"; } 410 { title = "Eggman"; sprite = "EGGBA0"; flags4text = "[4] Special"; flags8text = "[8] Ambush"; } 411 { title = "Teleporter"; sprite = "MIXUA0"; } 412 { title = "Random"; sprite = "QUESA0"; flags4text = "[4] Special"; flags8text = "[8] Ambush"; } 413 { title = "Gravity Boots"; sprite = "GBTVA0"; flags4text = "[4] Special"; flags8text = "[8] Ambush"; } 414 { title = "CTF Team Ring Monitor (Red)"; sprite = "RRBXA0"; flags4text = "[4] Special"; flags8text = "[8] Ambush"; } 415 { title = "CTF Team Ring Monitor (Blue)"; sprite = "BRBXA0"; flags4text = "[4] Special"; flags8text = "[8] Ambush"; } 416 { title = "Recycler"; sprite = "RECYA0"; } 418 { title = "Score (1,000 Points)"; sprite = "PTTVA0"; flags4text = "[4] Special"; flags8text = "[8] Ambush"; } 419 { title = "Score (10,000 Points)"; sprite = "PTTVF0"; flags4text = "[4] Special"; flags8text = "[8] Ambush"; } } miscellaneous { color = 11; // Light_Cyan title = "Miscellaneous"; width = 16; height = 40; sprite = "STPTA0"; 500 { title = "Air Bubble Patch"; sprite = "BUBLA0"; width = 8; height = 16; flags8text = "[8] No distance check"; } 501 { title = "Level End Sign"; sprite = "SIGND0"; width = 8; height = 32; } 502 { arrow = 1; title = "Star Post"; sprite = "STPTA0"; width = 64; height = 80; angletext = "Angle/Order"; } 526 { blocking = 2; title = "Cannonball"; sprite = "CBLLA0"; width = 20; flags4text = "[4] Slides when pushed"; flags8text = "[8] Not pushable"; } 1000 { arrow = 1; blocking = 2; title = "Gargoyle"; sprite = "GARGA1"; flags4text = "[4] Slides when pushed"; flags8text = "[8] Not pushable"; } 1102 { arrow = 1; blocking = 2; title = "Eggman Statue"; sprite = "ESTAA1"; width = 32; height = 240; flags4text = "[4] Slides when pushed"; flags8text = "[8] Not pushable"; } 1106 { arrow = 1; title = "Chain (Swinging)"; sprite = "internal:chain1"; height = 32; flags8text = "[8] Double size"; angletext = "Tag"; } 1107 { arrow = 1; title = "Chain (Spinning)"; sprite = "internal:chain2"; height = 32; flags8text = "[8] Double size"; angletext = "Tag"; } 1108 { arrow = 1; title = "Chain (Hidden)"; sprite = "internal:chain3"; height = 32; flags8text = "[8] Double size"; } 1200 { title = "Tumbleweed (Big)"; sprite = "BTBLA0"; width = 24; height = 48; flags8text = "[8] Moves perpetually"; } 1201 { title = "Tumbleweed (Small)"; sprite = "STBLA0"; width = 12; height = 24; flags8text = "[8] Moves perpetually"; } 1504 { title = "ATZ Target"; sprite = "RCRYB0"; width = 24; height = 32; } 1852 { blocking = 2; title = "Snowman"; sprite = "XMS3A0"; flags4text = "[4] Slides when pushed"; flags8text = "[8] Not pushable"; } 1876 { arrow = 1; blocking = 2; title = "Eggman Disco Statue"; sprite = "ESTAB1"; width = 20; height = 96; flags4text = "[4] Slides when pushed"; flags8text = "[8] Not pushable"; } } springs { color = 12; // Light_Red title = "Springs and Fans"; width = 48; height = 32; sprite = "RSPRD2"; 540 { title = "Fan"; sprite = "FANSA0D0"; width = 16; height = 16; flags4text = "[4] Invisible"; flags8text = "[8] No distance check"; angletext = "Lift height"; } 541 { title = "Gas Jet"; sprite = "STEMD0"; width = 32; height = 16; } 550 { title = "Yellow Spring"; sprite = "SPVYA0"; } 551 { title = "Red Spring"; sprite = "SPVRA0"; } 552 { title = "Blue Spring"; sprite = "SPVBA0"; } 553 { title = "Grey Spring"; sprite = "SPVGA0"; } 554 { arrow = 1; title = "Diagonal Yellow Spring"; sprite = "SPDYA2A8"; flags8text = "[8] Rotate 22.5° CCW"; } 555 { arrow = 1; title = "Diagonal Red Spring"; sprite = "SPDRA2A8"; flags8text = "[8] Rotate 22.5° CCW"; } 556 { arrow = 1; title = "Diagonal Blue Spring"; sprite = "SPDBA2A8"; flags8text = "[8] Rotate 22.5° CCW"; } 557 { arrow = 1; title = "Diagonal Grey Spring"; sprite = "SPDGA2A8"; flags8text = "[8] Rotate 22.5° CCW"; } 558 { arrow = 1; title = "Horizontal Yellow Spring"; sprite = "SPHYA2A8"; flags8text = "[8] Rotate 22.5° CCW"; } 559 { arrow = 1; title = "Horizontal Red Spring"; sprite = "SPHRA2A8"; flags8text = "[8] Rotate 22.5° CCW"; } 560 { arrow = 1; title = "Horizontal Blue Spring"; sprite = "SPHBA2A8"; flags8text = "[8] Rotate 22.5° CCW"; } 561 { arrow = 1; title = "Horizontal Grey Spring"; sprite = "SPHGA2A8"; flags8text = "[8] Rotate 22.5° CCW"; } } patterns { color = 5; // Magenta arrow = 1; title = "Special Placement Patterns"; width = 16; height = 384; sprite = "RINGA0"; 600 { arrow = 0; title = "5 Vertical Rings (Yellow Spring)"; sprite = "RINGA0"; } 601 { arrow = 0; title = "5 Vertical Rings (Red Spring)"; sprite = "RINGA0"; height = 1024; } 602 { title = "5 Diagonal Rings (Yellow Spring)"; sprite = "RINGA0"; height = 32; } 603 { title = "10 Diagonal Rings (Red Spring)"; sprite = "RINGA0"; height = 32; } 604 { title = "Circle of Rings"; sprite = "RINGA0"; width = 96; height = 192; unflippable = true; centerHitbox = true; } 605 { title = "Circle of Rings (Big)"; sprite = "RINGA0"; width = 192; unflippable = true; centerHitbox = true; } 606 { title = "Circle of Wing Logos"; sprite = "NWNGA0"; width = 96; height = 192; unflippable = true; centerHitbox = true; } 607 { title = "Circle of Wing Logos (Big)"; sprite = "NWNGA0"; width = 192; unflippable = true; centerHitbox = true; } 608 { title = "Circle of Rings and Wings"; sprite = "NWNGA0"; width = 96; height = 192; unflippable = true; centerHitbox = true; } 609 { title = "Circle of Rings and Wings (Big)"; sprite = "NWNGA0"; width = 192; unflippable = true; centerHitbox = true; } } invisible { color = 15; // White title = "Misc. Invisible"; width = 8; height = 16; sprite = "UNKNA0"; 700 { title = "Water Ambience A (Large)"; sprite = "internal:ambiance"; } 701 { title = "Water Ambience B (Large)"; sprite = "internal:ambiance"; } 702 { title = "Water Ambience C (Medium)"; sprite = "internal:ambiance"; } 703 { title = "Water Ambience D (Medium)"; sprite = "internal:ambiance"; } 704 { title = "Water Ambience E (Small)"; sprite = "internal:ambiance"; } 705 { title = "Water Ambience F (Small)"; sprite = "internal:ambiance"; } 706 { title = "Water Ambience G (Extra Large)"; sprite = "internal:ambiance"; } 707 { title = "Water Ambience H (Extra Large)"; sprite = "internal:ambiance"; } 708 { title = "Disco Ambience"; sprite = "internal:ambiance"; } 709 { title = "Volcano Ambience"; sprite = "internal:ambiance"; } 750 { title = "Slope Vertex"; sprite = "internal:vertexslope"; angletext = "Tag"; } 751 { arrow = 1; title = "Teleport Destination"; sprite = "internal:tele"; } 752 { arrow = 1; title = "Alternate View Point"; sprite = "internal:view"; } 753 { title = "Zoom Tube Waypoint"; sprite = "internal:zoom"; angletext = "Order"; } 754 { title = "Push Point"; flags4text = "[4] Fades using XY"; flags8text = "[8] Push using XYZ"; sprite = "GWLGA0"; angletext = "Radius"; } 755 { title = "Pull Point"; flags4text = "[4] Fades using XY"; flags8text = "[8] Pull using XYZ"; sprite = "GWLRA0"; angletext = "Radius"; } 760 { title = "PolyObject Anchor"; sprite = "internal:polyanchor"; angletext = "ID"; } 761 { title = "PolyObject Spawn Point"; sprite = "internal:polycenter"; angletext = "ID"; } 762 { title = "PolyObject Spawn Point (Crush)"; sprite = "internal:polycentercrush"; angletext = "ID"; } 780 { title = "Skybox View Point"; sprite = "internal:skyb"; flags4text = "[4] In-map reference point"; angletext = "View height"; } } hazards { color = 4; // Red title = "Hazards"; width = 20; height = 40; 521 { title = "Spikeball"; sprite = "SPIKA0"; width = 12; height = 24; flags8height = 