RingRacers/src/CMakeLists.txt
Sally Coolatta 90ca38acb0 Store where the finish line beam should be displayed
Instead of figuring out where it should be every tick while it's visible, store where it'll be at the start of the map.

Also moved finish line beam into a new file, k_race.c/h, for any Race-specific code.

A few unused variables for sprint map support later too
2021-02-05 01:24:23 -05:00

674 lines
16 KiB
CMake

# SRB2 Core
# Core sources
set(SRB2_CORE_SOURCES
am_map.c
command.c
comptime.c
console.c
d_clisrv.c
d_main.c
d_net.c
d_netcmd.c
d_netfil.c
dehacked.c
f_finale.c
f_wipe.c
filesrch.c
g_demo.c
g_game.c
g_input.c
g_splitscreen.c
font.c
hu_stuff.c
i_tcp.c
info.c
lzf.c
m_aatree.c
m_anigif.c
m_argv.c
m_bbox.c
m_cheat.c
m_cond.c
m_fixed.c
m_menu.c
m_misc.c
m_perfstats.c
m_queue.c
m_random.c
md5.c
mserv.c
http-mserv.c
s_sound.c
screen.c
sounds.c
st_stuff.c
#string.c
tables.c
v_video.c
w_wad.c
y_inter.c
z_zone.c
)
set(SRB2_CORE_HEADERS
am_map.h
byteptr.h
command.h
console.h
d_clisrv.h
d_event.h
d_main.h
d_net.h
d_netcmd.h
d_netfil.h
d_player.h
d_think.h
d_ticcmd.h
dehacked.h
doomdata.h
doomdef.h
doomstat.h
doomtype.h
endian.h
f_finale.h
fastcmp.h
filesrch.h
g_demo.h
g_game.h
g_input.h
g_state.h
font.h
hu_stuff.h
i_joy.h
i_net.h
i_sound.h
i_system.h
i_tcp.h
i_video.h
info.h
keys.h
lzf.h
m_aatree.h
m_anigif.h
m_argv.h
m_bbox.h
m_cheat.h
m_cond.h
m_dllist.h
m_fixed.h
m_menu.h
m_misc.h
m_perfstats.h
m_queue.h
m_random.h
m_swap.h
md5.h
mserv.h
p5prof.h
s_sound.h
screen.h
sounds.h
st_stuff.h
tables.h
v_video.h
w_wad.h
y_inter.h
z_zone.h
config.h.in
)
set(SRB2_CORE_RENDER_SOURCES
r_bsp.c
r_data.c
r_draw.c
r_main.c
r_plane.c
r_segs.c
r_skins.c
r_sky.c
r_splats.c
r_things.c
r_textures.c
r_picformats.c
r_portal.c
r_bsp.h
r_data.h
r_defs.h
r_draw.h
r_local.h
r_main.h
r_plane.h
r_segs.h
r_skins.h
r_sky.h
r_splats.h
r_state.h
r_things.h
r_textures.h
r_picformats.h
r_portal.h
)
set(SRB2_CORE_GAME_SOURCES
p_ceilng.c
p_enemy.c
p_floor.c
p_inter.c
p_lights.c
p_map.c
p_maputl.c
p_mobj.c
p_polyobj.c
p_saveg.c
p_setup.c
p_sight.c
p_slopes.c
p_spec.c
p_telept.c
p_tick.c
p_user.c
k_race.c
k_battle.c
k_bheap.c
k_collide.c
k_kart.c
k_pathfind.c
k_pwrlv.c
k_waypoint.c
k_color.c
k_bot.c
k_botitem.c
k_botsearch.c
k_respawn.c
k_grandprix.c
k_hud.c
p_local.h
p_maputl.h
p_mobj.h
p_polyobj.h
p_pspr.h
p_saveg.h
p_setup.h
p_slopes.h
p_spec.h
p_tick.h
k_race.h
k_battle.h
k_bheap.h
k_collide.h
k_kart.h
k_pathfind.h
k_pwrlv.h
k_waypoint.h
k_color.h
k_bot.h
k_respawn.h
k_grandprix.h
