mirror of
				https://github.com/KartKrewDev/RingRacers.git
				synced 2025-10-30 08:01:28 +00:00 
			
		
		
		
	
		
			
				
	
	
		
			425 lines
		
	
	
	
		
			12 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			425 lines
		
	
	
	
		
			12 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
// DR. ROBOTNIK'S RING RACERS
 | 
						|
//-----------------------------------------------------------------------------
 | 
						|
// Copyright (C) 2025 by Kart Krew.
 | 
						|
// Copyright (C) 2020 by Sonic Team Junior.
 | 
						|
// Copyright (C) 2000 by DooM Legacy Team.
 | 
						|
// Copyright (C) 1996 by id Software, Inc.
 | 
						|
//
 | 
						|
// This program is free software distributed under the
 | 
						|
// terms of the GNU General Public License, version 2.
 | 
						|
// See the 'LICENSE' file for more details.
 | 
						|
//-----------------------------------------------------------------------------
 | 
						|
/// \file  m_fixed.h
 | 
						|
/// \brief Fixed point arithmetics implementation
 | 
						|
///        Fixed point, 32bit as 16.16.
 | 
						|
 | 
						|
#ifndef __M_FIXED__
 | 
						|
#define __M_FIXED__
 | 
						|
 | 
						|
#include "doomtype.h"
 | 
						|
#ifdef __GNUC__
 | 
						|
#include <stdlib.h>
 | 
						|
#endif
 | 
						|
 | 
						|
#ifdef __cplusplus
 | 
						|
extern "C" {
 | 
						|
#endif
 | 
						|
 | 
						|
/*!
 | 
						|
  \brief bits of the fraction
 | 
						|
*/
 | 
						|
#define FRACBITS 16
 | 
						|
/*!
 | 
						|
  \brief units of the fraction
 | 
						|
*/
 | 
						|
#define FRACUNIT (1<<FRACBITS)
 | 
						|
#define FRACMASK (FRACUNIT -1)
 | 
						|
/**	\brief	Redefinition of INT32 as fixed_t
 | 
						|
	unit used as fixed_t
 | 
						|
*/
 | 
						|
 | 
						|
#if (FRACBITS == 16)
 | 
						|
#define M_TAU_FIXED 411769
 | 
						|
#endif
 | 
						|
 | 
						|
#define M_PI_FIXED (M_TAU_FIXED >> 1)
 | 
						|
 | 
						|
typedef INT32 fixed_t;
 | 
						|
 | 
						|
/*!
 | 
						|
  \brief convert fixed_t into floating number
 | 
						|
*/
 | 
						|
 | 
						|
FUNCMATH FUNCINLINE static ATTRINLINE float FixedToFloat(fixed_t x)
 | 
						|
{
 | 
						|
	return x / (float)FRACUNIT;
 | 
						|
}
 | 
						|
 | 
						|
FUNCMATH FUNCINLINE static ATTRINLINE fixed_t FloatToFixed(float f)
 | 
						|
{
 | 
						|
	return (fixed_t)(f * FRACUNIT);
 | 
						|
}
 | 
						|
 | 
						|
// for backwards compat
 | 
						|
#define FIXED_TO_FLOAT(x) FixedToFloat(x) // (((float)(x)) / ((float)FRACUNIT))
 | 
						|
#define FLOAT_TO_FIXED(f) FloatToFixed(f) // (fixed_t)((f) * ((float)FRACUNIT))
 | 
						|
 | 
						|
 | 
						|
#if defined (__WATCOMC__) && FRACBITS == 16
 | 
						|
	#pragma aux FixedMul =  \
 | 
						|
		"imul ebx",         \
 | 
						|
		"shrd eax,edx,16"   \
 | 
						|
		parm    [eax] [ebx] \
 | 
						|
		value   [eax]       \
 | 
						|
		modify exact [eax edx]
 | 
						|
 | 
						|
	#pragma aux FixedDiv2 = \
 | 
						|
