RingRacers/extras/conf/udb/includes/Kart2_things.cfg
2020-09-27 06:50:08 -04:00

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INI

// THING TYPES------------------------------------------------------------------
// Color values: 1-Dark_Blue 2-Dark_Green 3-Turqoise 4-Dark_Red 5-Purple 6-Brown 7-Gray
// 8-Dark_Gray 9-Blue 10-Green 11-Cyan 12-Red 13-Magenta
// 14-Yellow 15-White 16-Pink 17-Orange 18-Gold 19-Cream
editor
{
color = 15; // White
arrow = 1;
title = "<Editor Things>";
error = -1;
width = 8;
height = 16;
sort = 1;
3328 = "3D Mode Start";
}
starts
{
color = 1; // Blue
arrow = 1;
title = "Player Starts";
width = 16;
height = 56;
flags8text = "[8] Spawn on ceiling";
sprite = "SIGNE0";
1
{
title = "Player 01 Start";
sprite = "SIGNE0";
}
2
{
title = "Player 02 Start";
sprite = "SIGNE0";
}
3
{
title = "Player 03 Start";
sprite = "SIGNE0";
}
4
{
title = "Player 04 Start";
sprite = "SIGNE0";
}
5
{
title = "Player 05 Start";
sprite = "SIGNE0";
}
6
{
title = "Player 06 Start";
sprite = "SIGNE0";
}
7
{
title = "Player 07 Start";
sprite = "SIGNE0";
}
8
{
title = "Player 08 Start";
sprite = "SIGNE0";
}
9
{
title = "Player 09 Start";
sprite = "SIGNE0";
}
10
{
title = "Player 10 Start";
sprite = "SIGNE0";
}
11
{
title = "Player 11 Start";
sprite = "SIGNE0";
}
12
{
title = "Player 12 Start";
sprite = "SIGNE0";
}
13
{
title = "Player 13 Start";
sprite = "SIGNE0";
}
14
{
title = "Player 14 Start";
sprite = "SIGNE0";
}
15
{
title = "Player 15 Start";
sprite = "SIGNE0";
}
16
{
title = "Player 16 Start";
sprite = "SIGNE0";
}
33
{
title = "Match Start";
sprite = "SUPTG0";
}
/*34
{
title = "CTF Red Team Start";
sprite = "SIGNF0";
}
35
{
title = "CTF Blue Team Start";
sprite = "SIGND0";
}*/
}
enemies
{
color = 9; // Light_Blue
arrow = 1;
title = "Enemies";
width = 24;
height = 32;
sprite = "POSSA1";
100
{
title = "Crawla (Blue)";
sprite = "POSSA1";
}
101
{
title = "Crawla (Red)";
sprite = "SPOSA1";
}
102
{
title = "Stupid Dumb Unnamed RoboFish";
sprite = "FISHA0";
width = 8;
height = 28;
angletext = "Jump strength";
}
103
{
title = "Buzz (Gold)";
sprite = "BUZZA1";
width = 20;
height = 24;
flags8text = "[8] Cannot move";
}
104
{
title = "Buzz (Red)";
sprite = "RBUZA1";
width = 20;
height = 24;
flags8text = "[8] Cannot move";
}
124
{
title = "Buzz (Aqua)";
sprite = "BBUZA1";
width = 20;
height = 24;
}
105
{
title = "Jetty-Syn Bomber";
sprite = "JETBB1";
width = 20;
height = 48;
flags8text = "[8] Cannot move";
}
106
{
title = "Jetty-Syn Gunner";
sprite = "JETGB1";
width = 20;
height = 48;
flags8text = "[8] Cannot move";
}
107
{
title = "Crawla Commander";
sprite = "CCOMA1";
width = 16;
}
108
{
title = "Deton";
sprite = "DETNA1";
width = 20;
}
109
{
title = "Skim";
sprite = "SKIMA1";
width = 16;
height = 24;
}
110
{
title = "Turret";
sprite = "TRETA1";
width = 16;
height = 32;
}
111
{
title = "Pop-up Turret";
sprite = "TURRI1";
width = 12;
height = 64;
angletext = "Firing delay";
}
112
{
title = "Sharp";
sprite = "SHRPA1";
width = 16;
height = 24;
}
113
{
title = "Jet Jaw";
sprite = "JJAWA3A7";
width = 12;
height = 20;
}
114
{
title = "Snailer";
sprite = "SNLRA3A7";
height = 48;
}
115
{
title = "Bird Aircraft Strike Hazard";
sprite = "VLTRF1";
width = 12;
height = 24;
}
116
{
title = "Pointy";
sprite = "PNTYA1";
width = 8;
height = 16;
}
117
{
title = "Robo-Hood";
sprite = "ARCHA1";
flags8text = "[8] Cannot jump";
}
118
{
title = "CastleBot FaceStabber";
sprite = "CBFSA1";
width = 32;
height = 64;
}
119
{
title = "Egg Guard";
sprite = "ESHIA1";
width = 16;
height = 48;
flags8text = "[8] Double speed";
}
120
{
title = "Green Snapper";
sprite = "GSNPA1";
height = 24;
}
121
{
title = "Minus";
sprite = "MNUSA1";
}
122
{
title = "Spring Shell (Green)";
sprite = "SSHLA1";
height = 40;
}
125
{
title = "Spring Shell (Yellow)";
sprite = "SSHLI1";
height = 40;
}
123
{
title = "Unidus";
sprite = "UNIDA1";
width = 18;
height = 36;
}
}
bosses
{
color = 8; // Dark_Gray
arrow = 1;
title = "Bosses";
width = 24;
height = 52;
sprite = "EGGMA1";
200
{
title = "Boss 1 - Egg Mobile";
sprite = "EGGMA1";
flags4text = "[4] End level on death";
flags8text = "[8] Alternate laser attack";
}
201
{
title = "Boss 2 - Egg Slimer";
sprite = "EGGNA1";
height = 48;
flags4text = "[4] End level on death";
flags8text = "[8] Speed up when hit";
}
202
{
title = "Boss 3 - Sea Egg";
sprite = "EGGOA1";
width = 32;
height = 80;
flags4text = "[4] End level on death";
}
203
{
title = "Boss 4 - Eggscalibur";
sprite = "EGGPA1";
flags4text = "[4] End level on death";
}
207
{
title = "Boss 5A - Metal Sonic (Race)";
sprite = "METLI1";
width = 16;
height = 48;
}
208
{
title = "Boss 5B - Metal Sonic (Battle)";
sprite = "METLC1";
width = 16;
height = 48;
flags4text = "[4] End level on death";
}
209
{
title = "Boss 6 - Brak Eggman";
sprite = "BRAK[1";
width = 48;
height = 160;
