RingRacers/src
MascaraSnake 302e122d64 Merge branch 'map-by-name' into 'master'
New map command

See merge request STJr/SRB2Internal!424
2019-11-13 13:45:36 -05:00
..
android
blua Merge branch 'public_next' into master 2017-09-28 11:01:20 -04:00
djgppdos
dummy
hardware Merge branch 'radiomode' into 'master' 2019-11-13 04:16:38 -05:00
locale
sdl Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2Internal.git into metalrecording 2019-11-12 21:56:46 +00:00
win32 Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2Internal.git into metalrecording 2019-11-12 21:56:46 +00:00
.gitignore
am_map.c
am_map.h
Android.mk
apng.c
apng.h
asm_defs.inc
b_bot.c
b_bot.h
byteptr.h
CMakeLists.txt
command.c Merge branch 'james-kart' into 'master' 2019-10-25 15:36:40 -04:00
command.h
comptime.c
config.h.in
console.c
console.h
d_clisrv.c Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2Internal.git into metalrecording 2019-11-12 21:56:46 +00:00
d_clisrv.h Merge branch 'set-name-on-join' into 'master' 2019-10-25 15:38:21 -04:00
d_event.h
d_main.c Merge branch 'radiomode' into 'master' 2019-11-13 04:16:38 -05:00
d_main.h Render title map on connecting to server screen too 2019-10-26 12:50:49 -07:00
d_net.c Replace ping command with a condensed and sorted version 2019-10-22 19:40:05 -07:00
d_net.h
d_netcmd.c Merge branch 'map-by-name' into 'master' 2019-11-13 13:45:36 -05:00
d_netcmd.h Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2Internal.git into internal-md3-vanilla-c 2019-11-02 18:34:12 +00:00
d_netfil.c
d_netfil.h
d_player.h Merge branch 'master' into metalstuff 2019-10-26 08:30:37 +08:00
d_think.h
d_ticcmd.h Update source copyrights to 2018 2018-11-25 07:35:38 -05:00
dehacked.c Merge branch 'radiomode' into 'master' 2019-11-13 04:16:38 -05:00
dehacked.h
doomdata.h
doomdef.h Overhaul the map command 2019-10-27 14:02:36 -07:00
doomstat.h Oh right, the keywords... 2019-10-27 14:26:29 -07:00
doomtype.h Merge branch 'map-by-name' into 'master' 2019-11-13 13:45:36 -05:00
endian.h
f_finale.c Merge branch 'titlemap-on-connect' into 'master' 2019-11-12 15:41:07 -05:00
f_finale.h That's a lot of whitespace 2019-11-07 13:42:54 -08:00
f_wipe.c
fastcmp.h
filesrch.c
filesrch.h
g_game.c Merge branch 'map-by-name' into 'master' 2019-11-13 13:45:36 -05:00
g_game.h Merge branch 'map-by-name' into 'master' 2019-11-13 13:45:36 -05:00
g_input.c
g_input.h
g_state.h
hu_stuff.c
hu_stuff.h
i_addrinfo.c
i_addrinfo.h
i_joy.h
i_net.h
i_sound.h
i_system.h
i_tcp.c
i_tcp.h Update source copyrights to 2018 2018-11-25 07:35:38 -05:00
i_video.h
info.c Merge branch 'atz-hazards' into 'master' 2019-11-12 18:05:44 -05:00
info.h Merge branch 'atz-hazards' into 'master' 2019-11-12 18:05:44 -05:00
keys.h
lua_baselib.c
lua_blockmaplib.c
lua_consolelib.c
lua_hook.h
lua_hooklib.c
lua_hud.h
lua_hudlib.c Sound test is cool now! 2019-11-05 16:23:46 +00:00
lua_infolib.c
lua_libs.h
lua_maplib.c Write a new hack for getting sector->linecount from sector->lines in Lua, to put my mind at rest about it at last. 2019-09-25 20:27:41 +01:00
lua_mathlib.c
lua_mobjlib.c Move INLEVEL macros for mobj_get and mobj_set to prevent mixed code/declaration errors. 2019-10-24 21:14:51 +01:00
lua_playerlib.c
lua_script.c Merge branch 'mi-tinkers-with-lua-again' into 'master' 2019-10-25 15:27:55 -04:00
lua_script.h
lua_skinlib.c
lua_thinkerlib.c
lzf.c
lzf.h
m_aatree.c
m_aatree.h
m_anigif.c
m_anigif.h
m_argv.c
m_argv.h
m_bbox.c
m_bbox.h
m_cheat.c Change flipped starpostz to define the top of the player object, for cases where scale on contact with starpost is different to spawn scale. 2019-09-08 21:21:36 +01:00
