RingRacers/src
2019-11-18 15:18:27 -03:00
..
android
blua
djgppdos
dummy
hardware stuff 2019-11-18 11:39:54 -03:00
locale
sdl Merge remote-tracking branch 'origin/master' into rotsprite_i 2019-11-12 21:38:02 -03:00
win32 Merge remote-tracking branch 'origin/master' into rotsprite_i 2019-11-12 21:38:02 -03:00
.gitignore
am_map.c INT32 -> boolean 2019-09-24 19:49:24 -03:00
am_map.h remove unused macros 2019-09-24 19:54:16 -03:00
Android.mk
apng.c
apng.h
asm_defs.inc
b_bot.c There's code in B_RespawnBot that handles gravflip, but none in B_CheckRespawn. This commit fixes that. (Only done on this branch since bots had already been touched.) 2019-10-06 15:11:00 +01:00
b_bot.h
byteptr.h
CMakeLists.txt Merge remote-tracking branch 'origin/master' into rotsprite_i 2019-11-12 21:38:02 -03:00
command.c Optimizations from LJ and generic functions 2019-11-13 14:26:28 -08:00
command.h Optimizations from LJ and generic functions 2019-11-13 14:26:28 -08:00
comptime.c
config.h.in Use zones.pk3 instead of zones.dta. 2019-09-29 05:31:50 +02:00
console.c Improved "HELP" command! 2019-10-15 13:36:04 +01:00
console.h
d_clisrv.c Show player number instead of node when someone joins 2019-11-16 01:42:02 +01:00
d_clisrv.h Merge branch 'set-name-on-join' into 'master' 2019-10-25 15:38:21 -04:00
d_event.h
d_main.c Organize 2019-11-18 12:56:41 -03:00
d_main.h Render title map on connecting to server screen too 2019-10-26 12:50:49 -07:00
d_net.c Replace ping command with a condensed and sorted version 2019-10-22 19:40:05 -07:00
d_net.h
d_netcmd.c Merge branch 'clearer-nodes-command' into 'master' 2019-11-16 12:53:31 -05:00
d_netcmd.h Remove defaultname, since players are probably sure on their name change 2019-11-15 17:32:43 -08:00
d_netfil.c Use zones.pk3 instead of zones.dta. 2019-09-29 05:31:50 +02:00
d_netfil.h
d_player.h Other things I missed. Also added SF_NONIGHTSROTATION. Do I even have to keep the old behaviour? I have no idea. 2019-11-14 12:27:22 -03:00
d_think.h
d_ticcmd.h
dehacked.c LF_WARNINGTITLE 2019-11-18 15:04:40 -03:00
dehacked.h
doomdata.h
doomdef.h Merge remote-tracking branch 'origin/master' into rotsprite_i 2019-11-14 12:49:03 -03:00
doomstat.h LF_WARNINGTITLE 2019-11-18 15:04:40 -03:00
doomtype.h Merge branch 'map-by-name' into 'master' 2019-11-13 13:45:36 -05:00
endian.h
f_finale.c Fix crash when using the -connect startup paramater (Resolves #292) 2019-11-15 16:57:47 -05:00
f_finale.h stuff 2019-11-18 11:39:54 -03:00
f_wipe.c map header option 2019-11-18 14:08:47 -03:00
fastcmp.h
filesrch.c Mark new-style log names as loaded. 2019-09-20 17:43:41 +01:00
filesrch.h
g_game.c map header option 2019-11-18 14:08:47 -03:00
g_game.h Organize 2019-11-18 12:56:41 -03:00
g_input.c Add scroll-wheel weapon changing to default controls 2019-10-13 15:19:31 +01:00
g_input.h
g_state.h
hu_stuff.c Don't confuse node with player in commands 2019-11-15 16:07:15 -08:00
hu_stuff.h Basic outline color support. 2019-10-10 02:00:52 -04:00
i_addrinfo.c
i_addrinfo.h
i_joy.h
i_net.h
i_sound.h
i_system.h
i_tcp.c New -port command line paramater 2019-10-13 20:04:45 -04:00
i_tcp.h
i_video.h
info.c Merge branch 'papersign2' into 'master' 2019-11-14 18:07:34 -05:00
info.h Merge branch 'flickies_not_in_walls' into 'master' 2019-11-14 18:07:19 -05:00
