RingRacers/src
Nev3r 38bc937887 Merge branch 'spritestuff2-archiving-fix' into 'next'
Fix archived mobjs having no default blend mode and sprite scales

See merge request STJr/SRB2!1300
2020-12-16 08:57:36 -05:00
..
android
blua Merge branch 'blua-urite' into 'next' 2020-12-10 15:03:39 -05:00
dummy
hardware Merge branch 'gl-colormap-update' into 'next' 2020-12-15 20:50:45 -05:00
locale
sdl Merge branch 'gme-spc-fix' into 'next' 2020-12-15 20:40:10 -05:00
win32 Merge branch 'master' into next 2020-12-12 02:38:51 -08:00
.gitignore
am_map.c
am_map.h
Android.mk
apng.c
apng.h
asm_defs.inc
b_bot.c
b_bot.h
byteptr.h
CMakeLists.txt Split dehacked.c into multiple files. 2020-11-23 21:42:26 -06:00
command.c
command.h
comptime.c
config.h.in
console.c magenta and green sonicx 2020-12-15 22:19:57 -06:00
console.h
d_clisrv.c Merge branch 'oldguards' into 'next' 2020-12-12 17:34:04 -05:00
d_clisrv.h
d_event.h
d_main.c Merge branch 'holy-zip' into 'next' 2020-12-10 15:21:20 -05:00
d_main.h
d_net.c
d_net.h
d_netcmd.c Merge branch 'apng-downscale' into 'next' 2020-12-12 17:39:56 -05:00
d_netcmd.h Kill SEENAMES 2020-12-12 02:11:23 -08:00
d_netfil.c
d_netfil.h
d_player.h lol 2020-12-14 05:32:51 -06:00
d_think.h
d_ticcmd.h
deh_lua.c Merge branch 'fix-stacktrace' of https://git.do.srb2.org/STJr/SRB2.git into next 2020-11-29 21:54:15 +01:00
deh_lua.h Merge branch 'fix-stacktrace' of https://git.do.srb2.org/STJr/SRB2.git into next 2020-11-29 21:54:15 +01:00
deh_soc.c Split dehacked.c into multiple files. 2020-11-23 21:42:26 -06:00
deh_soc.h Split dehacked.c into multiple files. 2020-11-23 21:42:26 -06:00
deh_tables.c Merge branch 'shieldless' into 'next' 2020-12-15 21:00:53 -05:00
deh_tables.h Fix double define 2020-11-30 19:04:23 -08:00
dehacked.c Make caret coloring support letters. 2020-12-06 04:28:12 -06:00
dehacked.h Split dehacked.c into multiple files. 2020-11-23 21:42:26 -06:00
doomdata.h
doomdef.h Kill SEENAMES 2020-12-12 02:11:23 -08:00
doomstat.h Split dehacked.c into multiple files. 2020-11-23 21:42:26 -06:00
doomtype.h
endian.h
f_finale.c Credits: add Zolton and Ors to the programming section 2020-12-10 13:40:47 -08:00
f_finale.h
f_wipe.c
fastcmp.h
filesrch.c
filesrch.h
g_demo.c That moment when you see HAVE_BLUA crawl back from the grave 2020-12-10 00:36:14 -08:00
g_demo.h
g_game.c Merge branch 'oldguards' into 'next' 2020-12-12 17:34:04 -05:00
g_game.h Kill SEENAMES 2020-12-12 02:11:23 -08:00
g_input.c
g_input.h
g_state.h
http-mserv.c
hu_stuff.c Remove SHORT macros for referencing patch width/height/offsets 2020-11-22 20:02:47 -03:00
hu_stuff.h
i_addrinfo.c
i_addrinfo.h
i_joy.h
i_net.h
i_sound.h
i_system.h
i_tcp.c
i_tcp.h
i_threads.h
i_video.h
info.c Merge branch 'dusty' into 'next' 2020-12-15 20:53:29 -05:00
info.h Merge branch 'team-elementalfire' into 'next' 2020-12-15 20:47:45 -05:00
keys.h
lua_baselib.c Merge branch 'next' of https://git.do.srb2.org/STJr/SRB2 into lua-skinsprites 2020-12-03 17:29:08 -05:00
lua_blockmaplib.c
lua_consolelib.c Merge branch 'fix-stacktrace' of https://git.do.srb2.org/STJr/SRB2.git into next 2020-11-29 21:54:15 +01:00
lua_hook.h Merge branch 'oldguards' into 'next' 2020-12-12 17:34:04 -05:00
lua_hooklib.c Merge branch 'oldguards' into 'next' 2020-12-12 17:34:04 -05:00
lua_hud.h
lua_hudlib.c Merge branch 'dumb-stuff' into 'next' 2020-12-10 15:17:28 -05:00
lua_infolib.c Merge branch 'fix-stacktrace' of https://git.do.srb2.org/STJr/SRB2.git into next 2020-11-29 21:54:15 +01:00
lua_libs.h Merge branch 'next' of https://git.do.srb2.org/STJr/SRB2 into lua-skinsprites 2020-12-03 17:29:08 -05:00
lua_maplib.c Expose the selectheading option from mapheader_t in Lua 2020-11-24 20:41:11 -06:00
lua_mathlib.c Add shorthand aliases for fixed-point functions 2020-12-10 11:48:40 -08:00
lua_mobjlib.c
lua_playerlib.c Expose player.skin and player.availabilities to Lua as Read-only 2020-11-25 12:35:36 -06:00
lua_polyobjlib.c
lua_script.c Merge branch 'fix-stacktrace' of https://git.do.srb2.org/STJr/SRB2.git into next 2020-11-29 21:54:15 +01:00
