RingRacers/src
LJ Sonic 02f91d8911 Merge branch 'fix-luafile-transfer' into 'next'
Prevent a single client from blocking Lua file transfers

See merge request STJr/SRB2!1435
2021-03-31 14:28:22 -04:00
..
android
blua Merge branch 'next' of https://git.do.srb2.org/STJr/SRB2 into lua-tag-iterator 2020-12-16 17:27:44 +01:00
dummy
hardware Merge branch 'fix-opengl-drawcroppedpatch' into 'next' 2021-03-24 11:34:58 -04:00
locale
sdl Disallow write_backtrace on Windows entirely 2021-03-15 15:17:55 +11:00
win32 OpenGL backend: Manage uploaded GPU textures with an internal list 2021-01-27 17:48:57 -03:00
.gitignore
am_map.c
am_map.h
Android.mk
apng.c
apng.h
asm_defs.inc
b_bot.c Revert "Replace all instances of P_AproxDistance with FixedHypot" 2021-02-13 17:45:20 +01:00
b_bot.h
byteptr.h
CMakeLists.txt Lua taglib for accessing taggroups 2020-12-04 00:30:08 -08:00
command.c
command.h Fix "missing initializer" warnings/errors in CVAR_INIT macros 2020-12-21 17:19:07 -03:00
comptime.c
config.h.in
console.c Pressing A Key Combination In The Console Crashes SRB2 2021-01-05 13:20:02 -06:00
console.h
d_clisrv.c Fix indentation in MOBJCONSISTANCY conditional 2021-02-16 23:27:44 +01:00
d_clisrv.h
d_event.h
d_main.c Fix "implicit declaration of function 'DEH_TableCheck'" warning 2021-02-27 12:04:48 -03:00
d_main.h
d_net.c
d_net.h
d_netcmd.c Disable pausing during score screens in marathon mode 2021-02-26 15:43:53 +02:00
d_netcmd.h Kill SEENAMES 2020-12-12 02:11:23 -08:00
d_netfil.c Kick clients if they take too long to download a Lua file 2021-03-25 22:43:06 +01:00
d_netfil.h Kick clients if they take too long to download a Lua file 2021-03-25 22:43:06 +01:00
d_player.h lol 2020-12-14 05:32:51 -06:00
d_think.h
d_ticcmd.h
deh_lua.c Merge branch 'fix-stacktrace' of https://git.do.srb2.org/STJr/SRB2.git into next 2020-11-29 21:54:15 +01:00
deh_lua.h Merge branch 'fix-stacktrace' of https://git.do.srb2.org/STJr/SRB2.git into next 2020-11-29 21:54:15 +01:00
deh_soc.c Split dehacked.c into multiple files. 2020-11-23 21:42:26 -06:00
deh_soc.h Split dehacked.c into multiple files. 2020-11-23 21:42:26 -06:00
deh_tables.c Move Dehacked table sanity check to deh_tables.c 2021-02-16 19:46:31 +01:00
deh_tables.h Move Dehacked table sanity check to deh_tables.c 2021-02-16 19:46:31 +01:00
dehacked.c Move Dehacked table sanity check to deh_tables.c 2021-02-16 19:46:31 +01:00
dehacked.h Move Dehacked table sanity check to deh_tables.c 2021-02-16 19:46:31 +01:00
doomdata.h
doomdef.h Use file descriptors and ditch file streams, for now. 2021-02-27 18:07:47 -06:00
doomstat.h Split dehacked.c into multiple files. 2020-11-23 21:42:26 -06:00
doomtype.h Merge branch 'next' of https://git.do.srb2.org/STJr/SRB2 into lua-tag-iterator 2020-12-16 17:27:44 +01:00
endian.h
f_finale.c OpenGL backend: Manage uploaded GPU textures with an internal list 2021-01-27 17:48:57 -03:00
f_finale.h
f_wipe.c
fastcmp.h
filesrch.c
filesrch.h
g_demo.c That moment when you see HAVE_BLUA crawl back from the grave 2020-12-10 00:36:14 -08:00
g_demo.h
g_game.c Revert "Replace all instances of P_AproxDistance with FixedHypot" 2021-02-13 17:45:20 +01:00
g_game.h Kill SEENAMES 2020-12-12 02:11:23 -08:00
g_input.c
g_input.h
g_state.h
http-mserv.c
hu_stuff.c Show an alternate ping icon when the player is disconnected 2021-02-15 22:19:48 +01:00
hu_stuff.h
i_addrinfo.c
i_addrinfo.h
i_joy.h
i_net.h
i_sound.h Remove unused music type enums 2020-11-14 15:56:40 -08:00
i_system.h Use high precision timer, replace I_GetTimeMicros with I_GetPreciseTime and I_PreciseToMicros 2020-11-07 01:31:24 -08:00
i_tcp.c
i_tcp.h
i_threads.h
i_video.h
info.c Merge branch 'dusty' into 'next' 2020-12-15 20:53:29 -05:00
info.h Merge branch 'team-elementalfire' into 'next' 2020-12-15 20:47:45 -05:00
keys.h
