RingRacers/src
MascaraSnake 194ecb57b7 Merge branch 'unslide' into 'master'
Unslide (resolves #369).

Closes #369

See merge request STJr/SRB2Internal!556
2019-11-26 17:24:12 -05:00
..
android
blua
djgppdos Better ping implementation. 2019-11-17 20:22:47 -05:00
dummy
hardware Fix FreeMipmapColormap crash 2019-11-24 17:37:11 -03:00
locale
sdl No longer allow showhud to toggle FPS counter or ping bar 2019-11-23 16:09:02 -05:00
win32 remove unused levelwipes 2019-11-18 19:22:46 -03:00
.gitignore
am_map.c INT32 -> boolean 2019-09-24 19:49:24 -03:00
am_map.h remove unused macros 2019-09-24 19:54:16 -03:00
Android.mk
apng.c
apng.h
asm_defs.inc
b_bot.c It's not safe to store a file-scope pointer to a mobj_t* without having any mechanism to clear it between map reloadings, so move the Tailsbot "press jump now to fly!" indicator into tails->target. 2019-11-23 14:43:47 +00:00
b_bot.h
byteptr.h
CMakeLists.txt Merge remote-tracking branch 'origin/master' into rotsprite_i 2019-11-12 21:38:02 -03:00
command.c Optimizations from LJ and generic functions 2019-11-13 14:26:28 -08:00
command.h Optimizations from LJ and generic functions 2019-11-13 14:26:28 -08:00
comptime.c
config.h.in Use zones.pk3 instead of zones.dta. 2019-09-29 05:31:50 +02:00
console.c Improved "HELP" command! 2019-10-15 13:36:04 +01:00
console.h
d_clisrv.c Correct two instances where "Zone" is forced uppercase. 2019-11-25 16:04:03 +00:00
d_clisrv.h Merge branch 'reset-rollangle' into 'master' 2019-11-18 14:11:32 -05:00
d_event.h
d_main.c Fix stuck closed captioning 2019-11-25 20:16:17 -03:00
d_main.h Revert "Render title map on connecting to server screen too" 2019-11-25 01:09:00 +01:00
d_net.c Replace ping command with a condensed and sorted version 2019-10-22 19:40:05 -07:00
d_net.h
d_netcmd.c Woops 2019-11-24 15:19:15 +00:00
d_netcmd.h Merge branch 'exit-move-lj' into 'master' 2019-11-18 15:10:15 -05:00
d_netfil.c Merge branch 'public_next' into 'master' 2019-11-18 15:39:41 -05:00
d_netfil.h
d_player.h Merge branch 'master' into exit-move-lj 2019-11-15 19:35:47 +01:00
d_think.h
d_ticcmd.h
dehacked.c Merge branch 'minusflip' into 'master' 2019-11-25 16:43:49 -05:00
dehacked.h
doomdata.h
doomdef.h remove unused levelwipes 2019-11-18 19:22:46 -03:00
doomstat.h Do a whole bunch of cleanup for mapvisited and intermission related things. 2019-11-21 16:10:28 +00:00
doomtype.h Merge branch 'map-by-name' into 'master' 2019-11-13 13:45:36 -05:00
endian.h
f_finale.c Fix Continue sprites not working for custom characters (incorrect SPR2_XTRA bounds check). 2019-11-25 18:52:38 +00:00
f_finale.h Fix crossfades 2019-11-22 17:44:42 -03:00
f_wipe.c clarify comment 2019-11-22 17:50:05 -03:00
fastcmp.h
filesrch.c Mark new-style log names as loaded. 2019-09-20 17:43:41 +01:00
filesrch.h
g_game.c Merge branch 'speclook' into 'master' 2019-11-25 13:20:00 -05:00
g_game.h fix RA fade 2019-11-23 18:15:09 -03:00
g_input.c Add scroll-wheel weapon changing to default controls 2019-10-13 15:19:31 +01:00
g_input.h
g_state.h
hu_stuff.c Merge branch 'exit-move-lj' into 'master' 2019-11-18 15:10:15 -05:00
hu_stuff.h Merge branch 'titlecard-lowercase-support' into 'master' 2019-11-18 15:05:02 -05:00
