No description
Find a file
James R. 0a6fedc48a Hyudoro: carry item capsule back to player, use MT_EMERALD for collect animation
- Carry back item capsule, painted with the skincolor of
  the player who was stolen from
- Give player item by orbiting and shrinking into the
  player like an emerald
  - Lock player item box while animation plays, draw an
    empty item box on the HUD
  - At end of animation, burst item capsule to place item
    in player's hotbar
- Hyudoros can no longer stack items in the hotbar --
  consistent with item capsules
  - (If you have a Super Ring in your hotbar and Hyudoro
    is holding a Super Ring too, it will wait for you to
    use yours)

---

MT_ITEMCAPSULE changes:

- extravalue2 != 0: use this color on caps
- MF2_STRONGBOX: award items like the roulette
  - Super Ring is placed in the hotbar instead of awarding
    rings directly
  - SPB is placed in the hotbar instead of throwing it
    immediately
- DMG_INSTAKILL: don't respawn
2023-09-17 21:56:19 -07:00
.circleci
android
assets
cmake
debian-template Fix Debian (.deb) build from making (Project_root)/bin/Linux 2022-03-18 19:36:45 +00:00
deployer Fix deployer defaults 2020-08-15 11:29:53 -04:00
doc
extras Delete map configs 2023-01-01 18:11:22 -05:00
libs Remove unnecessary ACSVM files from libs 2022-12-27 08:32:13 -05:00
src Hyudoro: carry item capsule back to player, use MT_EMERALD for collect animation 2023-09-17 21:56:19 -07:00
thirdparty
tools
.clang-format
.editorconfig
.gitattributes
.gitignore
.travis.yml
alias-bootstrap.sh alias-bootstrap.sh: use i686-w64-mingw32-cmake-static 2023-02-21 21:56:55 -08:00
Android.mk SRB2 2.1 release 2014-03-15 13:11:35 -04:00
appveyor.yml
CMakeLists.txt Update Catch2 to latest version 2023-08-20 19:43:05 -04:00
CMakePresets.json CMakePresets.json: add release build preset 2023-08-31 18:12:09 -07:00
comptime.bat
comptime.mk
comptime.props
comptime.sh
cpdebug.mk Compile Win32 EXE with -gdwarf-2 2014-04-07 10:03:14 -04:00
debian_template.sh
Doxyfile
LICENSE SRB2 2.1 release 2014-03-15 13:11:35 -04:00
LICENSE-3RD-PARTY.txt
README.md The start of the scary 2.2 merge 2020-05-29 13:43:38 -04:00
srb2-vc9.sln
srb2-vc10.sln Added ARM/ARM64 to whole vc10 sln 2018-12-21 16:47:10 -05:00
SRB2.cbp Add k_kart files to CB project 2019-01-04 23:09:25 -06:00
Srb2.dev
srb2.png
SRB2_common.props More work to cleanup the ARM builds 2018-12-22 19:50:32 -05:00
SRB2_Debug.props More work to cleanup the ARM builds 2018-12-22 19:50:32 -05:00
SRB2_Release.props
srb2banner.png

SRB2Kart

SRB2Kart is a kart racing mod based on the 3D Sonic the Hedgehog fangame Sonic Robo Blast 2, based on a modified version of Doom Legacy.

Dependencies

  • NASM (x86 builds only)
  • SDL2 (Linux/OS X only)
  • SDL2-Mixer (Linux/OS X only)
  • libupnp (Linux/OS X only)
  • libgme (Linux/OS X only)
  • libopenmpt (Linux/OS X only)

Compiling

See SRB2 Wiki/Source code compiling. The compiling process for SRB2Kart is largely identical to SRB2.

Disclaimer

Kart Krew is in no way affiliated with SEGA or Sonic Team. We do not claim ownership of any of SEGA's intellectual property used in SRB2.