flags4text = "[4] End level on death";
flags8text = "[8] Electric barrier";
}
206
{
title = "Boss ? - Brak Eggman (Old)";
sprite = "BRAKB1";
width = 48;
height = 160;
flags4text = "[4] End level on death";
}
290
{
arrow = 0;
title = "Boss Escape Point";
width = 8;
height = 16;
sprite = "internal:eggmanend";
}
291
{
arrow = 0;
title = "Egg Capsule Center";
width = 8;
height = 16;
sprite = "internal:capsule";
}
292
{
arrow = 0;
title = "Boss Waypoint";
width = 8;
height = 16;
flags8text = "[8] Sea Egg shooting point";
sprite = "internal:eggmanway";
angletext = "No. (Sea Egg)";
flagsvaluetext = "No. (Brak)";
parametertext = "Next";
}
293
{
title = "Metal Sonic Gather Point";
sprite = "internal:metal";
}
}
rings
{
color = 14; // Yellow
title = "Rings and Weapon Panels";
width = 24;
height = 24;
flags8height = 24;
flags8text = "[8] Float";
sprite = "RINGA0";
300
{
title = "Ring";
sprite = "RINGA0";
width = 16;
}
301
{
title = "Bounce Ring";
sprite = "internal:RNGBA0";
}
302
{
title = "Rail Ring";
sprite = "internal:RNGRA0";
}
303
{
title = "Infinity Ring";
sprite = "internal:RNGIA0";
}
304
{
title = "Automatic Ring";
sprite = "internal:RNGAA0";
}
305
{
title = "Explosion Ring";
sprite = "internal:RNGEA0";
}
306
{
title = "Scatter Ring";
sprite = "internal:RNGSA0";
}
307
{
title = "Grenade Ring";
sprite = "internal:RNGGA0";
}
308
{
title = "CTF Team Ring (Red)";
sprite = "internal:RRNGA0";
width = 16;
}
309
{
title = "CTF Team Ring (Blue)";
sprite = "internal:BRNGA0";
width = 16;
}
330
{
title = "Bounce Ring Panel";
sprite = "internal:PIKBA0";
}
331
{
title = "Rail Ring Panel";
sprite = "internal:PIKRA0";
}
332
{
title = "Automatic Ring Panel";
sprite = "internal:PIKAA0";
}
333
{
title = "Explosion Ring Panel";
sprite = "internal:PIKEA0";
}
334
{
title = "Scatter Ring Panel";
sprite = "internal:PIKSA0";
}
335
{
title = "Grenade Ring Panel";
sprite = "internal:PIKGA0";
}
}
collectibles
{
color = 10; // Light_Green
title = "Other Collectibles";
width = 16;
height = 32;
sort = 1;
sprite = "CEMGA0";
310
{
title = "CTF Red Flag";
sprite = "RFLGA0";
width = 24;
height = 64;
}
311
{
title = "CTF Blue Flag";
sprite = "BFLGA0";
width = 24;
height = 64;
}
312
{
title = "Special Stage Token";
sprite = "internal:token";
width = 8;
height = 16;
flags8height = 24;
flags4text = "[4] Mario Block version";
flags8text = "[8] Float";
}
313
{
title = "Chaos Emerald 1 (Green)";
sprite = "EMMYA0";
}
314
{
title = "Chaos Emerald 2 (Purple)";
sprite = "EMMYB0";
}
315
{
title = "Chaos Emerald 3 (Blue)";
sprite = "EMMYC0";
}
316
{
title = "Chaos Emerald 4 (Cyan)";
sprite = "EMMYD0";
}
317
{
title = "Chaos Emerald 5 (Orange)";
sprite = "EMMYE0";
}
318
{
title = "Chaos Emerald 6 (Red)";
sprite = "EMMYF0";
}
319
{
title = "Chaos Emerald 7 (Gray)";
sprite = "EMMYG0";
}
320
{
title = "Emerald Hunt Location";
sprite = "internal:hunt";
}
323
{
title = "Match Chaos Emerald Spawn";
sprite = "CEMGA0";
width = 8;
height = 16;
flags8height = 24;
flags8text = "[8] Float";
}
}
boxes
{
color = 7; // Gray
blocking = 2;
title = "Monitors";
width = 16;
height = 32;
flags4text = "[4] Random (Strong)";
flags8text = "[8] Random (Weak)";
sprite = "SRBXA0";
400
{
title = "Super Ring (10 Rings)";
sprite = "SRBXA0";
}
401
{
title = "Pity Shield";
sprite = "GRTVA0";
}
402
{
title = "Attraction Shield";
sprite = "YLTVA0";
}
403
{
title = "Force Shield";
sprite = "BLTVA0";
}
404
{
title = "Armageddon Shield";
sprite = "BKTVA0";
}
405
{
title = "Whirlwind Shield";
sprite = "WHTVA0";
}
406
{
title = "Elemental Shield";
sprite = "ELTVA0";
}
407
{
title = "Super Sneakers";
sprite = "SHTVA0";
}
408
{
title = "Invincibility";
sprite = "PINVA0";
}
409
{
title = "Extra Life";
sprite = "PRUPA0";
flags4text = "[4] Random (Strong) / 10k points";
flags8text = "[8] Random (Weak) / 10k points";
}
410
{
title = "Eggman";
sprite = "EGGBA0";
flags4text = "[4] Special";
flags8text = "[8] Ambush";
}
411
{
title = "Teleporter";
sprite = "MIXUA0";
}
412
{
title = "Random";
sprite = "QUESA0";
flags4text = "[4] Special";
flags8text = "[8] Ambush";
}
413
{
title = "Gravity Boots";
sprite = "GBTVA0";
flags4text = "[4] Special";
flags8text = "[8] Ambush";
}
414
{
title = "CTF Team Ring Monitor (Red)";
sprite = "RRBXA0";
flags4text = "[4] Special";
flags8text = "[8] Ambush";
}
415
{
title = "CTF Team Ring Monitor (Blue)";
sprite = "BRBXA0";
flags4text = "[4] Special";
flags8text = "[8] Ambush";
}
416
{
title = "Recycler";
sprite = "RECYA0";
}
418
{
title = "Score (1,000 Points)";
sprite = "PTTVA0";
flags4text = "[4] Special";
flags8text = "[8] Ambush";
}
419
{
title = "Score (10,000 Points)";
sprite = "PTTVF0";
flags4text = "[4] Special";
flags8text = "[8] Ambush";
}
}
miscellaneous
{
color = 11; // Light_Cyan
title = "Miscellaneous";
width = 16;
height = 40;
sprite = "STPTA0";
500
{
