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Sally Coolatta 1fcfdd5bae Bot hints
Thing type 2004, adds a map-defined point for bots to gravitate towards or away from.
Angle: Changes radius, defaults to a 32 radius (or 64x64 area) without.
Ambush: When off, makes bots steer towards. When on, makes bots steer away.
Parameter: Changes how much the bot steers away/towards this point. If 0, defaults to 2.

(also, made bots ignore strong offroad if they could take a shortcut)
2020-04-30 14:15:10 -04:00
.circleci
android
assets Use maps.pk3 2019-09-16 03:04:26 -04:00
bin
cmake/Modules
debian-template
deployer
doc
extras
libs
objs
src Bot hints 2020-04-30 14:15:10 -04:00
tools
windows-installer/staging
.gitattributes
.gitignore
.travis.yml Fix GCC 8 Travis error 2019-05-28 19:00:24 -07:00
Android.mk
appveyor.yml Change version num to v2, disable 1.0.x demo compatiblity 2019-05-29 22:29:06 -04:00
CMakeLists.txt Change version num to v2, disable 1.0.x demo compatiblity 2019-05-29 22:29:06 -04:00
comptime.bat
comptime.mk
comptime.props
comptime.sh
cpdebug.mk
debian_template.sh
Doxyfile
LICENSE
README.md
srb2-vc9.sln
srb2-vc10.sln
SRB2.cbp
Srb2.dev
srb2.png
SRB2_common.props
SRB2_Debug.props
SRB2_Release.props
srb2banner.png

SRB2Kart

SRB2Kart is a kart racing mod based on the 3D Sonic the Hedgehog fangame Sonic Robo Blast 2, based on a modified version of Doom Legacy.

Dependencies

  • NASM (x86 builds only)
  • SDL2 (Linux/OS X only)
  • SDL2-Mixer (Linux/OS X only)
  • libupnp (Linux/OS X only)
  • libgme (Linux/OS X only)

Compiling

See SRB2 Wiki/Source code compiling. The compiling process for SRB2Kart is largely identical to SRB2.

Disclaimer

Kart Krew is in no way affiliated with SEGA or Sonic Team. We do not claim ownership of any of SEGA's intellectual property used in SRB2.