| .. |
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android
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Merge remote-tracking branch 'public-gl/master' into public-musicplus-core
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2019-01-01 10:41:40 -05:00 |
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blua
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Merge errors for compile
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2019-01-07 17:05:20 -05:00 |
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djgppdos
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Merge branch 'public_next'
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2019-03-14 22:15:34 -04:00 |
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dummy
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Merge remote-tracking branch 'public-gl/master' into public-musicplus-core
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2019-01-01 10:41:40 -05:00 |
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hardware
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added support for both horizontal and vertical flipping (not sure if complete or not atm, but I've done enough for tonight I think)
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2019-02-13 22:40:48 +00:00 |
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locale
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WIP 20190101 merge
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2019-01-02 01:09:15 -05:00 |
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sdl
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Merge branch 'public_next'
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2019-03-28 14:19:02 +00:00 |
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win32
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Merge branch 'public_next'
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2019-03-14 22:15:34 -04:00 |
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.gitignore
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am_map.c
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WIP 20190101 merge
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2019-01-02 01:09:15 -05:00 |
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am_map.h
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Remove MINIAUTOMAP code
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2018-12-12 18:53:13 -03:00 |
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Android.mk
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apng.c
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Merge branch 'apng-oh-shit-fixes' into 'master'
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2019-02-28 12:00:58 -08:00 |
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apng.h
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Merge branch 'apng-oh-shit-fixes' into 'master'
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2019-02-28 12:00:58 -08:00 |
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asm_defs.inc
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Update source copyrights to 2018
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2018-11-25 07:35:38 -05:00 |
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b_bot.c
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WIP 20190101 merge
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2019-01-02 01:09:15 -05:00 |
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b_bot.h
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Update source copyrights to 2018
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2018-11-25 07:35:38 -05:00 |
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byteptr.h
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Update source copyrights to 2018
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2018-11-25 07:35:38 -05:00 |
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CMakeLists.txt
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Merge branch 'apng' into 'master'
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2019-02-28 12:00:58 -08:00 |
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command.c
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WIP 20190101 merge
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2019-01-02 01:09:15 -05:00 |
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command.h
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Properly restrict EXECVERSION from cvar updates
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2018-12-20 17:56:51 -05:00 |
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comptime.c
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config.h.in
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Emblem and unlockable SOFTcoding! Emblems and unlockables are no longer predefined in the code and instead loaded from IWAD
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2019-02-03 11:05:22 +01:00 |
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console.c
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Merge branch 'public_next'
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2019-04-02 15:49:15 +01:00 |
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console.h
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WIP 20190101 merge
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2019-01-02 01:09:15 -05:00 |
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d_clisrv.c
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Added the Gametype_Names array and G_GetGametypeByName for ease in converting gametype nums to strings and vice versa
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2019-03-18 22:00:23 +00:00 |
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d_clisrv.h
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WIP 20190101 merge
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2019-01-02 01:09:15 -05:00 |
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d_event.h
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Update source copyrights to 2018
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2018-11-25 07:35:38 -05:00 |
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d_main.c
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Merge branch 'public_next'
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2019-04-02 15:49:15 +01:00 |
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d_main.h
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Update source copyrights to 2018
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2018-11-25 07:35:38 -05:00 |
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d_net.c
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WIP 20190101 merge
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2019-01-02 01:09:15 -05:00 |
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d_net.h
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Remove double define
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2019-02-27 16:05:43 -05:00 |
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d_netcmd.c
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Merge branch 'public_next'
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2019-04-02 15:49:15 +01:00 |
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d_netcmd.h
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WIP 20190101 merge
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2019-01-02 01:09:15 -05:00 |
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d_netfil.c
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WIP 20190101 merge
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2019-01-02 01:09:15 -05:00 |
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d_netfil.h
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Merge branch 'addons_menu' into 'master'
