mirror of
https://github.com/KartKrewDev/RingRacers.git
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303 lines
6.5 KiB
C++
303 lines
6.5 KiB
C++
// DR. ROBOTNIK'S RING RACERS
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//-----------------------------------------------------------------------------
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// Copyright (C) 2024 by James Robert Roman
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// Copyright (C) 2024 by Kart Krew
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//
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// This program is free software distributed under the
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// terms of the GNU General Public License, version 2.
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// See the 'LICENSE' file for more details.
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//-----------------------------------------------------------------------------
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#ifndef __V_DRAW_HPP__
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#define __V_DRAW_HPP__
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#include <string>
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#include <string_view>
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#include <optional>
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#include <utility>
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#include <fmt/core.h>
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#include "doomdef.h" // skincolornum_t
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#include "doomtype.h"
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#include "screen.h" // BASEVIDWIDTH
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#include "typedef.h"
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#include "v_video.h"
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namespace srb2
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{
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class Draw
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{
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public:
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enum class Font
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{
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kThin,
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kGamemode,
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kConsole,
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kFreeplay,
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kZVote,
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kPing,
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kTimer,
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kThinTimer,
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kMenu,
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kMedium,
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kRollingNum,
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kRollingNum4P,
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};
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enum class Align
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{
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kLeft,
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kCenter,
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kRight,
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};
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enum class Stretch
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{
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kNone,
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kWidth,
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kHeight,
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kBoth,
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};
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enum class Button
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{
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a,
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b,
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c,
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x,
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y,
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z,
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start,
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l,
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r,
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up,
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down,
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right,
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left,
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dpad,
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};
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class TextElement
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{
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public:
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explicit TextElement() {}
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explicit TextElement(std::string string) : string_(string) {}
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template <class... Args>
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explicit TextElement(fmt::format_string<Args...> format, Args&&... args) :
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TextElement(fmt::format(format, args...))
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{
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}
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const std::string& string() const { return string_; }
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std::optional<Font> font() const { return font_; }
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std::optional<INT32> flags() const { return flags_; }
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int width() const;
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TextElement& string(std::string string)
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{
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string_ = string;
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return *this;
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}
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TextElement& parse(std::string_view string);
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template <class... Args>
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TextElement& parse(fmt::format_string<Args...> format, Args&&... args)
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{
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return parse(fmt::format(format, args...));
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}
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TextElement& font(Font font)
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{
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font_ = font;
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return *this;
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}
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TextElement& flags(INT32 flags)
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{
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flags_ = flags;
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return *this;
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}
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private:
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std::string string_;
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std::optional<Font> font_;
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std::optional<INT32> flags_;
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};
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class Chain
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{
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public:
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float x() const { return x_; }
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float y() const { return y_; }
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INT32 flags() const { return flags_; }
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// Methods add relative to the current state
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Chain& x(float x);
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Chain& y(float y);
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Chain& xy(float x, float y);
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Chain& flags(INT32 flags);
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// Methods overwrite the current state
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Chain& width(float width);
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Chain& height(float height);
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Chain& size(float width, float height);
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Chain& scale(float scale);
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Chain& font(Font font);
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Chain& align(Align align);
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Chain& stretch(Stretch stretch);
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// Absolute screen coordinates
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Chain& clipx(float left, float right); // 0 to BASEVIDWIDTH
