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				https://github.com/KartKrewDev/RingRacers.git
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	- Bigger - Aligned to the Tally boxes - Each emerald slides in one-by-one over the duration of the Tally - Flash after the final emerald slides into place
		
			
				
	
	
		
			106 lines
		
	
	
	
		
			3.3 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			106 lines
		
	
	
	
		
			3.3 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
// SONIC ROBO BLAST 2 KART
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//-----------------------------------------------------------------------------
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// Copyright (C) 2018-2020 by Kart Krew
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//
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// This program is free software distributed under the
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// terms of the GNU General Public License, version 2.
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// See the 'LICENSE' file for more details.
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//-----------------------------------------------------------------------------
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/// \file  k_hud.h
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/// \brief HUD drawing functions exclusive to Kart
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#ifndef __K_HUD__
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#define __K_HUD__
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#include "doomtype.h"
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#include "doomstat.h"
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#include "hu_stuff.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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#define RINGANIM_NUMFRAMES 10
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#define RINGANIM_DELAYMAX 5
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#define POS_DELAY_TIME 10
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struct trackingResult_t
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{
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	fixed_t x, y;
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	fixed_t scale;
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	boolean onScreen;
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	INT32 angle, pitch;
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	fixed_t fov;
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};
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void K_ObjectTracking(trackingResult_t *result, const vector3_t *point, boolean reverse);
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tic_t K_TranslateTimer(tic_t drawtime, UINT8 mode, INT32 *return_jitter);
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const char *K_GetItemPatch(UINT8 item, boolean tiny);
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void K_LoadKartHUDGraphics(void);
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void K_drawKartHUD(void);
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void K_drawKartFreePlay(void);
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void K_drawKartPowerUps(void);
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void K_drawSpectatorHUD(boolean director);
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void K_drawKartTimestamp(tic_t drawtime, INT32 TX, INT32 TY, INT32 splitflags, UINT8 mode);
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void K_drawKart2PTimestamp(void);
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void K_drawKart4PTimestamp(void);
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void K_drawEmeraldWin(boolean overlay);
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void K_DrawMapThumbnail(fixed_t x, fixed_t y, fixed_t width, UINT32 flags, UINT16 map, const UINT8 *colormap);
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void K_DrawLikeMapThumbnail(fixed_t x, fixed_t y, fixed_t width, UINT32 flags, patch_t *patch, const UINT8 *colormap);
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void K_drawTargetHUD(const vector3_t *origin, player_t *player);
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void K_drawButton(fixed_t x, fixed_t y, INT32 flags, patch_t *button[2], boolean pressed);
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void K_drawButtonAnim(INT32 x, INT32 y, INT32 flags, patch_t *button[2], tic_t animtic);
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void K_DrawSticker(INT32 x, INT32 y, INT32 width, INT32 flags, boolean isSmall);
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void K_DrawKartPositionNumXY(
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	UINT8 num,
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	UINT8 splitIndex,
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	fixed_t fx, fixed_t fy, fixed_t scale, INT32 fflags,
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	tic_t counter, boolean subtract,
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	boolean exit, boolean lastLap, boolean losing
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);
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extern patch_t *kp_capsuletarget_arrow[2][2];
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extern patch_t *kp_capsuletarget_icon[2];
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extern patch_t *kp_capsuletarget_far[2][2];
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extern patch_t *kp_capsuletarget_far_text[2];
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extern patch_t *kp_capsuletarget_near[2][8];
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extern patch_t *kp_superflickytarget[2][4];
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extern patch_t *kp_spraycantarget_far[2][6];
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extern patch_t *kp_spraycantarget_near[2][6];
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extern patch_t *kp_autoroulette;
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extern patch_t *kp_button_a[2][2];
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extern patch_t *kp_button_b[2][2];
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extern patch_t *kp_button_c[2][2];
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extern patch_t *kp_button_x[2][2];
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extern patch_t *kp_button_y[2][2];
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extern patch_t *kp_button_z[2][2];
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extern patch_t *kp_button_start[2];
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extern patch_t *kp_button_l[2];
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extern patch_t *kp_button_r[2];
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extern patch_t *kp_button_up[2];
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extern patch_t *kp_button_down[2];
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extern patch_t *kp_button_right[2];
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extern patch_t *kp_button_left[2];
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extern patch_t *kp_eggnum[6];
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extern patch_t *kp_facenum[MAXPLAYERS+1];
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void K_AddMessage(const char *msg, boolean interrupt, boolean persist);
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void K_AddMessageForPlayer(player_t *player, const char *msg, boolean interrupt, boolean persist);
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void K_ClearPersistentMessages(void);
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void K_ClearPersistentMessageForPlayer(player_t *player);
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void K_TickMessages(void);
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#ifdef __cplusplus
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} // extern "C"
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#endif
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#endif
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