k_hud.h
)
if(NOT (CMAKE_CXX_COMPILER_ID MATCHES "Clang"))
set(SRB2_CORE_SOURCES ${SRB2_CORE_SOURCES} string.c)
endif()
prepend_sources(SRB2_CORE_SOURCES)
prepend_sources(SRB2_CORE_HEADERS)
prepend_sources(SRB2_CORE_RENDER_SOURCES)
prepend_sources(SRB2_CORE_GAME_SOURCES)
set(SRB2_CORE_HEADERS ${SRB2_CORE_HEADERS} ${CMAKE_CURRENT_BINARY_DIR}/config.h)
source_group("Main" FILES ${SRB2_CORE_SOURCES} ${SRB2_CORE_HEADERS})
source_group("Renderer" FILES ${SRB2_CORE_RENDER_SOURCES})
source_group("Game" FILES ${SRB2_CORE_GAME_SOURCES})
set(SRB2_ASM_SOURCES
${CMAKE_CURRENT_SOURCE_DIR}/vid_copy.s
)
set(SRB2_NASM_SOURCES
${CMAKE_CURRENT_SOURCE_DIR}/tmap_mmx.nas
${CMAKE_CURRENT_SOURCE_DIR}/tmap.nas
)
if(MSVC)
list(APPEND SRB2_NASM_SOURCES ${CMAKE_CURRENT_SOURCE_DIR}/tmap_vc.nas)
endif()
set(SRB2_NASM_OBJECTS
${CMAKE_CURRENT_BINARY_DIR}/tmap_mmx.obj
${CMAKE_CURRENT_BINARY_DIR}/tmap.obj
)
if(MSVC)
list(APPEND SRB2_NASM_OBJECTS ${CMAKE_CURRENT_BINARY_DIR}/tmap_vc.obj)
endif()
source_group("Assembly" FILES ${SRB2_ASM_SOURCES} ${SRB2_NASM_SOURCES})
### Configuration
set(SRB2_CONFIG_HAVE_PNG ON CACHE BOOL
"Enable PNG support. Depends on zlib, so will be disabled if you don't enable that too.")
set(SRB2_CONFIG_HAVE_ZLIB ON CACHE BOOL
"Enable zlib support.")
set(SRB2_CONFIG_HAVE_GME ON CACHE BOOL
"Enable GME support.")
set(SRB2_CONFIG_HAVE_DISCORDRPC OFF CACHE BOOL
"Enable Discord rich presence support.")
set(SRB2_CONFIG_HAVE_CURL ON CACHE BOOL
"Enable cURL support, used for downloading files via HTTP.")
set(SRB2_CONFIG_HAVE_OPENMPT ON CACHE BOOL
"Enable OpenMPT support.")
set(SRB2_CONFIG_HAVE_CURL ON CACHE BOOL
"Enable curl support, used for downloading files via HTTP.")
set(SRB2_CONFIG_HAVE_THREADS ON CACHE BOOL
"Enable multithreading support.")
if(${CMAKE_SYSTEM} MATCHES Windows)
set(SRB2_CONFIG_HAVE_MIXERX ON CACHE BOOL
"Enable SDL Mixer X support.")
else()
set(SRB2_CONFIG_HAVE_MIXERX OFF)
endif()
set(SRB2_CONFIG_HWRENDER ON CACHE BOOL
"Enable hardware rendering through OpenGL.")
set(SRB2_CONFIG_USEASM OFF CACHE BOOL
"Enable NASM tmap implementation for software mode speedup.")
set(SRB2_CONFIG_YASM OFF CACHE BOOL
"Use YASM in place of NASM.")
set(SRB2_CONFIG_STATIC_OPENGL OFF CACHE BOOL
"Use statically linked OpenGL. NOT RECOMMENDED.")
### use internal libraries?
if(${CMAKE_SYSTEM} MATCHES "Windows") ###set on Windows only
set(SRB2_CONFIG_USE_INTERNAL_LIBRARIES OFF CACHE BOOL
"Use SRB2Kart's internal copies of required dependencies (SDL2, PNG, zlib, GME, OpenMPT, cURL).")
