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android
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blua
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djgppdos
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dummy
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hardware
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merge sonicitems into chat-changes so that it's not lagging 10 years behind
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2018-07-31 19:45:49 +02:00 |
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locale
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nds
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sdl
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Merge branch 'master' into sonicitems
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2018-07-08 17:51:44 -04:00 |
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sdl12
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More menu stuff!
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2018-07-02 01:55:01 +01:00 |
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win32
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More menu stuff!
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2018-07-02 01:55:01 +01:00 |
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win32ce
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Most items work (netgame needs testing), will do fireballs later.
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2017-02-26 17:38:24 -05:00 |
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.gitignore
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am_map.c
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am_map.h
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Starting from scratch. SRB2 v2.1.15
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2016-07-06 00:10:19 -04:00 |
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Android.mk
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asm_defs.inc
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b_bot.c
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Comment out calls to CV_SetValue for cv_analog
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2018-03-12 03:18:45 +00:00 |
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b_bot.h
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byteptr.h
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CMakeLists.txt
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Closer to done HUD tweaking?
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2017-12-23 19:14:06 -05:00 |
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command.c
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Menu stuff!
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2018-07-01 19:29:13 +01:00 |
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command.h
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Lots of changes
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2018-01-15 22:31:14 -05:00 |
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comptime.c
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config.h.in
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console.c
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* Homogenise old chat mode detection, which includes cv_consolechat.value, dedicated, and vid.width < 640.
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2018-08-03 23:01:09 +01:00 |
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console.h
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Sorry, Sal! In my defense, you don't need to recompile from scratch for any of this, despite what it may look like, as the skincolour name lists are walled off from the rest of the dehacked lists...
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2018-07-02 13:20:04 +01:00 |
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d_clisrv.c
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Merge branch 'master' into sonicitems
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2018-07-10 17:02:55 -04:00 |
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d_clisrv.h
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Instead of player->laptime, lets add curlap
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2018-01-21 21:03:44 -05:00 |
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d_event.h
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A lot lol
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2017-12-16 22:32:43 -05:00 |
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d_main.c
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merge sonicitems into chat-changes so that it's not lagging 10 years behind
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2018-07-31 19:45:49 +02:00 |
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d_main.h
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Fix all compilation errors (tested using DEBUGMODE=1 and ERRORMODE=1) that remain outstanding. Notably:
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2018-07-07 16:52:01 +01:00 |
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d_net.c
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Fixed local sync fail, among a bunch of other splitscreen check fixes in other files
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2017-12-17 14:17:07 -05:00 |
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d_net.h
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Change splitscreen into UINT8, fix HUD slightly more
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2017-12-18 20:59:04 -05:00 |
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d_netcmd.c
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Merge branch 'sonicitems' of https://git.magicalgirl.moe/KartKrew/Kart into sonicitems
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2018-08-04 15:48:50 -04:00 |
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d_netcmd.h
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Thunder shield overlay
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2018-08-04 15:48:31 -04:00 |
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d_netfil.c
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Rewrote findfile to store whether any of the three paths searched had a bad MD5 rather than just simply being not there.
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2018-04-15 22:00:31 +01:00 |
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d_netfil.h
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d_player.h
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Thunder shield overlay
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2018-08-04 15:48:31 -04:00 |
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d_think.h
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d_ticcmd.h
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Lots of cmd restructuring.
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2018-06-05 17:12:42 -04:00 |
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dehacked.c
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Orbinaut shield
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2018-08-04 16:54:48 -04:00 |
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dehacked.h
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doomdata.h
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Hundreds of tweaks
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2018-06-19 20:20:06 -04:00 |
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doomdef.h
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merge sonicitems into chat-changes so that it's not lagging 10 years behind
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2018-07-31 19:45:49 +02:00 |
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doomstat.h
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Merge branch 'bumpstuff' into sonicitems
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2018-07-22 18:19:29 -04:00 |
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doomtype.h
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Mirror Mode
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2017-12-12 00:07:14 -05:00 |
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endian.h
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f_finale.c
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Some minor things to help draw sonicitems to a close.