title = "Air Bubble Patch";
sprite = "BUBLA0";
width = 8;
height = 16;
flags8text = "[8] No distance check";
}
501
{
title = "Level End Sign";
sprite = "SIGND0";
width = 8;
height = 32;
}
502
{
arrow = 1;
title = "Star Post";
sprite = "STPTA0";
width = 64;
height = 80;
angletext = "Angle/Order";
}
526
{
blocking = 2;
title = "Cannonball";
sprite = "CBLLA0";
width = 20;
flags4text = "[4] Slides when pushed";
flags8text = "[8] Not pushable";
}
1000
{
arrow = 1;
blocking = 2;
title = "Gargoyle";
sprite = "GARGA1";
flags4text = "[4] Slides when pushed";
flags8text = "[8] Not pushable";
}
1102
{
arrow = 1;
blocking = 2;
title = "Eggman Statue";
sprite = "ESTAA1";
width = 32;
height = 240;
flags4text = "[4] Slides when pushed";
flags8text = "[8] Not pushable";
}
1106
{
arrow = 1;
title = "Chain (Swinging)";
sprite = "internal:chain1";
height = 32;
flags8text = "[8] Double size";
angletext = "Tag";
}
1107
{
arrow = 1;
title = "Chain (Spinning)";
sprite = "internal:chain2";
height = 32;
flags8text = "[8] Double size";
angletext = "Tag";
}
1108
{
arrow = 1;
title = "Chain (Hidden)";
sprite = "internal:chain3";
height = 32;
flags8text = "[8] Double size";
}
1200
{
title = "Tumbleweed (Big)";
sprite = "BTBLA0";
width = 24;
height = 48;
flags8text = "[8] Moves perpetually";
}
1201
{
title = "Tumbleweed (Small)";
sprite = "STBLA0";
width = 12;
height = 24;
flags8text = "[8] Moves perpetually";
}
1504
{
title = "ATZ Target";
sprite = "RCRYB0";
width = 24;
height = 32;
}
1852
{
blocking = 2;
title = "Snowman";
sprite = "XMS3A0";
flags4text = "[4] Slides when pushed";
flags8text = "[8] Not pushable";
}
1876
{
arrow = 1;
blocking = 2;
title = "Eggman Disco Statue";
sprite = "ESTAB1";
width = 20;
height = 96;
flags4text = "[4] Slides when pushed";
flags8text = "[8] Not pushable";
}
}
springs
{
color = 12; // Light_Red
title = "Springs and Fans";
width = 48;
height = 32;
sprite = "RSPRD2";
540
{
title = "Fan";
sprite = "FANSA0D0";
width = 16;
height = 16;
flags4text = "[4] Invisible";
flags8text = "[8] No distance check";
angletext = "Lift height";
}
541
{
title = "Gas Jet";
sprite = "STEMD0";
width = 32;
height = 16;
}
550
{
title = "Yellow Spring";
sprite = "SPVYA0";
}
551
{
title = "Red Spring";
sprite = "SPVRA0";
}
552
{
title = "Blue Spring";
sprite = "SPVBA0";
}
553
{
title = "Grey Spring";
sprite = "SPVGA0";
}
554
{
arrow = 1;
title = "Diagonal Yellow Spring";
sprite = "SPDYA2A8";
flags8text = "[8] Rotate 22.5° CCW";
}
555
{
arrow = 1;
title = "Diagonal Red Spring";
sprite = "SPDRA2A8";
flags8text = "[8] Rotate 22.5° CCW";
}
556
{
arrow = 1;
title = "Diagonal Blue Spring";
sprite = "SPDBA2A8";
flags8text = "[8] Rotate 22.5° CCW";
}
557
{
arrow = 1;
title = "Diagonal Grey Spring";
sprite = "SPDGA2A8";
flags8text = "[8] Rotate 22.5° CCW";
}
558
{
arrow = 1;
title = "Horizontal Yellow Spring";
sprite = "SPHYA2A8";
flags8text = "[8] Rotate 22.5° CCW";
}
559
{
arrow = 1;
title = "Horizontal Red Spring";
sprite = "SPHRA2A8";
flags8text = "[8] Rotate 22.5° CCW";
}
560
{
arrow = 1;
title = "Horizontal Blue Spring";
sprite = "SPHBA2A8";
flags8text = "[8] Rotate 22.5° CCW";
}
561
{
arrow = 1;
title = "Horizontal Grey Spring";
sprite = "SPHGA2A8";
flags8text = "[8] Rotate 22.5° CCW";
}
}
patterns
{
color = 5; // Magenta
arrow = 1;
title = "Special Placement Patterns";
width = 16;
height = 384;
sprite = "RINGA0";
600
{
arrow = 0;
title = "5 Vertical Rings (Yellow Spring)";
sprite = "RINGA0";
}
601
{
arrow = 0;
title = "5 Vertical Rings (Red Spring)";
sprite = "RINGA0";
height = 1024;
}
602
{
title = "5 Diagonal Rings (Yellow Spring)";
sprite = "RINGA0";
height = 32;
}
603
{
title = "10 Diagonal Rings (Red Spring)";
sprite = "RINGA0";
height = 32;
}
604
{
title = "Circle of Rings";
sprite = "RINGA0";
width = 96;
height = 192;
unflippable = true;
centerHitbox = true;
}
605
{
title = "Circle of Rings (Big)";
sprite = "RINGA0";
width = 192;
unflippable = true;
centerHitbox = true;
}
606
{
title = "Circle of Wing Logos";
sprite = "NWNGA0";
width = 96;
height = 192;
unflippable = true;
centerHitbox = true;
}
607
{
title = "Circle of Wing Logos (Big)";
sprite = "NWNGA0";
width = 192;
unflippable = true;
centerHitbox = true;
}
608
{
title = "Circle of Rings and Wings";
sprite = "NWNGA0";
width = 96;
height = 192;
unflippable = true;
centerHitbox = true;
}
609
{
title = "Circle of Rings and Wings (Big)";
sprite = "NWNGA0";
width = 192;
unflippable = true;
centerHitbox = true;
}
}
invisible
{
color = 15; // White
title = "Misc. Invisible";
width = 8;
height = 16;
sprite = "UNKNA0";
700
{
title = "Water Ambience A (Large)";
sprite = "internal:ambiance";
}
701
{
title = "Water Ambience B (Large)";
sprite = "internal:ambiance";
}
702
{
title = "Water Ambience C (Medium)";
sprite = "internal:ambiance";
}
703
{
title = "Water Ambience D (Medium)";