endif()
set(SRB2_LUA_SOURCES
lua_baselib.c
lua_blockmaplib.c
lua_consolelib.c
lua_hooklib.c
lua_hudlib.c
lua_infolib.c
lua_maplib.c
lua_mathlib.c
lua_mobjlib.c
lua_playerlib.c
lua_polyobjlib.c
lua_script.c
lua_skinlib.c
lua_thinkerlib.c
)
set(SRB2_LUA_HEADERS
lua_hook.h
lua_hud.h
lua_libs.h
lua_script.h
)
prepend_sources(SRB2_LUA_SOURCES)
prepend_sources(SRB2_LUA_HEADERS)
source_group("LUA" FILES ${SRB2_LUA_SOURCES} ${SRB2_LUA_HEADERS})
set(SRB2_BLUA_SOURCES
blua/lapi.c
blua/lauxlib.c
blua/lbaselib.c
blua/lcode.c
blua/ldebug.c
blua/ldo.c
blua/ldump.c
blua/lfunc.c
blua/lgc.c
blua/linit.c
blua/liolib.c
blua/llex.c
blua/lmem.c
blua/lobject.c
blua/lopcodes.c
blua/lparser.c
blua/lstate.c
blua/lstring.c
blua/lstrlib.c
blua/ltable.c
blua/ltablib.c
blua/ltm.c
blua/lundump.c
blua/lvm.c
blua/lzio.c
)
set(SRB2_BLUA_HEADERS
blua/lapi.h
blua/lauxlib.h
blua/lcode.h
blua/ldebug.h
blua/ldo.h
blua/lfunc.h
blua/lgc.h
blua/llex.h
blua/llimits.h
blua/lmem.h
blua/lobject.h
blua/lopcodes.h
blua/lparser.h
blua/lstate.h
blua/lstring.h
blua/ltable.h
blua/ltm.h
blua/lua.h
blua/luaconf.h
blua/lualib.h
blua/lundump.h
blua/lvm.h
blua/lzio.h
)
prepend_sources(SRB2_BLUA_SOURCES)
prepend_sources(SRB2_BLUA_HEADERS)
source_group("LUA\\Interpreter" FILES ${SRB2_BLUA_SOURCES} ${SRB2_BLUA_HEADERS})
if(${SRB2_CONFIG_HAVE_GME})
if(${SRB2_CONFIG_USE_INTERNAL_LIBRARIES})
set(GME_FOUND ON)
set(GME_INCLUDE_DIRS ${CMAKE_SOURCE_DIR}/libs/gme/include)
if(${SRB2_SYSTEM_BITS} EQUAL 64)
set(GME_LIBRARIES "-L${CMAKE_SOURCE_DIR}/libs/gme/win64 -lgme")
else() # 32-bit
set(GME_LIBRARIES "-L${CMAKE_SOURCE_DIR}/libs/gme/win32 -lgme")
endif()
else()
find_package(GME)
endif()
if(${GME_FOUND})
set(SRB2_HAVE_GME ON)
add_definitions(-DHAVE_LIBGME)
else()
message(WARNING "You have specified that GME is available but it was not found.")
endif()
endif()
if(${SRB2_CONFIG_HAVE_OPENMPT})
if(${SRB2_CONFIG_USE_INTERNAL_LIBRARIES})
set(OPENMPT_FOUND ON)
set(OPENMPT_INCLUDE_DIRS ${CMAKE_SOURCE_DIR}/libs/libopenmpt/inc)
if(${SRB2_SYSTEM_BITS} EQUAL 64)
set(OPENMPT_LIBRARIES "-L${CMAKE_SOURCE_DIR}/libs/libopenmpt/lib/x86_64/mingw -lopenmpt")
else() # 32-bit
set(OPENMPT_LIBRARIES "-L${CMAKE_SOURCE_DIR}/libs/libopenmpt/lib/x86/mingw -lopenmpt")
endif()
else()
find_package(OPENMPT)
endif()
if(${OPENMPT_FOUND})
set(SRB2_HAVE_OPENMPT ON)
add_definitions(-DHAVE_OPENMPT)
else()
message(WARNING "You have specified that OpenMPT is available but it was not found.")
endif()
endif()
if(${SRB2_CONFIG_HAVE_MIXERX})
if(${SRB2_CONFIG_USE_INTERNAL_LIBRARIES})
set(MIXERX_FOUND ON)
set(MIXERX_INCLUDE_DIRS ${CMAKE_SOURCE_DIR}/libs/SDLMixerX/i686-w64-mingw32/include/SDL2)
if(${SRB2_SYSTEM_BITS} EQUAL 64)
set(MIXERX_LIBRARIES "-L${CMAKE_SOURCE_DIR}/libs/SDLMixerX/x86_64-w64-mingw32/lib -lSDL2_mixer_ext")
else() # 32-bit
set(MIXERX_LIBRARIES "-L${CMAKE_SOURCE_DIR}/libs/SDLMixerX/i686-w64-mingw32/lib -lSDL2_mixer_ext")
endif()
else()
# No support for non-Windows (yet?)
#find_package(MIXERX)
message(WARNING "SDL Mixer X is not supported as an external library.")