i_addrinfo.c
i_addrinfo.h
i_joy.h
i_net.h
i_sound.h
i_system.h
i_tcp.c New -port command line paramater 2019-10-13 20:04:45 -04:00
i_tcp.h
i_video.h
info.c Merge branch 'minusflip' into 'master' 2019-11-25 16:43:49 -05:00
info.h Have Minus rotate in mid-air 2019-11-24 22:29:26 +08:00
keys.h
lua_baselib.c Merge branch 'master' into exit-move-lj 2019-11-15 19:35:47 +01:00
lua_blockmaplib.c
lua_consolelib.c
lua_hook.h New intermission thinker hook 2019-10-13 20:50:46 -04:00
lua_hooklib.c Change this for consistency. 2019-10-14 21:47:20 -04:00
lua_hud.h lua 2019-11-18 13:50:44 -03:00
lua_hudlib.c lua 2019-11-18 13:50:44 -03:00
lua_infolib.c Optimise 2019-11-14 14:12:36 -03:00
lua_libs.h finish lua spriteinfo :] 2019-11-07 23:42:14 -03:00
lua_maplib.c Oh right, the keywords... 2019-10-27 14:26:29 -07:00
lua_mathlib.c
lua_mobjlib.c Merge remote-tracking branch 'origin/master' into rotsprite_i 2019-10-28 14:29:10 -03:00
lua_playerlib.c Merge branch 'public_next' into 'master' 2019-11-18 15:39:41 -05:00
lua_script.c Merge branch 'mi-tinkers-with-lua-again' into 'master' 2019-10-25 15:27:55 -04:00
lua_script.h
lua_skinlib.c
lua_thinkerlib.c
lzf.c
lzf.h
m_aatree.c
m_aatree.h
m_anigif.c
m_anigif.h
m_argv.c Merge branch 'public_next' into 'master' 2019-11-18 15:39:41 -05:00
m_argv.h
m_bbox.c
m_bbox.h
m_cheat.c Secret stuff. (I intend to keep candid discussion of this outside of any commits; you'll see me write up a comment describing what's going on here soon.) 2019-11-01 15:48:50 +00:00
m_cheat.h
m_cond.c * Resolve #345. 2019-11-24 13:24:37 +00:00
m_cond.h Lots of changes 2019-10-15 22:54:21 -04:00
m_dllist.h
m_fixed.c
m_fixed.h Merge branch 'public_next' into 'master' 2019-11-18 15:39:41 -05:00
m_menu.c Merge branch 'xtrafix' into 'master' 2019-11-25 17:02:32 -05:00
m_menu.h Rename "secrets" to "extras". 2019-11-21 01:34:32 +01:00
m_misc.c Correct two instances where "Zone" is forced uppercase. 2019-11-25 16:04:03 +00:00
m_misc.h Merge branch 'public_next' into 'master' 2019-11-18 15:39:41 -05:00
m_queue.c
m_queue.h
m_random.c
m_random.h
m_swap.h () 2019-09-12 16:12:31 -03:00
Makefile Merge remote-tracking branch 'origin/master' into rotsprite_i 2019-11-12 21:38:02 -03:00
Makefile.cfg
md5.c
md5.h
mserv.c
mserv.h
p5prof.h
p_ceilng.c
p_enemy.c Merge branch 'minusflip' into 'master' 2019-11-25 16:43:49 -05:00
p_floor.c There's some whitespace... 2019-11-07 14:56:42 -08:00
p_inter.c A bunch of spike tweaks. 2019-11-24 22:38:26 +00:00
p_lights.c
p_local.h Merge branch 'master' into exit-move-lj 2019-11-15 19:35:47 +01:00
p_map.c -Fix player being able to push up spikes 2019-11-25 22:35:40 +01:00
p_maputl.c lmao I forgot the backside FOF 2019-10-21 14:44:16 -07:00
p_maputl.h
p_mobj.c Merge branch 'paperprojection' into 'master' 2019-11-25 16:53:48 -05:00
p_mobj.h Merge remote-tracking branch 'origin/master' into rotsprite_i 2019-11-14 12:49:03 -03:00
p_polyobj.c
p_polyobj.h
p_pspr.h
p_saveg.c Merge remote-tracking branch 'origin/master' into rotsprite_i 2019-11-14 12:49:03 -03:00
p_saveg.h
p_setup.c Fix 'Speeding off to...' placement in non-greeen resolutions 2019-11-26 00:16:46 +08:00
p_setup.h Optimize texture/patch/png/flat flat caching 2019-10-20 20:24:03 -07:00