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Chain& clipy(float top, float bottom); // 0 to BASEVIDHEIGHT
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Chain& clipx() { return clipx(x_, x_ + width_); }
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Chain& clipy() { return clipy(y_, y_ + height_); }
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// True to use internal clipping state
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// False to use global state (default)
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// Changing the clipping dimensions implicitly sets
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// this to true
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Chain& clip(bool yes);
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Chain& colormap(const UINT8* colormap);
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Chain& colormap(UINT16 color);
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Chain& colormap(INT32 skin, UINT16 color);
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Chain& colorize(UINT16 color);
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void text(const char* str) const { string(str, flags_, font_); }
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void text(const std::string& str) const { text(str.c_str()); }
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void text(const TextElement& elm) const
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{
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string(elm.string().c_str(), elm.flags().value_or(flags_), elm.font().value_or(font_));
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}
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template <class... Args>
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void text(fmt::format_string<Args...> format, Args&&... args) const { text(fmt::format(format, args...)); }
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TextElement text() const { return TextElement().font(font_).flags(flags_); }
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void patch(patch_t* patch) const;
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void patch(const char* name) const { patch(Draw::cache_patch(name)); }
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void patch(const std::string& name) const { patch(name.c_str()); }
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void thumbnail(UINT16 mapnum) const;
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void fill(UINT8 color) const;
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void button(Button type, std::optional<bool> press = {}) const { button_(type, 0, press); }
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void small_button(Button type, std::optional<bool> press = {}) const { button_(type, 1, press); }
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void sticker(patch_t* end_graphic, UINT8 color) const;
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void sticker() const { sticker(Draw::cache_patch("K_STIKEN"), 24); }
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void small_sticker() const { sticker(Draw::cache_patch("K_STIKE2"), 24); }
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private:
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constexpr Chain() {}
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explicit Chain(float x, float y) : x_(x), y_(y) {}
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Chain(const Chain&) = default;
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Chain& operator=(const Chain&) = default;
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struct Clipper
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{
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explicit Clipper(const Chain& chain);
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~Clipper();
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private:
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cliprect_t save_;
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};
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float x_ = 0.f;
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float y_ = 0.f;
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float width_ = 0.f;
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float height_ = 0.f;
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float scale_ = 1.f;
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float clipx1_ = 0.f;
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float clipx2_ = BASEVIDWIDTH;
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float clipy1_ = 0.f;
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float clipy2_ = BASEVIDHEIGHT;
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bool clip_ = false;
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INT32 flags_ = 0;
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Font font_ = Font::kThin;
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Align align_ = Align::kLeft;
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Stretch stretch_ = Stretch::kNone;
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const UINT8* colormap_ = nullptr;
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void string(const char* str, INT32 flags, Font font) const;
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void button_(Button type, int ver, std::optional<bool> press = {}) const;
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friend Draw;
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};
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static patch_t* cache_patch(const char* name);
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constexpr Draw() {}
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explicit Draw(float x, float y) : chain_(x, y) {}
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Draw(const Chain& chain) : chain_(chain) {}
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// See class Chain for documentation
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float x() const { return chain_.x(); }
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float y() const { return chain_.y(); }
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INT32 flags() const { return chain_.flags(); }
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#define METHOD(Name) \
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template <typename... Args>\
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Chain Name (Args&&... args) const { return Chain(chain_).Name(std::forward<Args>(args)...); }
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METHOD(x);
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METHOD(y);
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METHOD(xy);
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METHOD(flags);
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METHOD(width);
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METHOD(height);
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METHOD(size);
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METHOD(scale);
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METHOD(font);
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METHOD(align);
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METHOD(stretch);
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METHOD(clipx);
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METHOD(clipy);
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METHOD(clip);
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METHOD(colormap);
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METHOD(colorize);
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#undef METHOD
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#define VOID_METHOD(Name) \
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template <typename... Args>\
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auto Name (Args&&... args) const { return chain_.Name(std::forward<Args>(args)...); }
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VOID_METHOD(text);
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VOID_METHOD(patch);
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VOID_METHOD(thumbnail);
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VOID_METHOD(fill);
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VOID_METHOD(button);
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VOID_METHOD(small_button);
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VOID_METHOD(sticker);
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VOID_METHOD(small_sticker);
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#undef VOID_METHOD
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private:
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Chain chain_;
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static int font_to_fontno(Font font);
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static INT32 default_font_flags(Font font);
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static fixed_t font_width(Font font, INT32 flags, const char* string);
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};
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}; // namespace srb2
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#include "v_draw_setter.hpp"
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#endif // __V_DRAW_HPP__
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