set(MIXERX_FOUND OFF)
endif()
if(${MIXERX_FOUND})
set(SRB2_HAVE_MIXERX ON)
set(SRB2_SDL2_SOUNDIMPL mixer_sound.c)
add_definitions(-DHAVE_MIXERX)
else()
message(WARNING "You have specified that SDL Mixer X is available but it was not found.")
endif()
endif()
if(${SRB2_CONFIG_HAVE_DISCORDRPC})
if(${SRB2_CONFIG_USE_INTERNAL_LIBRARIES})
set(DISCORDRPC_FOUND ON)
if(${SRB2_SYSTEM_BITS} EQUAL 64)
set(DISCORDRPC_INCLUDE_DIRS ${CMAKE_SOURCE_DIR}/libs/discord-rpc/win64-dynamic/include)
set(DISCORDRPC_LIBRARIES "-L${CMAKE_SOURCE_DIR}/libs/discord-rpc/win64-dynamic/lib -ldiscord-rpc")
else() # 32-bit
set(DISCORDRPC_INCLUDE_DIRS ${CMAKE_SOURCE_DIR}/libs/discord-rpc/win32-dynamic/include)
set(DISCORDRPC_LIBRARIES "-L${CMAKE_SOURCE_DIR}/libs/discord-rpc/win32-dynamic/lib -ldiscord-rpc")
endif()
else()
find_package(DiscordRPC)
endif()
if(${DISCORDRPC_FOUND})
set(SRB2_HAVE_DISCORDRPC ON)
add_definitions(-DHAVE_DISCORDRPC)
add_definitions(-DUSE_STUN)
set(SRB2_DISCORDRPC_SOURCES discord.c stun.c)
set(SRB2_DISCORDRPC_HEADERS discord.h stun.h)
prepend_sources(SRB2_DISCORDRPC_SOURCES)
prepend_sources(SRB2_DISCORDRPC_HEADERS)
source_group("Discord Rich Presence" FILES ${SRB2_DISCORDRPC_SOURCES} ${SRB2_DISCORDRPC_HEADERS})
else()
message(WARNING "You have specified that Discord Rich Presence is available but it was not found.")
endif()
endif()
if(${SRB2_CONFIG_HAVE_ZLIB})
if(${SRB2_CONFIG_USE_INTERNAL_LIBRARIES})
set(ZLIB_FOUND ON)
set(ZLIB_INCLUDE_DIRS ${CMAKE_SOURCE_DIR}/libs/zlib)
if(${SRB2_SYSTEM_BITS} EQUAL 64)
set(ZLIB_LIBRARIES "-L${CMAKE_SOURCE_DIR}/libs/zlib/win32 -lz64")
else() # 32-bit
set(ZLIB_LIBRARIES "-L${CMAKE_SOURCE_DIR}/libs/zlib/win32 -lz32")
endif()
else()
find_package(ZLIB)
endif()
if(${ZLIB_FOUND})
set(SRB2_HAVE_ZLIB ON)
add_definitions(-DHAVE_ZLIB)
else()
message(WARNING "You have specified that ZLIB is available but it was not found. SRB2Kart may not compile correctly.")
endif()
endif()
if(${SRB2_CONFIG_HAVE_PNG} AND ${SRB2_CONFIG_HAVE_ZLIB})
if (${ZLIB_FOUND})
if(${SRB2_CONFIG_USE_INTERNAL_LIBRARIES})
set(PNG_FOUND ON)
set(PNG_INCLUDE_DIRS ${CMAKE_SOURCE_DIR}/libs/libpng-src)
if(${SRB2_SYSTEM_BITS} EQUAL 64)
set(PNG_LIBRARIES "-L${CMAKE_SOURCE_DIR}/libs/libpng-src/projects -lpng64")
else() # 32-bit
set(PNG_LIBRARIES "-L${CMAKE_SOURCE_DIR}/libs/libpng-src/projects -lpng32")
endif()
else()
find_package(PNG)
endif()
if(${PNG_FOUND})
set(SRB2_HAVE_PNG ON)
add_definitions(-DHAVE_PNG)
add_definitions(-D_LARGEFILE64_SOURCE)
set(SRB2_PNG_SOURCES apng.c)
set(SRB2_PNG_HEADERS apng.h)
prepend_sources(SRB2_PNG_SOURCES)
prepend_sources(SRB2_PNG_HEADERS)
source_group("Main" FILES ${SRB2_CORE_SOURCES} ${SRB2_CORE_HEADERS}
${SRB2_PNG_SOURCES} ${SRB2_PNG_HEADERS})
else()
message(WARNING "You have specified that PNG is available but it was not found. SRB2Kart may not compile correctly.")