24; flags8text = "[8] Float"; } 523 { title = "Spike"; sprite = "USPKA0"; width = 8; height = 42; flags4text = "[4] Retractable"; flags8text = "[8] Solid"; angletext = "Retraction interval"; } 524 { arrow = 1; title = "Big Floating Mine"; width = 16; height = 32; sprite = "BMNEA1"; } 527 { arrow = 1; title = "Big Floating Mine (Air)"; width = 16; height = 32; sprite = "BMNEA1"; } 525 { title = "Cannonball Launcher"; sprite = "internal:cannonball"; } 1101 { title = "Torch"; sprite = "FLAMA0"; width = 8; height = 32; } 1105 { title = "Mace (Swinging)"; sprite = "internal:mace1"; flags4text = "[4] No sounds"; flags8text = "[8] Double size"; angletext = "Tag"; } 1104 { title = "Mace (Spinning)"; sprite = "internal:mace2"; flags4text = "[4] No sounds"; flags8text = "[8] Double size"; angletext = "Tag"; } 1202 { arrow = 1; title = "Rock Spawner"; sprite = "ROIAA0"; angletext = "Tag"; } 1300 { arrow = 1; title = "Flame Jet (Horizontal)"; sprite = "internal:flameh"; width = 16; flags8text = "[8] Waves vertically"; angletext = "On/Off time"; parametertext = "Strength"; } 1301 { title = "Flame Jet (Vertical)"; sprite = "internal:flamev"; width = 16; flags8text = "[8] Shoot downwards"; angletext = "On/Off time"; parametertext = "Strength"; } 1500 { arrow = 1; blocking = 2; title = "Trapgoyle"; sprite = "GARGA1"; width = 16; height = 40; flags4text = "[4] Slides when pushed"; flags8text = "[8] Not pushable"; } 1501 { arrow = 1; blocking = 2; title = "Trapgoyle (Up)"; sprite = "GARGA1"; width = 16; height = 40; flags4text = "[4] Slides when pushed"; flags8text = "[8] Not pushable"; } 1502 { arrow = 1; blocking = 2; title = "Trapgoyle (Down)"; sprite = "GARGA1"; width = 16; height = 40; flags4text = "[4] Slides when pushed"; flags8text = "[8] Not pushable"; } 1503 { arrow = 1; blocking = 2; title = "Trapgoyle (Long)"; sprite = "GARGA1"; width = 16; height = 40; flags4text = "[4] Slides when pushed"; flags8text = "[8] Not pushable"; } 3576 { title = "Spinning Flame Jet (Clockwise)"; sprite = "internal:flame1"; width = "16"; } 3575 { title = "Spinning Flame Jet (Counter-Clockwise)"; sprite = "internal:flame2"; width = "16"; } } decoration { color = 2; // Green title = "Decoration"; width = 16; height = 40; sprite = "FWR1A0"; 757 { title = "Fan Particle Generator"; sprite = "PRTLA0"; width = 8; height = 16; angletext = "Particle speed"; parametertext = "Interval"; } 800 { title = "GFZ Flower"; sprite = "FWR1A0"; } 801 { title = "Sunflower"; sprite = "FWR2A0"; height = 96; } 802 { title = "Budding Flower"; sprite = "FWR3A0"; width = 8; height = 32; } 804 { title = "Berry Bush"; sprite = "BUS1A0"; height = 32; } 805 { title = "Bush"; sprite = "BUS2A0"; height = 32; } 900 { title = "THZ Flower"; sprite = "THZPA0"; width = 8; height = 32; } 901 { title = "Alarm"; sprite = "ALRMA0"; width = 8; height = 16; hangs = 1; } 1001 { title = "Seaweed"; sprite = "SEWEA0"; width = 24; height = 56; } 1002 { title = "Dripping Water"; sprite = "DRIPD0"; width = 8; height = 16; hangs = 1; angletext = "Dripping interval"; } 1003 { title = "Coral (Green)"; sprite = "CRL1A0"; width = 8; height = 16; } 1004 { title = "Coral (Red)"; sprite = "CRL2A0"; width = 8; height = 16; } 1005 { title = "Coral (Orange)"; sprite = "CRL3A0"; width = 8; height = 16; } 1006 { title = "Blue Crystal"; sprite = "BCRYA1"; width = 8; height = 16; } 1100 { title = "Chain"; sprite = "CHANA0"; width = 8; height = 128; hangs = 1; } 1103 { title = "CEZ Flower"; sprite = "FWR4A0"; } 1203 { title = "Cactus with Brown Flower"; sprite = "CACTA0"; height = 32; } 1204 { title = "Cactus with Brown Flower (Tall)"; sprite = "CACTB0"; height = 64; } 1205 { title = "Cactus with Blue Flower"; sprite = "CACTC0"; height = 32; } 1206 { title = "Cactus with Blue Flower (Tall)"; sprite = "CACTD0"; height = 80; } 1850 { title = "Christmas Pole"; sprite = "XMS1A0"; } 1851 { title = "Candy Cane"; sprite = "XMS2A0"; width = 8; height = 32; } 1875 { title = "Disco Ball"; sprite = "DBALA0"; height = 54; hangs = 1; } 1900 { title = "Brown Stalagmite (Tall)"; sprite = "STLGA0"; } 1901 { title = "Brown Stalagmite"; sprite = "STLGB0"; } 1902 { title = "Orange Stalagmite (Tall)"; sprite = "STLGC0"; } 1903 { title = "Orange Stalagmite"; sprite = "STLGD0"; } 1904 { title = "Red Stalagmite (Tall)"; sprite = "STLGE0"; } 1905 { title = "Red Stalagmite"; sprite = "STLGF0"; } 1906 { title = "Gray Stalagmite (Tall)"; sprite = "STLGG0"; } 1907 { title = "Gray Stalagmite"; sprite = "STLGH0"; } 1908 { title = "Blue Stalagmite (Tall)"; sprite = "STLGI0"; } 1909 { title = "Blue Stalagmite"; sprite = "STLGJ0"; } } nights { color = 13; // Pink title = "NiGHTS Items"; width = 12; height = 32; sprite = "NWNGA0"; 1703 { title = "Ideya Drone"; sprite = "NDRNA1"; width = 16; height = 56; flags8text = "[8] Die upon time up"; angletext = "Time limit"; } 1704 { arrow = 1; title = "Bumper"; sprite = "NBMPG3G7"; width = 32; height = 64; unflippable = true; flagsvaluetext = "Pitch"; angletext = "Yaw"; } 1705 { arrow = 1; title = "Hoop (Generic)"; sprite = "HOOPA0"; width = 80; height = 160; unflippable = true; centerHitbox = true; flagsvaluetext = "Height"; angletext = "Pitch/Yaw"; } 1706 { title = "Wing Logo"; sprite = "NWNGA0"; height = 24; unflippable = true; } 1707 { title = "Super Paraloop"; sprite = "NPRUA0"; flags4text = "[4] Bonus time only"; flags8text = "[8] Spawn immediately"; } 1708 { title = "Drill Refill"; sprite = "NPRUB0"; flags4text = "[4] Bonus time only"; flags8text = "[8] Spawn immediately"; } 1709 { title = "Nightopian Helper"; sprite = "NPRUC0"; flags4text = "[4] Bonus time only"; flags8text = "[8] Spawn immediately"; } 1711 { title = "Extra Time"; sprite = "NPRUD0"; flags4text = "[4] Bonus time only"; flags8text = "[8] Spawn immediately"; } 1712 { title = "Link Freeze"; sprite = "NPRUE0"; flags4text = "[4] Bonus time only"; flags8text = "[8] Spawn immediately"; } 1713 { arrow = 1; title = "Hoop (Customizable)"; flags1text = "[1] Radius +16"; flags2text = "[2] Radius +32"; flags4text = "[4] Radius +64"; flags8text = "[8] Radius +128"; sprite = "HOOPA0"; width = 80; height = 160; unflippable = true; centerHitbox = true; } } nightstrk { color = 13; // Pink title = "NiGHTS Track"; width = 8; height = 4096; sprite = "UNKNA0"; 1700 { title = "Axis"; sprite = "internal:axis1"; circle = 1; unflippable = true; ignoreZ = true; flagsvaluetext = "Order"; angletext = "Radius/Direction"; parametertext = "Mare"; } 1701 { title = "Axis Transfer"; sprite = "internal:axis2"; unflippable = true; ignoreZ = true; flagsvaluetext = "Order"; parametertext = "Mare"; } 1702 { title = "Axis Transfer Line"; sprite = "internal:axis3"; unflippable = true; ignoreZ = true; flagsvaluetext = "Order"; parametertext = "Mare"; } 1710 { title = "Ideya Capture"; sprite = "CAPSA0"; width = 72; height = 144; angletext = "Rings"; parametertext = "Mare"; } } mario { color = 6; // Brown title = "Mario Items"; width = 16; height = 32; sprite = "GOOMA0"; 1800 { title = "Coin"; sprite = "COINA0"; height = 24; flags8height = 24; flags8text = "[8] Float"; } 1801 { arrow = 1; title = "Goomba"; sprite = "GOOMA0"; width = 24; } 1802 { arrow = 1; title = "Goomba (Blue)"; sprite = "BGOMA0"; width = 24; } 1803 { title = "Fire Flower"; sprite = "FFWRB0"; } 1804 { title = "Koopa Shell"; sprite = "SHLLA0"; width = 8; height = 16; } 1805 { title = "Puma (Jumping Fireball)"; sprite = "PUMAA0"; width = 8; height = 16; angletext = "Jump strength"; } 1806 { title = "King Bowser"; sprite = "KOOPA0"; height = 28; } 1807 { title = "Axe"; sprite = "MAXEA0"; width = 8; height = 16; } 1808 { title = "Bush (Short)"; sprite = "MUS1A0"; } 1809 { title = "Bush (Tall)"; sprite = "MUS2A0"; } 1810 { title = "Toad"; sprite = "TOADA0"; width = 8; } } srb1 { color = 3; // Cyan arrow = 1; title = "SRB1 Remake"; width = 20; height = 32; sprite = "SRBAA1"; 4000 { title = "SRB1 Crawla"; sprite = "SRBAA1"; height = 40; } 4001 { title = "GuardRobo"; sprite = "SRBBA1"; width = 17; height = 40; } 4002 { title = "Pyrin"; sprite = "SRBCB1"; width = 22; } 4003 { title = "HotRobo"; sprite = "SRBDA0"; height = 40; } 4004 { title = "Pogminz"; sprite = "SRBEA1"; } 4005 { title = "Pogminz (Water)"; sprite = "SRBEA1"; } 4006 { title = "Pog-GX2"; sprite = "SRBFA0"; width = 10; height = 34; } 4007 { title = "Pyrex"; sprite = "SRBGA1"; width = 24; } 4008 { title = "SRB1 Turret"; sprite = "SRBHA0"; width = 24; hangs = 1; } 4009 { title = "SWAT Bot"; sprite = "SRBIA1"; width = 21; height = 69; } 4010 { title = "SpyBot 2000"; sprite = "SRBJA0"; width = 36; height = 62; } 4011 { title = "Buzz Bomber"; sprite = "SRBKA0"; width = 44; height = 45; } 4012 { arrow = 0; title = "RBZ Spike"; sprite = "SRBLA0"; width = 10; height = 53; } 4013 { arrow = 0; blocking = 2; title = "Dumb Metal Sonic"; sprite = "SRBMC0"; width = 16; height = 40; flags4text = "[4] Slides when pushed"; flags8text = "[8] Not pushable"; } 4014 { title = "Super SWAT Bot"; sprite = "SRBNA1"; width = 21; height = 69; } 4015 { title = "Genrex"; sprite = "SRBOA1"; width = 17; height = 40; } } bsz { color = 2; // Green title = "Botanic Serenity Items"; width = 16; height = 32; sprite = "BSZ1A0"; 1400 { title = "Tall Flower (Red)"; sprite = "BSZ1A0"; } 1401 { title = "Tall Flower (Purple)"; sprite = "BSZ1B0"; } 1402 { title = "Tall Flower (Blue)"; sprite = "BSZ1C0"; } 1403 { title = "Tall Flower (Cyan)"; sprite = "BSZ1D0"; } 1404 { title = "Tall Flower (Yellow)"; sprite = "BSZ1E0"; } 1405 { title = "Tall Flower (Orange)"; sprite = "BSZ1F0"; } 1410 { title = "Medium Flower (Red)"; sprite = "BSZ2A0"; } 1411 { title = "Medium Flower (Purple)"; sprite = "BSZ2B0"; } 1412 { title = "Medium Flower (Blue)"; sprite = "BSZ2C0"; } 1413 { title = "Medium Flower (Cyan)"; sprite = "BSZ2D0"; } 1414 { title = "Medium Flower (Yellow)"; sprite = "BSZ2E0"; } 1415 { title = "Medium Flower (Orange)"; sprite = "BSZ2F0"; } 1420 { title = "Short Flower (Red)"; sprite = "BSZ3A0"; } 1421 { title = "Short Flower (Purple)"; sprite = "BSZ3B0"; } 1422 { title = "Short Flower (Blue)"; sprite = "BSZ3C0"; } 1423 { title = "Short Flower (Cyan)"; sprite = "BSZ3D0"; } 1424 { title = "Short Flower (Yellow)"; sprite = "BSZ3E0"; } 1425 { title = "Short Flower (Orange)"; sprite = "BSZ3F0"; } 1430 { title = "Tulip (Red)"; sprite = "BSZ4A0"; } 1431 { title = "Tulip (Purple)"; sprite = "BSZ4B0"; } 1432 { title = "Tulip (Blue)"; sprite = "BSZ4C0"; } 1433 { title = "Tulip (Cyan)"; sprite = "BSZ4D0"; } 1434 { title = "Tulip (Yellow)"; sprite = "BSZ4E0"; } 1435 { title = "Tulip (Orange)"; sprite = "BSZ4F0"; } 1440 { title = "Cluster (Red)"; sprite = "BSZ5A0"; } 1441 { title = "Cluster (Purple)"; sprite = "BSZ5B0"; } 1442 { title = "Cluster (Blue)"; sprite = "BSZ5C0"; } 1443 { title = "Cluster (Cyan)"; sprite = "BSZ5D0"; } 1444 { title = "Cluster (Yellow)"; sprite = "BSZ5E0"; } 1445 { title = "Cluster (Orange)"; sprite = "BSZ5F0"; } 1450 { title = "Bush (Red)"; sprite = "BSZ6A0"; } 1451 { title = "Bush (Purple)"; sprite = "BSZ6B0"; } 1452 { title = "Bush (Blue)"; sprite = "BSZ6C0"; } 1453 { title = "Bush (Cyan)"; sprite = "BSZ6D0"; } 1454 { title = "Bush (Yellow)"; sprite = "BSZ6E0"; } 1455 { title = "Bush (Orange)"; sprite = "BSZ6F0"; } 1460 { title = "Vine (Red)"; sprite = "BSZ7A0"; } 1461 { title = "Vine (Purple)"; sprite = "BSZ7B0"; } 1462 { title = "Vine (Blue)"; sprite = "BSZ7C0"; } 1463 { title = "Vine (Cyan)"; sprite = "BSZ7D0"; } 1464 { title = "Vine (Yellow)"; sprite = "BSZ7E0"; } 1465 { title = "Vine (Orange)"; sprite = "BSZ7F0"; } 1470 { title = "BSZ Shrub"; sprite = "BSZ8A0"; } 1471 { title = "BSZ Clover"; sprite = "BSZ8B0"; } 1472 { title = "BSZ Fish"; sprite = "BSZ8C0"; } 1473 { title = "BSZ Sunflower"; sprite = "BSZ8D0"; } } derrobjs // sev: split these into multiple sections later { color = 4; // Red arrow = 1; title = "SRB2Kart Stuff"; sprite = "ITEMALAR"; width = 8; height = 16; 2000 { title = "Random Item"; sprite = "RNDMA0"; width = 36; height = 36; } 2333 { title = "Capsule"; //sprite = "internal:kartcapsule"; width = 28; height = 112; blocking = 2; flags4text = "[4] Reverse movement"; flags8text = "[8] Back and forth"; arg0 { title = "Movement sequence"; type = 0; } arg1 { title = "Movement speed"; type = 0; } } 1488 { arrow = 1; title = "Random Audience Member"; sprite = "AUDIA2A8"; width = 8; height = 20; } 1479 { title = "Torch (no fullbright)"; sprite = "FLAMA0"; width = 8; height = 32; } 1480 { blocking = 2; arrow = 1; title = "Devil Gargoyle"; sprite = "DECOA1"; width = 16; height = 40; } 1481 { blocking = 2; arrow = 1; title = "Angel Gargoyle"; sprite = "DECOB1"; width = 16; height = 40; } 1482 { title = "Generic Palmtree"; sprite = "DECOC0"; width = 16; height = 189; } 1483 { title = "Peach's Castle Flag"; sprite = "DECOD0"; width = 16; height = 40; } 1484 { title = "Sonic the Hedge (bust)"; sprite = "DECOE0"; width = 64; height = 64; } 1485 { title = "Tall Bush"; sprite = "DECOF0"; width = 16; height = 32; } 1486 { title = "Bush Tree"; sprite = "DECOG0"; width = 16; height = 40; } 1487 { title = "Fire Hydrant"; sprite = "DECOH0"; width = 16; height = 40; } 2400 { title = "Big Puma"; sprite = "DECOI0"; width = 24; height = 48; } 2805 { title = "Autumn Bush"; sprite = "DOODA0"; width = 16; height = 24; } 2800 { title = "Autumn Flower"; sprite = "DOODB0"; width = 16; height = 40; } 2801 { title = "Autumn Sunflower"; sprite = "DOODD0"; width = 16; height = 96; } 2802 { title = "Autumn Budding Flower"; sprite = "DOODF0"; width = 8; height = 32; } 2809 { title = "Decorative MKSC Item"; sprite = "DOODJ0"; width = 16; height = 32; } 2807 { title = "Decorative DKR Item"; sprite = "DOODL0"; width = 91; height = 166; } 2808 { title = "Big Ring"; sprite = "BRNGA0"; width = 26; height = 62; } 2301 { title = "SMK DP Bush 1"; sprite = "SNESA0"; width = 14; height = 15; } 2302 { title = "SMK DP Bush 2"; sprite = "SNESB0"; width = 13; height = 13; } 2303 { title = "SMK DP Bush 3"; sprite = "SNESC0"; width = 7; height = 7; } /*379 { title = "MKSC Boo"; sprite = "GBASA0"; width = 16; height = 56; }*/ 2015 { title = "Buzz Bomber"; sprite = "BUZBA2A8"; width = 24; height = 24; } 2500 { title = "Chomper"; sprite = "CHOMA2A8"; width = 24; height = 48; } 2016 { title = "SCZ Palmtree"; sprite = "SACOA0"; width = 16; height = 96; } 3000 { title = "SCZ Blue Flower"; sprite = "SACOB0"; width = 16; height = 40; } 3001 { title = "SCZ Blue Tulips"; sprite = "SACOC0"; width = 16; height = 40; } 3002 { title = "SCZ Yellow Flower"; sprite = "SACOD0"; width = 16; height = 40; } 3003 { title = "SCZ Yellow Tulips"; sprite = "SACOE0"; width = 16; height = 40; } 4022 // Dupe { title = "SCZ Wall Plant"; sprite = "SACOF0"; width = 16; height = 40; } 4024 { title = "SCZ Plant"; sprite = "SACOG0"; width = 16; height = 40; } 4025 { title = "SCZ Bush"; sprite = "SACOH0"; width = 16; height = 40; } 4026 { title = "CAZ Skull"; sprite = "CRABA1"; width = 16; height = 40; } 4027 { title = "CAZ Phantom Tree"; sprite = "CRABB0"; width = 32; height = 150; } 4028 { title = "CAZ Flying Gargoyle"; sprite = "CRABI1"; width = 20; height = 170; } 4029 { title = "CAZ Lamppost"; sprite = "CRABK0"; width = 32; height = 150; } 4030 { title = "CAZ Dead Tree"; sprite = "CRABL0"; width = 32; height = 150; } 715 { title = "Sonic the Hedge"; sprite = "SBUSA0"; width = 192; height = 922; } 1969 { title = "MZ Torch"; sprite = "MARBA0"; width = 12; height = 45; } 1970 { title = "MZ Burner"; sprite = "MARBJ0"; width = 24; height = 96; } 4050 { title = "CD SS1 UFO"; sprite = "FUFOA0"; width = 70; height = 70; } 1988 { title = "RRZ Lamp"; sprite = "RUSTA0"; width = 12; height = 45; } 1989 { title = "RRZ Chain"; sprite = "RUSTB0"; width = 12; height = 45; } 462 { title = "SD2 BP Balloon"; sprite = "BLONA0"; width = 32; height = 64; angletext = "Color"; } 2018 { title = "PRZ Smoke Generator"; sprite = "SMOKA0"; width = 24; height = 64; flags4text = "[4] Spawn VVZ smoke"; } 1600 { title = "VVZ Smoke"; sprite = "VAPEA0"; width = 16; height = 64; } 716 { title = "HTZ Pinetree"; sprite = "HTZAA0"; width = 5; height = 204; } 717 { title = "HTZ Bush"; sprite = "HTZBA0"; width = 24; height = 38; } 718 { title = "MKSC SG Vine 1"; sprite = "SGVAA0"; width = 32; height = 256; } 719 { title = "MKSC SG Vine 2"; sprite = "SGVBA0"; width = 17; height = 48; } 720 { title = "MKSC SG Vine 3"; sprite = "SGVCA0"; width = 17; height = 48; } 711 { title = "MKDS PG Tree"; sprite = "PGTRA0"; width = 30; height = 504; } 712 { title = "MKDS PG Flower 1"; sprite = "PGF1A0"; width = 17; height = 48; } 713 { title = "MKDS PG Flower 2"; sprite = "PGF2A0"; width = 17; height = 48; } 714 { title = "MKDS PG Flower 3"; sprite = "PGF3A0"; width = 17; height = 48; } 715 { title = "MKDS PG Bush"; sprite = "PGBHA0"; width = 384; height = 922; } 1960 { title = "SM SS3 Pillar"; sprite = "DPLRA0"; width = 58; height = 256; } 3124 { title = "MC Spotlight"; sprite = "SPTLA0"; width = 8; height = 16; } 3120 { title = "MC Random Shadow"; sprite = "ENM1B2B8"; width = 16; height = 32; } 3121 { title = "MC Roaming Shadow"; sprite = "ENM1C2C8"; width = 16; height = 32; } 3122 { title = "MC Sign"; sprite = "MARRA0"; width = 64; height = 128; flags1text = "[1] Flip Arrow"; flags4text = "[4] Boost Warning"; } 3199 { title = "Mementos Reaper Waypoint"; sprite = "ENM1B5"; width = 64; height = 128; flags1text = "[1] Flip Arrow"; flags4text = "[4] Boost Warning"; } 3202 { title = "Mementos Reaper"; sprite = "REAPA0"; width = 64; height = 128; } 3201 { title = "Mementos Teleporter"; sprite = "GARUA0"; width = 512; height = 16; } 1601 { title = "MCZ Jack in the Box"; sprite = "JITBA0"; width = 16; height = 128; } 2499 { title = "3CD Moon"; sprite = "CDMOA0"; width = 30; height = 60; } 2498 { title = "3CD Bush"; sprite = "CDBUA0"; width = 16; height = 16; } 2496 { title = "3CD Tree 1"; sprite = "CDBUB0"; width = 20; height = 20; } 2497 { title = "3CD Tree 2"; sprite = "CDBUC0"; width = 20; height = 20; } 3204 { title = "DSZ Pinetree"; sprite = "PINEC0"; width = 32; height = 192; } 2311 { title = "EZZ Propeller"; sprite = "PPLRA0"; width = 32; height = 48; } 3742 { title = "DPZ Palmtree"; sprite = "DPPTA0"; width = 16; height = 560; } 1950 { title = "AAZ Palmtree"; sprite = "AATRC0"; width = 160; height = 256; angletext = "Leaves"; parametertext = "Height"; } 2005 { title = "BBZ Frogger"; sprite = "FROGA2A8"; width = 28; height = 72; } 2006 { title = "BBZ Robra"; sprite = "CBRAA2A8"; width = 32; height = 72; } 2007 { blocking = 2; title = "BBZ Blue Robra"; sprite = "BBRAA2A8"; width = 32; height = 72; } 2679 { title = "EGZ Fog Generator"; sprite = "EGFGA0"; } 3970 { blocking = 2; title = "SMK Pipe"; sprite = "SMKPA1A5"; width = 20; height = 