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2018-12-15 20:46:42 -05:00 |
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d_player.h
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WIP 20190101 merge
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2019-01-02 01:09:15 -05:00 |
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d_think.h
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Update source copyrights to 2018
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2018-11-25 07:35:38 -05:00 |
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d_ticcmd.h
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Update source copyrights to 2018
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2018-11-25 07:35:38 -05:00 |
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dehacked.c
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S_FANG_SLIDE wasn't defined in the Lua script, despite being declared :|
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2019-05-04 21:31:46 +01:00 |
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dehacked.h
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Emblem and unlockable SOFTcoding! Emblems and unlockables are no longer predefined in the code and instead loaded from IWAD
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2019-02-03 11:05:22 +01:00 |
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doomdata.h
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WIP 20190101 merge
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2019-01-02 01:09:15 -05:00 |
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doomdef.h
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Merge branch 'public_next'
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2019-03-14 22:15:34 -04:00 |
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doomstat.h
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Added the Gametype_Names array and G_GetGametypeByName for ease in converting gametype nums to strings and vice versa
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2019-03-18 22:00:23 +00:00 |
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doomtype.h
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WIP 20190101 merge
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2019-01-02 01:09:15 -05:00 |
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endian.h
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Update source copyrights to 2018
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2018-11-25 07:35:38 -05:00 |
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f_finale.c
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Merge branch 'public_next'
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2019-04-02 15:49:15 +01:00 |
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f_finale.h
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WIP 20190101 merge
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2019-01-02 01:09:15 -05:00 |
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f_wipe.c
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WIP 20190101 merge
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2019-01-02 01:09:15 -05:00 |
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fastcmp.h
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filesrch.c
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Resolved filesrch.c conflicts (20190101 public merge)
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2019-01-07 02:54:26 -05:00 |
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filesrch.h
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Hide kart-specific addons behavior behind USE_KART
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2018-12-16 16:07:47 -05:00 |
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g_game.c
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Added the Gametype_Names array and G_GetGametypeByName for ease in converting gametype nums to strings and vice versa
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2019-03-18 22:00:23 +00:00 |
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g_game.h
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Added the Gametype_Names array and G_GetGametypeByName for ease in converting gametype nums to strings and vice versa
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2019-03-18 22:00:23 +00:00 |
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g_input.c
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WIP 20190101 merge
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2019-01-02 01:09:15 -05:00 |
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g_input.h
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WIP 20190101 merge
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2019-01-02 01:09:15 -05:00 |
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g_state.h
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Update source copyrights to 2018
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2018-11-25 07:35:38 -05:00 |
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hu_stuff.c
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Added the Gametype_Names array and G_GetGametypeByName for ease in converting gametype nums to strings and vice versa
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2019-03-18 22:00:23 +00:00 |
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hu_stuff.h
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WIP 20190101 merge
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2019-01-02 01:09:15 -05:00 |
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i_addrinfo.c
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WIP 20190101 merge
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2019-01-02 01:09:15 -05:00 |
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i_addrinfo.h
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WIP 20190101 merge
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2019-01-02 01:09:15 -05:00 |
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i_joy.h
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Update source copyrights to 2018
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2018-11-25 07:35:38 -05:00 |
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i_net.h
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Update source copyrights to 2018
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2018-11-25 07:35:38 -05:00 |
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i_sound.h
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Merge remote-tracking branch 'public-gl/master' into public-musicplus-core
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2019-01-01 10:41:40 -05:00 |
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i_system.h
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Update source copyrights to 2018
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2018-11-25 07:35:38 -05:00 |
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i_tcp.c
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Merge branch 'public_next'
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2019-03-28 14:19:02 +00:00 |
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i_tcp.h
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Update source copyrights to 2018
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2018-11-25 07:35:38 -05:00 |
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i_video.h
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Update source copyrights to 2018
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2018-11-25 07:35:38 -05:00 |
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info.c
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Swap "S_TNTBARREL_EXPL1" for S_NULL as a temporary measure until I actually hardcode the explosion states.
