RingRacers/src/hardware
Eidolon 1550210188 Implement interpolation at the renderer level
Instead of interpolating thinkers, we interpolate mobjs inside the
renderer. Further interpolation is TBI.
2021-11-29 06:43:46 -05:00
..
r_minigl The start of the scary 2.2 merge 2020-05-29 13:43:38 -04:00
r_opengl Merge remote-tracking branch 'srb2/next' 2021-04-05 01:26:17 -07:00
s_ds3d
s_fmod
s_openal
CMakeLists.txt Backport 2021 SRB2 makefile overhaul 2021-11-25 03:56:23 -08:00
hw3dsdrv.h Update copyright text 2020-01-23 20:12:15 -03:00
hw3sound.c f_finale now compiles 2020-08-11 23:13:25 -04:00
hw3sound.h Update copyright text 2020-01-23 20:12:15 -03:00
hw_batching.c Huge perfstats refactor 2020-11-07 01:32:59 -08:00
hw_batching.h Remove trailing whitespace 2020-12-12 02:40:46 -08:00
hw_bsp.c Use vanilla hw_bsp.c 2020-08-10 15:47:19 -04:00
hw_cache.c Make it through OGL 2021-03-01 01:48:31 -05:00
hw_clip.c SPLITSCREEN FOV 2020-09-23 17:50:47 -07:00
hw_clip.h Port of Jimita's shader stuff + my lighting shader 2019-12-25 14:22:01 -05:00
hw_data.h Merge SRB2 next 2021-02-27 05:18:36 -05:00
hw_defs.h * Fixed blending in OpenGL. 2021-04-03 19:29:06 +01:00
hw_dll.h Fix Simple opengl merge conflicts 2020-08-10 17:39:34 +01:00
hw_draw.c Merge remote-tracking branch 'srb2/next' 2021-04-05 01:26:17 -07:00
hw_drv.h Make it through OGL 2021-03-01 01:48:31 -05:00
hw_glob.h Merge SRB2 next 2021-02-27 05:18:36 -05:00
hw_light.c * Fixed blending in OpenGL. 2021-04-03 19:29:06 +01:00
hw_light.h Another round of fixing up 2020-08-11 16:13:17 -04:00
hw_main.c Implement interpolation at the renderer level 2021-11-29 06:43:46 -05:00
hw_main.h Merge SRB2 next 2021-02-27 05:18:36 -05:00
hw_md2.c Add basic damage hitlag effects 2021-11-27 13:38:45 -05:00
hw_md2.h Fix Simple opengl merge conflicts 2020-08-10 17:39:34 +01:00
hw_md2load.c Basic merge some of the easier HW files. 2020-05-29 20:43:34 +01:00
hw_md2load.h
hw_md3load.c Basic merge some of the easier HW files. 2020-05-29 20:43:34 +01:00
hw_md3load.h
hw_model.c More work on sprite-texture model uv adjustment 2 2020-07-16 22:39:44 +03:00
hw_model.h More work on sprite-texture model uv adjustment 2020-07-16 22:11:36 +03:00
hws_data.h Update copyright text 2020-01-23 20:12:15 -03:00
Sourcefile Backport 2021 SRB2 makefile overhaul 2021-11-25 03:56:23 -08:00
u_list.c
u_list.h