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fickleheart 3618de853e Play generic intermission music after netreplays
Mostly because I kept cycling to other people after the
top half finished and always got the lose music as a
result lol
2019-02-02 10:54:24 -06:00
.circleci
android
assets
bin
cmake/Modules
debian-template Merge branch 'next' into music-credits 2019-01-09 03:08:20 -05:00
deployer Kart Public Next merge 2019-01-08 18:43:49 -05:00
doc
extras
libs merge srb2 next 2019-01-05 15:59:23 -05:00
objs
src Play generic intermission music after netreplays 2019-02-02 10:54:24 -06:00
tools
windows-installer/staging merge srb2 next 2019-01-05 15:59:23 -05:00
.gitattributes
.gitignore
.travis.yml Kart Public Next merge 2019-01-08 18:43:49 -05:00
Android.mk
appveyor.yml Kart Public Next merge 2019-01-08 18:39:11 -05:00
CMakeLists.txt merge srb2 next 2019-01-05 15:59:23 -05:00
comptime.bat
comptime.mk
comptime.props
comptime.sh
cpdebug.mk
debian_template.sh
Doxyfile
LICENSE
README.md
srb2-vc9.sln
srb2-vc10.sln
SRB2.cbp
Srb2.dev
srb2.png
SRB2_common.props
SRB2_Debug.props
SRB2_Release.props
srb2banner.png

SRB2Kart

SRB2Kart is a kart racing mod based on the 3D Sonic the Hedgehog fangame Sonic Robo Blast 2, based on a modified version of Doom Legacy.

Dependencies

  • NASM (x86 builds only)
  • SDL2 (Linux/OS X only)
  • SDL2-Mixer (Linux/OS X only)
  • libupnp (Linux/OS X only)
  • libgme (Linux/OS X only)

Compiling

See SRB2 Wiki/Source code compiling. The compiling process for SRB2Kart is largely identical to SRB2.

Disclaimer

Kart Krew is in no way affiliated with SEGA or Sonic Team. We do not claim ownership of any of SEGA's intellectual property used in SRB2.