p_sight.c
p_slopes.c
p_slopes.h
p_spec.c Fix the "play from nowhere as long as you're in the tagged areas" behavior in the Play Sound line executor. 2019-11-25 20:30:06 +01:00
p_spec.h
p_telept.c
p_tick.c Fix a bunch of shit with MP special stages! 2019-11-25 14:33:15 +00:00
p_tick.h
p_user.c Fix issue where you can get stuck in pain frames after stepping up, or after sliding (resolves #369). 2019-11-26 10:11:52 +00:00
r_bsp.c
r_bsp.h
r_data.c Accidental missing (void) 2019-11-15 18:53:32 -03:00
r_data.h add r_patch.c 2019-10-28 15:28:42 -03:00
r_defs.h Prevent Knuckles latching onto horizon special linedefs. 2019-11-23 14:20:41 +00:00
r_draw.c Metal Sonic battle improvements. 2019-10-29 23:11:12 +00:00
r_draw.h Add new dashmode colormap 2019-10-21 04:37:56 +08:00
r_draw8.c
r_draw16.c
r_local.h
r_main.c Disable the GL sprite shadows behind a #define. 2019-11-17 22:18:46 +00:00
r_main.h Disable the GL sprite shadows behind a #define. 2019-11-17 22:18:46 +00:00
r_patch.c Deobfuscate the R_ParseSpriteInfo call 2019-11-14 19:56:26 -08:00
r_patch.h Optimise 2019-11-14 14:12:36 -03:00
r_plane.c fix missing mmx check 2019-11-22 17:30:53 -03:00
r_plane.h
r_portal.c
r_portal.h
r_segs.c Prevent Knuckles latching onto horizon special linedefs. 2019-11-23 14:20:41 +00:00
r_segs.h
r_sky.c
r_sky.h
r_splats.c
r_splats.h
r_state.h
r_things.c Courteousy of fickle, an adjustment to papersprite rendering that prevents the object's x1 and x2 being slightly off where they should be. Not perfect, but absolutely better than it was! 2019-11-24 16:42:13 +00:00
r_things.h Hopefully the last time this week I'll ever touch these files 2019-11-06 20:41:55 -03:00
s_sound.c Fix stuck closed captioning 2019-11-25 20:16:17 -03:00
s_sound.h Fix stuck closed captioning 2019-11-25 20:16:17 -03:00
screen.c fix showfps with st_translucency 2019-11-23 18:41:28 -03:00
screen.h Better ping implementation. 2019-11-17 20:22:47 -05:00
sounds.c Merge branch 'reversesmash' into 'master' 2019-11-25 13:11:48 -05:00
sounds.h Restore old sound effect 2019-11-17 21:33:59 -03:00
st_stuff.c Fix Continue sprites not working for custom characters (incorrect SPR2_XTRA bounds check). 2019-11-25 18:52:38 +00:00
st_stuff.h missing prototype 2019-11-18 15:13:31 -03:00
strcasestr.c Fix strcasestr SIGSEGV in the case of only upper case strchr returning NULL 2019-11-19 11:16:17 -08:00
string.c Use a superior strcasestr 2019-10-27 14:23:13 -07:00
t_facon.c
t_fsin.c
t_ftan.c
t_tan2a.c
tables.c
tables.h
tmap.nas
tmap.s
tmap_asm.s
tmap_mmx.nas
tmap_vc.nas
v_video.c Fix Continue sprites not working for custom characters (incorrect SPR2_XTRA bounds check). 2019-11-25 18:52:38 +00:00
v_video.h fix showfps with st_translucency 2019-11-23 18:41:28 -03:00
vid_copy.s
w_wad.c Merge branch 'public_next' into 'master' 2019-11-18 15:39:41 -05:00
w_wad.h
y_inter.c Do a whole bunch of cleanup for mapvisited and intermission related things. 2019-11-21 16:10:28 +00:00
y_inter.h Do a whole bunch of cleanup for mapvisited and intermission related things. 2019-11-21 16:10:28 +00:00
z_zone.c Add overflow checks so we I_Error instead of death crash into oblivion 2019-10-28 00:40:25 -07:00
z_zone.h