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2018-07-29 18:35:56 +01:00 |
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f_finale.h
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Merge branch 'master' into sonicitems
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2018-07-08 17:51:44 -04:00 |
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f_wipe.c
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Do Oni's suggested changes to the wipe-based level intro fade. https://cdn.discordapp.com/attachments/270211093761097728/470690865279401994/kart0019.gif
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2018-07-22 21:49:17 +01:00 |
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fastcmp.h
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filesrch.c
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filesrch.h
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g_game.c
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* Get chat to compile with errormode on.
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2018-08-02 23:52:07 +01:00 |
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g_game.h
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merge sonicitems into chat-changes so that it's not lagging 10 years behind
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2018-07-31 19:45:49 +02:00 |
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g_input.c
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nice
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2018-05-31 01:06:48 -04:00 |
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g_input.h
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Restore gc_camrotate
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2018-05-30 16:54:59 -04:00 |
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g_state.h
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Getting there.
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2018-01-27 20:59:29 -05:00 |
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hu_stuff.c
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* Homogenise old chat mode detection, which includes cv_consolechat.value, dedicated, and vid.width < 640.
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2018-08-03 23:01:09 +01:00 |
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hu_stuff.h
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* Homogenise old chat mode detection, which includes cv_consolechat.value, dedicated, and vid.width < 640.
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2018-08-03 23:01:09 +01:00 |
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i_addrinfo.c
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Fix all compilation errors (tested using DEBUGMODE=1 and ERRORMODE=1) that remain outstanding. Notably:
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2018-07-07 16:52:01 +01:00 |
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i_addrinfo.h
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i_joy.h
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Fix splitscreen joystick
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2018-07-03 15:32:26 -04:00 |
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i_net.h
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i_sound.h
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i_system.h
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some joystick fixes
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2017-12-24 08:20:58 -05:00 |
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i_tcp.c
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TCP: remove BADSOCKET
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2017-12-26 19:56:50 -05:00 |
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i_tcp.h
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i_video.h
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info.c
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Orbinaut shield
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2018-08-04 16:54:48 -04:00 |
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info.h
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Orbinaut shield
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2018-08-04 16:54:48 -04:00 |
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k_kart.c
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Merge branch 'sonicitems' of https://git.magicalgirl.moe/KartKrew/Kart into sonicitems
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2018-08-04 15:48:50 -04:00 |
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k_kart.h
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- Instashield on failed damge
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2018-07-26 20:12:42 -04:00 |
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keys.h
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lua_baselib.c
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* Homogenise old chat mode detection, which includes cv_consolechat.value, dedicated, and vid.width < 640.
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2018-08-03 23:01:09 +01:00 |
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lua_consolelib.c
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P != M
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2018-02-08 18:14:56 -05:00 |
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lua_hook.h
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Chat Manager
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2018-06-15 05:20:01 -05:00 |
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lua_hooklib.c
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Chat Manager
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2018-06-15 05:20:01 -05:00 |
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lua_hud.h
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lua_hudlib.c
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Fade-in intro
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2018-06-26 10:14:59 -04:00 |
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lua_infolib.c
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lua_libs.h
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lua_maplib.c
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actnum is now a 2 character long string
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2018-06-05 01:34:05 -04:00 |
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lua_mathlib.c
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Hundreds of tweaks
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2018-06-19 20:20:06 -04:00 |
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lua_mobjlib.c
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Linked list bananas, hnext/hprev fixes
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2018-06-16 19:57:08 -04:00 |
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lua_playerlib.c
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Lots of cmd restructuring.
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2018-06-05 17:12:42 -04:00 |
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lua_script.c
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Always send gamestate to joiners.
