..
android
blua
djgppdos
Merge branch 'public_next'
2019-03-14 22:15:34 -04:00
dummy
hardware
Fix mobj list iteration oversights.
2019-04-21 12:58:22 +02:00
locale
WIP 20190101 merge
2019-01-02 01:09:15 -05:00
sdl
Merge branch 'public_next'
2019-03-28 14:19:02 +00:00
win32
Merge branch 'public_next'
2019-03-14 22:15:34 -04:00
.gitignore
am_map.c
am_map.h
Android.mk
apng.c
Merge branch 'apng-oh-shit-fixes' into 'master'
2019-02-28 12:00:58 -08:00
apng.h
Merge branch 'apng-oh-shit-fixes' into 'master'
2019-02-28 12:00:58 -08:00
asm_defs.inc
b_bot.c
WIP 20190101 merge
2019-01-02 01:09:15 -05:00
b_bot.h
Update source copyrights to 2018
2018-11-25 07:35:38 -05:00
byteptr.h
CMakeLists.txt
Merge branch 'apng' into 'master'
2019-02-28 12:00:58 -08:00
command.c
command.h
comptime.c
config.h.in
Emblem and unlockable SOFTcoding! Emblems and unlockables are no longer predefined in the code and instead loaded from IWAD
2019-02-03 11:05:22 +01:00
console.c
Merge branch 'public_next'
2019-04-02 15:49:15 +01:00
console.h
d_clisrv.c
Fix mobj list iteration oversights.
2019-04-21 12:58:22 +02:00
d_clisrv.h
d_event.h
d_main.c
Merge branch 'public_next'
2019-04-02 15:49:15 +01:00
d_main.h
d_net.c
WIP 20190101 merge
2019-01-02 01:09:15 -05:00
d_net.h
Remove double define
2019-02-27 16:05:43 -05:00
d_netcmd.c
Fix mobj list iteration oversights.
2019-04-21 12:58:22 +02:00
d_netcmd.h
WIP 20190101 merge
2019-01-02 01:09:15 -05:00
d_netfil.c
d_netfil.h
Merge branch 'addons_menu' into 'master'
2018-12-15 20:46:42 -05:00
d_player.h
d_think.h
d_ticcmd.h
dehacked.c
Small code cleanup
2019-04-19 20:30:13 +02:00
dehacked.h
Emblem and unlockable SOFTcoding! Emblems and unlockables are no longer predefined in the code and instead loaded from IWAD
2019-02-03 11:05:22 +01:00
doomdata.h
doomdef.h
Merge branch 'public_next'
2019-03-14 22:15:34 -04:00
doomstat.h
Added the Gametype_Names array and G_GetGametypeByName for ease in converting gametype nums to strings and vice versa
2019-03-18 22:00:23 +00:00
doomtype.h
endian.h
f_finale.c
Fix mobj list iteration oversights.
2019-04-21 12:58:22 +02:00
f_finale.h
f_wipe.c
fastcmp.h
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
filesrch.c
filesrch.h
g_game.c
Fix mobj list iteration oversights.
2019-04-21 12:58:22 +02:00
g_game.h
Added the Gametype_Names array and G_GetGametypeByName for ease in converting gametype nums to strings and vice versa
2019-03-18 22:00:23 +00:00
g_input.c
g_input.h
g_state.h
hu_stuff.c
Chat arrow offsets
2019-01-07 22:34:48 -05:00
hu_stuff.h
i_addrinfo.c
i_addrinfo.h
i_joy.h
i_net.h
Update source copyrights to 2018
2018-11-25 07:35:38 -05:00
i_sound.h
i_system.h
i_tcp.c
Merge branch 'public_next'
2019-03-28 14:19:02 +00:00
i_tcp.h
i_video.h
info.c
In-map emblem coordinates are now set via emblem mapthings (thing type 322) instead of X/Y/Z fields in SOC
2019-02-03 14:32:07 +01:00
info.h
keys.h
Update source copyrights to 2018
2018-11-25 07:35:38 -05:00
lua_baselib.c
Merge branch 'public_next'
2019-03-14 22:15:34 -04:00
lua_blockmaplib.c
Backport the Blockmap library I made two years ago
2018-11-30 17:11:11 +00:00
lua_consolelib.c
lua_hook.h
lua_hooklib.c
lua_hud.h
WIP 20190101 merge
2019-01-02 01:09:15 -05:00
lua_hudlib.c
lua_infolib.c
lua_libs.h
lua_maplib.c
Dynamic slopes now use thinkers.
2019-04-19 14:14:43 +02:00
lua_mathlib.c
lua_mobjlib.c
lua_playerlib.c
lua_script.c
Fix mobj list iteration oversights.
2019-04-21 12:58:22 +02:00
lua_script.h
lua_skinlib.c
lua_thinkerlib.c
Rename thinkers.iterate to mobjs.iterate, kill the "mobjs" arg (though you still need the parentheses). Done a bit messily/lazily, I'll clean up if we can confirm this works
2019-04-21 13:52:55 +01:00
lzf.c
lzf.h
m_aatree.c
m_aatree.h
Update source copyrights to 2018
2018-11-25 07:35:38 -05:00
m_anigif.c
WIP 20190101 merge
2019-01-02 01:09:15 -05:00
m_anigif.h
m_argv.c
m_argv.h
m_bbox.c
m_bbox.h
m_cheat.c
Fix mobj list iteration oversights.