sprite = "internal:ambiance";
}
704
{
title = "Water Ambience E (Small)";
sprite = "internal:ambiance";
}
705
{
title = "Water Ambience F (Small)";
sprite = "internal:ambiance";
}
706
{
title = "Water Ambience G (Extra Large)";
sprite = "internal:ambiance";
}
707
{
title = "Water Ambience H (Extra Large)";
sprite = "internal:ambiance";
}
708
{
title = "Disco Ambience";
sprite = "internal:ambiance";
}
709
{
title = "Volcano Ambience";
sprite = "internal:ambiance";
}
750
{
title = "Slope Vertex";
sprite = "internal:vertexslope";
angletext = "Tag";
}
751
{
arrow = 1;
title = "Teleport Destination";
sprite = "internal:tele";
}
752
{
arrow = 1;
title = "Alternate View Point";
sprite = "internal:view";
}
753
{
title = "Zoom Tube Waypoint";
sprite = "internal:zoom";
angletext = "Order";
}
754
{
title = "Push Point";
flags4text = "[4] Fades using XY";
flags8text = "[8] Push using XYZ";
sprite = "GWLGA0";
angletext = "Radius";
}
755
{
title = "Pull Point";
flags4text = "[4] Fades using XY";
flags8text = "[8] Pull using XYZ";
sprite = "GWLRA0";
angletext = "Radius";
}
760
{
title = "PolyObject Anchor";
sprite = "internal:polyanchor";
angletext = "ID";
}
761
{
title = "PolyObject Spawn Point";
sprite = "internal:polycenter";
angletext = "ID";
}
762
{
title = "PolyObject Spawn Point (Crush)";
sprite = "internal:polycentercrush";
angletext = "ID";
}
780
{
title = "Skybox View Point";
sprite = "internal:skyb";
flags4text = "[4] In-map reference point";
angletext = "View height";
}
}
hazards
{
color = 4; // Red
title = "Hazards";
width = 20;
height = 40;
521
{
title = "Spikeball";
sprite = "SPIKA0";
width = 12;
height = 24;
flags8height = 24;
flags8text = "[8] Float";
}
523
{
title = "Spike";
sprite = "USPKA0";
width = 8;
height = 42;
flags4text = "[4] Retractable";
flags8text = "[8] Solid";
angletext = "Retraction interval";
}
524
{
arrow = 1;
title = "Big Floating Mine";
width = 16;
height = 32;
sprite = "BMNEA1";
}
527
{
arrow = 1;
title = "Big Floating Mine (Air)";
width = 16;
height = 32;
sprite = "BMNEA1";
}
525
{
title = "Cannonball Launcher";
sprite = "internal:cannonball";
}
1101
{
title = "Torch";
sprite = "FLAMA0";
width = 8;
height = 32;
}
1105
{
title = "Mace (Swinging)";
sprite = "internal:mace1";
flags4text = "[4] No sounds";
flags8text = "[8] Double size";
angletext = "Tag";
}
1104
{
title = "Mace (Spinning)";
sprite = "internal:mace2";
flags4text = "[4] No sounds";
flags8text = "[8] Double size";
angletext = "Tag";
}
1202
{
arrow = 1;
title = "Rock Spawner";
sprite = "ROIAA0";
angletext = "Tag";
}
1300
{
arrow = 1;
title = "Flame Jet (Horizontal)";
sprite = "internal:flameh";
width = 16;
flags8text = "[8] Waves vertically";
angletext = "On/Off time";
parametertext = "Strength";
}
1301
{
title = "Flame Jet (Vertical)";
sprite = "internal:flamev";
width = 16;
flags8text = "[8] Shoot downwards";
angletext = "On/Off time";
parametertext = "Strength";
}
1500
{
arrow = 1;
blocking = 2;
title = "Trapgoyle";
sprite = "GARGA1";
width = 16;
height = 40;
flags4text = "[4] Slides when pushed";
flags8text = "[8] Not pushable";
}
1501
{
arrow = 1;
blocking = 2;
title = "Trapgoyle (Up)";
sprite = "GARGA1";
width = 16;
height = 40;
flags4text = "[4] Slides when pushed";
flags8text = "[8] Not pushable";
}
1502
{
arrow = 1;
blocking = 2;
title = "Trapgoyle (Down)";
sprite = "GARGA1";
width = 16;
height = 40;
flags4text = "[4] Slides when pushed";
flags8text = "[8] Not pushable";
}
1503
{
arrow = 1;
blocking = 2;
title = "Trapgoyle (Long)";
sprite = "GARGA1";
width = 16;
height = 40;
flags4text = "[4] Slides when pushed";
flags8text = "[8] Not pushable";
}
3576
{
title = "Spinning Flame Jet (Clockwise)";
sprite = "internal:flame1";
width = "16";
}
3575
{
title = "Spinning Flame Jet (Counter-Clockwise)";
sprite = "internal:flame2";
width = "16";
}
}
decoration
{
color = 2; // Green
title = "Decoration";
width = 16;
height = 40;
sprite = "FWR1A0";
757
{
title = "Fan Particle Generator";
sprite = "PRTLA0";
width = 8;
height = 16;
angletext = "Particle speed";
parametertext = "Interval";
}
800
{
title = "GFZ Flower";
sprite = "FWR1A0";
}
801
{
title = "Sunflower";
sprite = "FWR2A0";
height = 96;
}
802
{
title = "Budding Flower";
sprite = "FWR3A0";
width = 8;
height = 32;
}
804
{
title = "Berry Bush";
sprite = "BUS1A0";
height = 32;
}
805
{
title = "Bush";
sprite = "BUS2A0";
height = 32;
}
900
{
title = "THZ Flower";
sprite = "THZPA0";
width = 8;
height = 32;
}
901
{
title = "Alarm";
sprite = "ALRMA0";
width = 8;
height = 16;
hangs = 1;
}
1001
{
title = "Seaweed";
sprite = "SEWEA0";
width = 24;
height = 56;
}
1002
{
title = "Dripping Water";
sprite = "DRIPD0";
width = 8;
height = 16;
hangs = 1;
angletext = "Dripping interval";
}
1003
{
title = "Coral (Green)";
sprite = "CRL1A0";
width = 8;
height = 16;
}
1004
{
title = "Coral (Red)";