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2018-07-06 20:25:13 +01:00 |
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lua_script.h
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lua_skinlib.c
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Some more minor comeback tweaks
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2017-11-19 19:39:40 -05:00 |
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lua_thinkerlib.c
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lzf.c
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lzf.h
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m_aatree.c
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m_aatree.h
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m_aatree: add newline
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2016-12-22 19:39:37 -05:00 |
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m_anigif.c
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Starting from scratch. SRB2 v2.1.15
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2016-07-06 00:10:19 -04:00 |
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m_anigif.h
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Starting from scratch. SRB2 v2.1.15
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2016-07-06 00:10:19 -04:00 |
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m_argv.c
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m_argv.h
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m_bbox.c
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m_bbox.h
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m_cheat.c
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Disable viewheight cvar and vanilla's irrelevant first person HUD stuff, move Viewpoint HUD to a nicer spot
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2018-06-26 11:33:54 -04:00 |
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m_cheat.h
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m_cond.c
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Changed time requirements to accomedate lap changes
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2018-06-02 10:29:43 -04:00 |
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m_cond.h
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Doing one more step to totally ensure that matchesplayed is unlocking stuff
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2018-03-30 12:16:15 -04:00 |
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m_dllist.h
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m_fixed.c
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Correct C FixedMul() off-by-one errors
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2018-05-20 22:55:21 +03:00 |
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m_fixed.h
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m_menu.c
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Merge branch 'sonicitems' of https://git.magicalgirl.moe/KartKrew/Kart into sonicitems
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2018-08-04 15:48:50 -04:00 |
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m_menu.h
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Don't look at this commit too closely until after netgame, I want to surprise yalls!!
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2018-06-30 23:18:13 +01:00 |
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m_misc.c
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better parentheses
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2018-07-07 16:46:32 -04:00 |
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m_misc.h
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m_queue.c
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Starting from scratch. SRB2 v2.1.15
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2016-07-06 00:10:19 -04:00 |
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m_queue.h
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m_random.c
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m_random.h
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m_swap.h
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Makefile
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NOFOURPLAYER as a compile option
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2018-01-01 13:18:38 -05:00 |
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Makefile.cfg
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md5.c
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md5.h
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mserv.c
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Merge remote-tracking branch 'refs/remotes/srb2public/master'
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2018-01-02 22:59:43 -05:00 |
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mserv.h
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p5prof.h
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p_ceilng.c
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p_enemy.c
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Finishing touches on Ballhog
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2018-07-24 22:47:09 -04:00 |
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p_floor.c
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Merge branch 'master' into sonicitems
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2018-06-07 19:39:45 -04:00 |
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p_inter.c
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Buggy netgame! Sorry yalls.
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2018-07-29 23:07:10 +01:00 |
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p_lights.c
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p_local.h
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* Re-enable kartvoices controls for K_PlayTauntSound and K_PlayOvertakeSound.
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2018-07-29 23:51:08 +01:00 |
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p_map.c
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- Instashield on failed damge
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2018-07-26 20:12:42 -04:00 |
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p_maputl.c
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p_maputl.h
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p_mobj.c
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Thunder shield overlay
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2018-08-04 15:48:31 -04:00 |
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p_mobj.h
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Merge branch 'master' into sonicitems
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2018-07-08 17:51:44 -04:00 |
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p_polyobj.c
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A lot lol
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2017-12-16 22:32:43 -05:00 |
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p_polyobj.h
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p_pspr.h
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p_saveg.c
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Map reset timer
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2018-07-21 15:54:05 -04:00 |
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p_saveg.h
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p_setup.c
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Item dist scales with low player count instead of just odds, you can change some cvars during start countdown
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2018-07-22 18:15:11 -04:00 |
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p_setup.h
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p_sight.c
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p_slopes.c
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p_slopes.h
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p_spec.c
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Chao's requests
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2018-07-16 21:27:50 -04:00 |
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p_spec.h
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v1.3.04 - The Bouncy One
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2017-04-17 13:20:52 -04:00 |
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p_telept.c
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Change splitscreen into UINT8, fix HUD slightly more
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2017-12-18 20:59:04 -05:00 |
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p_tick.c
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* FREE PLAY! The necessary corollary to HERE COMES A NEW CHALLENGER...
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2018-07-22 16:16:03 +01:00 |
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p_tick.h
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p_user.c
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Some tidbits for countdowns.
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2018-07-30 23:20:04 +01:00 |
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r_bsp.c
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ssplayer -> viewnumber
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2018-06-27 13:14:22 -04:00 |
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r_bsp.h
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ssplayer -> viewnumber
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2018-06-27 13:14:22 -04:00 |
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r_data.c
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Don't need to use WADFILENUM/LUMPNUM in this function, since W_CheckNumForNamePwad returns just the lump number, not a combined WAD + lump number frankenstein's monster
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2017-05-15 14:38:55 +01:00 |
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r_data.h
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r_defs.h
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Merge branch 'master' into public_flatsprite
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2017-05-12 20:42:55 -04:00 |
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r_draw.c
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Sorry, Sal! In my defense, you don't need to recompile from scratch for any of this, despite what it may look like, as the skincolour name lists are walled off from the rest of the dehacked lists...