endif()
endif()
endif()
if(${SRB2_CONFIG_HAVE_CURL})
if(${SRB2_CONFIG_USE_INTERNAL_LIBRARIES})
set(CURL_FOUND ON)
set(CURL_INCLUDE_DIRS ${CMAKE_SOURCE_DIR}/libs/curl/include)
if(${SRB2_SYSTEM_BITS} EQUAL 64)
set(CURL_LIBRARIES "-L${CMAKE_SOURCE_DIR}/libs/curl/lib64 -lcurl")
else() # 32-bit
set(CURL_LIBRARIES "-L${CMAKE_SOURCE_DIR}/libs/curl/lib32 -lcurl")
endif()
else()
find_package(CURL)
endif()
if(${CURL_FOUND})
set(SRB2_HAVE_CURL ON)
add_definitions(-DHAVE_CURL)
else()
message(WARNING "You have specified that CURL is available but it was not found. SRB2Kart may not compile correctly.")
endif()
endif()
if(${SRB2_CONFIG_HAVE_THREADS})
set(SRB2_HAVE_THREADS ON)
set(SRB2_CORE_HEADERS ${SRB2_CORE_HEADERS} ${CMAKE_CURRENT_SOURCE_DIR}/i_threads.h)
add_definitions(-DHAVE_THREADS)
endif()
if(${SRB2_CONFIG_HWRENDER})
add_definitions(-DHWRENDER)
set(SRB2_HWRENDER_SOURCES
${CMAKE_CURRENT_SOURCE_DIR}/hardware/hw_batching.c
${CMAKE_CURRENT_SOURCE_DIR}/hardware/hw_bsp.c
${CMAKE_CURRENT_SOURCE_DIR}/hardware/hw_cache.c
${CMAKE_CURRENT_SOURCE_DIR}/hardware/hw_clip.c
${CMAKE_CURRENT_SOURCE_DIR}/hardware/hw_draw.c
${CMAKE_CURRENT_SOURCE_DIR}/hardware/hw_light.c
${CMAKE_CURRENT_SOURCE_DIR}/hardware/hw_main.c
${CMAKE_CURRENT_SOURCE_DIR}/hardware/hw_md2.c
${CMAKE_CURRENT_SOURCE_DIR}/hardware/hw_md2load.c
${CMAKE_CURRENT_SOURCE_DIR}/hardware/hw_md3load.c
${CMAKE_CURRENT_SOURCE_DIR}/hardware/hw_model.c
${CMAKE_CURRENT_SOURCE_DIR}/hardware/u_list.c
)
set (SRB2_HWRENDER_HEADERS
${CMAKE_CURRENT_SOURCE_DIR}/hardware/hw_batching.h
${CMAKE_CURRENT_SOURCE_DIR}/hardware/hw_clip.h
${CMAKE_CURRENT_SOURCE_DIR}/hardware/hw_data.h
${CMAKE_CURRENT_SOURCE_DIR}/hardware/hw_defs.h
${CMAKE_CURRENT_SOURCE_DIR}/hardware/hw_dll.h
${CMAKE_CURRENT_SOURCE_DIR}/hardware/hw_drv.h
${CMAKE_CURRENT_SOURCE_DIR}/hardware/hw_glob.h
${CMAKE_CURRENT_SOURCE_DIR}/hardware/hw_light.h
${CMAKE_CURRENT_SOURCE_DIR}/hardware/hw_main.h
${CMAKE_CURRENT_SOURCE_DIR}/hardware/hw_md2.h
${CMAKE_CURRENT_SOURCE_DIR}/hardware/hw_md2load.h
${CMAKE_CURRENT_SOURCE_DIR}/hardware/hw_md3load.h
${CMAKE_CURRENT_SOURCE_DIR}/hardware/hw_model.h
${CMAKE_CURRENT_SOURCE_DIR}/hardware/u_list.h
)
set(SRB2_R_OPENGL_SOURCES
${CMAKE_CURRENT_SOURCE_DIR}/hardware/r_opengl/r_opengl.c
)
set(SRB2_R_OPENGL_HEADERS
${CMAKE_CURRENT_SOURCE_DIR}/hardware/r_opengl/r_opengl.h
)
endif()
if(${SRB2_CONFIG_HWRENDER} AND ${SRB2_CONFIG_STATIC_OPENGL})
find_package(OpenGL)
if(${OPENGL_FOUND})
add_definitions(-DHWRENDER)
add_definitions(-DSTATIC_OPENGL)
else()
message(WARNING "You have specified static opengl but opengl was not found. Not setting HWRENDER.")
