RingRacers/thirdparty/overlay-ports/libyuv/portfile.cmake

95 lines
3.4 KiB
CMake

vcpkg_from_git(
OUT_SOURCE_PATH SOURCE_PATH
URL https://chromium.googlesource.com/libyuv/libyuv
REF a37e6bc81b52d39cdcfd0f1428f5d6c2b2bc9861 # 1896 Fixes build error on macOS Homebrew LLVM 19
# Check https://chromium.googlesource.com/libyuv/libyuv/+/refs/heads/main/include/libyuv/version.h for a version!
PATCHES
cmake.diff
)
vcpkg_check_features(OUT_FEATURE_OPTIONS FEATURE_OPTIONS
FEATURES
tools BUILD_TOOLS
)
# BEGIN CLANG-CL HACK FOR MSVC
vcpkg_cmake_get_vars(cmake_vars_file)
include("${cmake_vars_file}")
if (VCPKG_DETECTED_CMAKE_CXX_COMPILER_ID STREQUAL "MSVC" AND NOT VCPKG_TARGET_IS_UWP)
# Most of libyuv accelerated features need to be compiled by clang/gcc, so force use clang-cl, otherwise the performance is too poor.
# Manually build the port with clang-cl when using MSVC as compiler
message(STATUS "Set compiler to clang-cl when using MSVC")
# https://github.com/microsoft/vcpkg/pull/10398
set(VCPKG_POLICY_SKIP_ARCHITECTURE_CHECK enabled)
vcpkg_find_acquire_program(CLANG)
if (CLANG MATCHES "-NOTFOUND")
message(FATAL_ERROR "Clang is required.")
endif ()
get_filename_component(CLANG "${CLANG}" DIRECTORY)
if(VCPKG_TARGET_ARCHITECTURE STREQUAL "arm")
set(CLANG_TARGET "arm")
elseif(VCPKG_TARGET_ARCHITECTURE STREQUAL "arm64")
set(CLANG_TARGET "aarch64")
elseif(VCPKG_TARGET_ARCHITECTURE STREQUAL "x86")
set(CLANG_TARGET "i686")
elseif(VCPKG_TARGET_ARCHITECTURE STREQUAL "x64")
set(CLANG_TARGET "x86_64")
else()
message(FATAL_ERROR "Unsupported target architecture")
endif()
set(CLANG_TARGET "${CLANG_TARGET}-pc-windows-msvc")
message(STATUS "Using clang target ${CLANG_TARGET}")
string(APPEND VCPKG_DETECTED_CMAKE_CXX_FLAGS --target=${CLANG_TARGET})
string(APPEND VCPKG_DETECTED_CMAKE_C_FLAGS --target=${CLANG_TARGET})
set(BUILD_OPTIONS
-DCMAKE_CXX_COMPILER=${CLANG}/clang-cl.exe
-DCMAKE_C_COMPILER=${CLANG}/clang-cl.exe
-DCMAKE_CXX_FLAGS=${VCPKG_DETECTED_CMAKE_CXX_FLAGS}
-DCMAKE_C_FLAGS=${VCPKG_DETECTED_CMAKE_C_FLAGS})
endif ()
# END CLANG-CL HACK FOR MSVC
vcpkg_cmake_configure(
SOURCE_PATH "${SOURCE_PATH}"
OPTIONS
${FEATURE_OPTIONS}
OPTIONS_DEBUG
-DBUILD_TOOLS=OFF
)
vcpkg_cmake_install()
vcpkg_cmake_config_fixup()
if("tools" IN_LIST FEATURES)
vcpkg_copy_tools(TOOL_NAMES yuvconvert yuvconstants AUTO_CLEAN)
endif()
if(VCPKG_LIBRARY_LINKAGE STREQUAL "dynamic")
vcpkg_replace_string("${CURRENT_PACKAGES_DIR}/include/libyuv/basic_types.h" "defined(LIBYUV_USING_SHARED_LIBRARY)" "1")
endif()
file(REMOVE_RECURSE "${CURRENT_PACKAGES_DIR}/debug/include")
file(REMOVE_RECURSE "${CURRENT_PACKAGES_DIR}/debug/share")
file(COPY "${CMAKE_CURRENT_LIST_DIR}/libyuv-config.cmake" DESTINATION "${CURRENT_PACKAGES_DIR}/share/${PORT}")
file(COPY "${CMAKE_CURRENT_LIST_DIR}/usage" DESTINATION "${CURRENT_PACKAGES_DIR}/share/${PORT}")
#vcpkg_cmake_get_vars(cmake_vars_file)
#include("${cmake_vars_file}")
#if(VCPKG_DETECTED_CMAKE_CXX_COMPILER_ID STREQUAL "MSVC")
# file(APPEND "${CURRENT_PACKAGES_DIR}/share/${PORT}/usage" [[
#
#Attention:
#You are using MSVC to compile libyuv. This build won't compile any
#of the acceleration codes, which results in a very slow library.
#See workarounds: https://github.com/microsoft/vcpkg/issues/28446
#]])
#endif()
vcpkg_install_copyright(FILE_LIST "${SOURCE_PATH}/LICENSE")