lua_baselib.c This might be dumb, but whatever 2021-02-14 20:49:03 -06:00
lua_blockmaplib.c
lua_consolelib.c Have Lua_OnChange restore the stack to what it was before it was called. 2020-12-20 21:43:14 -06:00
lua_hook.h Merge branch 'oldguards' into 'next' 2020-12-12 17:34:04 -05:00
lua_hooklib.c Merge branch 'oldguards' into 'next' 2020-12-12 17:34:04 -05:00
lua_hud.h Let Lua toggle the crosshair 2020-12-29 21:36:15 +01:00
lua_hudlib.c Let Lua toggle the crosshair 2020-12-29 21:36:15 +01:00
lua_infolib.c Return nil on skincolor invalid field access 2020-12-21 15:48:49 -06:00
lua_libs.h Merge branch 'next' of https://git.do.srb2.org/STJr/SRB2 into lua-tag-iterator 2020-12-16 17:27:44 +01:00
lua_maplib.c Remove misleading comment 2021-03-12 19:54:01 +01:00
lua_mathlib.c Use R_PointToDist2 for the Lua versions of P_AproxDistance and FixedHypot 2021-02-13 18:04:12 +01:00
lua_mobjlib.c Lua: taglist.add and taglist.remove for sector tag lists 2020-12-05 02:02:06 -08:00
lua_playerlib.c Expose player.skin and player.availabilities to Lua as Read-only 2020-11-25 12:35:36 -06:00
lua_polyobjlib.c Use standard Lua naming scheme for polyobject list 2021-02-15 13:37:25 +01:00
lua_script.c Fix consoleplayer returning the server player during joining phase 2021-02-11 00:10:15 +01:00
lua_script.h Lua tag lists 2020-12-04 13:53:27 -08:00
lua_skinlib.c Remove trailing whitespace 2020-12-12 02:40:46 -08:00
lua_taglib.c Better check for tag list userdata 2020-12-14 08:08:01 -08:00
lua_thinkerlib.c
lzf.c
lzf.h
m_aatree.c
m_aatree.h
m_anigif.c Oops! 2020-12-10 03:06:41 -08:00
m_anigif.h
m_argv.c
m_argv.h
m_bbox.c
m_bbox.h
m_cheat.c Merge branch 'next' of https://git.do.srb2.org/STJr/SRB2 into udmf-multitag 2020-11-10 11:46:53 +01:00
m_cheat.h
m_cond.c
m_cond.h
m_dllist.h
m_fixed.c Revert "Use R_PointToDist2 instead" 2021-02-13 17:45:54 +01:00
m_fixed.h
m_menu.c Our menu system sucks. That's all I have to say. 2021-03-31 19:49:37 +02:00
m_menu.h
m_misc.c Fix unused variable warning when USE_APNG is not defined 2020-12-19 17:40:18 -03:00
m_misc.h Add aPNG downscaling, and its associated consvar. 2020-11-19 13:45:04 -06:00
m_perfstats.c Huge perfstats refactor 2020-11-07 01:32:59 -08:00
m_perfstats.h Huge perfstats refactor 2020-11-07 01:32:59 -08:00
m_queue.c
m_queue.h
m_random.c
m_random.h
m_swap.h
Makefile Merge branch 'master' into next 2021-03-01 16:55:48 -05:00
Makefile.cfg Makefile: add a SILENT flag 2021-02-18 07:24:20 -08:00
md5.c
md5.h
mserv.c
mserv.h
p5prof.h
p_ceilng.c Revert "Replace all instances of P_AproxDistance with FixedHypot" 2021-02-13 17:45:20 +01:00
p_enemy.c Merge branch 'custom3dcrash' into 'next' 2021-03-24 14:24:21 -04:00
p_floor.c Revert "Replace all instances of P_AproxDistance with FixedHypot" 2021-02-13 17:45:20 +01:00
p_inter.c Revert "Replace all instances of P_AproxDistance with FixedHypot" 2021-02-13 17:45:20 +01:00
p_lights.c Add a level parameter to the iterators to account for nesting, and thus avoid variable shadowing. 2020-11-12 13:48:14 +01:00
p_local.h Revert "Move a few mobj spawn defaults to its own function" 2021-01-17 23:17:46 +01:00
p_map.c Revert "Replace all instances of P_AproxDistance with FixedHypot" 2021-02-13 17:45:20 +01:00
p_maputl.c Revert "Use FixedHypot over P_AproxDistance" 2021-02-13 17:46:29 +01:00
p_maputl.h Revert "Use FixedHypot over P_AproxDistance" 2021-02-13 17:46:29 +01:00
p_mobj.c Revert "Replace all instances of P_AproxDistance with FixedHypot" 2021-02-13 17:45:20 +01:00
p_mobj.h
p_polyobj.c Revert "Replace all instances of P_AproxDistance with FixedHypot" 2021-02-13 17:45:20 +01:00
p_polyobj.h
p_pspr.h
p_saveg.c Revert "Move a few mobj spawn defaults to its own function" 2021-01-17 23:17:46 +01:00
p_saveg.h
p_setup.c Revert "Replace all instances of P_AproxDistance with FixedHypot" 2021-02-13 17:45:20 +01:00
