// Default lump name for new map defaultlumpname = "MAPNAME"; //GZDB specific. Don't try to load lumps that don't exist. basegame = "Doom"; //Sky textures for vanilla maps defaultskytextures { SKY1 = "MAP01"; } // Skill levels skills { 0 = "Easy"; 1 = "Normal"; 2 = "Hard"; 3 = "Master"; } // Skins skins { sonic; tails; knuckles; amy; mighty; fang; eggman; metalsonic; motobug; } // Gametypes gametypes { -1 = "Grand Prix"; 0 = "Race"; 1 = "Battle"; } // Texture loading options defaultwalltexture = "DEV_OC3"; defaultfloortexture = "DEV_GZ2"; defaultceilingtexture = "F_SKY1"; // Default texture sets // (these are not required, but useful for new users) texturesets { }