2019-04-21 12:58:22 +02:00
m_cheat.h
WIP 20190101 merge
2019-01-02 01:09:15 -05:00
m_cond.c
Emblem and unlockable SOFTcoding! Emblems and unlockables are no longer predefined in the code and instead loaded from IWAD
2019-02-03 11:05:22 +01:00
m_cond.h
In-map emblem coordinates are now set via emblem mapthings (thing type 322) instead of X/Y/Z fields in SOC
2019-02-03 14:32:07 +01:00
m_dllist.h
m_fixed.c
m_fixed.h
WIP 20190101 merge
2019-01-02 01:09:15 -05:00
m_menu.c
Added the Gametype_Names array and G_GetGametypeByName for ease in converting gametype nums to strings and vice versa
2019-03-18 22:00:23 +00:00
m_menu.h
Merge branch 'public_next'
2019-02-27 22:36:01 +00:00
m_misc.c
Merge branch 'public_next'
2019-03-02 20:51:15 +00:00
m_misc.h
m_queue.c
m_queue.h
m_random.c
m_random.h
m_swap.h
Makefile
Merge branch 'public_next'
2019-03-02 20:51:15 +00:00
Makefile.cfg
Merge branch 'public_next'
2019-03-14 22:15:34 -04:00
md5.c
md5.h
copyright dates/statements updated and such
2016-05-17 17:42:11 -07:00
mserv.c
mserv.h
p5prof.h
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
p_ceilng.c
Basic multiple thinker list implementation
2019-04-20 22:39:22 +02:00
p_enemy.c
Basic multiple thinker list implementation
2019-04-20 22:39:22 +02:00
p_floor.c
Basic multiple thinker list implementation
2019-04-20 22:39:22 +02:00
p_inter.c
Fix mobj list iteration oversights.
2019-04-21 12:58:22 +02:00
p_lights.c
Basic multiple thinker list implementation
2019-04-20 22:39:22 +02:00
p_local.h
Give slope thinkers their own list right before mobjs'.
2019-04-21 12:00:10 +02:00
p_map.c
Basic multiple thinker list implementation
2019-04-20 22:39:22 +02:00
p_maputl.c
p_maputl.h
p_mobj.c
Fix mobj list iteration oversights.
2019-04-21 12:58:22 +02:00
p_mobj.h
p_polyobj.c
Fix some of the polyobject thinkers being removed via P_RemoveThinkerDelayed() directly
2019-04-21 11:08:24 +02:00
p_polyobj.h
Implement displacement-based polyobject rotation.
2019-04-05 11:50:59 +02:00
p_pspr.h
p_saveg.c
Merge branch 'slopethinkers' into thinkerlists
2019-04-21 11:47:34 +02:00
p_saveg.h
p_setup.c
Remove dynamic slope queue list due to now being unnecessary.
2019-04-21 11:52:18 +02:00
p_setup.h
p_sight.c
p_slopes.c
Give slope thinkers their own list right before mobjs'.
2019-04-21 12:00:10 +02:00
p_slopes.h
Add a slope thinker queue.
2019-04-20 13:06:06 +02:00
p_spec.c
Merge branch 'slopethinkers' into thinkerlists
2019-04-21 11:47:34 +02:00
p_spec.h
p_telept.c
WIP 20190101 merge
2019-01-02 01:09:15 -05:00
p_tick.c
Added a mobj-only list entry for mobj thinkers
2019-04-20 23:29:20 +02:00
p_tick.h
p_user.c
Added a mobj-only list entry for mobj thinkers
2019-04-20 23:29:20 +02:00
r_bsp.c
r_bsp.h
r_data.c
Added a mobj-only list entry for mobj thinkers
2019-04-20 23:29:20 +02:00
r_data.h
r_defs.h
Small code cleanup
2019-04-19 20:30:13 +02:00
r_draw.c
r_draw.h
r_draw8.c
r_draw16.c
r_local.h
Update source copyrights to 2018
2018-11-25 07:35:38 -05:00
r_main.c
r_main.h
r_plane.c
Remove old code altogether at Nev3r's request
2019-04-17 16:46:32 +01:00
r_plane.h
r_segs.c
Merge branch 'public_next'
2019-03-28 14:19:02 +00:00
r_segs.h
r_sky.c
r_sky.h
r_splats.c
r_splats.h
r_state.h
r_things.c
Merge branch 'public_next'
2019-02-27 22:36:01 +00:00
r_things.h
Merge branch 'public_next'
2019-02-27 22:36:01 +00:00
s_sound.c
Merge branch 'public_next'
2019-03-14 22:15:34 -04:00
s_sound.h
Merge branch 'public_next'
2019-03-14 22:15:34 -04:00
screen.c
screen.h
sounds.c
Implement MIXNIGHTSCOUNTDOWN
2019-03-14 23:10:14 -04:00
sounds.h
Implement MIXNIGHTSCOUNTDOWN
2019-03-14 23:10:14 -04:00
st_stuff.c
Added a mobj-only list entry for mobj thinkers
2019-04-20 23:29:20 +02:00
st_stuff.h
string.c
t_facon.c
t_fsin.c
t_ftan.c
t_tan2a.c
tables.c
tables.h
tmap.nas
tmap.s
tmap_asm.s
tmap_mmx.nas
tmap_vc.nas
v_video.c
v_video.h
vid_copy.s
Update source copyrights to 2018
2018-11-25 07:35:38 -05:00
w_wad.c
Merge branch 'public_next'
2019-03-28 14:19:02 +00:00
w_wad.h
Emblem and unlockable SOFTcoding! Emblems and unlockables are no longer predefined in the code and instead loaded from IWAD
2019-02-03 11:05:22 +01:00
y_inter.c
lclear -> _clear typo
2019-03-15 03:15:20 -04:00
y_inter.h
z_zone.c
z_zone.h