RingRacers/src/sdl
James R 6c0b042eed Refactor cvar definitions completely, move everything to cvars.cpp
- No need to call CV_RegisterVar
- Cvar definitions live in only one file, easier to locate
- Organized into sections -- netvars, cheats, etc.
- Use builder pattern to initialize cvars
- Still need to extern if you want to read the cvar value
2023-08-25 17:22:40 -07:00
..
macosx
SDL_main
SRB2Pandora
CMakeLists.txt
dosstr.c
endtxt.c
endtxt.h
hwsym_sdl.c
hwsym_sdl.h
i_main.cpp Windows: add -noexchndl, disables loading exchndl.dll 2023-03-08 17:11:05 -08:00
i_net.c
i_system.c Make bios.pk3 consistent filename 2023-08-20 22:06:11 +01:00
i_threads.c
i_ttf.c
i_ttf.h
i_video.cpp Refactor cvar definitions completely, move everything to cvars.cpp 2023-08-25 17:22:40 -07:00
IMG_xpm.c
MakeCYG.cfg
mixer_sound.c
new_sound.cpp Add Resampler to music filter chain, let I_SetSongSpeed do something 2023-08-01 19:04:30 -07:00
ogl_sdl.c Recreate GL context on renderer swap 2023-03-11 11:08:49 -06:00
ogl_sdl.h Recreate GL context on renderer swap 2023-03-11 11:08:49 -06:00
rhi_gl3_core_platform.cpp hwr2: Do postimg in hardware 2023-04-02 19:46:21 -05:00
rhi_gl3_core_platform.hpp rhi: Rewrite shader loading 2023-04-01 17:32:34 -05:00
rhi_gles2_platform.cpp
rhi_gles2_platform.hpp
SDL_icon.xpm
sdl_sound.c
sdlmain.h Handle gamepads from interface dynamically 2023-03-07 00:07:47 -06:00
srb2.ttf
srb2icon.png
Srb2SDL-vc9.vcproj
Srb2SDL-vc10.vcxproj
Srb2SDL-vc10.vcxproj.filters
Srb2SDL.dsp
Srb2SDL.dsw
Srb2SDL.ico
Srb2SDL.props