52; flags8text = "[8] Orange"; } 3971 { title = "SMK DP Monty Mole"; sprite = "MTYMA0"; width = 28; height = 32; } 3972 { blocking = 2; title = "SMK Thwomp"; sprite = "THWPA0"; width = 22; height = 52; flags8text = "[8] Rainbow"; } 3745 { title = "SMK VL Snowball"; sprite = "SNOBA0"; width = 16; height = 32; } 3203 { blocking = 2; title = "SMK VL Ice Block"; sprite = "ICEBARAL"; width = 32; height = 32; } 749 { title = "Blue Torch"; sprite = "CNDLA0"; width = 8; height = 32; } 748 { title = "Green Torch"; sprite = "CNDLE0"; width = 8; height = 32; } 744 { blocking = 2; title = "CK RR Chest"; sprite = "CHESA0"; width = 48; height = 64; } 743 { blocking = 2; title = "CK RR Chimera Statue"; sprite = "CHIMA0"; width = 64; height = 128; } 742 { blocking = 2; title = "CK RR Dragon Statue"; sprite = "DRGNA0"; width = 64; height = 128; } 741 { blocking = 2; title = "CK RR Lizard Man Statue"; sprite = "LZMNA0"; width = 64; height = 128; } 740 { blocking = 2; title = "CK RR Pegasus Statue"; sprite = "PGSSA0"; width = 64; height = 128; } 739 { title = "Small Purple Torch"; sprite = "ZTCHA0"; width = 8; height = 32; } 747 { blocking = 2; title = "KKR GD Thing"; sprite = "DOCHA0"; width = 16; height = 64; } 746 { blocking = 2; title = "KKR GD Duck"; sprite = "DUCKA0"; width = 16; height = 64; } 745 { blocking = 2; title = "KKR GD Tree"; sprite = "GTREA0"; width = 32; height = 128; } 738 { title = "THH Monokuma"; sprite = "MKMAA2"; width = 16; height = 64; } 737 { title = "Small Red Torch"; sprite = "RTCHA0"; width = 8; height = 32; } 736 { title = "PC Bowling Pin"; sprite = "BOWLA0"; width = 16; height = 64; } 735 { title = "PC Merry-Go-Round Ambience"; sprite = "internal:ambiance"; } 734 { title = "Twinkle Cart Ambience"; sprite = "internal:ambiance"; } 733 { title = "PC Exploding Barrel"; sprite = "BRRLA0"; width = 32; height = 64; } 732 { blocking = 2; title = "PC Merry-Go-Round Horse"; sprite = "HRSEA0"; width = 32; height = 128; } 731 { blocking = 2; title = "Chao Fruit (Blue)"; sprite = "BFRTA0"; width = 16; height = 16; } 730 { blocking = 2; title = "Chao Fruit (Orange)"; sprite = "OFRTA0"; width = 16; height = 16; } 729 { blocking = 2; title = "Chao Fruit (Red)"; sprite = "RFRTA0"; width = 16; height = 16; } 728 { blocking = 2; title = "Chao Fruit (Pink)"; sprite = "OFRTA0"; width = 16; height = 16; } 727 { title = "RBA Spikeball 1"; sprite = "ASPKA0"; width = 64; height = 32; } 726 { title = "RBA Spikeball 2"; sprite = "ASPKA0"; width = 64; height = 32; } 725 { title = "RBA Spikeball 3"; sprite = "ASPKA0"; width = 64; height = 32; } 724 { title = "RBA Boost Prompt"; sprite = "HBSTA0"; width = 64; height = 64; } 724 { title = "RBA Boost OFF"; sprite = "HBSFA0"; width = 64; height = 64; } 724 { title = "RBA Boost ON"; sprite = "HBSOA0"; width = 64; height = 64; } 2200 { title = "AS Toad"; sprite = "TOAHA0"; width = 16; height = 64; } 2201 { blocking = 2; title = "FTZ Lizard Man Statue"; sprite = "WBLZA0"; width = 32; height = 92; } 2202 { blocking = 2; title = "FTZ Lion Man Statue"; sprite = "WBLNA0"; width = 32; height = 92; } } waypoints { color = 4; // Red arrow = 1; title = "Waypoints"; sprite = "KBLNC0"; width = 16; height = 32; 2001 { title = "Waypoint (height = next waypoint ID)"; sprite = "EMBMP0"; angletext = "ID"; flags1text = "[1] Disable"; flags4text = "[4] Shortcut"; flags8text = "[8] No respawn"; arg0 { title = "Next Waypoint ID"; type = 14; } arg1 { title = "Radius"; default = 384; renderstyle = "Circle"; } arg2 { title = "Finish Line?"; type = 0; } } 2004 { title = "Bot Hint"; sprite = "EMBMA0"; flags8text = "[8] Avoid this area"; arg0 { title = "Radius"; default = 32; renderstyle = "Circle"; } arg1 { title = "Turn strength"; default = 2; type = 0; } } }