endif()
endif()
if(${SRB2_CONFIG_USEASM})
#SRB2_ASM_FLAGS can be used to pass flags to either nasm or yasm.
if(${CMAKE_SYSTEM} MATCHES "Linux")
set(SRB2_ASM_FLAGS "-DLINUX ${SRB2_ASM_FLAGS}")
endif()
if(${SRB2_CONFIG_YASM})
set(CMAKE_ASM_YASM_SOURCE_FILE_EXTENSIONS ${CMAKE_ASM_YASM_SOURCE_FILE_EXTENSIONS} nas)
set(CMAKE_ASM_YASM_FLAGS "${SRB2_ASM_FLAGS}" CACHE STRING "Flags used by the assembler during all build types.")
enable_language(ASM_YASM)
else()
set(CMAKE_ASM_NASM_SOURCE_FILE_EXTENSIONS ${CMAKE_ASM_NASM_SOURCE_FILE_EXTENSIONS} nas)
set(CMAKE_ASM_NASM_FLAGS "${SRB2_ASM_FLAGS}" CACHE STRING "Flags used by the assembler during all build types.")
enable_language(ASM_NASM)
endif()
set(SRB2_USEASM ON)
add_definitions(-DUSEASM)
else()
set(SRB2_USEASM OFF)
add_definitions(-DNONX86 -DNORUSEASM)
endif()
# Targets
# If using CCACHE, then force it.
# https://github.com/Cockatrice/Cockatrice/pull/3052/files
if (${CMAKE_SYSTEM} MATCHES "Darwin")
get_property(RULE_LAUNCH_COMPILE GLOBAL PROPERTY RULE_LAUNCH_COMPILE)
if(RULE_LAUNCH_COMPILE)
MESSAGE(STATUS "Force enabling CCache usage under macOS")
# Set up wrapper scripts
configure_file(${CMAKE_CURRENT_SOURCE_DIR}/../cmake/launch-c.in ${CMAKE_BINARY_DIR}/launch-c)
configure_file(${CMAKE_CURRENT_SOURCE_DIR}/../cmake/launch-cxx.in ${CMAKE_BINARY_DIR}/launch-cxx)
execute_process(COMMAND chmod a+rx
"${CMAKE_BINARY_DIR}/launch-c"
"${CMAKE_BINARY_DIR}/launch-cxx")
# Set Xcode project attributes to route compilation through our scripts
set(CMAKE_XCODE_ATTRIBUTE_CC "${CMAKE_BINARY_DIR}/launch-c")
set(CMAKE_XCODE_ATTRIBUTE_CXX "${CMAKE_BINARY_DIR}/launch-cxx")
set(CMAKE_XCODE_ATTRIBUTE_LD "${CMAKE_BINARY_DIR}/launch-c")
set(CMAKE_XCODE_ATTRIBUTE_LDPLUSPLUS "${CMAKE_BINARY_DIR}/launch-cxx")
endif()
endif()
# Compatibility flag with later versions of GCC
# We should really fix our code to not need this
if ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "GNU")
set(CMAKE_C_FLAGS ${CMAKE_C_FLAGS} -mno-ms-bitfields)
endif()
if (CMAKE_CXX_COMPILER_ID MATCHES "Clang")
set(CMAKE_C_FLAGS ${CMAKE_C_FLAGS} -Wno-absolute-value)
endif()
add_definitions(-DCMAKECONFIG)
#add_library(SRB2Core STATIC
# ${SRB2_CORE_SOURCES}
# ${SRB2_CORE_HEADERS}
# ${SRB2_CORE_RENDER_SOURCES}
# ${SRB2_CORE_GAME_SOURCES}
# ${SRB2_LUA_SOURCES}
# ${SRB2_LUA_HEADERS}
# ${SRB2_BLUA_SOURCES}
# ${SRB2_BLUA_HEADERS}
#)
add_subdirectory(sdl)
if(${CMAKE_SYSTEM} MATCHES Windows)
add_subdirectory(win32)
endif()
if(NOT ${SRB2_SDL2_AVAILABLE})
message(FATAL_ERROR "There are no targets available to build an SRB2Kart executable. :(")
endif()