		"cdq",              \
 | 
						|
		"shld edx,eax,16",  \
 | 
						|
		"sal eax,16",       \
 | 
						|
		"idiv ebx"          \
 | 
						|
		parm    [eax] [ebx] \
 | 
						|
		value   [eax]       \
 | 
						|
		modify exact [eax edx]
 | 
						|
#elif defined (__GNUC__) && defined (__i386__) && !defined (NOASM)
 | 
						|
	// i386 linux, cygwin or mingw
 | 
						|
	FUNCMATH FUNCINLINE static inline fixed_t FixedMul(fixed_t a, fixed_t b) // asm
 | 
						|
	{
 | 
						|
		fixed_t ret;
 | 
						|
		asm
 | 
						|
		(
 | 
						|
			 "imull %2;"           // a*b
 | 
						|
			 "shrdl %3,%%edx,%0;"  // shift logical right FRACBITS bits
 | 
						|
			:"=a" (ret)            // eax is always the result and the first operand (%0,%1)
 | 
						|
			:"0" (a), "r" (b)      // and %2 is what we use imull on with what in %1
 | 
						|
			, "I" (FRACBITS)       // %3 holds FRACBITS (normally 16)
 | 
						|
			:"cc", "%edx"         // edx and condition codes clobbered
 | 
						|
		);
 | 
						|
		return ret;
 | 
						|
	}
 | 
						|
 | 
						|
	FUNCMATH FUNCINLINE static inline fixed_t FixedDiv2(fixed_t a, fixed_t b)
 | 
						|
	{
 | 
						|
		fixed_t ret;
 | 
						|
		asm
 | 
						|
		(
 | 
						|
			  "movl  %1,%%edx;"    // these two instructions allow the next two to pair, on the Pentium processor.
 | 
						|
			  "sarl  $31,%%edx;"   // shift arithmetic right 31 on EDX
 | 
						|
			  "shldl %3,%1,%%edx;" // DP shift logical left FRACBITS on EDX
 | 
						|
			  "sall  %3,%0;"       // shift arithmetic left FRACBITS on EAX
 | 
						|
			  "idivl %2;"          // EDX/b = EAX
 | 
						|
			: "=a" (ret)
 | 
						|
			: "0" (a), "r" (b)
 | 
						|
			, "I" (FRACBITS)
 | 
						|
			: "%edx"
 | 
						|
		);
 | 
						|
		return ret;
 | 
						|
	}
 | 
						|
#elif defined (__GNUC__) && defined (__arm__) && !defined(__thumb__) && !defined(NOASM) //ARMv4 ASM
 | 
						|
	FUNCMATH FUNCINLINE static inline fixed_t FixedMul(fixed_t a, fixed_t b) // let abuse smull
 | 
						|
	{
 | 
						|
		fixed_t ret;
 | 
						|
		asm
 | 
						|
		(
 | 
						|
			  "smull %[lo], r1, %[a], %[b];"
 | 
						|
			  "mov %[lo], %[lo], lsr %3;"
 | 
						|
			  "orr %[lo], %[lo], r1, lsl %3;"
 | 
						|
			: [lo] "=&r" (ret) // rhi, rlo and rm must be distinct registers
 | 
						|
			: [a] "r" (a), [b] "r" (b)
 | 
						|
			, "i" (FRACBITS)
 | 
						|
			: "r1"
 | 
						|
		);
 | 
						|
		return ret;
 | 
						|
	}
 | 
						|
 | 
						|
	#define __USE_C_FIXEDDIV__ // no double or asm div in ARM land
 | 
						|
#elif defined (__GNUC__) && defined (__ppc__) && !defined(NOASM) && 0 // WII: PPC CPU
 | 
						|
	FUNCMATH FUNCINLINE static inline fixed_t FixedMul(fixed_t a, fixed_t b) // asm
 | 
						|
	{
 | 
						|
		fixed_t ret, hi, lo;
 | 
						|
		asm
 | 
						|
		(
 | 
						|
			  "mullw %0, %2, %3;"
 | 
						|
			  "mulhw %1, %2, %3"
 | 
						|
			: "=r" (hi), "=r" (lo)
 | 
						|
			: "r" (a), "r" (b)
 | 
						|
			, "I" (FRACBITS)
 | 
