RingRacers/src/hardware
2017-02-18 00:25:16 +00:00
..
r_minigl SRB2 2.1 release 2014-03-15 13:11:35 -04:00
r_opengl Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
s_ds3d change SDL into HAVE_SDL 2014-07-25 19:10:24 -04:00
s_fmod change SDL into HAVE_SDL 2014-07-25 19:10:24 -04:00
s_openal Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
hw3dsdrv.h change SDL into HAVE_SDL 2014-07-25 19:10:24 -04:00
hw3sound.c Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
hw3sound.h SRB2 2.1 release 2014-03-15 13:11:35 -04:00
hw_bsp.c SRB2 2.1 release 2014-03-15 13:11:35 -04:00
hw_cache.c Fix hardware / r_opengl warnings. 2014-11-02 01:31:38 -04:00
hw_data.h change SDL into HAVE_SDL 2014-07-25 19:10:24 -04:00
hw_defs.h OpenGL Screen Flip 2014-04-07 17:08:04 +01:00
hw_dll.h added printf checks to hardware's I_Error 2016-06-12 16:08:48 -04:00
hw_draw.c Remove pdupx/y and just use sdupx/y for everything, thanks Inuyasha 2016-11-16 12:10:56 +00:00
hw_drv.h Virtual resolutions in OpenGL 2014-11-13 18:06:38 -06:00
hw_glide.h SRB2 2.1 release 2014-03-15 13:11:35 -04:00
hw_glob.h Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
hw_light.c Redid control names, some item code, start of drift shenanigans 2016-08-20 22:15:11 -04:00
hw_light.h SRB2 2.1 release 2014-03-15 13:11:35 -04:00
hw_main.c Merge branch 'SRB2_release_2.1.15' into zarrotsu_vanillamerge 2017-02-17 20:03:10 +00:00
hw_main.h Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
hw_md2.c Fix random duplicate code from merge in hw_main.c and r_segs.c 2017-02-18 00:25:16 +00:00
hw_md2.h Attempt loading of an MD2 only once; if we failed then don't bother again 2016-11-03 21:06:23 +00:00
hw_trick.c Redwall sky gone 2014-03-24 17:29:14 +00:00
hws_data.h SRB2 2.1 release 2014-03-15 13:11:35 -04:00