sprite = "CRL2A0";
width = 8;
height = 16;
}
1005
{
title = "Coral (Orange)";
sprite = "CRL3A0";
width = 8;
height = 16;
}
1006
{
title = "Blue Crystal";
sprite = "BCRYA1";
width = 8;
height = 16;
}
1100
{
title = "Chain";
sprite = "CHANA0";
width = 8;
height = 128;
hangs = 1;
}
1103
{
title = "CEZ Flower";
sprite = "FWR4A0";
}
1203
{
title = "Cactus with Brown Flower";
sprite = "CACTA0";
height = 32;
}
1204
{
title = "Cactus with Brown Flower (Tall)";
sprite = "CACTB0";
height = 64;
}
1205
{
title = "Cactus with Blue Flower";
sprite = "CACTC0";
height = 32;
}
1206
{
title = "Cactus with Blue Flower (Tall)";
sprite = "CACTD0";
height = 80;
}
1850
{
title = "Christmas Pole";
sprite = "XMS1A0";
}
1851
{
title = "Candy Cane";
sprite = "XMS2A0";
width = 8;
height = 32;
}
1875
{
title = "Disco Ball";
sprite = "DBALA0";
height = 54;
hangs = 1;
}
1900
{
title = "Brown Stalagmite (Tall)";
sprite = "STLGA0";
}
1901
{
title = "Brown Stalagmite";
sprite = "STLGB0";
}
1902
{
title = "Orange Stalagmite (Tall)";
sprite = "STLGC0";
}
1903
{
title = "Orange Stalagmite";
sprite = "STLGD0";
}
1904
{
title = "Red Stalagmite (Tall)";
sprite = "STLGE0";
}
1905
{
title = "Red Stalagmite";
sprite = "STLGF0";
}
1906
{
title = "Gray Stalagmite (Tall)";
sprite = "STLGG0";
}
1907
{
title = "Gray Stalagmite";
sprite = "STLGH0";
}
1908
{
title = "Blue Stalagmite (Tall)";
sprite = "STLGI0";
}
1909
{
title = "Blue Stalagmite";
sprite = "STLGJ0";
}
}
nights
{
color = 13; // Pink
title = "NiGHTS Items";
width = 12;
height = 32;
sprite = "NWNGA0";
1703
{
title = "Ideya Drone";
sprite = "NDRNA1";
width = 16;
height = 56;
flags8text = "[8] Die upon time up";
angletext = "Time limit";
}
1704
{
arrow = 1;
title = "Bumper";
sprite = "NBMPG3G7";
width = 32;
height = 64;
unflippable = true;
flagsvaluetext = "Pitch";
angletext = "Yaw";
}
1705
{
arrow = 1;
title = "Hoop (Generic)";
sprite = "HOOPA0";
width = 80;
height = 160;
unflippable = true;
centerHitbox = true;
flagsvaluetext = "Height";
angletext = "Pitch/Yaw";
}
1706
{
title = "Wing Logo";
sprite = "NWNGA0";
height = 24;
unflippable = true;
}
1707
{
title = "Super Paraloop";
sprite = "NPRUA0";
flags4text = "[4] Bonus time only";
flags8text = "[8] Spawn immediately";
}
1708
{
title = "Drill Refill";
sprite = "NPRUB0";
flags4text = "[4] Bonus time only";
flags8text = "[8] Spawn immediately";
}
1709
{
title = "Nightopian Helper";
sprite = "NPRUC0";
flags4text = "[4] Bonus time only";
flags8text = "[8] Spawn immediately";
}
1711
{
title = "Extra Time";
sprite = "NPRUD0";
flags4text = "[4] Bonus time only";
flags8text = "[8] Spawn immediately";
}
1712
{
title = "Link Freeze";
sprite = "NPRUE0";
flags4text = "[4] Bonus time only";
flags8text = "[8] Spawn immediately";
}
1713
{
arrow = 1;
title = "Hoop (Customizable)";
flags1text = "[1] Radius +16";
flags2text = "[2] Radius +32";
flags4text = "[4] Radius +64";
flags8text = "[8] Radius +128";
sprite = "HOOPA0";
width = 80;
height = 160;
unflippable = true;
centerHitbox = true;
}
}
nightstrk
{
color = 13; // Pink
title = "NiGHTS Track";
width = 8;
height = 4096;
sprite = "UNKNA0";
1700
{
title = "Axis";
sprite = "internal:axis1";
circle = 1;
unflippable = true;
ignoreZ = true;
flagsvaluetext = "Order";
angletext = "Radius/Direction";
parametertext = "Mare";
}
1701
{
title = "Axis Transfer";
sprite = "internal:axis2";
unflippable = true;
ignoreZ = true;
flagsvaluetext = "Order";
parametertext = "Mare";
}
1702
{
title = "Axis Transfer Line";
sprite = "internal:axis3";
unflippable = true;
ignoreZ = true;
flagsvaluetext = "Order";
parametertext = "Mare";
}
1710
{
title = "Ideya Capture";
sprite = "CAPSA0";
width = 72;
height = 144;
angletext = "Rings";
parametertext = "Mare";
}
}
mario
{
color = 6; // Brown
title = "Mario Items";
width = 16;
height = 32;
sprite = "GOOMA0";
1800
{
title = "Coin";
sprite = "COINA0";
height = 24;
flags8height = 24;
flags8text = "[8] Float";
}
1801
{
arrow = 1;
title = "Goomba";
sprite = "GOOMA0";
width = 24;
}
1802
{
arrow = 1;
title = "Goomba (Blue)";
sprite = "BGOMA0";
width = 24;
}
1803
{
title = "Fire Flower";
sprite = "FFWRB0";
}
1804
{
title = "Koopa Shell";
sprite = "SHLLA0";
width = 8;
height = 16;
}
1805
{
title = "Puma (Jumping Fireball)";
sprite = "PUMAA0";
width = 8;
height = 16;
angletext = "Jump strength";
}
1806
{
title = "King Bowser";
sprite = "KOOPA0";
height = 28;
}
1807
{
title = "Axe";
sprite = "MAXEA0";
width = 8;
height = 16;
}
1808
{
title = "Bush (Short)";
sprite = "MUS1A0";
}
1809
{
title = "Bush (Tall)";
sprite = "MUS2A0";
}
1810
{
title = "Toad";
sprite = "TOADA0";
width = 8;
}
}
srb1
{
color = 3; // Cyan
arrow = 1;
title = "SRB1 Remake";
width = 20;
height = 32;
sprite = "SRBAA1";
4000
{
title = "SRB1 Crawla";
sprite = "SRBAA1";
height = 40;
}
4001
{
title = "GuardRobo";
sprite = "SRBBA1";
width = 17;