p_setup.h Fix a misuse of levelflat_t.picture in OpenGL (Kitchen Sink SRB2 port) 2020-12-14 02:07:12 -03:00
p_sight.c
p_slopes.c Revert "Replace all instances of P_AproxDistance with FixedHypot" 2021-02-13 17:45:20 +01:00
p_slopes.h
p_spec.c Revert "Replace all instances of P_AproxDistance with FixedHypot" 2021-02-13 17:45:20 +01:00
p_spec.h
p_telept.c
p_tick.c Merge branch 'high-resolution-timer-2' into next 2020-12-10 02:55:02 -08:00
p_tick.h Declared the cvar in netcmd to get rid of warnings 2020-11-10 13:53:31 +02:00
p_user.c Merge branch 'fix-flipped-bounce' into 'next' 2021-03-01 17:49:54 -05:00
r_bsp.c Merge branch 'next' into spritestuff2 2020-11-19 00:52:43 -03:00
r_bsp.h
r_data.c [Software] A few floorsprite fixes 2021-03-29 23:04:13 -03:00
r_data.h
r_defs.h Merge branch 'next' into spritestuff2 2020-11-19 00:52:43 -03:00
r_draw.c Change I_Error message 2021-02-28 17:47:12 -03:00
r_draw.h Replace TC macros with an enum that automatically counts up 2020-11-28 02:19:52 -08:00
r_draw8.c [Software] A few floorsprite fixes 2021-03-29 23:04:13 -03:00
r_draw8_npo2.c Update R_DrawFloorSprite_NPO2_8 and R_DrawTranslucentFloorSprite_NPO2_8 to have the lastest NPO2 optimizations 2020-11-19 00:59:37 -03:00
r_draw16.c
r_local.h
r_main.c Revert "Use R_PointToDist2 instead" 2021-02-13 17:45:54 +01:00
r_main.h Merge branch 'high-resolution-timer-2' into next 2020-12-10 02:55:02 -08:00
r_patch.c Remove SHORT macros for referencing patch width/height/offsets 2020-11-22 20:02:47 -03:00
r_patch.h
r_patchrotation.c
r_patchrotation.h
r_picformats.c Fix a crash in Picture_GetPatchPixel with PICFMT_DOOMPATCH formats 2020-12-14 00:53:42 -03:00
r_picformats.h
r_plane.c [Software] A few floorsprite fixes 2021-03-29 23:04:13 -03:00
r_plane.h Fix a crash 2020-11-23 12:53:59 -03:00
r_portal.c
r_portal.h
r_segs.c Use double precision in R_StoreWallRange sloped seg culling calculations 2021-03-06 19:56:25 +02:00
r_segs.h
r_skins.c GETFLAG 2020-12-14 20:23:24 -05:00
r_skins.h
r_sky.c
r_sky.h
r_splats.c [Software] A few floorsprite fixes 2021-03-29 23:04:13 -03:00
r_splats.h [Software] A few floorsprite fixes 2021-03-29 23:04:13 -03:00
r_state.h
r_textures.c [Software] A few floorsprite fixes 2021-03-29 23:04:13 -03:00
r_textures.h
r_things.c [Software] A few floorsprite fixes 2021-03-29 23:04:13 -03:00
r_things.h [Software] A few floorsprite fixes 2021-03-29 23:04:13 -03:00
s_sound.c Revert "Replace all instances of P_AproxDistance with FixedHypot" 2021-02-13 17:45:20 +01:00
s_sound.h
screen.c Fix video mode 0 not getting centered 2020-12-21 00:03:20 +02:00
screen.h Some interface fixes 2020-11-22 17:22:18 -03:00
sounds.c
sounds.h
st_stuff.c Revert "Replace all instances of P_AproxDistance with FixedHypot" 2021-02-13 17:45:20 +01:00
st_stuff.h
strcasestr.c
string.c
t_facon.c
t_fsin.c
t_ftan.c
t_tan2a.c
tables.c
tables.h
taglist.c Fix removing a tag unsetting the bit array even if more elements with that tag exist 2020-12-05 01:14:52 -08:00
taglist.h Fix removing a tag unsetting the bit array even if more elements with that tag exist 2020-12-05 01:14:52 -08:00
tmap.nas
tmap.s
tmap_asm.s
tmap_mmx.nas
tmap_vc.nas
v_video.c Remove SHORT macros for referencing patch width/height/offsets 2020-11-22 20:02:47 -03:00
v_video.h
version.h
vid_copy.s
w_wad.c Avoid savemoddata being set in W_InitFile to fix addons with gamedata. 2021-03-15 18:11:02 +01:00
w_wad.h Don't print W_VerifyFile errors more than once 2020-11-28 20:51:21 -08:00
y_inter.c Fix double free occuring when unloading the intermission patches due to the same patch being cached twice 2020-12-07 17:54:08 -05:00
y_inter.h
z_zone.c Fix animated skincolors in OpenGL 2020-12-06 20:17:14 -03:00
z_zone.h OpenGL backend: Manage uploaded GPU textures with an internal list 2021-01-27 17:48:57 -03:00