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2019-05-04 20:20:34 +01:00 |
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info.h
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S_FANG_SLIDE wasn't defined in the Lua script, despite being declared :|
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2019-05-04 21:31:46 +01:00 |
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keys.h
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Update source copyrights to 2018
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2018-11-25 07:35:38 -05:00 |
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lua_baselib.c
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Merge branch 'public_next'
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2019-03-14 22:15:34 -04:00 |
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lua_blockmaplib.c
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Backport the Blockmap library I made two years ago
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2018-11-30 17:11:11 +00:00 |
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lua_consolelib.c
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WIP 20190101 merge
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2019-01-02 01:09:15 -05:00 |
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lua_hook.h
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WIP 20190101 merge
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2019-01-02 01:09:15 -05:00 |
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lua_hooklib.c
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WIP 20190101 merge
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2019-01-02 01:09:15 -05:00 |
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lua_hud.h
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WIP 20190101 merge
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2019-01-02 01:09:15 -05:00 |
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lua_hudlib.c
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WIP 20190101 merge
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2019-01-02 01:09:15 -05:00 |
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lua_infolib.c
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WIP 20190101 merge
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2019-01-02 01:09:15 -05:00 |
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lua_libs.h
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WIP 20190101 merge
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2019-01-02 01:09:15 -05:00 |
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lua_maplib.c
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Merge branch 'public_next'
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2019-03-15 01:43:03 -04:00 |
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lua_mathlib.c
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WIP 20190101 merge
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2019-01-02 01:09:15 -05:00 |
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lua_mobjlib.c
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WIP 20190101 merge
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2019-01-02 01:09:15 -05:00 |
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lua_playerlib.c
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WIP 20190101 merge
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2019-01-02 01:09:15 -05:00 |
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lua_script.c
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WIP 20190101 merge
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2019-01-02 01:09:15 -05:00 |
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lua_script.h
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WIP 20190101 merge
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2019-01-02 01:09:15 -05:00 |
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lua_skinlib.c
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WIP 20190101 merge
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2019-01-02 01:09:15 -05:00 |
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lua_thinkerlib.c
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WIP 20190101 merge
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2019-01-02 01:09:15 -05:00 |
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lzf.c
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lzf.h
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m_aatree.c
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Update source copyrights to 2018
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2018-11-25 07:35:38 -05:00 |
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m_aatree.h
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Update source copyrights to 2018
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2018-11-25 07:35:38 -05:00 |
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m_anigif.c
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WIP 20190101 merge
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2019-01-02 01:09:15 -05:00 |
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m_anigif.h
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Update source copyrights to 2018
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2018-11-25 07:35:38 -05:00 |
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m_argv.c
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WIP 20190101 merge
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2019-01-02 01:09:15 -05:00 |
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m_argv.h
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Update source copyrights to 2018
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2018-11-25 07:35:38 -05:00 |
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m_bbox.c
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Update source copyrights to 2018
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2018-11-25 07:35:38 -05:00 |
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m_bbox.h
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Update source copyrights to 2018
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2018-11-25 07:35:38 -05:00 |
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m_cheat.c
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WIP 20190101 merge
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2019-01-02 01:09:15 -05:00 |
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m_cheat.h
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WIP 20190101 merge
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2019-01-02 01:09:15 -05:00 |
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m_cond.c
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Emblem and unlockable SOFTcoding! Emblems and unlockables are no longer predefined in the code and instead loaded from IWAD
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2019-02-03 11:05:22 +01:00 |
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m_cond.h
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In-map emblem coordinates are now set via emblem mapthings (thing type 322) instead of X/Y/Z fields in SOC
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2019-02-03 14:32:07 +01:00 |
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m_dllist.h
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Update source copyrights to 2018
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2018-11-25 07:35:38 -05:00 |
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m_fixed.c
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bland
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2018-12-20 18:52:51 -03:00 |
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m_fixed.h
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WIP 20190101 merge
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2019-01-02 01:09:15 -05:00 |
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m_menu.c
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Added the Gametype_Names array and G_GetGametypeByName for ease in converting gametype nums to strings and vice versa
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2019-03-18 22:00:23 +00:00 |
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m_menu.h
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Merge branch 'public_next'
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2019-02-27 22:36:01 +00:00 |
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m_misc.c
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Merge branch 'public_next'
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2019-03-02 20:51:15 +00:00 |
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m_misc.h
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WIP 20190101 merge
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2019-01-02 01:09:15 -05:00 |
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m_queue.c
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Update source copyrights to 2018
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2018-11-25 07:35:38 -05:00 |
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m_queue.h
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Update source copyrights to 2018
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2018-11-25 07:35:38 -05:00 |
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m_random.c
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Update source copyrights to 2018
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2018-11-25 07:35:38 -05:00 |
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m_random.h
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Update source copyrights to 2018
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2018-11-25 07:35:38 -05:00 |
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m_swap.h
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Update source copyrights to 2018
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2018-11-25 07:35:38 -05:00 |
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Makefile
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Merge branch 'public_next'
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2019-03-02 20:51:15 +00:00 |
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Makefile.cfg
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Merge branch 'public_next'
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2019-03-14 22:15:34 -04:00 |
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md5.c
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md5.h
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mserv.c
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WIP 20190101 merge
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2019-01-02 01:09:15 -05:00 |
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mserv.h
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Update source copyrights to 2018
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2018-11-25 07:35:38 -05:00 |
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p5prof.h
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p_ceilng.c
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Update source copyrights to 2018
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2018-11-25 07:35:38 -05:00 |
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p_enemy.c
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hardcoded the boss's A_BossDeath behaviour.