keys.h
lua_baselib.c Merge remote-tracking branch 'origin/master' into rotsprite_i 2019-11-14 12:49:03 -03:00
lua_blockmaplib.c
lua_consolelib.c Merge branch 'public_next' 2019-08-25 18:18:59 +01:00
lua_hook.h New intermission thinker hook 2019-10-13 20:50:46 -04:00
lua_hooklib.c Change this for consistency. 2019-10-14 21:47:20 -04:00
lua_hud.h lua 2019-11-18 13:50:44 -03:00
lua_hudlib.c lua 2019-11-18 13:50:44 -03:00
lua_infolib.c Optimise 2019-11-14 14:12:36 -03:00
lua_libs.h finish lua spriteinfo :] 2019-11-07 23:42:14 -03:00
lua_maplib.c Oh right, the keywords... 2019-10-27 14:26:29 -07:00
lua_mathlib.c
lua_mobjlib.c Merge remote-tracking branch 'origin/master' into rotsprite_i 2019-10-28 14:29:10 -03:00
lua_playerlib.c Allow access to players userdata outside levels. 2019-10-14 22:12:26 -04:00
lua_script.c Merge branch 'mi-tinkers-with-lua-again' into 'master' 2019-10-25 15:27:55 -04:00
lua_script.h
lua_skinlib.c Forgot to put these in Lua. (Not gonna make a fifth exe today just for this one change, though.) 2019-09-11 17:32:41 +01:00
lua_thinkerlib.c
lzf.c
lzf.h
m_aatree.c
m_aatree.h
m_anigif.c
m_anigif.h
m_argv.c
m_argv.h
m_bbox.c
m_bbox.h
m_cheat.c Secret stuff. (I intend to keep candid discussion of this outside of any commits; you'll see me write up a comment describing what's going on here soon.) 2019-11-01 15:48:50 +00:00
m_cheat.h 2D toggle command 2019-09-06 20:51:39 -04:00
m_cond.c Lots of changes 2019-10-15 22:54:21 -04:00
m_cond.h Lots of changes 2019-10-15 22:54:21 -04:00
m_dllist.h
m_fixed.c
m_fixed.h
m_menu.c Remove defaultname, since players are probably sure on their name change 2019-11-15 17:32:43 -08:00
m_menu.h Merge branch 'radiomode' into 'master' 2019-11-13 04:16:38 -05:00
m_misc.c Remove defaultname, since players are probably sure on their name change 2019-11-15 17:32:43 -08:00
m_misc.h Better directory structure 2019-09-08 01:29:09 -04:00
m_queue.c
m_queue.h
m_random.c
m_random.h
m_swap.h () 2019-09-12 16:12:31 -03:00
Makefile Merge remote-tracking branch 'origin/master' into rotsprite_i 2019-11-12 21:38:02 -03:00
Makefile.cfg Merge branch 'public_next' 2019-09-03 19:07:57 +01:00
md5.c
md5.h
mserv.c
mserv.h
p5prof.h
p_ceilng.c
p_enemy.c Merge branch 'papersign2' into 'master' 2019-11-14 18:07:34 -05:00
p_floor.c There's some whitespace... 2019-11-07 14:56:42 -08:00
p_inter.c Merge branch 'coop-item-respawn' into 'master' 2019-11-14 18:06:32 -05:00
p_lights.c
p_local.h * Add a "moveforward" param to P_InternalFlickySpawn, which controls whether to spawn the flicky a little in front or behind of the object making it. 2019-11-13 20:14:08 +00:00
p_map.c Fix silly typo :P 2019-11-09 15:46:34 +01:00
p_maputl.c lmao I forgot the backside FOF 2019-10-21 14:44:16 -07:00
p_maputl.h
p_mobj.c Merge branch 'flickies_not_in_walls' into 'master' 2019-11-14 18:07:19 -05:00
p_mobj.h Merge remote-tracking branch 'origin/master' into rotsprite_i 2019-11-14 12:49:03 -03:00
p_polyobj.c
p_polyobj.h
p_pspr.h
p_saveg.c Merge remote-tracking branch 'origin/master' into rotsprite_i 2019-11-14 12:49:03 -03:00
p_saveg.h
p_setup.c map header option 2019-11-18 14:08:47 -03:00
p_setup.h Optimize texture/patch/png/flat flat caching 2019-10-20 20:24:03 -07:00
p_sight.c
p_slopes.c