						|
		);
 | 
						|
		ret = (INT64)((hi>>FRACBITS)+lo)<<FRACBITS;
 | 
						|
		return ret;
 | 
						|
	}
 | 
						|
 | 
						|
	#define __USE_C_FIXEDDIV__// Alam: I am lazy
 | 
						|
#elif defined (__GNUC__) && defined (__mips__) && !defined(NOASM) && 0 // PSP: MIPS CPU
 | 
						|
	FUNCMATH FUNCINLINE static inline fixed_t FixedMul(fixed_t a, fixed_t b) // asm
 | 
						|
	{
 | 
						|
		fixed_t ret;
 | 
						|
		asm
 | 
						|
		(
 | 
						|
			  "mult %3, %4;"    // a*b=h<32+l
 | 
						|
			: "=r" (ret), "=l" (a), "=h" (b) //todo: abuse shr opcode
 | 
						|
			: "0" (a), "r" (b)
 | 
						|
			, "I" (FRACBITS)
 | 
						|
			//: "+l", "+h"
 | 
						|
		);
 | 
						|
		ret = (INT64)((a>>FRACBITS)+b)<<FRACBITS;
 | 
						|
		return ret;
 | 
						|
	}
 | 
						|
 | 
						|
	#define __USE_C_FIXEDDIV__ // no 64b asm div in MIPS land
 | 
						|
#elif defined (__GNUC__) && defined (__sh__) && 0 // DC: SH4 CPU
 | 
						|
#elif defined (__GNUC__) && defined (__m68k__) && 0 // DEAD: Motorola 6800 CPU
 | 
						|
#elif defined (_MSC_VER) && defined(USEASM) && FRACBITS == 16
 | 
						|
	// Microsoft Visual C++ (no asm inline)
 | 
						|
	fixed_t __cdecl FixedMul(fixed_t a, fixed_t b);
 | 
						|
	fixed_t __cdecl FixedDiv2(fixed_t a, fixed_t b);
 | 
						|
#else
 | 
						|
	#define __USE_C_FIXEDMUL__
 | 
						|
	#define __USE_C_FIXEDDIV__
 | 
						|
#endif
 | 
						|
 | 
						|
#ifdef __USE_C_FIXEDMUL__
 | 
						|
FUNCMATH fixed_t FixedMul(fixed_t a, fixed_t b);
 | 
						|
#endif
 | 
						|
 | 
						|
#ifdef __USE_C_FIXEDDIV__
 | 
						|
FUNCMATH fixed_t FixedDiv2(fixed_t a, fixed_t b);
 | 
						|
#endif
 | 
						|
 | 
						|
/**	\brief	The FixedInt function
 | 
						|
 | 
						|
	\param	a	fixed_t number
 | 
						|
 | 
						|
	\return	 a/FRACUNIT
 | 
						|
*/
 | 
						|
 | 
						|
FUNCMATH FUNCINLINE static ATTRINLINE fixed_t FixedInt(fixed_t a)
 | 
						|
{
 | 
						|
	return FixedMul(a, 1);
 | 
						|
}
 | 
						|
 | 
						|
/**	\brief	The FixedDiv function
 | 
						|
 | 
						|
	\param	a	fixed_t number
 | 
						|
	\param	b	fixed_t number
 | 
						|
 | 
						|
	\return	a/b
 | 
						|
 | 
						|
 | 
						|
*/
 | 
						|
FUNCMATH FUNCINLINE static ATTRINLINE fixed_t FixedDiv(fixed_t a, fixed_t b)
 | 
						|
{
 | 
						|
	if ((abs(a / (FRACUNIT/4))) >= abs(b))
 | 
						|
		return (a^b) < 0 ? INT32_MIN : INT32_MAX;
 | 
						|
 | 
						|
	return FixedDiv2(a, b);
 | 
						|
}
 | 
						|
 | 
						|
/**	\brief	The FixedSqrt function
 | 
						|
 | 
						|
	\param	x	fixed_t number
 | 
						|
 | 
						|
	\return	sqrt(x)
 | 
						|
 | 
						|
 | 
						|
*/
 | 
						|
FUNCMATH fixed_t FixedSqrt(fixed_t x);
 | 
						|
 | 
						|
/**	\brief	The FixedHypot function
 | 
						|
 | 
						|
	\param	x	fixed_t number
 | 
						|
	\param	y	fixed_t number
 | 
						|
 | 
						|
	\return	sqrt(x*x+y*y)
 | 
						|
 | 
						|
 | 
						|
*/
 | 
						|
FUNCMATH fixed_t FixedHypot(fixed_t x, fixed_t y);
