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r_minigl
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SRB2 2.1 release
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2014-03-15 13:11:35 -04:00 |
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r_opengl
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Starting from scratch. SRB2 v2.1.15
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2016-07-06 00:10:19 -04:00 |
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s_ds3d
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change SDL into HAVE_SDL
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2014-07-25 19:10:24 -04:00 |
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s_fmod
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change SDL into HAVE_SDL
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2014-07-25 19:10:24 -04:00 |
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s_openal
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Starting from scratch. SRB2 v2.1.15
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2016-07-06 00:10:19 -04:00 |
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hw3dsdrv.h
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change SDL into HAVE_SDL
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2014-07-25 19:10:24 -04:00 |
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hw3sound.c
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Starting from scratch. SRB2 v2.1.15
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2016-07-06 00:10:19 -04:00 |
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hw3sound.h
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SRB2 2.1 release
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2014-03-15 13:11:35 -04:00 |
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hw_bsp.c
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SRB2 2.1 release
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2014-03-15 13:11:35 -04:00 |
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hw_cache.c
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Fix hardware / r_opengl warnings.
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2014-11-02 01:31:38 -04:00 |
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hw_data.h
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change SDL into HAVE_SDL
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2014-07-25 19:10:24 -04:00 |
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hw_defs.h
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OpenGL Screen Flip
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2014-04-07 17:08:04 +01:00 |
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hw_dll.h
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added printf checks to hardware's I_Error
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2016-06-12 16:08:48 -04:00 |
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hw_draw.c
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Remove pdupx/y and just use sdupx/y for everything, thanks Inuyasha
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2016-11-16 12:10:56 +00:00 |
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hw_drv.h
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Virtual resolutions in OpenGL
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2014-11-13 18:06:38 -06:00 |
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hw_glide.h
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SRB2 2.1 release
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2014-03-15 13:11:35 -04:00 |
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hw_glob.h
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Starting from scratch. SRB2 v2.1.15
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2016-07-06 00:10:19 -04:00 |
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hw_light.c
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Redid control names, some item code, start of drift shenanigans
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2016-08-20 22:15:11 -04:00 |
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hw_light.h
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SRB2 2.1 release
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2014-03-15 13:11:35 -04:00 |
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hw_main.c
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Merge branch 'SRB2_release_2.1.15' into zarrotsu_vanillamerge
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2017-02-17 20:03:10 +00:00 |
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hw_main.h
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Starting from scratch. SRB2 v2.1.15
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2016-07-06 00:10:19 -04:00 |
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hw_md2.c
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Fix random duplicate code from merge in hw_main.c and r_segs.c
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2017-02-18 00:25:16 +00:00 |
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hw_md2.h
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Attempt loading of an MD2 only once; if we failed then don't bother again
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2016-11-03 21:06:23 +00:00 |
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hw_trick.c
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Redwall sky gone
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2014-03-24 17:29:14 +00:00 |
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hws_data.h
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SRB2 2.1 release
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2014-03-15 13:11:35 -04:00 |