|
r_opengl
|
Merge branch 'public_next'
|
2018-01-02 17:32:24 +00:00 |
|
s_ds3d
|
change SDL into HAVE_SDL
|
2014-07-25 19:10:24 -04:00 |
|
s_fmod
|
change SDL into HAVE_SDL
|
2014-07-25 19:10:24 -04:00 |
|
s_openal
|
MSVC: set SubSystem on DLLs to Windows
|
2017-12-27 19:32:38 -05:00 |
|
hw3dsdrv.h
|
change SDL into HAVE_SDL
|
2014-07-25 19:10:24 -04:00 |
|
hw3sound.c
|
*_Random is now *_RandomByte.
|
2016-03-29 16:27:55 -07:00 |
|
hw_bsp.c
|
Merge branch 'master' into opengl-improvements
|
2017-04-19 14:53:50 +01:00 |
|
hw_clip.c
|
cleanup a few compiler warnings
|
2017-10-07 13:21:12 -04:00 |
|
hw_defs.h
|
ended NDS
|
2017-09-29 22:48:14 +01:00 |
|
hw_dll.h
|
XBOX was eXecuted
|
2017-09-29 19:27:17 +01:00 |
|
hw_draw.c
|
* Optimise the new static code further.
|
2017-10-26 16:59:02 +01:00 |
|
hw_glob.h
|
Flat sprites for OGL
|
2017-05-12 23:38:44 +01:00 |
|
hw_light.c
|
Merge branch 'maces_but_better' into 'master'
|
2017-08-07 15:27:05 -04:00 |
|
hw_md2.c
|
(re-)fix MD2 interpoleration.
|
2017-11-02 14:33:56 +00:00 |
|
hws_data.h
|
XBOX was eXecuted
|
2017-09-29 19:27:17 +01:00 |