 | 
						|
 | 
						|
/**	\brief	The FixedFloor function
 | 
						|
 | 
						|
	\param	x	fixed_t number
 | 
						|
 | 
						|
	\return	floor(x)
 | 
						|
 | 
						|
 | 
						|
*/
 | 
						|
FUNCMATH FUNCINLINE static ATTRINLINE fixed_t FixedFloor(fixed_t x)
 | 
						|
{
 | 
						|
	const fixed_t a = abs(x); //absolute of x
 | 
						|
	const fixed_t i = (a>>FRACBITS)<<FRACBITS; // cut out the fractional part
 | 
						|
	const fixed_t f = a-i; // cut out the integral part
 | 
						|
	if (f == 0)
 | 
						|
		return x;
 | 
						|
	if (x != INT32_MIN)
 | 
						|
	{ // return rounded down to nearest whole number
 | 
						|
		if (x > 0)
 | 
						|
			return x-f;
 | 
						|
		else
 | 
						|
			return x-(FRACUNIT-f);
 | 
						|
	}
 | 
						|
	return INT32_MIN;
 | 
						|
}
 | 
						|
 | 
						|
/**	\brief	The FixedTrunc function
 | 
						|
 | 
						|
	\param	x	fixed_t number
 | 
						|
 | 
						|
	\return trunc(x)
 | 
						|
 | 
						|
 | 
						|
*/
 | 
						|
FUNCMATH FUNCINLINE static ATTRINLINE fixed_t FixedTrunc(fixed_t x)
 | 
						|
{
 | 
						|
	const fixed_t a = abs(x); //absolute of x
 | 
						|
	const fixed_t i = (a>>FRACBITS)<<FRACBITS; // cut out the fractional part
 | 
						|
	const fixed_t f = a-i; // cut out the integral part
 | 
						|
	if (x != INT32_MIN)
 | 
						|
	{ // return rounded to nearest whole number, towards zero
 | 
						|
		if (x > 0)
 | 
						|
			return x-f;
 | 
						|
		else
 | 
						|
			return x+f;
 | 
						|
	}
 | 
						|
	return INT32_MIN;
 | 
						|
}
 | 
						|
 | 
						|
/**	\brief	The FixedCeil function
 | 
						|
 | 
						|
	\param	x	fixed_t number
 | 
						|
 | 
						|
	\return	ceil(x)
 | 
						|
 | 
						|
 | 
						|
*/
 | 
						|
FUNCMATH FUNCINLINE static ATTRINLINE fixed_t FixedCeil(fixed_t x)
 | 
						|
{
 | 
						|
	const fixed_t a = abs(x); //absolute of x
 | 
						|
	const fixed_t i = (a>>FRACBITS)<<FRACBITS; // cut out the fractional part
 | 
						|
	const fixed_t f = a-i; // cut out the integral part
 | 
						|
	if (f == 0)
 | 
						|
		return x;
 | 
						|
	if (x == INT32_MIN)
 | 
						|
		return INT32_MIN;
 | 
						|
	else if (x < FixedFloor(INT32_MAX))
 | 
						|
	{ // return rounded up to nearest whole number
 | 
						|
		if (x > 0)
 | 
						|
			return x+(FRACUNIT-f);
 | 
						|
		else
 | 
						|
			return x+f;
 | 
						|
	}
 | 
						|
	return INT32_MAX;
 | 
						|
}
 | 
						|
 | 
						|
/**	\brief	The FixedRound function
 | 
						|
 | 
						|
	\param	x	fixed_t number
 | 
						|
 | 
						|
	\return	round(x)
 | 
						|
 | 
						|
 | 
						|
*/
 | 
						|
FUNCMATH FUNCINLINE static ATTRINLINE fixed_t FixedRound(fixed_t x)
 | 
						|
{
 | 
						|
	const fixed_t a = abs(x); //absolute of x
 | 
						|
	const fixed_t i = (a>>FRACBITS)<<FRACBITS; // cut out the fractional part
 | 
						|
	const fixed_t f = a-i; // cut out the integral part
 | 
						|
	if (f == 0)
 | 
						|
		return x;
 | 
						|