m_cheat.h
m_cond.c Lots of changes 2019-10-15 22:54:21 -04:00
m_cond.h
m_dllist.h
m_fixed.c
m_fixed.h
m_menu.c Merge branch 'radiomode' into 'master' 2019-11-13 04:16:38 -05:00
m_menu.h Merge branch 'radiomode' into 'master' 2019-11-13 04:16:38 -05:00
m_misc.c Use a superior strcasestr 2019-10-27 14:23:13 -07:00
m_misc.h
m_queue.c
m_queue.h
m_random.c
m_random.h
m_swap.h
Makefile Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2Internal.git into internal-md3-vanilla-c 2019-11-02 18:34:12 +00:00
Makefile.cfg
md5.c
md5.h
mserv.c
mserv.h
p5prof.h
p_ceilng.c
p_enemy.c Merge branch 'a_skullattack-hang' into 'master' 2019-11-12 18:25:58 -05:00
p_floor.c There's some whitespace... 2019-11-07 14:56:42 -08:00
p_inter.c Merge branch 'atz-hazards' into 'master' 2019-11-12 18:05:44 -05:00
p_lights.c
p_local.h
p_map.c Fix silly typo :P 2019-11-09 15:46:34 +01:00
p_maputl.c lmao I forgot the backside FOF 2019-10-21 14:44:16 -07:00
p_maputl.h
p_mobj.c Merge branch 'atz-hazards' into 'master' 2019-11-12 18:05:44 -05:00
p_mobj.h
p_polyobj.c
p_polyobj.h
p_pspr.h
p_saveg.c
p_saveg.h
p_setup.c Merge branch 'radiomode' into 'master' 2019-11-13 04:16:38 -05:00
p_setup.h Optimize texture/patch/png/flat flat caching 2019-10-20 20:24:03 -07:00
p_sight.c
p_slopes.c
p_slopes.h
p_spec.c Merge remote-tracking branch 'origin/master' into texture-flats-optimization 2019-11-11 14:05:03 -03:00
p_spec.h
p_telept.c
p_tick.c
p_tick.h
p_user.c Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2Internal.git into metalrecording 2019-11-12 21:56:46 +00:00
r_bsp.c
r_bsp.h
r_data.c Merge remote-tracking branch 'origin/master' into texture-flats-optimization 2019-11-11 14:05:03 -03:00
r_data.h
r_defs.h
r_draw.c Metal Sonic battle improvements. 2019-10-29 23:11:12 +00:00
r_draw.h Add new dashmode colormap 2019-10-21 04:37:56 +08:00
r_draw8.c
r_draw16.c
r_local.h
r_main.c add gr_modelinterpolation 2019-11-04 12:21:53 -03:00
r_main.h
r_plane.c Merge remote-tracking branch 'origin/master' into texture-flats-optimization 2019-11-08 23:01:29 -03:00
r_plane.h
r_portal.c
r_portal.h
r_segs.c
r_segs.h
r_sky.c
r_sky.h
r_splats.c
r_splats.h
r_state.h
r_things.c Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2Internal.git into metalrecording 2019-11-12 21:56:46 +00:00
r_things.h
s_sound.c Merge branch 'radiomode' into 'master' 2019-11-13 04:16:38 -05:00
s_sound.h Merge branch 'radiomode' into 'master' 2019-11-13 04:16:38 -05:00
screen.c Apply HUD translucency to ping and FPS counters 2019-10-22 21:54:09 -07:00
screen.h remove last few specks of Windows CE code I missed years ago 2019-10-22 16:39:44 +01:00
sounds.c Merge branch 'radiomode' into 'master' 2019-11-13 04:16:38 -05:00
sounds.h Sound test is cool now! 2019-11-05 16:23:46 +00:00
st_stuff.c * Restart Metal recording from beginning if retry is used. 2019-11-02 11:56:51 +00:00
st_stuff.h
strcasestr.c Use a superior strcasestr 2019-10-27 14:23:13 -07:00
string.c Use a superior strcasestr 2019-10-27 14:23:13 -07:00
t_facon.c
t_fsin.c
t_ftan.c
t_tan2a.c
tables.c
tables.h
tmap.nas
tmap.s
tmap_asm.s
tmap_mmx.nas
tmap_vc.nas
v_video.c Merge branch 'radiomode' into 'master' 2019-11-13 04:16:38 -05:00
v_video.h Sound test is cool now! 2019-11-05 16:23:46 +00:00
vid_copy.s
w_wad.c Merge branch 'radiomode' into 'master' 2019-11-13 04:16:38 -05:00
w_wad.h
y_inter.c Lol it's the wrong union! 2019-11-07 16:22:25 -08:00
y_inter.h Restore the last gameplay frame while on the intermission screen 2019-11-05 17:04:57 -03:00
z_zone.c Add overflow checks so we I_Error instead of death crash into oblivion 2019-10-28 00:40:25 -07:00
z_zone.h