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60 lines
1.5 KiB
C
60 lines
1.5 KiB
C
// SONIC ROBO BLAST 2
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//-----------------------------------------------------------------------------
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// Copyright (C) 2014-2016 by John "JTE" Muniz.
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// Copyright (C) 2014-2020 by Sonic Team Junior.
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//
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// This program is free software distributed under the
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// terms of the GNU General Public License, version 2.
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// See the 'LICENSE' file for more details.
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//-----------------------------------------------------------------------------
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/// \file lua_hud.h
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/// \brief HUD enable/disable flags for Lua scripting
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#ifndef __LUA_HUD_H__
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#define __LUA_HUD_H__
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#include "lua_hudlib_drawlist.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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enum hud {
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hud_stagetitle = 0,
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hud_textspectator,
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hud_crosshair,
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// Singleplayer / Co-op
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hud_score,
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hud_time,
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hud_gametypeinfo,
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hud_minimap,
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hud_item,
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hud_position,
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hud_names, // online nametags
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hud_check, // "CHECK" f-zero indicator
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hud_minirankings, // Rankings to the left
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hud_battlebumpers, // mini rankings battle bumpers.
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hud_battlefullscreen, // battle huge text (WAIT, WIN, LOSE ...) + karma comeback time
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hud_battlecomebacktimer, // comeback timer in battlefullscreen. separated for ease of use.
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hud_wanted,
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hud_speedometer,
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hud_freeplay,
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hud_rankings, // Tab rankings
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// Intermission
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hud_intermissiontally,
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hud_intermissionmessages,
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hud_MAX
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};
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extern boolean hud_running;
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boolean LUA_HudEnabled(enum hud option);
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void LUA_SetHudHook(int hook, huddrawlist_h list);
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#ifdef __cplusplus
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} // extern "C"
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#endif
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#endif // __LUA_HUD_H__
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