	if (x == INT32_MIN)
 | 
						|
		return INT32_MIN;
 | 
						|
	else if (x < FixedFloor(INT32_MAX))
 | 
						|
	{ // return rounded to nearest whole number, away from zero
 | 
						|
		if (x > 0)
 | 
						|
			return x+(FRACUNIT-f);
 | 
						|
		else
 | 
						|
			return x-(FRACUNIT-f);
 | 
						|
	}
 | 
						|
	return INT32_MAX;
 | 
						|
}
 | 
						|
 | 
						|
struct vector2_t
 | 
						|
{
 | 
						|
	fixed_t x;
 | 
						|
	fixed_t y;
 | 
						|
};
 | 
						|
 | 
						|
vector2_t *FV2_Load(vector2_t *vec, fixed_t x, fixed_t y);
 | 
						|
vector2_t *FV2_UnLoad(vector2_t *vec, fixed_t *x, fixed_t *y);
 | 
						|
vector2_t *FV2_Copy(vector2_t *a_o, const vector2_t *a_i);
 | 
						|
vector2_t *FV2_AddEx(const vector2_t *a_i, const vector2_t *a_c, vector2_t *a_o);
 | 
						|
vector2_t *FV2_Add(vector2_t *a_i, const vector2_t *a_c);
 | 
						|
vector2_t *FV2_SubEx(const vector2_t *a_i, const vector2_t *a_c, vector2_t *a_o);
 | 
						|
vector2_t *FV2_Sub(vector2_t *a_i, const vector2_t *a_c);
 | 
						|
vector2_t *FV2_MulEx(const vector2_t *a_i, fixed_t a_c, vector2_t *a_o);
 | 
						|
vector2_t *FV2_Mul(vector2_t *a_i, fixed_t a_c);
 | 
						|
vector2_t *FV2_DivideEx(const vector2_t *a_i, fixed_t a_c, vector2_t *a_o);
 | 
						|
vector2_t *FV2_Divide(vector2_t *a_i, fixed_t a_c);
 | 
						|
vector2_t *FV2_Midpoint(const vector2_t *a_1, const vector2_t *a_2, vector2_t *a_o);
 | 
						|
fixed_t FV2_Distance(const vector2_t *p1, const vector2_t *p2);
 | 
						|
fixed_t FV2_Magnitude(const vector2_t *a_normal);
 | 
						|
fixed_t FV2_NormalizeEx(const vector2_t *a_normal, vector2_t *a_o);
 | 
						|
fixed_t FV2_Normalize(vector2_t *a_normal);
 | 
						|
vector2_t *FV2_NegateEx(const vector2_t *a_1, vector2_t *a_o);
 | 
						|
vector2_t *FV2_Negate(vector2_t *a_1);
 | 
						|
boolean FV2_Equal(const vector2_t *a_1, const vector2_t *a_2);
 | 
						|
fixed_t FV2_Dot(const vector2_t *a_1, const vector2_t *a_2);
 | 
						|
vector2_t *FV2_Point2Vec (const vector2_t *point1, const vector2_t *point2, vector2_t *a_o);
 | 
						|
 | 
						|
struct vector3_t
 | 
						|
{
 | 
						|
	fixed_t x, y, z;
 | 
						|
};
 | 
						|
 | 
						|
vector3_t *FV3_Load(vector3_t *vec, fixed_t x, fixed_t y, fixed_t z);
 | 
						|
vector3_t *FV3_UnLoad(vector3_t *vec, fixed_t *x, fixed_t *y, fixed_t *z);
 | 
						|
vector3_t *FV3_Copy(vector3_t *a_o, const vector3_t *a_i);
 | 
						|
vector3_t *FV3_AddEx(const vector3_t *a_i, const vector3_t *a_c, vector3_t *a_o);
 | 
						|
vector3_t *FV3_Add(vector3_t *a_i, const vector3_t *a_c);
 | 
						|
vector3_t *FV3_SubEx(const vector3_t *a_i, const vector3_t *a_c, vector3_t *a_o);
 | 
						|
vector3_t *FV3_Sub(vector3_t *a_i, const vector3_t *a_c);
 | 
						|
vector3_t *FV3_MulEx(const vector3_t *a_i, fixed_t a_c, vector3_t *a_o);
 | 
						|
vector3_t *FV3_Mul(vector3_t *a_i, fixed_t a_c);
 | 
						|
vector3_t *FV3_DivideEx(const vector3_t *a_i, fixed_t a_c, vector3_t *a_o);
 | 
						|