height = 40;
}
4002
{
title = "Pyrin";
sprite = "SRBCB1";
width = 22;
}
4003
{
title = "HotRobo";
sprite = "SRBDA0";
height = 40;
}
4004
{
title = "Pogminz";
sprite = "SRBEA1";
}
4005
{
title = "Pogminz (Water)";
sprite = "SRBEA1";
}
4006
{
title = "Pog-GX2";
sprite = "SRBFA0";
width = 10;
height = 34;
}
4007
{
title = "Pyrex";
sprite = "SRBGA1";
width = 24;
}
4008
{
title = "SRB1 Turret";
sprite = "SRBHA0";
width = 24;
hangs = 1;
}
4009
{
title = "SWAT Bot";
sprite = "SRBIA1";
width = 21;
height = 69;
}
4010
{
title = "SpyBot 2000";
sprite = "SRBJA0";
width = 36;
height = 62;
}
4011
{
title = "Buzz Bomber";
sprite = "SRBKA0";
width = 44;
height = 45;
}
4012
{
arrow = 0;
title = "RBZ Spike";
sprite = "SRBLA0";
width = 10;
height = 53;
}
4013
{
arrow = 0;
blocking = 2;
title = "Dumb Metal Sonic";
sprite = "SRBMC0";
width = 16;
height = 40;
flags4text = "[4] Slides when pushed";
flags8text = "[8] Not pushable";
}
4014
{
title = "Super SWAT Bot";
sprite = "SRBNA1";
width = 21;
height = 69;
}
4015
{
title = "Genrex";
sprite = "SRBOA1";
width = 17;
height = 40;
}
}
bsz
{
color = 2; // Green
title = "Botanic Serenity Items";
width = 16;
height = 32;
sprite = "BSZ1A0";
1400
{
title = "Tall Flower (Red)";
sprite = "BSZ1A0";
}
1401
{
title = "Tall Flower (Purple)";
sprite = "BSZ1B0";
}
1402
{
title = "Tall Flower (Blue)";
sprite = "BSZ1C0";
}
1403
{
title = "Tall Flower (Cyan)";
sprite = "BSZ1D0";
}
1404
{
title = "Tall Flower (Yellow)";
sprite = "BSZ1E0";
}
1405
{
title = "Tall Flower (Orange)";
sprite = "BSZ1F0";
}
1410
{
title = "Medium Flower (Red)";
sprite = "BSZ2A0";
}
1411
{
title = "Medium Flower (Purple)";
sprite = "BSZ2B0";
}
1412
{
title = "Medium Flower (Blue)";
sprite = "BSZ2C0";
}
1413
{
title = "Medium Flower (Cyan)";
sprite = "BSZ2D0";
}
1414
{
title = "Medium Flower (Yellow)";
sprite = "BSZ2E0";
}
1415
{
title = "Medium Flower (Orange)";
sprite = "BSZ2F0";
}
1420
{
title = "Short Flower (Red)";
sprite = "BSZ3A0";
}
1421
{
title = "Short Flower (Purple)";
sprite = "BSZ3B0";
}
1422
{
title = "Short Flower (Blue)";
sprite = "BSZ3C0";
}
1423
{
title = "Short Flower (Cyan)";
sprite = "BSZ3D0";
}
1424
{
title = "Short Flower (Yellow)";
sprite = "BSZ3E0";
}
1425
{
title = "Short Flower (Orange)";
sprite = "BSZ3F0";
}
1430
{
title = "Tulip (Red)";
sprite = "BSZ4A0";
}
1431
{
title = "Tulip (Purple)";
sprite = "BSZ4B0";
}
1432
{
title = "Tulip (Blue)";
sprite = "BSZ4C0";
}
1433
{
title = "Tulip (Cyan)";
sprite = "BSZ4D0";
}
1434
{
title = "Tulip (Yellow)";
sprite = "BSZ4E0";
}
1435
{
title = "Tulip (Orange)";
sprite = "BSZ4F0";
}
1440
{
title = "Cluster (Red)";
sprite = "BSZ5A0";
}
1441
{
title = "Cluster (Purple)";
sprite = "BSZ5B0";
}
1442
{
title = "Cluster (Blue)";
sprite = "BSZ5C0";
}
1443
{
title = "Cluster (Cyan)";
sprite = "BSZ5D0";
}
1444
{
title = "Cluster (Yellow)";
sprite = "BSZ5E0";
}
1445
{
title = "Cluster (Orange)";
sprite = "BSZ5F0";
}
1450
{
title = "Bush (Red)";
sprite = "BSZ6A0";
}
1451
{
title = "Bush (Purple)";
sprite = "BSZ6B0";
}
1452
{
title = "Bush (Blue)";
sprite = "BSZ6C0";
}
1453
{
title = "Bush (Cyan)";
sprite = "BSZ6D0";
}
1454
{
title = "Bush (Yellow)";
sprite = "BSZ6E0";
}
1455
{
title = "Bush (Orange)";
sprite = "BSZ6F0";
}
1460
{
title = "Vine (Red)";
sprite = "BSZ7A0";
}
1461
{
title = "Vine (Purple)";
sprite = "BSZ7B0";
}
1462
{
title = "Vine (Blue)";
sprite = "BSZ7C0";
}
1463
{
title = "Vine (Cyan)";
sprite = "BSZ7D0";
}
1464
{
title = "Vine (Yellow)";
sprite = "BSZ7E0";
}
1465
{
title = "Vine (Orange)";
sprite = "BSZ7F0";
}
1470
{
title = "BSZ Shrub";
sprite = "BSZ8A0";
}
1471
{
title = "BSZ Clover";
sprite = "BSZ8B0";
}
1472
{
title = "BSZ Fish";
sprite = "BSZ8C0";
}
1473
{
title = "BSZ Sunflower";
sprite = "BSZ8D0";
}
}
derrobjs // sev: split these into multiple sections later
{
color = 4; // Red
arrow = 1;
title = "SRB2Kart Stuff";
sprite = "ITEMALAR";
width = 8;
height = 16;
2000
{
title = "Random Item";
sprite = "RNDMA0";
width = 36;
height = 36;
}
2333
{
title = "Capsule";
//sprite = "internal:kartcapsule";
width = 28;
height = 112;
blocking = 2;
flags4text = "[4] Reverse movement";
flags8text = "[8] Back and forth";
arg0
{
title = "Movement sequence";
type = 0;
}
arg1
{
title = "Movement speed";
type = 0;
}
}
1488
{
arrow = 1;
title = "Random Audience Member";
sprite = "AUDIA2A8";
width = 8;
height = 20;
}
1479
{
title = "Torch (no fullbright)";
sprite = "FLAMA0";
width = 8;
height = 32;
}
1480
{
blocking = 2;
arrow = 1;
title = "Devil Gargoyle";
sprite = "DECOA1";
width = 16;
height = 40;
}
1481
{
blocking = 2;
arrow = 1;
title = "Angel Gargoyle";
sprite = "DECOB1";
width = 16;
height = 40;
}
1482
{
title = "Generic Palmtree";
sprite = "DECOC0";
width = 16;
height = 189;
}
1483
{
title = "Peach's Castle Flag";
sprite = "DECOD0";
width = 16;
height = 40;
}
1484
{
