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TehRealSalt 2c3d586af1 Finish music in splitscreen now depends on the best player's rank
In offline splitscreen it should now always pick the win theme (the one that's timed with the signpost), and in online splitscreen it should now pick the best ranked local player (previously it'd always play the OK theme, unless if you time over'd)

Will also be extremely relevant for SMK-style cooperative grand prix!
2018-10-02 02:10:20 -04:00
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bin (also killed some extra files I accidentally added, oops) 2018-07-03 15:36:37 -04:00
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objs No longer are orbiting/trailing objects in charge of removing themselves. 2018-08-24 15:14:18 +01:00
src Finish music in splitscreen now depends on the best player's rank 2018-10-02 02:10:20 -04:00
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.travis.yml TravisCI: also remove gcc-6 2018-08-11 21:59:08 -04:00
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Sonic Robo Blast 2

Build status Build status CircleCI

Sonic Robo Blast 2 is a 3D Sonic the Hedgehog fangame based on a modified version of Doom Legacy.

Dependencies

  • NASM (x86 builds only)
  • SDL2 (Linux/OS X only)
  • SDL2-Mixer (Linux/OS X only)
  • libupnp (Linux/OS X only)
  • libgme (Linux/OS X only)

Warning: 64-bit builds are not netgame compatible with 32-bit builds. Use at your own risk.

Compiling

See SRB2 Wiki/Source code compiling

Disclaimer

Sonic Team Junior is in no way affiliated with SEGA or Sonic Team. We do not claim ownership of any of SEGA's intellectual property used in SRB2.