vector3_t *FV3_Divide(vector3_t *a_i, fixed_t a_c);
 | 
						|
vector3_t *FV3_Midpoint(const vector3_t *a_1, const vector3_t *a_2, vector3_t *a_o);
 | 
						|
fixed_t FV3_Distance(const vector3_t *p1, const vector3_t *p2);
 | 
						|
fixed_t FV3_Magnitude(const vector3_t *a_normal);
 | 
						|
fixed_t FV3_NormalizeEx(const vector3_t *a_normal, vector3_t *a_o);
 | 
						|
fixed_t FV3_Normalize(vector3_t *a_normal);
 | 
						|
vector3_t *FV3_NegateEx(const vector3_t *a_1, vector3_t *a_o);
 | 
						|
vector3_t *FV3_Negate(vector3_t *a_1);
 | 
						|
boolean FV3_Equal(const vector3_t *a_1, const vector3_t *a_2);
 | 
						|
fixed_t FV3_Dot(const vector3_t *a_1, const vector3_t *a_2);
 | 
						|
vector3_t *FV3_Cross(const vector3_t *a_1, const vector3_t *a_2, vector3_t *a_o);
 | 
						|
vector3_t *FV3_ClosestPointOnLine(const vector3_t *Line, const vector3_t *p, vector3_t *out);
 | 
						|
void FV3_ClosestPointOnVector(const vector3_t *dir, const vector3_t *p, vector3_t *out);
 | 
						|
void FV3_ClosestPointOnTriangle(const vector3_t *tri, const vector3_t *point, vector3_t *result);
 | 
						|
vector3_t *FV3_Point2Vec(const vector3_t *point1, const vector3_t *point2, vector3_t *a_o);
 | 
						|
fixed_t FV3_Normal(const vector3_t *a_triangle, vector3_t *a_normal);
 | 
						|
fixed_t FV3_Strength(const vector3_t *a_1, const vector3_t *dir);
 | 
						|
fixed_t FV3_PlaneDistance(const vector3_t *a_normal, const vector3_t *a_point);
 | 
						|
boolean FV3_IntersectedPlane(const vector3_t *a_triangle, const vector3_t *a_line, vector3_t *a_normal, fixed_t *originDistance);
 | 
						|
fixed_t FV3_PlaneIntersection(const vector3_t *pOrigin, const vector3_t *pNormal, const vector3_t *rOrigin, const vector3_t *rVector);
 | 
						|
fixed_t FV3_IntersectRaySphere(const vector3_t *rO, const vector3_t *rV, const vector3_t *sO, fixed_t sR);
 | 
						|
vector3_t *FV3_IntersectionPoint(const vector3_t *vNormal, const vector3_t *vLine, fixed_t distance, vector3_t *ReturnVec);
 | 
						|
UINT8 FV3_PointOnLineSide(const vector3_t *point, const vector3_t *line);
 | 
						|
boolean FV3_PointInsideBox(const vector3_t *point, const vector3_t *box);
 | 
						|
 | 
						|
struct matrix_t
 | 
						|
{
 | 
						|
	fixed_t m[16];
 | 
						|
};
 | 
						|
 | 
						|
void FM_LoadIdentity(matrix_t* matrix);
 | 
						|
void FM_CreateObjectMatrix(matrix_t *matrix, fixed_t x, fixed_t y, fixed_t z, fixed_t anglex, fixed_t angley, fixed_t anglez, fixed_t upx, fixed_t upy, fixed_t upz, fixed_t radius);
 | 
						|
void FM_MultMatrixVec3(const matrix_t *matrix, const vector3_t *vec, vector3_t *out);
 | 
						|
void FM_MultMatrix(matrix_t *dest, const matrix_t *multme);
 | 
						|
void FM_Translate(matrix_t *dest, fixed_t x, fixed_t y, fixed_t z);
 | 
						|
void FM_Scale(matrix_t *dest, fixed_t x, fixed_t y, fixed_t z);
 | 
						|
 | 
						|
#ifdef __cplusplus
 | 
						|
} // extern "C"
 | 
						|
#endif
 | 
						|
 | 
						|
#endif //m_fixed.h
 |