title = "Sonic the Hedge (bust)";
sprite = "DECOE0";
width = 64;
height = 64;
}
1485
{
title = "Tall Bush";
sprite = "DECOF0";
width = 16;
height = 32;
}
1486
{
title = "Bush Tree";
sprite = "DECOG0";
width = 16;
height = 40;
}
1487
{
title = "Fire Hydrant";
sprite = "DECOH0";
width = 16;
height = 40;
}
2400
{
title = "Big Puma";
sprite = "DECOI0";
width = 24;
height = 48;
}
2805
{
title = "Autumn Bush";
sprite = "DOODA0";
width = 16;
height = 24;
}
2800
{
title = "Autumn Flower";
sprite = "DOODB0";
width = 16;
height = 40;
}
2801
{
title = "Autumn Sunflower";
sprite = "DOODD0";
width = 16;
height = 96;
}
2802
{
title = "Autumn Budding Flower";
sprite = "DOODF0";
width = 8;
height = 32;
}
2809
{
title = "Decorative MKSC Item";
sprite = "DOODJ0";
width = 16;
height = 32;
}
2807
{
title = "Decorative DKR Item";
sprite = "DOODL0";
width = 91;
height = 166;
}
2808
{
title = "Big Ring";
sprite = "BRNGA0";
width = 26;
height = 62;
}
2301
{
title = "SMK DP Bush 1";
sprite = "SNESA0";
width = 14;
height = 15;
}
2302
{
title = "SMK DP Bush 2";
sprite = "SNESB0";
width = 13;
height = 13;
}
2303
{
title = "SMK DP Bush 3";
sprite = "SNESC0";
width = 7;
height = 7;
}
/*379
{
title = "MKSC Boo";
sprite = "GBASA0";
width = 16;
height = 56;
}*/
2015
{
title = "Buzz Bomber";
sprite = "BUZBA2A8";
width = 24;
height = 24;
}
2500
{
title = "Chomper";
sprite = "CHOMA2A8";
width = 24;
height = 48;
}
2016
{
title = "SCZ Palmtree";
sprite = "SACOA0";
width = 16;
height = 96;
}
3000
{
title = "SCZ Blue Flower";
sprite = "SACOB0";
width = 16;
height = 40;
}
3001
{
title = "SCZ Blue Tulips";
sprite = "SACOC0";
width = 16;
height = 40;
}
3002
{
title = "SCZ Yellow Flower";
sprite = "SACOD0";
width = 16;
height = 40;
}
3003
{
title = "SCZ Yellow Tulips";
sprite = "SACOE0";
width = 16;
height = 40;
}
4022 // Dupe
{
title = "SCZ Wall Plant";
sprite = "SACOF0";
width = 16;
height = 40;
}
4024
{
title = "SCZ Plant";
sprite = "SACOG0";
width = 16;
height = 40;
}
4025
{
title = "SCZ Bush";
sprite = "SACOH0";
width = 16;
height = 40;
}
4026
{
title = "CAZ Skull";
sprite = "CRABA1";
width = 16;
height = 40;
}
4027
{
title = "CAZ Phantom Tree";
sprite = "CRABB0";
width = 32;
height = 150;
}
4028
{
title = "CAZ Flying Gargoyle";
sprite = "CRABI1";
width = 20;
height = 170;
}
4029
{
title = "CAZ Lamppost";
sprite = "CRABK0";
width = 32;
height = 150;
}
4030
{
title = "CAZ Dead Tree";
sprite = "CRABL0";
width = 32;
height = 150;
}
715
{
title = "Sonic the Hedge";
sprite = "SBUSA0";
width = 192;
height = 922;
}
1969
{
title = "MZ Torch";
sprite = "MARBA0";
width = 12;
height = 45;
}
1970
{
title = "MZ Burner";
sprite = "MARBJ0";
width = 24;
height = 96;
}
4050
{
title = "CD SS1 UFO";
sprite = "FUFOA0";
width = 70;
height = 70;
}
1988
{
title = "RRZ Lamp";
sprite = "RUSTA0";
width = 12;
height = 45;
}
1989
{
title = "RRZ Chain";
sprite = "RUSTB0";
width = 12;
height = 45;
}
462
{
title = "SD2 BP Balloon";
sprite = "BLONA0";
width = 32;
height = 64;
angletext = "Color";
}
2018
{
title = "PRZ Smoke Generator";
sprite = "SMOKA0";
width = 24;
height = 64;
flags4text = "[4] Spawn VVZ smoke";
}
1600
{
title = "VVZ Smoke";
sprite = "VAPEA0";
width = 16;
height = 64;
}
716
{
title = "HTZ Pinetree";
sprite = "HTZAA0";
width = 5;
height = 204;
}
717
{
title = "HTZ Bush";
sprite = "HTZBA0";
width = 24;
height = 38;
}
718
{
title = "MKSC SG Vine 1";
sprite = "SGVAA0";
width = 32;
height = 256;
}
719
{
title = "MKSC SG Vine 2";
sprite = "SGVBA0";
width = 17;
height = 48;
}
720
{
title = "MKSC SG Vine 3";
sprite = "SGVCA0";
width = 17;
height = 48;
}
711
{
title = "MKDS PG Tree";
sprite = "PGTRA0";
width = 30;
height = 504;
}
712
{
title = "MKDS PG Flower 1";
sprite = "PGF1A0";
width = 17;
height = 48;
}
713
{
title = "MKDS PG Flower 2";
sprite = "PGF2A0";
width = 17;
height = 48;
}
714
{
title = "MKDS PG Flower 3";
sprite = "PGF3A0";
width = 17;
height = 48;
}
715
{
title = "MKDS PG Bush";
sprite = "PGBHA0";
width = 384;
height = 922;
}
1960
{
title = "SM SS3 Pillar";
sprite = "DPLRA0";
width = 58;
height = 256;
}
3124
{
title = "MC Spotlight";
sprite = "SPTLA0";
width = 8;
height = 16;
}
3120
{
title = "MC Random Shadow";
sprite = "ENM1B2B8";
width = 16;
height = 32;
}
3121
{
title = "MC Roaming Shadow";
sprite = "ENM1C2C8";
width = 16;
height = 32;
}
3122
{
title = "MC Sign";
sprite = "MARRA0";
width = 64;
height = 128;
flags1text = "[1] Flip Arrow";
flags4text = "[4] Boost Warning";
}
3199
{
title = "Mementos Reaper Waypoint";
sprite = "ENM1B5";
width = 64;
height = 128;
flags1text = "[1] Flip Arrow";
flags4text = "[4] Boost Warning";
}
3202
{
title = "Mementos Reaper";
sprite = "REAPA0";
width = 64;
height = 128;
}
3201
{
title = "Mementos Teleporter";
sprite = "GARUA0";
width = 512;
height = 16;
}
1601
{
title = "MCZ Jack in the Box";
sprite = "JITBA0";
width = 16;