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2018-07-02 13:20:04 +01:00 |
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r_draw.h
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So much
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2018-02-05 18:55:52 -05:00 |
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r_draw8.c
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r_draw16.c
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Starting from scratch. SRB2 v2.1.15
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2016-07-06 00:10:19 -04:00 |
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r_local.h
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what is this bullshit?!
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2018-03-12 01:21:35 -04:00 |
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r_main.c
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Merge branch 'master' into sonicitems
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2018-07-08 17:51:44 -04:00 |
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r_main.h
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more quad stuff
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2017-12-11 00:12:38 -06:00 |
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r_plane.c
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Internal sky improvement ports
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2018-07-08 15:44:01 -04:00 |
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r_plane.h
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Fix all compilation errors (tested using DEBUGMODE=1 and ERRORMODE=1) that remain outstanding. Notably:
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2018-07-07 16:52:01 +01:00 |
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r_segs.c
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Internal sky improvement ports
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2018-07-08 15:44:01 -04:00 |
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r_segs.h
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r_sky.c
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Rendering fixes ahoy!
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2017-12-29 14:50:16 -05:00 |
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r_sky.h
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r_splats.c
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r_splats.h
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Fix all compilation errors (tested using DEBUGMODE=1 and ERRORMODE=1) that remain outstanding. Notably:
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2018-07-07 16:52:01 +01:00 |
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r_state.h
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Fixed local sync fail, among a bunch of other splitscreen check fixes in other files
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2017-12-17 14:17:07 -05:00 |
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r_things.c
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Merge branch 'master' into sonicitems
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2018-07-08 17:51:44 -04:00 |
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r_things.h
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Merge branch 'master' into sonicitems
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2018-07-08 17:51:44 -04:00 |
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s_sound.c
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Don't look at this commit too closely until after netgame, I want to surprise yalls!!
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2018-06-30 23:18:13 +01:00 |
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s_sound.h
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Don't look at this commit too closely until after netgame, I want to surprise yalls!!
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2018-06-30 23:18:13 +01:00 |
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screen.c
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Fix all compilation errors (tested using DEBUGMODE=1 and ERRORMODE=1) that remain outstanding. Notably:
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2018-07-07 16:52:01 +01:00 |
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screen.h
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sounds.c
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Thunder shield overlay
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2018-08-04 15:48:31 -04:00 |
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sounds.h
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Finishing touches on Ballhog
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2018-07-24 22:47:09 -04:00 |
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st_stuff.c
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* FREE PLAY! The necessary corollary to HERE COMES A NEW CHALLENGER...
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2018-07-22 16:16:03 +01:00 |
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st_stuff.h
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Fix all compilation errors (tested using DEBUGMODE=1 and ERRORMODE=1) that remain outstanding. Notably:
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2018-07-07 16:52:01 +01:00 |
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string.c
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t_facon.c
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t_fsin.c
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t_ftan.c
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t_tan2a.c
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tables.c
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tables.h
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tmap.nas
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tmap.s
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Starting from scratch. SRB2 v2.1.15
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2016-07-06 00:10:19 -04:00 |
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tmap_asm.s
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tmap_mmx.nas
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tmap_vc.nas
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v_video.c
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merge sonicitems into chat-changes so that it's not lagging 10 years behind
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2018-07-31 19:45:49 +02:00 |
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v_video.h
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merge sonicitems into chat-changes so that it's not lagging 10 years behind
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2018-07-31 19:45:49 +02:00 |
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vid_copy.s
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w_wad.c
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w_wad.h
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y_inter.c
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More UI crap!
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2018-07-30 23:17:14 +01:00 |
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y_inter.h
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It's SINT8 not INT8
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2018-02-23 01:04:52 +00:00 |
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z_zone.c
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z_zone.h
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