p_slopes.h
p_spec.c Merge branch 'stopclock' into 'master' 2019-11-13 14:39:59 -05:00
p_spec.h
p_telept.c * Store gravflip (resolves #206) and destscale in starposts. (Using the same field, taking advantage of the fact that object scale will always be positive!) 2019-09-07 22:12:47 +01:00
p_tick.c STOP THE CLOCK linedef exectutor! 2019-11-08 15:47:12 +00:00
p_tick.h
p_user.c Merge branch 'flickies_not_in_walls' into 'master' 2019-11-14 18:07:19 -05:00
r_bsp.c Make polyobjects agree with sector lighting/colormap like a FOF. 2019-08-22 22:30:36 +01:00
r_bsp.h
r_data.c Merge remote-tracking branch 'origin/master' into rotsprite_i 2019-11-12 21:38:02 -03:00
r_data.h add r_patch.c 2019-10-28 15:28:42 -03:00
r_defs.h add r_patch.c 2019-10-28 15:28:42 -03:00
r_draw.c Metal Sonic battle improvements. 2019-10-29 23:11:12 +00:00
r_draw.h Add new dashmode colormap 2019-10-21 04:37:56 +08:00
r_draw8.c Revert "Revert "Merge branch 'flats-png_port' into 'master'"" 2019-09-09 15:05:17 -04:00
r_draw16.c
r_local.h
r_main.c add gr_modelinterpolation 2019-11-04 12:21:53 -03:00
r_main.h
r_patch.c Deobfuscate the R_ParseSpriteInfo call 2019-11-14 19:56:26 -08:00
r_patch.h Optimise 2019-11-14 14:12:36 -03:00
r_plane.c Merge remote-tracking branch 'origin/master' into rotsprite_i 2019-11-12 21:38:02 -03:00
r_plane.h Revert "Revert "Merge branch 'flats-png_port' into 'master'"" 2019-09-09 15:05:17 -04:00
r_portal.c
r_portal.h
r_segs.c
r_segs.h
r_sky.c
r_sky.h
r_splats.c
r_splats.h
r_state.h
r_things.c Merge branch 'secretstuff' into 'master' 2019-11-14 17:49:23 -05:00
r_things.h Hopefully the last time this week I'll ever touch these files 2019-11-06 20:41:55 -03:00
s_sound.c Resolve #281. (Might have problems with non-SDL interfaces, but definitely good for what we're shipping with.) 2019-11-14 14:19:13 +00:00
s_sound.h Merge branch 'radiomode' into 'master' 2019-11-13 04:16:38 -05:00
screen.c Secret stuff. (I intend to keep candid discussion of this outside of any commits; you'll see me write up a comment describing what's going on here soon.) 2019-11-01 15:48:50 +00:00
screen.h remove last few specks of Windows CE code I missed years ago 2019-10-22 16:39:44 +01:00
sounds.c Paper sign tweaks. 2019-11-13 16:33:53 +00:00
sounds.h Sound test is cool now! 2019-11-05 16:23:46 +00:00
st_stuff.c V_PERPLAYER did exactly what I did not want it to do so I'll disable these elements 2019-11-18 15:18:27 -03:00
st_stuff.h missing prototype 2019-11-18 15:13:31 -03:00
strcasestr.c Use a superior strcasestr 2019-10-27 14:23:13 -07:00
string.c Use a superior strcasestr 2019-10-27 14:23:13 -07:00
t_facon.c
t_fsin.c
t_ftan.c
t_tan2a.c
tables.c
tables.h
tmap.nas
tmap.s
tmap_asm.s
tmap_mmx.nas
tmap_vc.nas
v_video.c stuff 2019-11-18 11:39:54 -03:00
v_video.h Sound test is cool now! 2019-11-05 16:23:46 +00:00
vid_copy.s
w_wad.c Merge branch 'secretstuff' into 'master' 2019-11-14 17:49:23 -05:00
w_wad.h Allow PNG graphics to be used as patches 2019-09-11 16:59:28 -03:00
y_inter.c Lol it's the wrong union! 2019-11-07 16:22:25 -08:00
y_inter.h Restore the last gameplay frame while on the intermission screen 2019-11-05 17:04:57 -03:00
z_zone.c Add overflow checks so we I_Error instead of death crash into oblivion 2019-10-28 00:40:25 -07:00
z_zone.h