height = 128;
}
2499
{
title = "3CD Moon";
sprite = "CDMOA0";
width = 30;
height = 60;
}
2498
{
title = "3CD Bush";
sprite = "CDBUA0";
width = 16;
height = 16;
}
2496
{
title = "3CD Tree 1";
sprite = "CDBUB0";
width = 20;
height = 20;
}
2497
{
title = "3CD Tree 2";
sprite = "CDBUC0";
width = 20;
height = 20;
}
3204
{
title = "DSZ Pinetree";
sprite = "PINEC0";
width = 32;
height = 192;
}
2311
{
title = "EZZ Propeller";
sprite = "PPLRA0";
width = 32;
height = 48;
}
3742
{
title = "DPZ Palmtree";
sprite = "DPPTA0";
width = 16;
height = 560;
}
1950
{
title = "AAZ Palmtree";
sprite = "AATRC0";
width = 160;
height = 256;
angletext = "Leaves";
parametertext = "Height";
}
2005
{
title = "BBZ Frogger";
sprite = "FROGA2A8";
width = 28;
height = 72;
}
2006
{
title = "BBZ Robra";
sprite = "CBRAA2A8";
width = 32;
height = 72;
}
2007
{
blocking = 2;
title = "BBZ Blue Robra";
sprite = "BBRAA2A8";
width = 32;
height = 72;
}
2679
{
title = "EGZ Fog Generator";
sprite = "EGFGA0";
}
3970
{
blocking = 2;
title = "SMK Pipe";
sprite = "SMKPA1A5";
width = 20;
height = 52;
flags8text = "[8] Orange";
}
3971
{
title = "SMK DP Monty Mole";
sprite = "MTYMA0";
width = 28;
height = 32;
}
3972
{
blocking = 2;
title = "SMK Thwomp";
sprite = "THWPA0";
width = 22;
height = 52;
flags8text = "[8] Rainbow";
}
3745
{
title = "SMK VL Snowball";
sprite = "SNOBA0";
width = 16;
height = 32;
}
3203
{
blocking = 2;
title = "SMK VL Ice Block";
sprite = "ICEBARAL";
width = 32;
height = 32;
}
749
{
title = "Blue Torch";
sprite = "CNDLA0";
width = 8;
height = 32;
}
748
{
title = "Green Torch";
sprite = "CNDLE0";
width = 8;
height = 32;
}
744
{
blocking = 2;
title = "CK RR Chest";
sprite = "CHESA0";
width = 48;
height = 64;
}
743
{
blocking = 2;
title = "CK RR Chimera Statue";
sprite = "CHIMA0";
width = 64;
height = 128;
}
742
{
blocking = 2;
title = "CK RR Dragon Statue";
sprite = "DRGNA0";
width = 64;
height = 128;
}
741
{
blocking = 2;
title = "CK RR Lizard Man Statue";
sprite = "LZMNA0";
width = 64;
height = 128;
}
740
{
blocking = 2;
title = "CK RR Pegasus Statue";
sprite = "PGSSA0";
width = 64;
height = 128;
}
739
{
title = "Small Purple Torch";
sprite = "ZTCHA0";
width = 8;
height = 32;
}
747
{
blocking = 2;
title = "KKR GD Thing";
sprite = "DOCHA0";
width = 16;
height = 64;
}
746
{
blocking = 2;
title = "KKR GD Duck";
sprite = "DUCKA0";
width = 16;
height = 64;
}
745
{
blocking = 2;
title = "KKR GD Tree";
sprite = "GTREA0";
width = 32;
height = 128;
}
738
{
title = "THH Monokuma";
sprite = "MKMAA2";
width = 16;
height = 64;
}
737
{
title = "Small Red Torch";
sprite = "RTCHA0";
width = 8;
height = 32;
}
736
{
title = "PC Bowling Pin";
sprite = "BOWLA0";
width = 16;
height = 64;
}
735
{
title = "PC Merry-Go-Round Ambience";
sprite = "internal:ambiance";
}
734
{
title = "Twinkle Cart Ambience";
sprite = "internal:ambiance";
}
733
{
title = "PC Exploding Barrel";
sprite = "BRRLA0";
width = 32;
height = 64;
}
732
{
blocking = 2;
title = "PC Merry-Go-Round Horse";
sprite = "HRSEA0";
width = 32;
height = 128;
}
731
{
blocking = 2;
title = "Chao Fruit (Blue)";
sprite = "BFRTA0";
width = 16;
height = 16;
}
730
{
blocking = 2;
title = "Chao Fruit (Orange)";
sprite = "OFRTA0";
width = 16;
height = 16;
}
729
{
blocking = 2;
title = "Chao Fruit (Red)";
sprite = "RFRTA0";
width = 16;
height = 16;
}
728
{
blocking = 2;
title = "Chao Fruit (Pink)";
sprite = "OFRTA0";
width = 16;
height = 16;
}
727
{
title = "RBA Spikeball 1";
sprite = "ASPKA0";
width = 64;
height = 32;
}
726
{
title = "RBA Spikeball 2";
sprite = "ASPKA0";
width = 64;
height = 32;
}
725
{
title = "RBA Spikeball 3";
sprite = "ASPKA0";
width = 64;
height = 32;
}
724
{
title = "RBA Boost Prompt";
sprite = "HBSTA0";
width = 64;
height = 64;
}
724
{
title = "RBA Boost OFF";
sprite = "HBSFA0";
width = 64;
height = 64;
}
724
{
title = "RBA Boost ON";
sprite = "HBSOA0";
width = 64;
height = 64;
}
2200
{
title = "AS Toad";
sprite = "TOAHA0";
width = 16;
height = 64;
}
2201
{
blocking = 2;
title = "FTZ Lizard Man Statue";
sprite = "WBLZA0";
width = 32;
height = 92;
}
2202
{
blocking = 2;
title = "FTZ Lion Man Statue";
sprite = "WBLNA0";
width = 32;
height = 92;
}
}
waypoints
{
color = 4; // Red
arrow = 1;
title = "Waypoints";
sprite = "KBLNC0";
width = 16;
height = 32;
2001
{
title = "Waypoint (height = next waypoint ID)";
sprite = "EMBMP0";
angletext = "ID";
flags1text = "[1] Disable";
flags4text = "[4] Shortcut";
flags8text = "[8] No respawn";
arg0
{
title = "Next Waypoint ID";
type = 14;
}
arg1
{
title = "Radius";
default = 384;
renderstyle = "Circle";
}
arg2
{
title = "Finish Line?";
type = 0;
}
}
2004
{
title = "Bot Hint";
sprite = "EMBMA0";
flags8text = "[8] Avoid this area";
arg0
{
title = "Radius";
default = 32;
renderstyle = "Circle";
}
arg1
{
title = "Turn strength";
default = 2;
type = 0;
}
}
}