lua_script.h
lua_skinlib.c Remove trailing whitespace 2020-12-12 02:40:46 -08:00
lua_thinkerlib.c
lzf.c
lzf.h
m_aatree.c
m_aatree.h
m_anigif.c Oops! 2020-12-10 03:06:41 -08:00
m_anigif.h
m_argv.c
m_argv.h
m_bbox.c
m_bbox.h
m_cheat.c
m_cheat.h
m_cond.c
m_cond.h
m_dllist.h
m_fixed.c
m_fixed.h
m_menu.c Merge branch 'gl-colormap-update' into 'next' 2020-12-15 20:50:45 -05:00
m_menu.h
m_misc.c
m_misc.h
m_perfstats.c
m_perfstats.h
m_queue.c
m_queue.h
m_random.c
m_random.h
m_swap.h
Makefile Merge branch 'master' into next 2020-12-12 02:38:51 -08:00
Makefile.cfg
md5.c
md5.h
mserv.c
mserv.h
p5prof.h
p_ceilng.c
p_enemy.c Merge branch 'player-speed' into 'next' 2020-12-12 17:38:02 -05:00
p_floor.c Kill SEENAMES 2020-12-12 02:11:23 -08:00
p_inter.c Merge branch 'master' into next 2020-12-12 02:38:51 -08:00
p_lights.c
p_local.h Merge branch 'spritestuff2-archiving-fix' into 'next' 2020-12-16 08:57:36 -05:00
p_map.c Merge branch 'oldguards' into 'next' 2020-12-12 17:34:04 -05:00
p_maputl.c
p_maputl.h
p_mobj.c Merge branch 'spritestuff2-archiving-fix' into 'next' 2020-12-16 08:57:36 -05:00
p_mobj.h
p_polyobj.c
p_polyobj.h
p_pspr.h
p_saveg.c Move a few mobj spawn defaults to its own function 2020-12-06 17:46:35 -03:00
p_saveg.h
p_setup.c Move the numerical arg check below so that the string gets checked first (who decided to give them such similar names anyway). 2020-12-01 19:44:58 +01:00
p_setup.h
p_sight.c
p_slopes.c
p_slopes.h
p_spec.c Merge branch 'drain-antiri' into 'next' 2020-12-15 20:51:39 -05:00
p_spec.h
p_telept.c
p_tick.c Merge branch 'high-resolution-timer-2' into next 2020-12-10 02:55:02 -08:00
p_tick.h
p_user.c Merge branch 'shieldless' into 'next' 2020-12-15 21:00:53 -05:00
r_bsp.c
r_bsp.h
r_data.c
r_data.h
r_defs.h
r_draw.c
r_draw.h Replace TC macros with an enum that automatically counts up 2020-11-28 02:19:52 -08:00
r_draw8.c
r_draw8_npo2.c
r_draw16.c
r_local.h
r_main.c Merge branch 'high-resolution-timer-2' into next 2020-12-10 02:55:02 -08:00
r_main.h Merge branch 'high-resolution-timer-2' into next 2020-12-10 02:55:02 -08:00
r_patch.c Remove SHORT macros for referencing patch width/height/offsets 2020-11-22 20:02:47 -03:00
r_patch.h
r_patchrotation.c
r_patchrotation.h
r_picformats.c Fix a crash in Picture_GetPatchPixel with PICFMT_DOOMPATCH formats 2020-12-14 00:53:42 -03:00
r_picformats.h
r_plane.c Fix a crash 2020-11-23 12:53:59 -03:00
r_plane.h Fix a crash 2020-11-23 12:53:59 -03:00
r_portal.c
r_portal.h
r_segs.c Don't clip if the 3D floor is fog 2020-12-02 15:34:11 -03:00
r_segs.h
r_skins.c GETFLAG 2020-12-14 20:23:24 -05:00
r_skins.h
r_sky.c
r_sky.h
r_splats.c Fix a crash 2020-11-23 12:53:59 -03:00
r_splats.h
r_state.h
r_textures.c Fix a crash in Picture_GetPatchPixel with PICFMT_DOOMPATCH formats 2020-12-14 00:53:42 -03:00
r_textures.h
r_things.c Merge branch 'spritestuff2-fixes' into 'next' 2020-11-25 19:26:49 -05:00
r_things.h Merge remote-tracking branch 'origin/next' into plane-sorting-fix-part-3 2020-11-22 14:41:42 -08:00
s_sound.c Merge branch 'master' into next 2020-12-12 02:38:51 -08:00
s_sound.h
screen.c Some interface fixes 2020-11-22 17:22:18 -03:00
screen.h Some interface fixes 2020-11-22 17:22:18 -03:00
sounds.c
sounds.h
st_stuff.c Kill SEENAMES 2020-12-12 02:11:23 -08:00
st_stuff.h
strcasestr.c
string.c
t_facon.c
t_fsin.c
t_ftan.c
t_tan2a.c
tables.c
tables.h
taglist.c
taglist.h
tmap.nas
tmap.s
tmap_asm.s
tmap_mmx.nas
tmap_vc.nas
v_video.c Remove SHORT macros for referencing patch width/height/offsets 2020-11-22 20:02:47 -03:00
v_video.h
version.h
vid_copy.s
w_wad.c Remove trailing whitespace 2020-12-12 02:40:46 -08:00
w_wad.h Don't print W_VerifyFile errors more than once 2020-11-28 20:51:21 -08:00
y_inter.c Fix double free occuring when unloading the intermission patches due to the same patch being cached twice 2020-12-07 17:54:08 -05:00
y_inter.h
z_zone.c Fix animated skincolors in OpenGL 2020-12-06 20:17:14 -03:00
z_zone.h