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2019-05-05 16:03:34 +01:00 |
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p_floor.c
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WIP 20190101 merge
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2019-01-02 01:09:15 -05:00 |
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p_inter.c
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Merge branch 'public_next'
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2019-03-28 14:19:02 +00:00 |
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p_lights.c
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WIP 20190101 merge
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2019-01-02 01:09:15 -05:00 |
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p_local.h
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WIP 20190101 merge
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2019-01-02 01:09:15 -05:00 |
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p_map.c
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Hardcode "slapstick"
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2019-05-05 17:36:55 +01:00 |
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p_maputl.c
|
Update source copyrights to 2018
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2018-11-25 07:35:38 -05:00 |
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p_maputl.h
|
Update source copyrights to 2018
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2018-11-25 07:35:38 -05:00 |
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p_mobj.c
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Hardcoded MT_FSGNA's MobjThinker hook function
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2019-05-05 16:42:50 +01:00 |
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p_mobj.h
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WIP 20190101 merge
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2019-01-02 01:09:15 -05:00 |
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p_polyobj.c
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added "checkmobjs" boolean to both Polyobj_moveXY and Polyobj_rotate, so we can disable interaction with mobjs for netgames
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2019-04-05 12:03:03 +01:00 |
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p_polyobj.h
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Implement displacement-based polyobject rotation.
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2019-04-05 11:50:59 +02:00 |
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p_pspr.h
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WIP 20190101 merge
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2019-01-02 01:09:15 -05:00 |
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p_saveg.c
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Implement displacement-based polyobject rotation.
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2019-04-05 11:50:59 +02:00 |
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p_saveg.h
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WIP 20190101 merge
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2019-01-02 01:09:15 -05:00 |
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p_setup.c
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Merge branch 'public_next'
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2019-03-15 01:43:03 -04:00 |
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p_setup.h
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WIP 20190101 merge
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2019-01-02 01:09:15 -05:00 |
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p_sight.c
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WIP 20190101 merge
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2019-01-02 01:09:15 -05:00 |
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p_slopes.c
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Merge branch 'public_next'
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2019-02-27 22:36:01 +00:00 |
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p_slopes.h
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WIP 20190101 merge
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2019-01-02 01:09:15 -05:00 |
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p_spec.c
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Merge branch '144-scrolltweaks' into 'master'
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2019-04-05 06:41:11 -04:00 |
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p_spec.h
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WIP 20190101 merge
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2019-01-02 01:09:15 -05:00 |
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p_telept.c
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WIP 20190101 merge
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2019-01-02 01:09:15 -05:00 |
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p_tick.c
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WIP 20190101 merge
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2019-01-02 01:09:15 -05:00 |
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p_tick.h
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Update source copyrights to 2018
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2018-11-25 07:35:38 -05:00 |
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p_user.c
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Remove redundant music reset block for MIXNIGHTSCOUNTDOWN
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2019-03-14 23:21:52 -04:00 |
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r_bsp.c
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WIP 20190101 merge
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2019-01-02 01:09:15 -05:00 |
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r_bsp.h
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Update source copyrights to 2018
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2018-11-25 07:35:38 -05:00 |
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r_data.c
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Resolve r_data.c colormap conflict
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2019-01-07 15:29:37 -05:00 |
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r_data.h
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WIP 20190101 merge
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2019-01-02 01:09:15 -05:00 |
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r_defs.h
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WIP 20190101 merge
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2019-01-02 01:09:15 -05:00 |
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r_draw.c
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WIP 20190101 merge
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2019-01-02 01:09:15 -05:00 |
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r_draw.h
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WIP 20190101 merge
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2019-01-02 01:09:15 -05:00 |
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r_draw8.c
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WIP 20190101 merge
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2019-01-02 01:09:15 -05:00 |
|
r_draw16.c
|
Update source copyrights to 2018
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2018-11-25 07:35:38 -05:00 |
|
r_local.h
|
Update source copyrights to 2018
|
2018-11-25 07:35:38 -05:00 |
|
r_main.c
|
resolve conflict in r_main.c
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2019-01-07 16:52:46 +00:00 |
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r_main.h
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Large room fix
|
2018-12-09 19:34:17 -03:00 |
|
r_plane.c
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Remove old code altogether at Nev3r's request
|
2019-04-17 16:46:32 +01:00 |
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r_plane.h
|
Update r_plane.h
|
2018-12-14 15:49:32 -03:00 |
|
r_segs.c
|
Merge branch 'public_next'
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2019-03-28 14:19:02 +00:00 |
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r_segs.h
|
Update source copyrights to 2018
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2018-11-25 07:35:38 -05:00 |
|
r_sky.c
|
WIP 20190101 merge
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2019-01-02 01:09:15 -05:00 |
|
r_sky.h
|
Update source copyrights to 2018
|
2018-11-25 07:35:38 -05:00 |
|
r_splats.c
|
Software plane fixes
|
2018-12-14 14:08:25 -03:00 |
|
r_splats.h
|
Update source copyrights to 2018
|
2018-11-25 07:35:38 -05:00 |
|
r_state.h
|
WIP 20190101 merge
|
2019-01-02 01:09:15 -05:00 |
|
r_things.c
|
Merge branch 'public_next'
|
2019-02-27 22:36:01 +00:00 |
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r_things.h
|
Merge branch 'public_next'
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2019-02-27 22:36:01 +00:00 |
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s_sound.c
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Merge branch 'public_next'
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2019-03-14 22:15:34 -04:00 |
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s_sound.h
|
Merge branch 'public_next'
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2019-03-14 22:15:34 -04:00 |
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screen.c
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WIP 20190101 merge
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2019-01-02 01:09:15 -05:00 |
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screen.h
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WIP 20190101 merge
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2019-01-02 01:09:15 -05:00 |
|
sounds.c
|
Implement MIXNIGHTSCOUNTDOWN
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2019-03-14 23:10:14 -04:00 |
|
sounds.h
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Implement MIXNIGHTSCOUNTDOWN
|
2019-03-14 23:10:14 -04:00 |
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st_stuff.c
|
WIP 20190101 merge
|
2019-01-02 01:09:15 -05:00 |
|
st_stuff.h
|
WIP 20190101 merge
|
2019-01-02 01:09:15 -05:00 |
|
string.c
|
Update source copyrights to 2018
|
2018-11-25 07:35:38 -05:00 |
|
t_facon.c
|
|
|
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t_fsin.c
|
|
|
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t_ftan.c
|
|
|
|
t_tan2a.c
|
|
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tables.c
|
WIP 20190101 merge
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2019-01-02 01:09:15 -05:00 |
|
tables.h
|
WIP 20190101 merge
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2019-01-02 01:09:15 -05:00 |
|
tmap.nas
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WIP 20190101 merge
|
2019-01-02 01:09:15 -05:00 |
|
tmap.s
|
WIP 20190101 merge
|
2019-01-02 01:09:15 -05:00 |
|
tmap_asm.s
|
Update source copyrights to 2018
|
2018-11-25 07:35:38 -05:00 |
|
tmap_mmx.nas
|
WIP 20190101 merge
|
2019-01-02 01:09:15 -05:00 |
|
tmap_vc.nas
|
Update source copyrights to 2018
|
2018-11-25 07:35:38 -05:00 |
|
v_video.c
|
Merge errors for compile
|
2019-01-07 17:05:20 -05:00 |
|
v_video.h
|
Merge errors for compile
|
2019-01-07 17:05:20 -05:00 |
|
vid_copy.s
|
Update source copyrights to 2018
|
2018-11-25 07:35:38 -05:00 |
|
w_wad.c
|
Merge branch 'public_next'
|
2019-03-28 14:19:02 +00:00 |
|
w_wad.h
|
Emblem and unlockable SOFTcoding! Emblems and unlockables are no longer predefined in the code and instead loaded from IWAD
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2019-02-03 11:05:22 +01:00 |
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y_inter.c
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lclear -> _clear typo
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2019-03-15 03:15:20 -04:00 |
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y_inter.h
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Merge branch 'master' into next
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2018-11-25 20:39:17 +00:00 |
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z_zone.c
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WIP 20190101 merge
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2019-01-02 01:09:15 -05:00 |
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z_zone.h
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WIP 20190101 merge
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2019-01-02 01:09:15 -05:00 |